* correct bug from last commit - for now don't drop cached user profile when an agent is downgraded to a child agent
* since upgrading to a root agent doesn't currently re-retrieve the user profile0.6.0-stable
parent
43b2ff1d11
commit
10e0df0a2d
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@ -65,6 +65,8 @@ namespace OpenSim.Framework.Communications.Cache
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/// <param name="userID"></param>
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/// <param name="userID"></param>
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public void AddNewUser(IClientAPI remoteClient)
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public void AddNewUser(IClientAPI remoteClient)
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{
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{
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m_log.DebugFormat("[USER CACHE]: Adding user profile for {0} {1}", remoteClient.Name, remoteClient.AgentId);
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// Potential fix - Multithreading issue.
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// Potential fix - Multithreading issue.
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lock (m_userProfiles)
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lock (m_userProfiles)
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{
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{
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@ -92,6 +94,8 @@ namespace OpenSim.Framework.Communications.Cache
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/// <param name="userID"></param>
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/// <param name="userID"></param>
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public void AddNewUser(LLUUID userID)
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public void AddNewUser(LLUUID userID)
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{
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{
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m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID);
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// Potential fix - Multithreading issue.
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// Potential fix - Multithreading issue.
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lock (m_userProfiles)
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lock (m_userProfiles)
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{
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{
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@ -1950,15 +1950,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_scene.RemoveCapsHandler(UUID);
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m_scene.RemoveCapsHandler(UUID);
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newpos = newpos + (vel);
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newpos = newpos + (vel);
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bool crossingToRemoteRegion = neighbourRegion.ExternalHostName != m_scene.RegionInfo.ExternalHostName;
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if (crossingToRemoteRegion)
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{
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m_scene.CommsManager.UserProfileCacheService.RemoveUser(UUID);
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}
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else
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{
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CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(UUID);
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CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(UUID);
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if (userInfo != null)
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if (userInfo != null)
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{
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{
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userInfo.DropInventory();
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userInfo.DropInventory();
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@ -1967,7 +1959,6 @@ namespace OpenSim.Region.Environment.Scenes
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{
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{
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m_log.WarnFormat("[SCENE PRESENCE]: No cached user info found for {0} {1} on leaving region", Name, UUID);
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m_log.WarnFormat("[SCENE PRESENCE]: No cached user info found for {0} {1} on leaving region", Name, UUID);
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}
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}
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}
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bool crossingSuccessful =
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bool crossingSuccessful =
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m_scene.InformNeighbourOfCrossing(neighbourHandle, m_controllingClient.AgentId, newpos,
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m_scene.InformNeighbourOfCrossing(neighbourHandle, m_controllingClient.AgentId, newpos,
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@ -1995,11 +1986,7 @@ namespace OpenSim.Region.Environment.Scenes
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else
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else
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{
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{
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// Restore the user structures that we needed to delete before asking the receiving region to complete the crossing
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// Restore the user structures that we needed to delete before asking the receiving region to complete the crossing
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if (crossingToRemoteRegion)
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m_scene.CommsManager.UserProfileCacheService.AddNewUser(m_controllingClient);
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m_scene.CommsManager.UserProfileCacheService.RequestInventoryForUser(UUID);
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m_scene.CommsManager.UserProfileCacheService.RequestInventoryForUser(UUID);
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m_scene.AddCapsHandler(UUID);
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m_scene.AddCapsHandler(UUID);
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}
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}
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}
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}
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