minor: eliminate configuration section handling deprecation of OpenSim.DataStore.MonoSqlite.dll, since this hasn't exist for a long, long time

slimupdates
Justin Clark-Casey (justincc) 2010-04-23 21:29:09 +01:00
parent 6e99e5b47a
commit 10e18f465e
2 changed files with 0 additions and 7 deletions

View File

@ -349,12 +349,6 @@ namespace OpenSim
m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); m_configSettings.StorageDll = startupConfig.GetString("storage_plugin");
if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll")
{
m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll";
m_log.Warn("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
Thread.Sleep(3000);
}
m_configSettings.StorageConnectionString m_configSettings.StorageConnectionString
= startupConfig.GetString("storage_connection_string"); = startupConfig.GetString("storage_connection_string");

View File

@ -1232,7 +1232,6 @@
;; default standalone, overridable in StandaloneCommon.ini ;; default standalone, overridable in StandaloneCommon.ini
StorageProvider = "OpenSim.Data.SQLite.dll" StorageProvider = "OpenSim.Data.SQLite.dll"
[AssetService] [AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml" AssetLoaderArgs = "assets/AssetSets.xml"