* Updating prebuild

Sugilite
Adam Frisby 2007-07-08 02:58:01 +00:00
parent 24ed79ba12
commit 10ece46cf6
34 changed files with 499 additions and 418 deletions

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@ -1,5 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 9.00 Microsoft Visual Studio Solution File, Format Version 9.00
# Visual C# Express 2005 # Visual Studio 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data", "OpenSim\Framework\Data\OpenSim.Framework.Data.csproj", "{36B72A9B-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data", "OpenSim\Framework\Data\OpenSim.Framework.Data.csproj", "{36B72A9B-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data.DB4o", "OpenSim\Framework\Data.DB4o\OpenSim.Framework.Data.DB4o.csproj", "{FD2D303D-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data.DB4o", "OpenSim\Framework\Data.DB4o\OpenSim.Framework.Data.DB4o.csproj", "{FD2D303D-0000-0000-0000-000000000000}"
@ -29,6 +29,17 @@ Global
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
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({17F7F6BE-0000-0000-0000-000000000000}).2 = ({36B72A9B-0000-0000-0000-000000000000})
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({2FC96F92-0000-0000-0000-000000000000}).4 = ({36B72A9B-0000-0000-0000-000000000000})
({2FC96F92-0000-0000-0000-000000000000}).7 = ({586E2916-0000-0000-0000-000000000000})
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU

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@ -57,6 +57,89 @@ Global
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
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({438A9556-0000-0000-0000-000000000000}).4 = ({CB52B7E7-0000-0000-0000-000000000000})
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EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU

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@ -86,16 +86,16 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="IUserServices.cs"> <Compile Include="CommunicationsManager.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="IGridServices.cs"> <Compile Include="IGridServices.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="CommunicationsManager.cs"> <Compile Include="IInterRegionCommunications.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="IInterRegionCommunications.cs"> <Compile Include="IUserServices.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">

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@ -11,10 +11,10 @@
<resources prefix="OpenSim.Framework.Communications" dynamicprefix="true" > <resources prefix="OpenSim.Framework.Communications" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="IUserServices.cs" />
<include name="IGridServices.cs" />
<include name="CommunicationsManager.cs" /> <include name="CommunicationsManager.cs" />
<include name="IGridServices.cs" />
<include name="IInterRegionCommunications.cs" /> <include name="IInterRegionCommunications.cs" />
<include name="IUserServices.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

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@ -69,10 +69,10 @@
<Compile Include="AssemblyInfo.cs"> <Compile Include="AssemblyInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="LogBase.cs"> <Compile Include="ConsoleCallbacksBase.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="ConsoleCallbacksBase.cs"> <Compile Include="LogBase.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="MainLog.cs"> <Compile Include="MainLog.cs">

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@ -12,8 +12,8 @@
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="LogBase.cs" />
<include name="ConsoleCallbacksBase.cs" /> <include name="ConsoleCallbacksBase.cs" />
<include name="LogBase.cs" />
<include name="MainLog.cs" /> <include name="MainLog.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

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@ -88,15 +88,15 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="DB4oUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DB4oGridData.cs"> <Compile Include="DB4oGridData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="DB4oManager.cs"> <Compile Include="DB4oManager.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="DB4oUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>

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@ -11,9 +11,9 @@
<resources prefix="OpenSim.Framework.Data.DB4o" dynamicprefix="true" > <resources prefix="OpenSim.Framework.Data.DB4o" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="DB4oUserData.cs" />
<include name="DB4oGridData.cs" /> <include name="DB4oGridData.cs" />
<include name="DB4oManager.cs" /> <include name="DB4oManager.cs" />
<include name="DB4oUserData.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

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@ -88,19 +88,19 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="MySQLGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLInventoryData.cs"> <Compile Include="MySQLInventoryData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="MySQLUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLLogData.cs"> <Compile Include="MySQLLogData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="MySQLGridData.cs"> <Compile Include="MySQLManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLUserData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">

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@ -11,11 +11,11 @@
<resources prefix="OpenSim.Framework.Data.MySQL" dynamicprefix="true" > <resources prefix="OpenSim.Framework.Data.MySQL" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="MySQLInventoryData.cs" />
<include name="MySQLUserData.cs" />
<include name="MySQLManager.cs" />
<include name="MySQLLogData.cs" />
<include name="MySQLGridData.cs" /> <include name="MySQLGridData.cs" />
<include name="MySQLInventoryData.cs" />
<include name="MySQLLogData.cs" />
<include name="MySQLManager.cs" />
<include name="MySQLUserData.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

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@ -88,10 +88,10 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="SQLiteManager.cs"> <Compile Include="SQLiteGridData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="SQLiteGridData.cs"> <Compile Include="SQLiteManager.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">

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@ -11,8 +11,8 @@
<resources prefix="OpenSim.Framework.Data.SQLite" dynamicprefix="true" > <resources prefix="OpenSim.Framework.Data.SQLite" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="SQLiteManager.cs" />
<include name="SQLiteGridData.cs" /> <include name="SQLiteGridData.cs" />
<include name="SQLiteManager.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

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@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<ProjectType>Local</ProjectType> <ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion> <ProductVersion>8.0.50727</ProductVersion>
@ -6,8 +6,7 @@
<ProjectGuid>{36B72A9B-0000-0000-0000-000000000000}</ProjectGuid> <ProjectGuid>{36B72A9B-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon> <ApplicationIcon></ApplicationIcon>
</ApplicationIcon>
<AssemblyKeyContainerName> <AssemblyKeyContainerName>
</AssemblyKeyContainerName> </AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Data</AssemblyName> <AssemblyName>OpenSim.Framework.Data</AssemblyName>
@ -16,11 +15,9 @@
<DefaultTargetSchema>IE50</DefaultTargetSchema> <DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign> <DelaySign>false</DelaySign>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder> <AppDesignerFolder></AppDesignerFolder>
</AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Data</RootNamespace> <RootNamespace>OpenSim.Framework.Data</RootNamespace>
<StartupObject> <StartupObject></StartupObject>
</StartupObject>
<FileUpgradeFlags> <FileUpgradeFlags>
</FileUpgradeFlags> </FileUpgradeFlags>
</PropertyGroup> </PropertyGroup>
@ -31,8 +28,7 @@
<ConfigurationOverrideFile> <ConfigurationOverrideFile>
</ConfigurationOverrideFile> </ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants> <DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile> <DocumentationFile></DocumentationFile>
</DocumentationFile>
<DebugSymbols>True</DebugSymbols> <DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment> <FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize> <Optimize>False</Optimize>
@ -41,8 +37,7 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks> <RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors> <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn> <NoWarn></NoWarn>
</NoWarn>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@ -51,8 +46,7 @@
<ConfigurationOverrideFile> <ConfigurationOverrideFile>
</ConfigurationOverrideFile> </ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants> <DefineConstants>TRACE</DefineConstants>
<DocumentationFile> <DocumentationFile></DocumentationFile>
</DocumentationFile>
<DebugSymbols>False</DebugSymbols> <DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment> <FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize> <Optimize>True</Optimize>
@ -61,34 +55,29 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks> <RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors> <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn> <NoWarn></NoWarn>
</NoWarn>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="libsecondlife.dll"> <Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath> <HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="System"> <Reference Include="System" >
<HintPath>System.dll</HintPath> <HintPath>System.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="System.Data"> <Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath> <HintPath>System.Data.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="System.Xml"> <Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath> <HintPath>System.Xml.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="XMLRPC, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="ReservationData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="GridData.cs"> <Compile Include="GridData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
@ -101,15 +90,18 @@
<Compile Include="InventoryData.cs"> <Compile Include="InventoryData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="ReservationData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SimProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserData.cs"> <Compile Include="UserData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="UserProfileData.cs"> <Compile Include="UserProfileData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="SimProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>

View File

@ -11,14 +11,14 @@
<resources prefix="OpenSim.Framework.Data" dynamicprefix="true" > <resources prefix="OpenSim.Framework.Data" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="ReservationData.cs" />
<include name="GridData.cs" /> <include name="GridData.cs" />
<include name="ILogData.cs" /> <include name="ILogData.cs" />
<include name="IniConfig.cs" /> <include name="IniConfig.cs" />
<include name="InventoryData.cs" /> <include name="InventoryData.cs" />
<include name="ReservationData.cs" />
<include name="SimProfileData.cs" />
<include name="UserData.cs" /> <include name="UserData.cs" />
<include name="UserProfileData.cs" /> <include name="UserProfileData.cs" />
<include name="SimProfileData.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

View File

@ -97,82 +97,67 @@
<Compile Include="BlockingQueue.cs"> <Compile Include="BlockingQueue.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Util.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserProfile.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IRegionCommsListener.cs"> <Compile Include="IRegionCommsListener.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Remoting.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionCommsListener.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="LoginService.cs"> <Compile Include="LoginService.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="RegionCommsListener.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Remoting.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserProfile.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Util.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\AuthenticateResponse.cs"> <Compile Include="Interfaces\AuthenticateResponse.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Interfaces\IUserServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\IAssetServer.cs"> <Compile Include="Interfaces\IAssetServer.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Interfaces\IWorld.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\IClientAPI.cs"> <Compile Include="Interfaces\IClientAPI.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Interfaces\ILocalStorage.cs"> <Compile Include="Interfaces\ILocalStorage.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Interfaces\Config\IGenericConfig.cs"> <Compile Include="Interfaces\IUserServer.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Interfaces\Config\IUserConfig.cs"> <Compile Include="Interfaces\IWorld.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\Config\IGenericConfig.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Interfaces\Config\IGridConfig.cs"> <Compile Include="Interfaces\Config\IGridConfig.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\MapBlockData.cs"> <Compile Include="Interfaces\Config\IUserConfig.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\PrimitiveBaseShape.cs"> <Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\AssetLandmark.cs"> <Compile Include="Types\AgentCiruitData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\NeighbourInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\RegionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\RegionHandle.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\ParcelData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\PrimData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\AgentWearable.cs"> <Compile Include="Types\AgentWearable.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\AssetStorage.cs"> <Compile Include="Types\AssetBase.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\UUID.cs"> <Compile Include="Types\AssetLandmark.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AssetStorage.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\EstateSettings.cs"> <Compile Include="Types\EstateSettings.cs">
@ -181,16 +166,31 @@
<Compile Include="Types\Login.cs"> <Compile Include="Types\Login.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\AgentCiruitData.cs"> <Compile Include="Types\MapBlockData.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\AssetBase.cs"> <Compile Include="Types\NeighbourInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Types\NetworkServersInfo.cs"> <Compile Include="Types\NetworkServersInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Types\ParcelData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\PrimData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\PrimitiveBaseShape.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\RegionHandle.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\RegionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\UUID.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
</ItemGroup> </ItemGroup>

View File

@ -14,38 +14,38 @@
<include name="AgentInventory.cs" /> <include name="AgentInventory.cs" />
<include name="AuthenticateSessionBase.cs" /> <include name="AuthenticateSessionBase.cs" />
<include name="BlockingQueue.cs" /> <include name="BlockingQueue.cs" />
<include name="Util.cs" />
<include name="UserProfile.cs" />
<include name="IRegionCommsListener.cs" /> <include name="IRegionCommsListener.cs" />
<include name="Remoting.cs" />
<include name="RegionCommsListener.cs" />
<include name="LoginService.cs" /> <include name="LoginService.cs" />
<include name="RegionCommsListener.cs" />
<include name="Remoting.cs" />
<include name="UserProfile.cs" />
<include name="Util.cs" />
<include name="Interfaces/AuthenticateResponse.cs" /> <include name="Interfaces/AuthenticateResponse.cs" />
<include name="Interfaces/IUserServer.cs" />
<include name="Interfaces/IAssetServer.cs" /> <include name="Interfaces/IAssetServer.cs" />
<include name="Interfaces/IWorld.cs" />
<include name="Interfaces/IClientAPI.cs" /> <include name="Interfaces/IClientAPI.cs" />
<include name="Interfaces/ILocalStorage.cs" /> <include name="Interfaces/ILocalStorage.cs" />
<include name="Interfaces/IUserServer.cs" />
<include name="Interfaces/IWorld.cs" />
<include name="Interfaces/Config/IGenericConfig.cs" /> <include name="Interfaces/Config/IGenericConfig.cs" />
<include name="Interfaces/Config/IUserConfig.cs" />
<include name="Interfaces/Config/IGridConfig.cs" /> <include name="Interfaces/Config/IGridConfig.cs" />
<include name="Types/MapBlockData.cs" /> <include name="Interfaces/Config/IUserConfig.cs" />
<include name="Types/PrimitiveBaseShape.cs" /> <include name="Properties/AssemblyInfo.cs" />
<include name="Types/AssetLandmark.cs" /> <include name="Types/AgentCiruitData.cs" />
<include name="Types/NeighbourInfo.cs" />
<include name="Types/RegionInfo.cs" />
<include name="Types/RegionHandle.cs" />
<include name="Types/ParcelData.cs" />
<include name="Types/PrimData.cs" />
<include name="Types/AgentWearable.cs" /> <include name="Types/AgentWearable.cs" />
<include name="Types/AssetBase.cs" />
<include name="Types/AssetLandmark.cs" />
<include name="Types/AssetStorage.cs" /> <include name="Types/AssetStorage.cs" />
<include name="Types/UUID.cs" />
<include name="Types/EstateSettings.cs" /> <include name="Types/EstateSettings.cs" />
<include name="Types/Login.cs" /> <include name="Types/Login.cs" />
<include name="Types/AgentCiruitData.cs" /> <include name="Types/MapBlockData.cs" />
<include name="Types/AssetBase.cs" /> <include name="Types/NeighbourInfo.cs" />
<include name="Types/NetworkServersInfo.cs" /> <include name="Types/NetworkServersInfo.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Types/ParcelData.cs" />
<include name="Types/PrimData.cs" />
<include name="Types/PrimitiveBaseShape.cs" />
<include name="Types/RegionHandle.cs" />
<include name="Types/RegionInfo.cs" />
<include name="Types/UUID.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>

View File

@ -114,10 +114,10 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Main.cs"> <Compile Include="GridManager.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="GridManager.cs"> <Compile Include="Main.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">

View File

@ -11,8 +11,8 @@
<resources prefix="OpenSim.Grid.GridServer" dynamicprefix="true" > <resources prefix="OpenSim.Grid.GridServer" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="Main.cs" />
<include name="GridManager.cs" /> <include name="GridManager.cs" />
<include name="Main.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

View File

@ -170,15 +170,15 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="VersionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Application.cs"> <Compile Include="Application.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="OpenSimMain.cs"> <Compile Include="OpenSimMain.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="VersionInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup> <PropertyGroup>

View File

@ -11,9 +11,9 @@
<resources prefix="OpenSim" dynamicprefix="true" > <resources prefix="OpenSim" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="VersionInfo.cs" />
<include name="Application.cs" /> <include name="Application.cs" />
<include name="OpenSimMain.cs" /> <include name="OpenSimMain.cs" />
<include name="VersionInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>

View File

@ -122,34 +122,34 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="ClientView.AgentAssetUpload.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientStackNetworkHandler.cs"> <Compile Include="ClientStackNetworkHandler.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="PacketServer.cs"> <Compile Include="ClientView.AgentAssetUpload.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UDPServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.PacketHandlers.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="ClientView.API.cs"> <Compile Include="ClientView.API.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="ClientView.ProcessPackets.cs"> <Compile Include="ClientView.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="RegionApplicationBase.cs"> <Compile Include="ClientView.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.ProcessPackets.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="ClientViewBase.cs"> <Compile Include="ClientViewBase.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="ClientView.cs"> <Compile Include="PacketServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionApplicationBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UDPServer.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Assets\InventoryCache.cs"> <Compile Include="Assets\InventoryCache.cs">

View File

@ -11,16 +11,16 @@
<resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="ClientView.AgentAssetUpload.cs" />
<include name="ClientStackNetworkHandler.cs" /> <include name="ClientStackNetworkHandler.cs" />
<include name="PacketServer.cs" /> <include name="ClientView.AgentAssetUpload.cs" />
<include name="UDPServer.cs" />
<include name="ClientView.PacketHandlers.cs" />
<include name="ClientView.API.cs" /> <include name="ClientView.API.cs" />
<include name="ClientView.ProcessPackets.cs" />
<include name="RegionApplicationBase.cs" />
<include name="ClientViewBase.cs" />
<include name="ClientView.cs" /> <include name="ClientView.cs" />
<include name="ClientView.PacketHandlers.cs" />
<include name="ClientView.ProcessPackets.cs" />
<include name="ClientViewBase.cs" />
<include name="PacketServer.cs" />
<include name="RegionApplicationBase.cs" />
<include name="UDPServer.cs" />
<include name="Assets/InventoryCache.cs" /> <include name="Assets/InventoryCache.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

View File

@ -98,15 +98,15 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="LocalUserServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="CommunicationsLocal.cs"> <Compile Include="CommunicationsLocal.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="LocalBackEndServices.cs"> <Compile Include="LocalBackEndServices.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="LocalUserServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>

View File

@ -11,9 +11,9 @@
<resources prefix="OpenSim.Region.Communications.Local" dynamicprefix="true" > <resources prefix="OpenSim.Region.Communications.Local" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="LocalUserServices.cs" />
<include name="CommunicationsLocal.cs" /> <include name="CommunicationsLocal.cs" />
<include name="LocalBackEndServices.cs" /> <include name="LocalBackEndServices.cs" />
<include name="LocalUserServices.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

View File

@ -116,16 +116,16 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="OGS1UserServices.cs"> <Compile Include="CommunicationsOGS1.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="CommunicationsOGS1.cs"> <Compile Include="OGS1GridServices.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="OGS1InterSimComms.cs"> <Compile Include="OGS1InterSimComms.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="OGS1GridServices.cs"> <Compile Include="OGS1UserServices.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">

View File

@ -11,10 +11,10 @@
<resources prefix="OpenSim.Region.Communications.OGS1" dynamicprefix="true" > <resources prefix="OpenSim.Region.Communications.OGS1" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="OGS1UserServices.cs" />
<include name="CommunicationsOGS1.cs" /> <include name="CommunicationsOGS1.cs" />
<include name="OGS1InterSimComms.cs" />
<include name="OGS1GridServices.cs" /> <include name="OGS1GridServices.cs" />
<include name="OGS1InterSimComms.cs" />
<include name="OGS1UserServices.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<ProjectType>Local</ProjectType> <ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion> <ProductVersion>8.0.50727</ProductVersion>
@ -6,8 +6,7 @@
<ProjectGuid>{DCBA491C-0000-0000-0000-000000000000}</ProjectGuid> <ProjectGuid>{DCBA491C-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon> <ApplicationIcon></ApplicationIcon>
</ApplicationIcon>
<AssemblyKeyContainerName> <AssemblyKeyContainerName>
</AssemblyKeyContainerName> </AssemblyKeyContainerName>
<AssemblyName>OpenSim.Region.Environment</AssemblyName> <AssemblyName>OpenSim.Region.Environment</AssemblyName>
@ -16,11 +15,9 @@
<DefaultTargetSchema>IE50</DefaultTargetSchema> <DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign> <DelaySign>false</DelaySign>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder> <AppDesignerFolder></AppDesignerFolder>
</AppDesignerFolder>
<RootNamespace>OpenSim.Region.Environment</RootNamespace> <RootNamespace>OpenSim.Region.Environment</RootNamespace>
<StartupObject> <StartupObject></StartupObject>
</StartupObject>
<FileUpgradeFlags> <FileUpgradeFlags>
</FileUpgradeFlags> </FileUpgradeFlags>
</PropertyGroup> </PropertyGroup>
@ -31,8 +28,7 @@
<ConfigurationOverrideFile> <ConfigurationOverrideFile>
</ConfigurationOverrideFile> </ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants> <DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile> <DocumentationFile></DocumentationFile>
</DocumentationFile>
<DebugSymbols>True</DebugSymbols> <DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment> <FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize> <Optimize>False</Optimize>
@ -41,8 +37,7 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks> <RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors> <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn> <NoWarn></NoWarn>
</NoWarn>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@ -51,8 +46,7 @@
<ConfigurationOverrideFile> <ConfigurationOverrideFile>
</ConfigurationOverrideFile> </ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants> <DefineConstants>TRACE</DefineConstants>
<DocumentationFile> <DocumentationFile></DocumentationFile>
</DocumentationFile>
<DebugSymbols>False</DebugSymbols> <DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment> <FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize> <Optimize>True</Optimize>
@ -61,36 +55,34 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks> <RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors> <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn> <NoWarn></NoWarn>
</NoWarn>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="Axiom.MathLib.dll"> <Reference Include="Axiom.MathLib.dll" >
<HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath> <HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Db4objects.Db4o.dll"> <Reference Include="Db4objects.Db4o.dll" >
<HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath> <HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="libsecondlife.dll"> <Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath> <HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Microsoft.JScript"> <Reference Include="Microsoft.JScript" >
<HintPath>Microsoft.JScript.dll</HintPath> <HintPath>Microsoft.JScript.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="System"> <Reference Include="System" >
<HintPath>System.dll</HintPath> <HintPath>System.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="System.Data" /> <Reference Include="System.Xml" >
<Reference Include="System.Xml">
<HintPath>System.Xml.dll</HintPath> <HintPath>System.Xml.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="XMLRPC.dll"> <Reference Include="XMLRPC.dll" >
<HintPath>..\..\..\bin\XMLRPC.dll</HintPath> <HintPath>..\..\..\bin\XMLRPC.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
@ -200,7 +192,6 @@
<Compile Include="Scenes\ScenePresence.cs"> <Compile Include="Scenes\ScenePresence.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Scenes\scripting\Engines\JVMEngine\JavaEngine.cs" />
<Compile Include="Scenes\scripting\Script.cs"> <Compile Include="Scenes\scripting\Script.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
@ -240,6 +231,9 @@
<Compile Include="Scenes\scripting\Engines\JVMEngine\InterpreterReturn.cs"> <Compile Include="Scenes\scripting\Engines\JVMEngine\InterpreterReturn.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Scenes\scripting\Engines\JVMEngine\JavaEngine.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\scripting\Engines\JVMEngine\MainMemory.cs"> <Compile Include="Scenes\scripting\Engines\JVMEngine\MainMemory.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>

View File

@ -40,6 +40,7 @@
<include name="Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/JavaEngine.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/MainMemory.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/MainMemory.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/MethodMemory.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/MethodMemory.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Object.cs" /> <include name="Scenes/scripting/Engines/JVMEngine/Object.cs" />

View File

@ -154,10 +154,10 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="MyWorld.cs"> <Compile Include="LlsdMethodEntry.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="LlsdMethodEntry.cs"> <Compile Include="MyWorld.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Program.cs"> <Compile Include="Program.cs">

View File

@ -11,8 +11,8 @@
<resources prefix="SimpleApp" dynamicprefix="true" > <resources prefix="SimpleApp" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="MyWorld.cs" />
<include name="LlsdMethodEntry.cs" /> <include name="LlsdMethodEntry.cs" />
<include name="MyWorld.cs" />
<include name="Program.cs" /> <include name="Program.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>

View File

@ -93,6 +93,9 @@
<Compile Include="AssemblyInfo.cs"> <Compile Include="AssemblyInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Db4LocalStorage.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MapStorage.cs"> <Compile Include="MapStorage.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
@ -102,9 +105,6 @@
<Compile Include="UUIDPrimQuery.cs"> <Compile Include="UUIDPrimQuery.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Db4LocalStorage.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup> <PropertyGroup>

View File

@ -12,10 +12,10 @@
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="Db4LocalStorage.cs" />
<include name="MapStorage.cs" /> <include name="MapStorage.cs" />
<include name="UUIDParcelQuery.cs" /> <include name="UUIDParcelQuery.cs" />
<include name="UUIDPrimQuery.cs" /> <include name="UUIDPrimQuery.cs" />
<include name="Db4LocalStorage.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>

View File

@ -83,6 +83,9 @@
<Compile Include="Prebuild.cs"> <Compile Include="Prebuild.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\FatalException.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Kernel.cs"> <Compile Include="Core\Kernel.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
@ -92,25 +95,19 @@
<Compile Include="Core\WarningException.cs"> <Compile Include="Core\WarningException.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\FatalException.cs"> <Compile Include="Core\Attributes\DataNodeAttribute.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Interfaces\ITarget.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Interfaces\IDataNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Attributes\OptionNodeAttribute.cs"> <Compile Include="Core\Attributes\OptionNodeAttribute.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Attributes\DataNodeAttribute.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Attributes\TargetAttribute.cs"> <Compile Include="Core\Attributes\TargetAttribute.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\ProjectNode.cs"> <Compile Include="Core\Interfaces\IDataNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Interfaces\ITarget.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\ConfigurationNode.cs"> <Compile Include="Core\Nodes\ConfigurationNode.cs">
@ -122,28 +119,40 @@
<Compile Include="Core\Nodes\ExcludeNode.cs"> <Compile Include="Core\Nodes\ExcludeNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\OptionsNode.cs"> <Compile Include="Core\Nodes\FileNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\ReferencePathNode.cs"> <Compile Include="Core\Nodes\FilesNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\MatchNode.cs"> <Compile Include="Core\Nodes\MatchNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\SolutionNode.cs"> <Compile Include="Core\Nodes\OptionsNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\ProcessNode.cs"> <Compile Include="Core\Nodes\ProcessNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\ProjectNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\ReferenceNode.cs"> <Compile Include="Core\Nodes\ReferenceNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\FileNode.cs"> <Compile Include="Core\Nodes\ReferencePathNode.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Nodes\FilesNode.cs"> <Compile Include="Core\Nodes\SolutionNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Parse\IfContext.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Parse\Preprocessor.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\AutotoolsTarget.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Targets\DebugTarget.cs"> <Compile Include="Core\Targets\DebugTarget.cs">
@ -152,7 +161,10 @@
<Compile Include="Core\Targets\MonoDevelopTarget.cs"> <Compile Include="Core\Targets\MonoDevelopTarget.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Targets\AutotoolsTarget.cs"> <Compile Include="Core\Targets\NAntTarget.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\SharpDevelop2Target.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Targets\SharpDevelopTarget.cs"> <Compile Include="Core\Targets\SharpDevelopTarget.cs">
@ -164,33 +176,21 @@
<Compile Include="Core\Targets\VS2003Target.cs"> <Compile Include="Core\Targets\VS2003Target.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Targets\SharpDevelop2Target.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\VS2005Target.cs"> <Compile Include="Core\Targets\VS2005Target.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Targets\NAntTarget.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Parse\IfContext.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Parse\Preprocessor.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\Helper.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\Log.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\CommandLineCollection.cs"> <Compile Include="Core\Utilities\CommandLineCollection.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Utilities\CurrentDirectory.cs"> <Compile Include="Core\Utilities\CurrentDirectory.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Core\Utilities\Helper.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\Log.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>

View File

@ -14,42 +14,42 @@
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="Prebuild.cs" /> <include name="Prebuild.cs" />
<include name="Core/FatalException.cs" />
<include name="Core/Kernel.cs" /> <include name="Core/Kernel.cs" />
<include name="Core/UnknownLanguageException.cs" /> <include name="Core/UnknownLanguageException.cs" />
<include name="Core/WarningException.cs" /> <include name="Core/WarningException.cs" />
<include name="Core/FatalException.cs" />
<include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" /> <include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" /> <include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Nodes/ProjectNode.cs" /> <include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Nodes/ConfigurationNode.cs" /> <include name="Core/Nodes/ConfigurationNode.cs" />
<include name="Core/Nodes/DataNode.cs" /> <include name="Core/Nodes/DataNode.cs" />
<include name="Core/Nodes/ExcludeNode.cs" /> <include name="Core/Nodes/ExcludeNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/FileNode.cs" /> <include name="Core/Nodes/FileNode.cs" />
<include name="Core/Nodes/FilesNode.cs" /> <include name="Core/Nodes/FilesNode.cs" />
<include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/DebugTarget.cs" /> <include name="Core/Targets/DebugTarget.cs" />
<include name="Core/Targets/MonoDevelopTarget.cs" /> <include name="Core/Targets/MonoDevelopTarget.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" /> <include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/SharpDevelopTarget.cs" /> <include name="Core/Targets/SharpDevelopTarget.cs" />
<include name="Core/Targets/VS2002Target.cs" /> <include name="Core/Targets/VS2002Target.cs" />
<include name="Core/Targets/VS2003Target.cs" /> <include name="Core/Targets/VS2003Target.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/VS2005Target.cs" /> <include name="Core/Targets/VS2005Target.cs" />
<include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" /> <include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" /> <include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">