diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 9669baaddd..92956f0cfb 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -568,7 +568,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments // "[ATTACHMENTS MODULE]: Killing private HUD {0} for avatars other than {1} at attachment point {2}", // so.Name, sp.Name, so.AttachmentPoint); - // Remove the client from everyone in the + // As this scene object can now only be seen by the attaching avatar, tell everybody else in the + // scene that it's no longer in their awareness. m_scene.ForEachClient( client => { if (client.AgentId != so.AttachedAvatar)