diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 51ca715c7e..1ae41f4764 100755 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs @@ -756,11 +756,11 @@ namespace OpenSim.Region.CoreModules.Asset if (File.GetLastAccessTime(file) < purgeLine) { File.Delete(file); - cooldown += 2; + cooldown += 5; lock (weakAssetReferencesLock) weakAssetReferences.Remove(id); } - if (++cooldown >= 20) + if (++cooldown >= 30) { await Task.Delay(60).ConfigureAwait(false); cooldown = 0;