diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index 2a8ae38b69..7a5c16dd20 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs @@ -43,7 +43,6 @@ using OpenSim.Framework.Console; using OpenSim.Framework.Monitoring; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Framework.Monitoring; using Timer=System.Timers.Timer; using OpenMetaverse; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index e0b4db62dc..faad75d8b8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -3242,8 +3242,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api ((LSL_Api)m_LSL_Api).llSay(0, string.Format("Unable to attach, item '{0}' is not an object.", itemName)); throw new Exception(String.Format("The inventory item '{0}' is not an object", itemName)); - - return; } ScenePresence sp = World.GetScenePresence(avatarId);