Fixed a missing face on a profile cut
parent
216787ee1d
commit
116a08f42e
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@ -458,6 +458,10 @@ namespace PrimMesher
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return;
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}
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bool simpleFace = false; // flag to create as few triangles as possible for 3 or 4 side profile
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if (sides < 5 && hollow == 0.0f && profileStart == 0.0f && profileEnd == 1.0f)
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simpleFace = true;
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if (this.calcVertexNormals)
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{
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if (sides > 4)
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@ -501,7 +505,7 @@ namespace PrimMesher
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}
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}
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}
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else
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else if (!simpleFace)
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{
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this.coords.Add(center);
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if (this.calcVertexNormals && sides > 4)
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@ -546,7 +550,7 @@ namespace PrimMesher
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hollowCoords.Add(newVert);
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}
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}
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else if (createFaces && angle.angle > 0.0001f)
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else if (!simpleFace && createFaces && angle.angle > 0.0001f)
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{
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Face newFace = new Face();
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newFace.v1 = 0;
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@ -641,6 +645,18 @@ namespace PrimMesher
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this.coords.AddRange(hollowCoords);
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}
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if (simpleFace && createFaces)
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{
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if (sides == 3)
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this.faces.Add(new Face(0, 1, 2));
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else if (sides == 4)
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{
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this.faces.Add(new Face(0, 1, 2));
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this.faces.Add(new Face(0, 2, 3));
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}
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}
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}
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public Profile Clone()
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@ -966,7 +982,7 @@ namespace PrimMesher
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hollow *= 1.414f;
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bool hasProfileCut = false;
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if (profileStart < 0.0 || profileEnd < 1.0)
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if (profileStart > 0.0f || profileEnd < 1.0f)
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hasProfileCut = true;
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Profile profile = new Profile(this.sides, this.profileStart, this.profileEnd, hollow, this.hollowSides, true, calcVertexNormals);
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@ -1023,7 +1039,7 @@ namespace PrimMesher
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int startVert = coordsLen + 1;
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int endVert = this.coords.Count - 1;
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if (hasProfileCut || hollow > 0.0f)
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if (sides < 5 || hasProfileCut || hollow > 0.0f)
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startVert--;
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for (int i = startVert; i < endVert; i++)
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@ -1067,6 +1083,9 @@ namespace PrimMesher
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}
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else done = true;
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}
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if (calcVertexNormals && sides < 5 && twistBegin == 0.0f && twistEnd == 0.0f)
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this.CalcNormals();
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}
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public void ExtrudeCircular()
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