don't auto return objects if they have sitting avatars (not npcs) - mantis 7828 with diferent code
parent
e38f16d800
commit
11a8a722df
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@ -2225,6 +2225,20 @@ namespace OpenSim.Region.Framework.Scenes
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if ((DateTime.UtcNow - RootPart.Rezzed).TotalMinutes >
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if ((DateTime.UtcNow - RootPart.Rezzed).TotalMinutes >
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parcel.LandData.OtherCleanTime)
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parcel.LandData.OtherCleanTime)
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{
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{
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// don't autoreturn if we have a sitting avatar
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// mantis 7828 (but none the provided patchs)
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if(GetSittingAvatarsCount() > 0)
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{
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// do not respect npcs
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List<ScenePresence> sitters = GetSittingAvatars();
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foreach(ScenePresence sp in sitters)
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{
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if(!sp.IsDeleted && !sp.isNPC && sp.IsSatOnObject)
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return;
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}
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}
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DetachFromBackup();
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DetachFromBackup();
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m_log.DebugFormat(
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m_log.DebugFormat(
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"[SCENE OBJECT GROUP]: Returning object {0} due to parcel autoreturn",
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"[SCENE OBJECT GROUP]: Returning object {0} due to parcel autoreturn",
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