From 11c49c211c471385e86ffa7ade584b88ee1ea30f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 8 Feb 2020 19:03:24 +0000 Subject: [PATCH] change a log message --- .../Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs index 060e753c70..6cee442ea9 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs @@ -278,11 +278,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver m_log.ErrorFormat("[ARCHIVER]: object {0} '{1}', at {2}, contains {3} references to missing or damaged assets", sceneObject.UUID, sceneObject.Name ,sceneObject.AbsolutePosition.ToString(), curErrorCntr); if(possible > 0) - m_log.WarnFormat("[ARCHIVER Warning]: object also contains {0} references that may be to missing or damaged assets or not a problem", possible); + m_log.WarnFormat("[ARCHIVER Warning]: object also contains {0} references that may not be assets or are missing", possible); } else if(possible > 0) { - m_log.WarnFormat("[ARCHIVER Warning]: object {0} '{1}', at {2}, contains {3} references that may be to missing or damaged assets or not a problem", + m_log.WarnFormat("[ARCHIVER Warning]: object {0} '{1}', at {2}, contains {3} references that may not be assets or are missing", sceneObject.UUID, sceneObject.Name ,sceneObject.AbsolutePosition.ToString(), possible); } }