report asset upload errors the right away
parent
4bba72b7af
commit
11e05217df
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@ -30,12 +30,14 @@ using OpenMetaverse;
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDAssetUploadComplete
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{
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public string new_asset = String.Empty;
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public UUID new_inventory_item = UUID.Zero;
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public string state = String.Empty;
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public LLSDAssetUploadError error = null;
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//public bool success = false;
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public LLSDAssetUploadComplete()
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@ -26,9 +26,17 @@
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*/
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using System;
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using OpenMetaverse;
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDAssetUploadError
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{
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public string message = String.Empty;
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public UUID identifier = UUID.Zero;
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}
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[OSDMap]
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public class LLSDAssetUploadResponsePricebrkDown
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{
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@ -56,11 +64,13 @@ namespace OpenSim.Framework.Capabilities
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public string state = String.Empty;
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public int upload_price = 0;
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public LLSDAssetUploadResponseData data = null;
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public LLSDAssetUploadError error = null;
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public LLSDAssetUploadResponse()
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{
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}
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}
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[OSDMap]
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public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
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{
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@ -55,7 +55,7 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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public delegate void UpLoadedAsset(
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string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
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byte[] data, string inventoryType, string assetType, int cost);
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byte[] data, string inventoryType, string assetType, int cost, ref string error);
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public delegate UUID UpdateItem(UUID itemID, byte[] data);
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@ -455,11 +455,14 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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case FileAgentInventoryState.processRequest:
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case FileAgentInventoryState.processUpload:
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if (client != null)
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client.SendAgentAlertMessage("Unable to upload asset. Processing previus request", false);
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LLSDAssetUploadError resperror = new LLSDAssetUploadError();
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resperror.message = "Uploader busy processing previus request";
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resperror.identifier = UUID.Zero;
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LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
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errorResponse.uploader = "";
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errorResponse.state = "error";
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errorResponse.error = resperror;
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return errorResponse;
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break;
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case FileAgentInventoryState.waitUpload:
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@ -489,12 +492,15 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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if (avatar.UserLevel < m_levelUpload)
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{
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if (client != null)
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client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
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LLSDAssetUploadError resperror = new LLSDAssetUploadError();
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resperror.message = "Insufficient permissions to upload";
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resperror.identifier = UUID.Zero;
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LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
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errorResponse.uploader = "";
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errorResponse.state = "error";
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errorResponse.error = resperror;
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lock (m_ModelCost)
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m_FileAgentInventoryState = FileAgentInventoryState.idle;
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return errorResponse;
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@ -518,11 +524,15 @@ namespace OpenSim.Region.ClientStack.Linden
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if (!m_ModelCost.MeshModelCost(llsdRequest.asset_resources, baseCost, out modelcost,
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meshcostdata, out error))
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{
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client.SendAgentAlertMessage(error, false);
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LLSDAssetUploadError resperror = new LLSDAssetUploadError();
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resperror.message = error;
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resperror.identifier = UUID.Zero;
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LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
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errorResponse.uploader = "";
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errorResponse.state = "error";
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errorResponse.error = resperror;
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lock (m_ModelCost)
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m_FileAgentInventoryState = FileAgentInventoryState.idle;
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return errorResponse;
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@ -539,11 +549,14 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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if (!mm.UploadCovered(client.AgentId, (int)cost))
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{
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client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
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LLSDAssetUploadError resperror = new LLSDAssetUploadError();
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resperror.message = "Insuficient funds";
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resperror.identifier = UUID.Zero;
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LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
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errorResponse.uploader = "";
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errorResponse.state = "error";
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errorResponse.error = resperror;
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lock (m_ModelCost)
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m_FileAgentInventoryState = FileAgentInventoryState.idle;
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return errorResponse;
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@ -607,8 +620,9 @@ namespace OpenSim.Region.ClientStack.Linden
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/// <param name="data"></param>
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public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
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UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
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string assetType, int cost)
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string assetType, int cost, ref string error)
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{
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lock (m_ModelCost)
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m_FileAgentInventoryState = FileAgentInventoryState.processUpload;
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@ -619,17 +633,13 @@ namespace OpenSim.Region.ClientStack.Linden
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sbyte assType = 0;
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sbyte inType = 0;
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IClientAPI client = null;
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IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>();
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if (mm != null)
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{
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// make sure client still has enougth credit
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if (!mm.UploadCovered(m_HostCapsObj.AgentID, (int)cost))
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{
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m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client);
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if (client != null)
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client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
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error = "Insufficient funds.";
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return;
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}
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}
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@ -668,6 +678,25 @@ namespace OpenSim.Region.ClientStack.Linden
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List<Vector3> positions = new List<Vector3>();
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List<Quaternion> rotations = new List<Quaternion>();
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OSDMap request = (OSDMap)OSDParser.DeserializeLLSDXml(data);
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// compare and get updated information
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bool mismatchError = true;
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while (mismatchError)
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{
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mismatchError = false;
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}
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if (mismatchError)
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{
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error = "Upload and fee estimation information don't match";
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lock (m_ModelCost)
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m_FileAgentInventoryState = FileAgentInventoryState.idle;
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return;
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}
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OSDArray instance_list = (OSDArray)request["instance_list"];
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OSDArray mesh_list = (OSDArray)request["mesh_list"];
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OSDArray texture_list = (OSDArray)request["texture_list"];
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@ -1240,7 +1269,8 @@ namespace OpenSim.Region.ClientStack.Linden
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private string m_invType = String.Empty;
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private string m_assetType = String.Empty;
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private int m_cost;
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private string m_error = String.Empty;
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private Timer m_timeoutTimer = new Timer();
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@ -1278,12 +1308,13 @@ namespace OpenSim.Region.ClientStack.Linden
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UUID inv = inventoryItemID;
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string res = String.Empty;
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LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
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/*
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uploadComplete.new_asset = newAssetID.ToString();
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uploadComplete.new_inventory_item = inv;
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uploadComplete.state = "complete";
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res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
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*/
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m_timeoutTimer.Stop();
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httpListener.RemoveStreamHandler("POST", uploaderPath);
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@ -1301,8 +1332,25 @@ namespace OpenSim.Region.ClientStack.Linden
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handlerUpLoad = OnUpLoad;
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if (handlerUpLoad != null)
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{
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handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType,m_cost);
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handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType,m_cost, ref m_error);
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}
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if(m_error == String.Empty)
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{
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uploadComplete.new_asset = newAssetID.ToString();
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uploadComplete.new_inventory_item = inv;
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uploadComplete.state = "complete";
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}
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else
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{
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LLSDAssetUploadError resperror = new LLSDAssetUploadError();
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resperror.message = m_error;
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resperror.identifier = inv;
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uploadComplete.error = resperror;
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uploadComplete.state = "failed";
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}
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res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
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return res;
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}
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@ -105,7 +105,7 @@ namespace OpenSim.Region.ClientStack.Linden
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resources.instance_list == null ||
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resources.instance_list.Array.Count == 0)
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{
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error = "Unable to upload mesh model. missing information.";
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error = "missing model information.";
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return false;
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}
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@ -113,7 +113,7 @@ namespace OpenSim.Region.ClientStack.Linden
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if( numberInstances > ObjectLinkedPartsMax )
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{
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error = "upload failed: Model whould have two many linked prims";
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error = "Model whould have more than " + ObjectLinkedPartsMax.ToString() + " linked prims";
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return false;
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}
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if (scale.X < PrimScaleMin || scale.Y < PrimScaleMin || scale.Z < PrimScaleMin)
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{
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// error = " upload fail: Model contains parts with a dimension lower than 0.001. Please adjust scaling";
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// return false;
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skipedSmall++;
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continue;
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}
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if (scale.X > NonPhysicalPrimScaleMax || scale.Y > NonPhysicalPrimScaleMax || scale.Z > NonPhysicalPrimScaleMax)
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{
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error = "upload fail: Model contains parts larger than maximum allowed. Please adjust scaling";
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error = "Model contains parts with sides larger than " + NonPhysicalPrimScaleMax.ToString() + "m. Please ajust scale";
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return false;
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}
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if (mesh >= numberMeshs)
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{
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error = "Unable to upload mesh model. incoerent information.";
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error = "Incoerent model information.";
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return false;
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}
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if (skipedSmall >0 && skipedSmall > numberInstances / 2)
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{
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error = "Upload failed: Model contains too much prims smaller than minimum size to ignore";
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error = "Model contains too many prims smaller than " + PrimScaleMin.ToString() + "m";
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return false;
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}
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if (data == null || data.Length == 0)
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{
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error = "Unable to upload mesh model. missing information.";
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error = "Missing model information.";
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return false;
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}
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OSD meshOsd = null;
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int start = 0;
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error = "Unable to upload mesh model. Invalid data";
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error = "Invalid model data";
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using (MemoryStream ms = new MemoryStream(data))
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{
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if (submesh_offset < 0 || hulls_size == 0)
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{
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error = "Unable to upload mesh model. missing physics_convex block";
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error = "Missing physics_convex block";
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return false;
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}
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if (!hulls(data, submesh_offset, hulls_size, out phys_hullsvertices, out phys_nhulls))
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{
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error = "Unable to upload mesh model. bad physics_convex block";
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error = "Bad physics_convex block";
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return false;
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}
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@ -360,7 +358,7 @@ namespace OpenSim.Region.ClientStack.Linden
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if (submesh_offset < 0 || highlod_size <= 0)
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{
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error = "Unable to upload mesh model. missing high_lod";
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error = "Missing high_lod block";
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return false;
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}
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@ -418,7 +416,7 @@ namespace OpenSim.Region.ClientStack.Linden
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if (!submesh(data, submesh_offset, physmesh_size, out phys_ntriangles))
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{
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error = "Unable to upload mesh model. parsing error";
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error = "Model data parsing error";
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return false;
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}
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}
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