Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor

avinationmerge
Melanie Thielker 2010-07-02 03:11:18 +02:00
commit 120c9a4ebb
3 changed files with 8 additions and 7 deletions

View File

@ -1,4 +1,4 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
@ -190,7 +190,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
end = Utils.Clamp(end, 1, texture.Data.Length); end = Utils.Clamp(end, 1, texture.Data.Length);
start = Utils.Clamp(start, 0, end - 1); start = Utils.Clamp(start, 0, end - 1);
m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
if (end - start < texture.Data.Length) if (end - start < texture.Data.Length)
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;

View File

@ -840,8 +840,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
item.Name, startParam, postOnRez, item.Name, startParam, postOnRez,
stateSource, m_MaxScriptQueue); stateSource, m_MaxScriptQueue);
m_log.DebugFormat("[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}", m_log.DebugFormat(
part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, part.ParentGroup.RootPart.AbsolutePosition.ToString()); "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}",
part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID,
part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName);
if (presence != null) if (presence != null)
{ {

View File

@ -255,12 +255,11 @@ namespace OpenSim.Services.Connectors
} }
public string Store(AssetBase asset) public string Store(AssetBase asset)
{
if (asset.Temporary || asset.Local)
{ {
if (m_Cache != null) if (m_Cache != null)
m_Cache.Cache(asset); m_Cache.Cache(asset);
if (asset.Temporary || asset.Local)
{
return asset.ID; return asset.ID;
} }