Correct some script constants.

prebuild-update
Melanie 2010-08-06 15:11:18 +01:00
parent c1ad8a3c17
commit 120f3a18f2
5 changed files with 12 additions and 10 deletions

View File

@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID))
{
// 16384 is CHANGED_ANIMATION
m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { 16384 });
m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { (int)Changed.ANIMATION});
SendAnimPack();
}
}

View File

@ -56,9 +56,10 @@ namespace OpenSim.Region.Framework.Scenes
LINK = 32,
ALLOWED_DROP = 64,
OWNER = 128,
REGION_RESTART = 256,
REGION = 512,
TELEPORT = 1024
REGION = 256,
TELEPORT = 512,
REGION_RESTART = 1024,
ANIMATION = 16384
}
// I don't really know where to put this except here.

View File

@ -3460,7 +3460,7 @@ namespace OpenSim.Region.Framework.Scenes
if (m == null) // No script engine loaded
continue;
m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { 16384 });
m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { (int)Changed.ANIMATION });
}
}
}

View File

@ -273,9 +273,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int CHANGED_LINK = 32;
public const int CHANGED_ALLOWED_DROP = 64;
public const int CHANGED_OWNER = 128;
public const int CHANGED_REGION_RESTART = 256;
public const int CHANGED_REGION = 512;
public const int CHANGED_TELEPORT = 1024;
public const int CHANGED_REGION = 256;
public const int CHANGED_TELEPORT = 512;
public const int CHANGED_REGION_RESTART = 1024;
public const int CHANGED_REGION_START = 1024; //LL Changed the constant from CHANGED_REGION_RESTART
public const int CHANGED_ANIMATION = 16384;
public const int TYPE_INVALID = 0;
public const int TYPE_INTEGER = 1;

View File

@ -392,13 +392,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
{
// m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
PostEvent(new EventParams("changed",
new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0]));
new Object[] { (int)Changed.REGION_RESTART }, new DetectParams[0]));
}
else if (m_stateSource == StateSource.PrimCrossing)
{
// CHANGED_REGION
PostEvent(new EventParams("changed",
new Object[] {new LSL_Types.LSLInteger(512)}, new DetectParams[0]));
new Object[] { (int)Changed.REGION }, new DetectParams[0]));
}
}
else