temporarily increasing logging in HGFriendsModule for debugging
parent
e11b9dddb6
commit
122304317c
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@ -85,6 +85,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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protected override bool CacheFriends(IClientAPI client)
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{
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m_log.DebugFormat("[HGFRIENDS MODULE]: Entered CacheFriends for {0}", client.Name);
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if (base.CacheFriends(client))
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{
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UUID agentID = client.AgentId;
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@ -109,14 +111,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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}
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m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting CacheFriends for {0} since detected root agent", client.Name);
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return true;
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}
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}
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m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting CacheFriends for {0} since detected not root agent", client.Name);
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return false;
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}
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public override bool SendFriendsOnlineIfNeeded(IClientAPI client)
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{
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m_log.DebugFormat("[HGFRIENDS MODULE]: Entering SendFriendsOnlineIfNeeded for {0}", client.Name);
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if (base.SendFriendsOnlineIfNeeded(client))
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{
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AgentCircuitData aCircuit = ((Scene)client.Scene).AuthenticateHandler.GetAgentCircuitData(client.AgentId);
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@ -133,11 +141,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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}
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m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting SendFriendsOnlineIfNeeded for {0}", client.Name);
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return false;
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}
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protected override void GetOnlineFriends(UUID userID, List<string> friendList, /*collector*/ List<UUID> online)
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{
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m_log.DebugFormat("[HGFRIENDS MODULE]: Entering GetOnlineFriends for {0}", userID);
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List<string> fList = new List<string>();
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foreach (string s in friendList)
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{
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@ -156,6 +168,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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if (UUID.TryParse(pi.UserID, out presenceID))
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online.Add(presenceID);
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}
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m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting GetOnlineFriends for {0}", userID);
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}
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//protected override void GetOnlineFriends(UUID userID, List<string> friendList, /*collector*/ List<UUID> online)
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@ -245,6 +259,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online)
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{
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m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID);
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// First, let's divide the friends on a per-domain basis
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Dictionary<string, List<FriendInfo>> friendsPerDomain = new Dictionary<string, List<FriendInfo>>();
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foreach (FriendInfo friend in friendList)
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@ -297,6 +313,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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}
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m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting StatusNotify for {0}", userID);
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}
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protected override bool GetAgentInfo(UUID scopeID, string fid, out UUID agentID, out string first, out string last)
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@ -350,6 +368,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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protected override FriendInfo[] GetFriendsFromService(IClientAPI client)
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{
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m_log.DebugFormat("[HGFRIENDS MODULE]: Entering GetFriendsFromService for {0}", client.Name);
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UserAccount account1 = UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, client.AgentId);
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if (account1 != null)
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return base.GetFriendsFromService(client);
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@ -364,6 +384,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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finfos = FriendsService.GetFriends(agentUUI);
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m_log.DebugFormat("[HGFRIENDS MODULE]: Fetched {0} local friends for visitor {1}", finfos.Length, agentUUI);
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}
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m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting GetFriendsFromService for {0}", client.Name);
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return finfos;
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}
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@ -626,4 +649,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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}
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}
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}
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