* Fix for SQLiteAssetData - We now ignore duplicate assets. We shouldn't support replacing a asset with a fixed UUID as this leads to potential collisions and revisioning issues when proxying down the road.
parent
43148ffc23
commit
1277f68f43
|
@ -91,8 +91,7 @@ namespace OpenSim.Framework.Data.SQLite
|
|||
m_log.Info("[SQLITE]: Creating Asset " + Util.ToRawUuidString(asset.FullID));
|
||||
if (ExistsAsset(asset.FullID))
|
||||
{
|
||||
m_log.Info("[SQLITE]: Asset exists, updating instead. You should fix the caller for this!");
|
||||
UpdateAsset(asset);
|
||||
m_log.Info("[SQLITE]: Asset exists already, ignoring.");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue