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@ -2,468 +2,378 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
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using libsecondlife;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Framework.Console;
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using System.Threading;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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{
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public class LSL_BaseClass : LSL_BuiltIn_Commands_Interface
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public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface
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{
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public string State = "default";
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private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
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protected ScriptManager m_manager;
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protected IScriptHost m_host;
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public LSL_BuiltIn_Commands m_LSL_Functions;
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public LSL_BaseClass(ScriptManager manager, IScriptHost host)
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public LSL_BaseClass()
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{
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m_manager = manager;
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m_host = host;
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}
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public string State
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{
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get { return m_LSL_Functions.State; }
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}
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public Scene World
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{
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get { return m_manager.World; }
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}
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public void Start(string FullScriptID)
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public void Start(LSL_BuiltIn_Commands LSL_Functions)
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{
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MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. FullScriptID: " + FullScriptID + ": Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]");
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m_LSL_Functions = LSL_Functions;
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MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called.");
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// Get this AppDomain's settings and display some of them.
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AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation;
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Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}",
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ads.ApplicationName,
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ads.ApplicationBase,
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ads.ConfigurationFile
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);
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// Display the name of the calling AppDomain and the name
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// of the second domain.
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// NOTE: The application's thread has transitioned between
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// AppDomains.
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Console.WriteLine("Calling to '{0}'.",
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Thread.GetDomain().FriendlyName
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);
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return;
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}
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//These are the implementations of the various ll-functions used by the LSL scripts.
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//starting out, we use the System.Math library for trig functions. - CFK 8-14-07
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public double llSin(double f) { return (double)Math.Sin(f); }
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public double llCos(double f) { return (double)Math.Cos(f); }
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public double llTan(double f) { return (double)Math.Tan(f); }
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public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); }
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public double llSqrt(double f) { return (double)Math.Sqrt(f); }
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public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); }
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public int llAbs(int i) { return (int)Math.Abs(i); }
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public double llFabs(double f) { return (double)Math.Abs(f); }
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public double llFrand(double mag)
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{
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lock(OpenSim.Framework.Utilities.Util.RandomClass)
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{
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return OpenSim.Framework.Utilities.Util.RandomClass.Next((int)mag);
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}
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}
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public int llFloor(double f) { return (int)Math.Floor(f); }
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public int llCeil(double f) { return (int)Math.Ceiling(f); }
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public int llRound(double f) { return (int)Math.Round(f, 1); }
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public double llVecMag(Axiom.Math.Vector3 v) { return 0; }
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public Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v) { return new Axiom.Math.Vector3(); }
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public double llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b) { return 0; }
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public Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v) { return new Axiom.Math.Quaternion(); }
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public Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up) { return new Axiom.Math.Quaternion(); }
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public Axiom.Math.Vector3 llRot2Fwd(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end) { return new Axiom.Math.Quaternion(); }
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public void llWhisper(int channelID, string text)
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{
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//Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");");
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Console.WriteLine("llWhisper Channel " + channelID + ", Text: \"" + text + "\"");
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//type for whisper is 0
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World.SimChat(Helpers.StringToField(text),
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0, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
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}
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//public void llSay(int channelID, string text)
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public void llSay(int channelID, string text)
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{
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//TODO: DO SOMETHING USEFUL HERE
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//Common.SendToDebug("INTERNAL FUNCTION llSay(" + (int)channelID + ", \"" + (string)text + "\");");
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Console.WriteLine("llSay Channel " + channelID + ", Text: \"" + text + "\"");
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//type for say is 1
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World.SimChat(Helpers.StringToField(text),
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1, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
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}
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public void llShout(int channelID, string text)
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{
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Console.WriteLine("llShout Channel " + channelID + ", Text: \"" + text + "\"");
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//type for shout is 2
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World.SimChat(Helpers.StringToField(text),
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2, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
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}
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public int llListen(int channelID, string name, string ID, string msg) { return 0; }
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public void llListenControl(int number, int active) { return; }
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public void llListenRemove(int number) { return; }
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public void llSensor(string name, string id, int type, double range, double arc) { return; }
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public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { return; }
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public void llSensorRemove() { return; }
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public string llDetectedName(int number) { return ""; }
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public string llDetectedKey(int number) { return ""; }
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public string llDetectedOwner(int number) { return ""; }
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public int llDetectedType(int number) { return 0; }
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public Axiom.Math.Vector3 llDetectedPos(int number) { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Vector3 llDetectedVel(int number) { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Vector3 llDetectedGrab(int number) { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Quaternion llDetectedRot(int number) { return new Axiom.Math.Quaternion(); }
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public int llDetectedGroup(int number) { return 0; }
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public int llDetectedLinkNumber(int number) { return 0; }
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public void llDie() { return; }
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public double llGround(Axiom.Math.Vector3 offset) { return 0; }
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public double llCloud(Axiom.Math.Vector3 offset) { return 0; }
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public Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); }
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public void llSetStatus(int status, int value) { return; }
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public int llGetStatus(int status) { return 0; }
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public void llSetScale(Axiom.Math.Vector3 scale) { return; }
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public Axiom.Math.Vector3 llGetScale() { return new Axiom.Math.Vector3(); }
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public void llSetColor(Axiom.Math.Vector3 color, int face) { return; }
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public double llGetAlpha(int face) { return 0; }
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public void llSetAlpha(double alpha, int face) { return; }
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public Axiom.Math.Vector3 llGetColor(int face) { return new Axiom.Math.Vector3(); }
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public void llSetTexture(string texture, int face) { return; }
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public void llScaleTexture(double u, double v, int face) { return; }
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public void llOffsetTexture(double u, double v, int face) { return; }
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public void llRotateTexture(double rotation, int face) { return; }
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public string llGetTexture(int face) { return ""; }
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public void llSetPos(Axiom.Math.Vector3 pos) { return; }
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public Axiom.Math.Vector3 llGetPos()
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{
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throw new NotImplementedException("llGetPos");
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// return m_host.AbsolutePosition;
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}
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public Axiom.Math.Vector3 llGetLocalPos() { return new Axiom.Math.Vector3(); }
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public void llSetRot(Axiom.Math.Quaternion rot) { }
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public Axiom.Math.Quaternion llGetRot() { return new Axiom.Math.Quaternion(); }
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public Axiom.Math.Quaternion llGetLocalRot() { return new Axiom.Math.Quaternion(); }
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public void llSetForce(Axiom.Math.Vector3 force, int local) { }
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public Axiom.Math.Vector3 llGetForce() { return new Axiom.Math.Vector3(); }
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public int llTarget(Axiom.Math.Vector3 position, double range) { return 0; }
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public void llTargetRemove(int number) { }
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public int llRotTarget(Axiom.Math.Quaternion rot, double error) { return 0; }
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public void llRotTargetRemove(int number) { }
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public void llMoveToTarget(Axiom.Math.Vector3 target, double tau) { }
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public void llStopMoveToTarget() { }
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public void llApplyImpulse(Axiom.Math.Vector3 force, int local) { }
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public void llApplyRotationalImpulse(Axiom.Math.Vector3 force, int local) { }
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public void llSetTorque(Axiom.Math.Vector3 torque, int local) { }
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public Axiom.Math.Vector3 llGetTorque() { return new Axiom.Math.Vector3(); }
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public void llSetForceAndTorque(Axiom.Math.Vector3 force, Axiom.Math.Vector3 torque, int local) { }
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public Axiom.Math.Vector3 llGetVel() { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Vector3 llGetAccel() { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Vector3 llGetOmega() { return new Axiom.Math.Vector3(); }
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public double llGetTimeOfDay() { return 0; }
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public double llGetWallclock() { return 0; }
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public double llGetTime() { return 0; }
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public void llResetTime() { }
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public double llGetAndResetTime() { return 0; }
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public void llSound() { }
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public void llPlaySound(string sound, double volume) { }
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public void llLoopSound(string sound, double volume) { }
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public void llLoopSoundMaster(string sound, double volume) { }
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public void llLoopSoundSlave(string sound, double volume) { }
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public void llPlaySoundSlave(string sound, double volume) { }
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public void llTriggerSound(string sound, double volume) { }
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public void llStopSound() { }
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public void llPreloadSound(string sound) { }
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public string llGetSubString(string src, int start, int end) { return src.Substring(start, end); }
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public string llDeleteSubString(string src, int start, int end) { return ""; }
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public string llInsertString(string dst, int position, string src) { return ""; }
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public string llToUpper(string src) { return src.ToUpper(); }
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public string llToLower(string src) { return src.ToLower(); }
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public int llGiveMoney(string destination, int amount) { return 0; }
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public void llMakeExplosion() { }
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public void llMakeFountain() { }
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public void llMakeSmoke() { }
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public void llMakeFire() { }
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public void llRezObject(string inventory, Axiom.Math.Vector3 pos, Axiom.Math.Quaternion rot, int param) { }
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public void llLookAt(Axiom.Math.Vector3 target, double strength, double damping) { }
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public void llStopLookAt() { }
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public void llSetTimerEvent(double sec) { }
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public void llSleep(double sec) { System.Threading.Thread.Sleep((int)(sec * 1000)); }
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public double llGetMass() { return 0; }
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public void llCollisionFilter(string name, string id, int accept) { }
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public void llTakeControls(int controls, int accept, int pass_on) { }
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public void llReleaseControls() { }
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public void llAttachToAvatar(int attachment) { }
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public void llDetachFromAvatar() { }
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public void llTakeCamera() { }
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public void llReleaseCamera() { }
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public string llGetOwner() { return ""; }
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public void llInstantMessage(string user, string message) { }
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public void llEmail(string address, string subject, string message) { }
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public void llGetNextEmail(string address, string subject) { }
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public string llGetKey() { return ""; }
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public void llSetBuoyancy(double buoyancy) { }
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public void llSetHoverHeight(double height, int water, double tau) { }
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public void llStopHover() { }
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public void llMinEventDelay(double delay) { }
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public void llSoundPreload() { }
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public void llRotLookAt(Axiom.Math.Quaternion target, double strength, double damping) { }
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public int llStringLength(string str)
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{
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if(str.Length > 0)
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{
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return str.Length;
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}
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else
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{
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return 0;
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}
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}
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public void llStartAnimation(string anim) { }
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public void llStopAnimation(string anim) { }
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public void llPointAt() { }
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public void llStopPointAt() { }
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public void llTargetOmega(Axiom.Math.Vector3 axis, double spinrate, double gain) { }
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public int llGetStartParameter() { return 0; }
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public void llGodLikeRezObject(string inventory, Axiom.Math.Vector3 pos) { }
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public void llRequestPermissions(string agent, int perm) { }
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public string llGetPermissionsKey() { return ""; }
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public int llGetPermissions() { return 0; }
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public int llGetLinkNumber() { return 0; }
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public void llSetLinkColor(int linknumber, Axiom.Math.Vector3 color, int face) { }
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public void llCreateLink(string target, int parent) { }
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public void llBreakLink(int linknum) { }
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public void llBreakAllLinks() { }
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public string llGetLinkKey(int linknum) { return ""; }
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public void llGetLinkName(int linknum) { }
|
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public int llGetInventoryNumber(int type) { return 0; }
|
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|
public string llGetInventoryName(int type, int number) { return ""; }
|
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|
public void llSetScriptState(string name, int run) { }
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public double llGetEnergy() { return 1.0f; }
|
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public void llGiveInventory(string destination, string inventory) { }
|
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public void llRemoveInventory(string item) { }
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public void llSetText(string text, Axiom.Math.Vector3 color, double alpha)
|
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|
|
|
{
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|
m_host.SetText(text, color, alpha );
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|
}
|
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public double llWater(Axiom.Math.Vector3 offset) { return 0; }
|
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public void llPassTouches(int pass) { }
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public string llRequestAgentData(string id, int data) { return ""; }
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public string llRequestInventoryData(string name) { return ""; }
|
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public void llSetDamage(double damage) { }
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public void llTeleportAgentHome(string agent) { }
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public void llModifyLand(int action, int brush) { }
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public void llCollisionSound(string impact_sound, double impact_volume) { }
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public void llCollisionSprite(string impact_sprite) { }
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public string llGetAnimation(string id) { return ""; }
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public void llResetScript() { }
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public void llMessageLinked(int linknum, int num, string str, string id) { }
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public void llPushObject(string target, Axiom.Math.Vector3 impulse, Axiom.Math.Vector3 ang_impulse, int local) { }
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public void llPassCollisions(int pass) { }
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public string llGetScriptName() { return ""; }
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public int llGetNumberOfSides() { return 0; }
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public Axiom.Math.Quaternion llAxisAngle2Rot(Axiom.Math.Vector3 axis, double angle) { return new Axiom.Math.Quaternion(); }
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public Axiom.Math.Vector3 llRot2Axis(Axiom.Math.Quaternion rot) { return new Axiom.Math.Vector3(); }
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public void llRot2Angle() { }
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public double llAcos(double val) { return (double)Math.Acos(val); }
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public double llAsin(double val) { return (double)Math.Asin(val); }
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public double llAngleBetween(Axiom.Math.Quaternion a, Axiom.Math.Quaternion b) { return 0; }
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public string llGetInventoryKey(string name) { return ""; }
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public void llAllowInventoryDrop(int add) { }
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public Axiom.Math.Vector3 llGetSunDirection() { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Vector3 llGetTextureOffset(int face) { return new Axiom.Math.Vector3(); }
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public Axiom.Math.Vector3 llGetTextureScale(int side) { return new Axiom.Math.Vector3(); }
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public double llGetTextureRot(int side) { return 0; }
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public int llSubStringIndex(string source, string pattern) { return 0; }
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public string llGetOwnerKey(string id) { return ""; }
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public Axiom.Math.Vector3 llGetCenterOfMass() { return new Axiom.Math.Vector3(); }
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public List<string> llListSort(List<string> src, int stride, int ascending)
|
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|
|
{ return new List<string>(); }
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public int llGetListLength(List<string> src) { return 0; }
|
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public int llList2Integer(List<string> src, int index) { return 0; }
|
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public double llList2double(List<string> src, int index) { return 0; }
|
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public string llList2String(List<string> src, int index) { return ""; }
|
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public string llList2Key(List<string> src, int index) { return ""; }
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public Axiom.Math.Vector3 llList2Vector(List<string> src, int index)
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{ return new Axiom.Math.Vector3(); }
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public Axiom.Math.Quaternion llList2Rot(List<string> src, int index)
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|
|
{ return new Axiom.Math.Quaternion(); }
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public List<string> llList2List(List<string> src, int start, int end)
|
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|
|
{ return new List<string>(); }
|
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public List<string> llDeleteSubList(List<string> src, int start, int end)
|
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|
|
|
{ return new List<string>(); }
|
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public int llGetListEntryType(List<string> src, int index) { return 0; }
|
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|
|
public string llList2CSV(List<string> src) { return ""; }
|
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|
public List<string> llCSV2List(string src)
|
|
|
|
|
{ return new List<string>(); }
|
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|
public List<string> llListRandomize(List<string> src, int stride)
|
|
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|
|
{ return new List<string>(); }
|
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public List<string> llList2ListStrided(List<string> src, int start, int end, int stride)
|
|
|
|
|
{ return new List<string>(); }
|
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public Axiom.Math.Vector3 llGetRegionCorner()
|
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|
|
{ return new Axiom.Math.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); }
|
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|
|
public List<string> llListInsertList(List<string> dest, List<string> src, int start)
|
|
|
|
|
{ return new List<string>(); }
|
|
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|
|
public int llListFindList(List<string> src, List<string> test) { return 0; }
|
|
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|
|
public string llGetObjectName() { return ""; }
|
|
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|
|
public void llSetObjectName(string name) { }
|
|
|
|
|
public string llGetDate() { return ""; }
|
|
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|
|
public int llEdgeOfWorld(Axiom.Math.Vector3 pos, Axiom.Math.Vector3 dir) { return 0; }
|
|
|
|
|
public int llGetAgentInfo(string id) { return 0; }
|
|
|
|
|
public void llAdjustSoundVolume(double volume) { }
|
|
|
|
|
public void llSetSoundQueueing(int queue) { }
|
|
|
|
|
public void llSetSoundRadius(double radius) { }
|
|
|
|
|
public string llKey2Name(string id) { return ""; }
|
|
|
|
|
public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { }
|
|
|
|
|
public void llTriggerSoundLimited(string sound, double volume, Axiom.Math.Vector3 top_north_east, Axiom.Math.Vector3 bottom_south_west) { }
|
|
|
|
|
public void llEjectFromLand(string pest) { }
|
|
|
|
|
public void llParseString2List() { }
|
|
|
|
|
public int llOverMyLand(string id) { return 0; }
|
|
|
|
|
public string llGetLandOwnerAt(Axiom.Math.Vector3 pos) { return ""; }
|
|
|
|
|
public string llGetNotecardLine(string name, int line) { return ""; }
|
|
|
|
|
public Axiom.Math.Vector3 llGetAgentSize(string id) { return new Axiom.Math.Vector3(); }
|
|
|
|
|
public int llSameGroup(string agent) { return 0; }
|
|
|
|
|
public void llUnSit(string id) { }
|
|
|
|
|
public Axiom.Math.Vector3 llGroundSlope(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); }
|
|
|
|
|
public Axiom.Math.Vector3 llGroundNormal(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); }
|
|
|
|
|
public Axiom.Math.Vector3 llGroundContour(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); }
|
|
|
|
|
public int llGetAttached() { return 0; }
|
|
|
|
|
public int llGetFreeMemory() { return 0; }
|
|
|
|
|
public string llGetRegionName() { return m_manager.RegionName; }
|
|
|
|
|
public double llGetRegionTimeDilation() { return 1.0f; }
|
|
|
|
|
public double llGetRegionFPS() { return 10.0f; }
|
|
|
|
|
public void llParticleSystem(List<Object> rules) { }
|
|
|
|
|
public void llGroundRepel(double height, int water, double tau) { }
|
|
|
|
|
public void llGiveInventoryList() { }
|
|
|
|
|
public void llSetVehicleType(int type) { }
|
|
|
|
|
public void llSetVehicledoubleParam(int param, double value) { }
|
|
|
|
|
public void llSetVehicleVectorParam(int param, Axiom.Math.Vector3 vec) { }
|
|
|
|
|
public void llSetVehicleRotationParam(int param, Axiom.Math.Quaternion rot) { }
|
|
|
|
|
public void llSetVehicleFlags(int flags) { }
|
|
|
|
|
public void llRemoveVehicleFlags(int flags) { }
|
|
|
|
|
public void llSitTarget(Axiom.Math.Vector3 offset, Axiom.Math.Quaternion rot) { }
|
|
|
|
|
public string llAvatarOnSitTarget() { return ""; }
|
|
|
|
|
public void llAddToLandPassList(string avatar, double hours) { }
|
|
|
|
|
public void llSetTouchText(string text)
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void llSetSitText(string text)
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
public void llSetCameraEyeOffset(Axiom.Math.Vector3 offset) { }
|
|
|
|
|
public void llSetCameraAtOffset(Axiom.Math.Vector3 offset) { }
|
|
|
|
|
public void llDumpList2String() { }
|
|
|
|
|
public void llScriptDanger(Axiom.Math.Vector3 pos) { }
|
|
|
|
|
public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { }
|
|
|
|
|
public void llVolumeDetect(int detect) { }
|
|
|
|
|
public void llResetOtherScript(string name) { }
|
|
|
|
|
public int llGetScriptState(string name) { return 0; }
|
|
|
|
|
public void llRemoteLoadScript() { }
|
|
|
|
|
public void llSetRemoteScriptAccessPin(int pin) { }
|
|
|
|
|
public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { }
|
|
|
|
|
public void llOpenRemoteDataChannel() { }
|
|
|
|
|
public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return ""; }
|
|
|
|
|
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { }
|
|
|
|
|
public void llCloseRemoteDataChannel(string channel) { }
|
|
|
|
|
public string llMD5String(string src, int nonce)
|
|
|
|
|
{
|
|
|
|
|
return OpenSim.Framework.Utilities.Util.Md5Hash(src + ":" + nonce.ToString());
|
|
|
|
|
}
|
|
|
|
|
public void llSetPrimitiveParams(List<string> rules) { }
|
|
|
|
|
public string llStringToBase64(string str) { return ""; }
|
|
|
|
|
public string llBase64ToString(string str) { return ""; }
|
|
|
|
|
public void llXorBase64Strings() { }
|
|
|
|
|
public void llRemoteDataSetRegion() { }
|
|
|
|
|
public double llLog10(double val) { return (double)Math.Log10(val); }
|
|
|
|
|
public double llLog(double val) { return (double)Math.Log(val); }
|
|
|
|
|
public List<string> llGetAnimationList(string id) { return new List<string>(); }
|
|
|
|
|
public void llSetParcelMusicURL(string url) { }
|
|
|
|
|
|
|
|
|
|
public Axiom.Math.Vector3 llGetRootPosition()
|
|
|
|
|
{
|
|
|
|
|
throw new NotImplementedException("llGetRootPosition");
|
|
|
|
|
//return m_root.AbsolutePosition;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Axiom.Math.Quaternion llGetRootRotation()
|
|
|
|
|
{
|
|
|
|
|
return new Axiom.Math.Quaternion();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string llGetObjectDesc() { return ""; }
|
|
|
|
|
public void llSetObjectDesc(string desc) { }
|
|
|
|
|
public string llGetCreator() { return ""; }
|
|
|
|
|
public string llGetTimestamp() { return ""; }
|
|
|
|
|
public void llSetLinkAlpha(int linknumber, double alpha, int face) { }
|
|
|
|
|
public int llGetNumberOfPrims() { return 0; }
|
|
|
|
|
public string llGetNumberOfNotecardLines(string name) { return ""; }
|
|
|
|
|
public List<string> llGetBoundingBox(string obj) { return new List<string>(); }
|
|
|
|
|
public Axiom.Math.Vector3 llGetGeometricCenter() { return new Axiom.Math.Vector3(); }
|
|
|
|
|
public void llGetPrimitiveParams() { }
|
|
|
|
|
public string llIntegerToBase64(int number) { return ""; }
|
|
|
|
|
public int llBase64ToInteger(string str) { return 0; }
|
|
|
|
|
public double llGetGMTclock() { return 0; }
|
|
|
|
|
public string llGetSimulatorHostname() { return ""; }
|
|
|
|
|
public void llSetLocalRot(Axiom.Math.Quaternion rot) { }
|
|
|
|
|
public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers)
|
|
|
|
|
{ return new List<string>(); }
|
|
|
|
|
public void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, int param) { }
|
|
|
|
|
public int llGetObjectPermMask(int mask) { return 0; }
|
|
|
|
|
public void llSetObjectPermMask(int mask, int value) { }
|
|
|
|
|
public void llGetInventoryPermMask(string item, int mask) { }
|
|
|
|
|
public void llSetInventoryPermMask(string item, int mask, int value) { }
|
|
|
|
|
public string llGetInventoryCreator(string item) { return ""; }
|
|
|
|
|
public void llOwnerSay(string msg) { }
|
|
|
|
|
public void llRequestSimulatorData(string simulator, int data) { }
|
|
|
|
|
public void llForceMouselook(int mouselook) { }
|
|
|
|
|
public double llGetObjectMass(string id) { return 0; }
|
|
|
|
|
public void llListReplaceList() { }
|
|
|
|
|
public void llLoadURL(string avatar_id, string message, string url) { }
|
|
|
|
|
public void llParcelMediaCommandList(List<string> commandList) { }
|
|
|
|
|
public void llParcelMediaQuery() { }
|
|
|
|
|
|
|
|
|
|
public int llModPow(int a, int b, int c)
|
|
|
|
|
{
|
|
|
|
|
Int64 tmp = 0;
|
|
|
|
|
Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp);
|
|
|
|
|
|
|
|
|
|
return Convert.ToInt32(tmp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int llGetInventoryType(string name) { return 0; }
|
|
|
|
|
public void llSetPayPrice(int price, List<string> quick_pay_buttons) { }
|
|
|
|
|
public Axiom.Math.Vector3 llGetCameraPos() { return new Axiom.Math.Vector3(); }
|
|
|
|
|
public Axiom.Math.Quaternion llGetCameraRot() { return new Axiom.Math.Quaternion(); }
|
|
|
|
|
public void llSetPrimURL() { }
|
|
|
|
|
public void llRefreshPrimURL() { }
|
|
|
|
|
public string llEscapeURL(string url) { return ""; }
|
|
|
|
|
public string llUnescapeURL(string url) { return ""; }
|
|
|
|
|
public void llMapDestination(string simname, Axiom.Math.Vector3 pos, Axiom.Math.Vector3 look_at) { }
|
|
|
|
|
public void llAddToLandBanList(string avatar, double hours) { }
|
|
|
|
|
public void llRemoveFromLandPassList(string avatar) { }
|
|
|
|
|
public void llRemoveFromLandBanList(string avatar) { }
|
|
|
|
|
public void llSetCameraParams(List<string> rules) { }
|
|
|
|
|
public void llClearCameraParams() { }
|
|
|
|
|
public double llListStatistics(int operation, List<string> src) { return 0; }
|
|
|
|
|
public int llGetUnixTime()
|
|
|
|
|
{
|
|
|
|
|
return OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch();
|
|
|
|
|
}
|
|
|
|
|
public int llGetParcelFlags(Axiom.Math.Vector3 pos) { return 0; }
|
|
|
|
|
public int llGetRegionFlags() { return 0; }
|
|
|
|
|
public string llXorBase64StringsCorrect(string str1, string str2) { return ""; }
|
|
|
|
|
public void llHTTPRequest() { }
|
|
|
|
|
public void llResetLandBanList() { }
|
|
|
|
|
public void llResetLandPassList() { }
|
|
|
|
|
public int llGetParcelPrimCount(Axiom.Math.Vector3 pos, int category, int sim_wide) { return 0; }
|
|
|
|
|
public List<string> llGetParcelPrimOwners(Axiom.Math.Vector3 pos) { return new List<string>(); }
|
|
|
|
|
public int llGetObjectPrimCount(string object_id) { return 0; }
|
|
|
|
|
public int llGetParcelMaxPrims(Axiom.Math.Vector3 pos, int sim_wide) { return 0; }
|
|
|
|
|
public List<string> llGetParcelDetails(Axiom.Math.Vector3 pos, List<string> param) { return new List<string>(); }
|
|
|
|
|
public double llSin(double f) { return m_LSL_Functions.llSin(f); }
|
|
|
|
|
public double llCos(double f) { return m_LSL_Functions.llCos(f); }
|
|
|
|
|
public double llTan(double f) { return m_LSL_Functions.llTan(f); }
|
|
|
|
|
public double llAtan2(double x, double y) { return m_LSL_Functions.llAtan2(x, y); }
|
|
|
|
|
public double llSqrt(double f) { return m_LSL_Functions.llSqrt(f); }
|
|
|
|
|
public double llPow(double fbase, double fexponent) { return m_LSL_Functions.llPow(fbase, fexponent); }
|
|
|
|
|
public int llAbs(int i) { return m_LSL_Functions.llAbs(i); }
|
|
|
|
|
public double llFabs(double f) { return m_LSL_Functions.llFabs(f); }
|
|
|
|
|
public double llFrand(double mag) { return m_LSL_Functions.llFrand(mag); }
|
|
|
|
|
public int llFloor(double f) { return m_LSL_Functions.llFloor(f); }
|
|
|
|
|
public int llCeil(double f) { return m_LSL_Functions.llCeil(f); }
|
|
|
|
|
public int llRound(double f) { return m_LSL_Functions.llRound(f); }
|
|
|
|
|
public double llVecMag(Axiom.Math.Vector3 v) { return m_LSL_Functions.llVecMag(v); }
|
|
|
|
|
public Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v) { return m_LSL_Functions.llVecNorm(v); }
|
|
|
|
|
public double llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b) { return m_LSL_Functions.llVecDist(a, b); }
|
|
|
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public Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r) { return m_LSL_Functions.llRot2Euler(r); }
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public Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v) { return m_LSL_Functions.llEuler2Rot(v); }
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public Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up) { return m_LSL_Functions.llAxes2Rot(fwd, left, up); }
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public Axiom.Math.Vector3 llRot2Fwd(Axiom.Math.Quaternion r) { return m_LSL_Functions.llRot2Fwd(r); }
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public Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r) { return m_LSL_Functions.llRot2Left(r); }
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public Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r) { return m_LSL_Functions.llRot2Up(r); }
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public Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end) { return m_LSL_Functions.llRotBetween(start, end); }
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public void llWhisper(int channelID, string text) { m_LSL_Functions.llWhisper(channelID, text); }
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public void llSay(int channelID, string text) { m_LSL_Functions.llSay(channelID, text); }
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public void llShout(int channelID, string text) { m_LSL_Functions.llShout(channelID, text); }
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public int llListen(int channelID, string name, string ID, string msg) { return m_LSL_Functions.llListen(channelID, name, ID, msg); }
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public void llListenControl(int number, int active) { m_LSL_Functions.llListenControl(number, active); }
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public void llListenRemove(int number) { m_LSL_Functions.llListenRemove(number); }
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public void llSensor(string name, string id, int type, double range, double arc) { m_LSL_Functions.llSensor(name, id, type, range, arc); }
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public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate); }
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public void llSensorRemove() { m_LSL_Functions.llSensorRemove(); }
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public string llDetectedName(int number) { return m_LSL_Functions.llDetectedName(number); }
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public string llDetectedKey(int number) { return m_LSL_Functions.llDetectedKey(number); }
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public string llDetectedOwner(int number) { return m_LSL_Functions.llDetectedOwner(number); }
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public int llDetectedType(int number) { return m_LSL_Functions.llDetectedType(number); }
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public Axiom.Math.Vector3 llDetectedPos(int number) { return m_LSL_Functions.llDetectedPos(number); }
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public Axiom.Math.Vector3 llDetectedVel(int number) { return m_LSL_Functions.llDetectedVel(number); }
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public Axiom.Math.Vector3 llDetectedGrab(int number) { return m_LSL_Functions.llDetectedGrab(number); }
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public Axiom.Math.Quaternion llDetectedRot(int number) { return m_LSL_Functions.llDetectedRot(number); }
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public int llDetectedGroup(int number) { return m_LSL_Functions.llDetectedGroup(number); }
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public int llDetectedLinkNumber(int number) { return m_LSL_Functions.llDetectedLinkNumber(number); }
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public void llDie() { m_LSL_Functions.llDie(); }
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public double llGround(Axiom.Math.Vector3 offset) { return m_LSL_Functions.llGround(offset); }
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public double llCloud(Axiom.Math.Vector3 offset) { return m_LSL_Functions.llCloud(offset); }
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public Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset) { return m_LSL_Functions.llWind(offset); }
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public void llSetStatus(int status, int value) { m_LSL_Functions.llSetStatus(status, value); }
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public int llGetStatus(int status) { return m_LSL_Functions.llGetStatus(status); }
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public void llSetScale(Axiom.Math.Vector3 scale) { m_LSL_Functions.llSetScale(scale); }
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public Axiom.Math.Vector3 llGetScale() { return m_LSL_Functions.llGetScale(); }
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public void llSetColor(Axiom.Math.Vector3 color, int face) { m_LSL_Functions.llSetColor(color, face); }
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public double llGetAlpha(int face) { return m_LSL_Functions.llGetAlpha(face); }
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public void llSetAlpha(double alpha, int face) { m_LSL_Functions.llSetAlpha(alpha, face); }
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public Axiom.Math.Vector3 llGetColor(int face) { return m_LSL_Functions.llGetColor(face); }
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public void llSetTexture(string texture, int face) { m_LSL_Functions.llSetTexture(texture, face); }
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public void llScaleTexture(double u, double v, int face) { m_LSL_Functions.llScaleTexture(u, v, face); }
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public void llOffsetTexture(double u, double v, int face) { m_LSL_Functions.llOffsetTexture(u, v, face); }
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public void llRotateTexture(double rotation, int face) { m_LSL_Functions.llRotateTexture(rotation, face); }
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public string llGetTexture(int face) { return m_LSL_Functions.llGetTexture(face); }
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public void llSetPos(Axiom.Math.Vector3 pos) { m_LSL_Functions.llSetPos(pos); }
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public Axiom.Math.Vector3 llGetPos() { return m_LSL_Functions.llGetPos(); }
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public Axiom.Math.Vector3 llGetLocalPos() { return m_LSL_Functions.llGetLocalPos(); }
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public void llSetRot(Axiom.Math.Quaternion rot) { m_LSL_Functions.llSetRot(rot); }
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public Axiom.Math.Quaternion llGetRot() { return m_LSL_Functions.llGetRot(); }
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public Axiom.Math.Quaternion llGetLocalRot() { return m_LSL_Functions.llGetLocalRot(); }
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public void llSetForce(Axiom.Math.Vector3 force, int local) { m_LSL_Functions.llSetForce(force, local); }
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public Axiom.Math.Vector3 llGetForce() { return m_LSL_Functions.llGetForce(); }
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public int llTarget(Axiom.Math.Vector3 position, double range) { return m_LSL_Functions.llTarget(position, range); }
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public void llTargetRemove(int number) { m_LSL_Functions.llTargetRemove(number); }
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public int llRotTarget(Axiom.Math.Quaternion rot, double error) { return m_LSL_Functions.llRotTarget(rot, error); }
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public void llRotTargetRemove(int number) { m_LSL_Functions.llRotTargetRemove(number); }
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public void llMoveToTarget(Axiom.Math.Vector3 target, double tau) { m_LSL_Functions.llMoveToTarget(target, tau); }
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public void llStopMoveToTarget() { m_LSL_Functions.llStopMoveToTarget(); }
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public void llApplyImpulse(Axiom.Math.Vector3 force, int local) { m_LSL_Functions.llApplyImpulse(force, local); }
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public void llApplyRotationalImpulse(Axiom.Math.Vector3 force, int local) { m_LSL_Functions.llApplyRotationalImpulse(force, local); }
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public void llSetTorque(Axiom.Math.Vector3 torque, int local) { m_LSL_Functions.llSetTorque(torque, local); }
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public Axiom.Math.Vector3 llGetTorque() { return m_LSL_Functions.llGetTorque(); }
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public void llSetForceAndTorque(Axiom.Math.Vector3 force, Axiom.Math.Vector3 torque, int local) { m_LSL_Functions.llSetForceAndTorque(force, torque, local); }
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public Axiom.Math.Vector3 llGetVel() { return m_LSL_Functions.llGetVel(); }
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public Axiom.Math.Vector3 llGetAccel() { return m_LSL_Functions.llGetAccel(); }
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public Axiom.Math.Vector3 llGetOmega() { return m_LSL_Functions.llGetOmega(); }
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public double llGetTimeOfDay() { return m_LSL_Functions.llGetTimeOfDay(); }
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public double llGetWallclock() { return m_LSL_Functions.llGetWallclock(); }
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public double llGetTime() { return m_LSL_Functions.llGetTime(); }
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public void llResetTime() { m_LSL_Functions.llResetTime(); }
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public double llGetAndResetTime() { return m_LSL_Functions.llGetAndResetTime(); }
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public void llSound() { m_LSL_Functions.llSound(); }
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public void llPlaySound(string sound, double volume) { m_LSL_Functions.llPlaySound(sound, volume); }
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public void llLoopSound(string sound, double volume) { m_LSL_Functions.llLoopSound(sound, volume); }
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public void llLoopSoundMaster(string sound, double volume) { m_LSL_Functions.llLoopSoundMaster(sound, volume); }
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public void llLoopSoundSlave(string sound, double volume) { m_LSL_Functions.llLoopSoundSlave(sound, volume); }
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public void llPlaySoundSlave(string sound, double volume) { m_LSL_Functions.llPlaySoundSlave(sound, volume); }
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public void llTriggerSound(string sound, double volume) { m_LSL_Functions.llTriggerSound(sound, volume); }
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public void llStopSound() { m_LSL_Functions.llStopSound(); }
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public void llPreloadSound(string sound) { m_LSL_Functions.llPreloadSound(sound); }
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public string llGetSubString(string src, int start, int end) { return m_LSL_Functions.llGetSubString(src, start, end); }
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public string llDeleteSubString(string src, int start, int end) { return m_LSL_Functions.llDeleteSubString(src, start, end); }
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public string llInsertString(string dst, int position, string src) { return m_LSL_Functions.llInsertString(dst, position, src); }
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public string llToUpper(string source) { return m_LSL_Functions.llToUpper(source); }
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public string llToLower(string source) { return m_LSL_Functions.llToLower(source); }
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public int llGiveMoney(string destination, int amount) { return m_LSL_Functions.llGiveMoney(destination, amount); }
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public void llMakeExplosion() { m_LSL_Functions.llMakeExplosion(); }
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public void llMakeFountain() { m_LSL_Functions.llMakeFountain(); }
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public void llMakeSmoke() { m_LSL_Functions.llMakeSmoke(); }
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public void llMakeFire() { m_LSL_Functions.llMakeFire(); }
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public void llRezObject(string inventory, Axiom.Math.Vector3 pos, Axiom.Math.Quaternion rot, int param) { m_LSL_Functions.llRezObject(inventory, pos, rot, param); }
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public void llLookAt(Axiom.Math.Vector3 target, double strength, double damping) { m_LSL_Functions.llLookAt(target, strength, damping); }
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public void llStopLookAt() { m_LSL_Functions.llStopLookAt(); }
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public void llSetTimerEvent(double sec) { m_LSL_Functions.llSetTimerEvent(sec); }
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public void llSleep(double sec) { m_LSL_Functions.llSleep(sec); }
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public double llGetMass() { return m_LSL_Functions.llGetMass(); }
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public void llCollisionFilter(string name, string id, int accept) { m_LSL_Functions.llCollisionFilter(name, id, accept); }
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public void llTakeControls(int controls, int accept, int pass_on) { m_LSL_Functions.llTakeControls(controls, accept, pass_on); }
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public void llReleaseControls() { m_LSL_Functions.llReleaseControls(); }
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public void llAttachToAvatar(int attachment) { m_LSL_Functions.llAttachToAvatar(attachment); }
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public void llDetachFromAvatar() { m_LSL_Functions.llDetachFromAvatar(); }
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public void llTakeCamera() { m_LSL_Functions.llTakeCamera(); }
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public void llReleaseCamera() { m_LSL_Functions.llReleaseCamera(); }
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public string llGetOwner() { return m_LSL_Functions.llGetOwner(); }
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public void llInstantMessage(string user, string message) { m_LSL_Functions.llInstantMessage(user, message); }
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public void llEmail(string address, string subject, string message) { m_LSL_Functions.llEmail(address, subject, message); }
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public void llGetNextEmail(string address, string subject) { m_LSL_Functions.llGetNextEmail(address, subject); }
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public string llGetKey() { return m_LSL_Functions.llGetKey(); }
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public void llSetBuoyancy(double buoyancy) { m_LSL_Functions.llSetBuoyancy(buoyancy); }
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public void llSetHoverHeight(double height, int water, double tau) { m_LSL_Functions.llSetHoverHeight(height, water, tau); }
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public void llStopHover() { m_LSL_Functions.llStopHover(); }
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public void llMinEventDelay(double delay) { m_LSL_Functions.llMinEventDelay(delay); }
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public void llSoundPreload() { m_LSL_Functions.llSoundPreload(); }
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public void llRotLookAt(Axiom.Math.Quaternion target, double strength, double damping) { m_LSL_Functions.llRotLookAt(target, strength, damping); }
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public int llStringLength(string str) { return m_LSL_Functions.llStringLength(str); }
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public void llStartAnimation(string anim) { m_LSL_Functions.llStartAnimation(anim); }
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public void llStopAnimation(string anim) { m_LSL_Functions.llStopAnimation(anim); }
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public void llPointAt() { m_LSL_Functions.llPointAt(); }
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public void llStopPointAt() { m_LSL_Functions.llStopPointAt(); }
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public void llTargetOmega(Axiom.Math.Vector3 axis, double spinrate, double gain) { m_LSL_Functions.llTargetOmega(axis, spinrate, gain); }
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public int llGetStartParameter() { return m_LSL_Functions.llGetStartParameter(); }
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public void llGodLikeRezObject(string inventory, Axiom.Math.Vector3 pos) { m_LSL_Functions.llGodLikeRezObject(inventory, pos); }
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public void llRequestPermissions(string agent, int perm) { m_LSL_Functions.llRequestPermissions(agent, perm); }
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public string llGetPermissionsKey() { return m_LSL_Functions.llGetPermissionsKey(); }
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public int llGetPermissions() { return m_LSL_Functions.llGetPermissions(); }
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public int llGetLinkNumber() { return m_LSL_Functions.llGetLinkNumber(); }
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public void llSetLinkColor(int linknumber, Axiom.Math.Vector3 color, int face) { m_LSL_Functions.llSetLinkColor(linknumber, color, face); }
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public void llCreateLink(string target, int parent) { m_LSL_Functions.llCreateLink(target, parent); }
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public void llBreakLink(int linknum) { m_LSL_Functions.llBreakLink(linknum); }
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public void llBreakAllLinks() { m_LSL_Functions.llBreakAllLinks(); }
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public string llGetLinkKey(int linknum) { return m_LSL_Functions.llGetLinkKey(linknum); }
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public void llGetLinkName(int linknum) { m_LSL_Functions.llGetLinkName(linknum); }
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public int llGetInventoryNumber(int type) { return m_LSL_Functions.llGetInventoryNumber(type); }
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public string llGetInventoryName(int type, int number) { return m_LSL_Functions.llGetInventoryName(type, number); }
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public void llSetScriptState(string name, int run) { m_LSL_Functions.llSetScriptState(name, run); }
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public double llGetEnergy() { return m_LSL_Functions.llGetEnergy(); }
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public void llGiveInventory(string destination, string inventory) { m_LSL_Functions.llGiveInventory(destination, inventory); }
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public void llRemoveInventory(string item) { m_LSL_Functions.llRemoveInventory(item); }
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public void llSetText(string text, Axiom.Math.Vector3 color, double alpha) { m_LSL_Functions.llSetText(text, color, alpha); }
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public double llWater(Axiom.Math.Vector3 offset) { return m_LSL_Functions.llWater(offset); }
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public void llPassTouches(int pass) { m_LSL_Functions.llPassTouches(pass); }
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public string llRequestAgentData(string id, int data) { return m_LSL_Functions.llRequestAgentData(id, data); }
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public string llRequestInventoryData(string name) { return m_LSL_Functions.llRequestInventoryData(name); }
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public void llSetDamage(double damage) { m_LSL_Functions.llSetDamage(damage); }
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public void llTeleportAgentHome(string agent) { m_LSL_Functions.llTeleportAgentHome(agent); }
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public void llModifyLand(int action, int brush) { m_LSL_Functions.llModifyLand(action, brush); }
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public void llCollisionSound(string impact_sound, double impact_volume) { m_LSL_Functions.llCollisionSound(impact_sound, impact_volume); }
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public void llCollisionSprite(string impact_sprite) { m_LSL_Functions.llCollisionSprite(impact_sprite); }
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public string llGetAnimation(string id) { return m_LSL_Functions.llGetAnimation(id); }
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public void llResetScript() { m_LSL_Functions.llResetScript(); }
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public void llMessageLinked(int linknum, int num, string str, string id) { m_LSL_Functions.llMessageLinked(linknum, num, str, id); }
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public void llPushObject(string target, Axiom.Math.Vector3 impulse, Axiom.Math.Vector3 ang_impulse, int local) { m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local); }
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public void llPassCollisions(int pass) { m_LSL_Functions.llPassCollisions(pass); }
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public string llGetScriptName() { return m_LSL_Functions.llGetScriptName(); }
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public int llGetNumberOfSides() { return m_LSL_Functions.llGetNumberOfSides(); }
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public Axiom.Math.Quaternion llAxisAngle2Rot(Axiom.Math.Vector3 axis, double angle) { return m_LSL_Functions.llAxisAngle2Rot(axis, angle); }
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public Axiom.Math.Vector3 llRot2Axis(Axiom.Math.Quaternion rot) { return m_LSL_Functions.llRot2Axis(rot); }
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public void llRot2Angle() { m_LSL_Functions.llRot2Angle(); }
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public double llAcos(double val) { return m_LSL_Functions.llAcos(val); }
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public double llAsin(double val) { return m_LSL_Functions.llAsin(val); }
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public double llAngleBetween(Axiom.Math.Quaternion a, Axiom.Math.Quaternion b) { return m_LSL_Functions.llAngleBetween(a, b); }
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public string llGetInventoryKey(string name) { return m_LSL_Functions.llGetInventoryKey(name); }
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public void llAllowInventoryDrop(int add) { m_LSL_Functions.llAllowInventoryDrop(add); }
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public Axiom.Math.Vector3 llGetSunDirection() { return m_LSL_Functions.llGetSunDirection(); }
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public Axiom.Math.Vector3 llGetTextureOffset(int face) { return m_LSL_Functions.llGetTextureOffset(face); }
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public Axiom.Math.Vector3 llGetTextureScale(int side) { return m_LSL_Functions.llGetTextureScale(side); }
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public double llGetTextureRot(int side) { return m_LSL_Functions.llGetTextureRot(side); }
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public int llSubStringIndex(string source, string pattern) { return m_LSL_Functions.llSubStringIndex(source, pattern); }
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public string llGetOwnerKey(string id) { return m_LSL_Functions.llGetOwnerKey(id); }
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public Axiom.Math.Vector3 llGetCenterOfMass() { return m_LSL_Functions.llGetCenterOfMass(); }
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public List<string> llListSort(List<string> src, int stride, int ascending) { return m_LSL_Functions.llListSort(src, stride, ascending); }
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public int llGetListLength(List<string> src) { return m_LSL_Functions.llGetListLength(src); }
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public int llList2Integer(List<string> src, int index) { return m_LSL_Functions.llList2Integer(src, index); }
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public double llList2double(List<string> src, int index) { return m_LSL_Functions.llList2double(src, index); }
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public string llList2String(List<string> src, int index) { return m_LSL_Functions.llList2String(src, index); }
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public string llList2Key(List<string> src, int index) { return m_LSL_Functions.llList2Key(src, index); }
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public Axiom.Math.Vector3 llList2Vector(List<string> src, int index) { return m_LSL_Functions.llList2Vector(src, index); }
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public Axiom.Math.Quaternion llList2Rot(List<string> src, int index) { return m_LSL_Functions.llList2Rot(src, index); }
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public List<string> llList2List(List<string> src, int start, int end) { return m_LSL_Functions.llList2List(src, start, end); }
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public List<string> llDeleteSubList(List<string> src, int start, int end) { return m_LSL_Functions.llDeleteSubList(src, start, end); }
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public int llGetListEntryType(List<string> src, int index) { return m_LSL_Functions.llGetListEntryType(src, index); }
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public string llList2CSV(List<string> src) { return m_LSL_Functions.llList2CSV(src); }
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public List<string> llCSV2List(string src) { return m_LSL_Functions.llCSV2List(src); }
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public List<string> llListRandomize(List<string> src, int stride) { return m_LSL_Functions.llListRandomize(src, stride); }
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public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) { return m_LSL_Functions.llList2ListStrided(src, start, end, stride); }
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public Axiom.Math.Vector3 llGetRegionCorner() { return m_LSL_Functions.llGetRegionCorner(); }
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public List<string> llListInsertList(List<string> dest, List<string> src, int start) { return m_LSL_Functions.llListInsertList(dest, src, start); }
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public int llListFindList(List<string> src, List<string> test) { return m_LSL_Functions.llListFindList(src, test); }
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public string llGetObjectName() { return m_LSL_Functions.llGetObjectName(); }
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public void llSetObjectName(string name) { m_LSL_Functions.llSetObjectName(name); }
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public string llGetDate() { return m_LSL_Functions.llGetDate(); }
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public int llEdgeOfWorld(Axiom.Math.Vector3 pos, Axiom.Math.Vector3 dir) { return m_LSL_Functions.llEdgeOfWorld(pos, dir); }
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public int llGetAgentInfo(string id) { return m_LSL_Functions.llGetAgentInfo(id); }
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public void llAdjustSoundVolume(double volume) { m_LSL_Functions.llAdjustSoundVolume(volume); }
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public void llSetSoundQueueing(int queue) { m_LSL_Functions.llSetSoundQueueing(queue); }
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public void llSetSoundRadius(double radius) { m_LSL_Functions.llSetSoundRadius(radius); }
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public string llKey2Name(string id) { return m_LSL_Functions.llKey2Name(id); }
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public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate); }
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public void llTriggerSoundLimited(string sound, double volume, Axiom.Math.Vector3 top_north_east, Axiom.Math.Vector3 bottom_south_west) { m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west); }
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public void llEjectFromLand(string pest) { m_LSL_Functions.llEjectFromLand(pest); }
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public void llParseString2List() { m_LSL_Functions.llParseString2List(); }
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public int llOverMyLand(string id) { return m_LSL_Functions.llOverMyLand(id); }
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public string llGetLandOwnerAt(Axiom.Math.Vector3 pos) { return m_LSL_Functions.llGetLandOwnerAt(pos); }
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public string llGetNotecardLine(string name, int line) { return m_LSL_Functions.llGetNotecardLine(name, line); }
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public Axiom.Math.Vector3 llGetAgentSize(string id) { return m_LSL_Functions.llGetAgentSize(id); }
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public int llSameGroup(string agent) { return m_LSL_Functions.llSameGroup(agent); }
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public void llUnSit(string id) { m_LSL_Functions.llUnSit(id); }
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public Axiom.Math.Vector3 llGroundSlope(Axiom.Math.Vector3 offset) { return m_LSL_Functions.llGroundSlope(offset); }
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public Axiom.Math.Vector3 llGroundNormal(Axiom.Math.Vector3 offset) { return m_LSL_Functions.llGroundNormal(offset); }
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public Axiom.Math.Vector3 llGroundContour(Axiom.Math.Vector3 offset) { return m_LSL_Functions.llGroundContour(offset); }
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public int llGetAttached() { return m_LSL_Functions.llGetAttached(); }
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public int llGetFreeMemory() { return m_LSL_Functions.llGetFreeMemory(); }
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public string llGetRegionName() { return m_LSL_Functions.llGetRegionName(); }
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public double llGetRegionTimeDilation() { return m_LSL_Functions.llGetRegionTimeDilation(); }
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public double llGetRegionFPS() { return m_LSL_Functions.llGetRegionFPS(); }
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public void llParticleSystem(List<Object> rules) { m_LSL_Functions.llParticleSystem(rules); }
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public void llGroundRepel(double height, int water, double tau) { m_LSL_Functions.llGroundRepel(height, water, tau); }
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public void llGiveInventoryList() { m_LSL_Functions.llGiveInventoryList(); }
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public void llSetVehicleType(int type) { m_LSL_Functions.llSetVehicleType(type); }
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public void llSetVehicledoubleParam(int param, double value) { m_LSL_Functions.llSetVehicledoubleParam(param, value); }
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public void llSetVehicleVectorParam(int param, Axiom.Math.Vector3 vec) { m_LSL_Functions.llSetVehicleVectorParam(param, vec); }
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public void llSetVehicleRotationParam(int param, Axiom.Math.Quaternion rot) { m_LSL_Functions.llSetVehicleRotationParam(param, rot); }
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public void llSetVehicleFlags(int flags) { m_LSL_Functions.llSetVehicleFlags(flags); }
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public void llRemoveVehicleFlags(int flags) { m_LSL_Functions.llRemoveVehicleFlags(flags); }
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public void llSitTarget(Axiom.Math.Vector3 offset, Axiom.Math.Quaternion rot) { m_LSL_Functions.llSitTarget(offset, rot); }
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public string llAvatarOnSitTarget() { return m_LSL_Functions.llAvatarOnSitTarget(); }
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public void llAddToLandPassList(string avatar, double hours) { m_LSL_Functions.llAddToLandPassList(avatar, hours); }
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public void llSetTouchText(string text) { m_LSL_Functions.llSetTouchText(text); }
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public void llSetSitText(string text) { m_LSL_Functions.llSetSitText(text); }
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public void llSetCameraEyeOffset(Axiom.Math.Vector3 offset) { m_LSL_Functions.llSetCameraEyeOffset(offset); }
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public void llSetCameraAtOffset(Axiom.Math.Vector3 offset) { m_LSL_Functions.llSetCameraAtOffset(offset); }
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public void llDumpList2String() { m_LSL_Functions.llDumpList2String(); }
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public void llScriptDanger(Axiom.Math.Vector3 pos) { m_LSL_Functions.llScriptDanger(pos); }
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public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); }
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public void llVolumeDetect(int detect) { m_LSL_Functions.llVolumeDetect(detect); }
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public void llResetOtherScript(string name) { m_LSL_Functions.llResetOtherScript(name); }
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public int llGetScriptState(string name) { return m_LSL_Functions.llGetScriptState(name); }
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public void llRemoteLoadScript() { m_LSL_Functions.llRemoteLoadScript(); }
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public void llSetRemoteScriptAccessPin(int pin) { m_LSL_Functions.llSetRemoteScriptAccessPin(pin); }
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public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param); }
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public void llOpenRemoteDataChannel() { m_LSL_Functions.llOpenRemoteDataChannel(); }
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public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata); }
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public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata); }
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public void llCloseRemoteDataChannel(string channel) { m_LSL_Functions.llCloseRemoteDataChannel(channel); }
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public string llMD5String(string src, int nonce) { return m_LSL_Functions.llMD5String(src, nonce); }
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public void llSetPrimitiveParams(List<string> rules) { m_LSL_Functions.llSetPrimitiveParams(rules); }
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public string llStringToBase64(string str) { return m_LSL_Functions.llStringToBase64(str); }
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public string llBase64ToString(string str) { return m_LSL_Functions.llBase64ToString(str); }
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public void llXorBase64Strings() { m_LSL_Functions.llXorBase64Strings(); }
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public void llRemoteDataSetRegion() { m_LSL_Functions.llRemoteDataSetRegion(); }
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public double llLog10(double val) { return m_LSL_Functions.llLog10(val); }
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public double llLog(double val) { return m_LSL_Functions.llLog(val); }
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public List<string> llGetAnimationList(string id) { return m_LSL_Functions.llGetAnimationList(id); }
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public void llSetParcelMusicURL(string url) { m_LSL_Functions.llSetParcelMusicURL(url); }
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public Axiom.Math.Vector3 llGetRootPosition() { return m_LSL_Functions.llGetRootPosition(); }
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public Axiom.Math.Quaternion llGetRootRotation() { return m_LSL_Functions.llGetRootRotation(); }
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public string llGetObjectDesc() { return m_LSL_Functions.llGetObjectDesc(); }
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public void llSetObjectDesc(string desc) { m_LSL_Functions.llSetObjectDesc(desc); }
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public string llGetCreator() { return m_LSL_Functions.llGetCreator(); }
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public string llGetTimestamp() { return m_LSL_Functions.llGetTimestamp(); }
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public void llSetLinkAlpha(int linknumber, double alpha, int face) { m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); }
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public int llGetNumberOfPrims() { return m_LSL_Functions.llGetNumberOfPrims(); }
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public string llGetNumberOfNotecardLines(string name) { return m_LSL_Functions.llGetNumberOfNotecardLines(name); }
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public List<string> llGetBoundingBox(string obj) { return m_LSL_Functions.llGetBoundingBox(obj); }
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public Axiom.Math.Vector3 llGetGeometricCenter() { return m_LSL_Functions.llGetGeometricCenter(); }
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public void llGetPrimitiveParams() { m_LSL_Functions.llGetPrimitiveParams(); }
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public string llIntegerToBase64(int number) { return m_LSL_Functions.llIntegerToBase64(number); }
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public int llBase64ToInteger(string str) { return m_LSL_Functions.llBase64ToInteger(str); }
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public double llGetGMTclock() { return m_LSL_Functions.llGetGMTclock(); }
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public string llGetSimulatorHostname() { return m_LSL_Functions.llGetSimulatorHostname(); }
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public void llSetLocalRot(Axiom.Math.Quaternion rot) { m_LSL_Functions.llSetLocalRot(rot); }
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public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers) { return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers); }
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public void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, int param) { m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); }
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public int llGetObjectPermMask(int mask) { return m_LSL_Functions.llGetObjectPermMask(mask); }
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public void llSetObjectPermMask(int mask, int value) { m_LSL_Functions.llSetObjectPermMask(mask, value); }
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public void llGetInventoryPermMask(string item, int mask) { m_LSL_Functions.llGetInventoryPermMask(item, mask); }
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public void llSetInventoryPermMask(string item, int mask, int value) { m_LSL_Functions.llSetInventoryPermMask(item, mask, value); }
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public string llGetInventoryCreator(string item) { return m_LSL_Functions.llGetInventoryCreator(item); }
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public void llOwnerSay(string msg) { m_LSL_Functions.llOwnerSay(msg); }
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public void llRequestSimulatorData(string simulator, int data) { m_LSL_Functions.llRequestSimulatorData(simulator, data); }
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public void llForceMouselook(int mouselook) { m_LSL_Functions.llForceMouselook(mouselook); }
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public double llGetObjectMass(string id) { return m_LSL_Functions.llGetObjectMass(id); }
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public void llListReplaceList() { m_LSL_Functions.llListReplaceList(); }
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public void llLoadURL(string avatar_id, string message, string url) { m_LSL_Functions.llLoadURL(avatar_id, message, url); }
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public void llParcelMediaCommandList(List<string> commandList) { m_LSL_Functions.llParcelMediaCommandList(commandList); }
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public void llParcelMediaQuery() { m_LSL_Functions.llParcelMediaQuery(); }
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public int llModPow(int a, int b, int c) { return m_LSL_Functions.llModPow(a, b, c); }
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public int llGetInventoryType(string name) { return m_LSL_Functions.llGetInventoryType(name); }
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public void llSetPayPrice(int price, List<string> quick_pay_buttons) { m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons); }
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public Axiom.Math.Vector3 llGetCameraPos() { return m_LSL_Functions.llGetCameraPos(); }
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public Axiom.Math.Quaternion llGetCameraRot() { return m_LSL_Functions.llGetCameraRot(); }
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public void llSetPrimURL() { m_LSL_Functions.llSetPrimURL(); }
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public void llRefreshPrimURL() { m_LSL_Functions.llRefreshPrimURL(); }
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public string llEscapeURL(string url) { return m_LSL_Functions.llEscapeURL(url); }
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public string llUnescapeURL(string url) { return m_LSL_Functions.llUnescapeURL(url); }
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public void llMapDestination(string simname, Axiom.Math.Vector3 pos, Axiom.Math.Vector3 look_at) { m_LSL_Functions.llMapDestination(simname, pos, look_at); }
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public void llAddToLandBanList(string avatar, double hours) { m_LSL_Functions.llAddToLandBanList(avatar, hours); }
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public void llRemoveFromLandPassList(string avatar) { m_LSL_Functions.llRemoveFromLandPassList(avatar); }
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public void llRemoveFromLandBanList(string avatar) { m_LSL_Functions.llRemoveFromLandBanList(avatar); }
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public void llSetCameraParams(List<string> rules) { m_LSL_Functions.llSetCameraParams(rules); }
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public void llClearCameraParams() { m_LSL_Functions.llClearCameraParams(); }
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public double llListStatistics(int operation, List<string> src) { return m_LSL_Functions.llListStatistics(operation, src); }
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public int llGetUnixTime() { return m_LSL_Functions.llGetUnixTime(); }
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public int llGetParcelFlags(Axiom.Math.Vector3 pos) { return m_LSL_Functions.llGetParcelFlags(pos); }
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public int llGetRegionFlags() { return m_LSL_Functions.llGetRegionFlags(); }
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public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); }
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public void llHTTPRequest() { m_LSL_Functions.llHTTPRequest(); }
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public void llResetLandBanList() { m_LSL_Functions.llResetLandBanList(); }
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public void llResetLandPassList() { m_LSL_Functions.llResetLandPassList(); }
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public int llGetParcelPrimCount(Axiom.Math.Vector3 pos, int category, int sim_wide) { return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); }
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public List<string> llGetParcelPrimOwners(Axiom.Math.Vector3 pos) { return m_LSL_Functions.llGetParcelPrimOwners(pos); }
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public int llGetObjectPrimCount(string object_id) { return m_LSL_Functions.llGetObjectPrimCount(object_id); }
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public int llGetParcelMaxPrims(Axiom.Math.Vector3 pos, int sim_wide) { return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); }
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public List<string> llGetParcelDetails(Axiom.Math.Vector3 pos, List<string> param) { return m_LSL_Functions.llGetParcelDetails(pos, param); }
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