Dynamically adjust to the number of visual params sent.

0.7.5-post-fixes
Melanie 2014-01-04 21:18:37 +00:00 committed by Justin Clark-Casey (justincc)
parent bfaa24f02d
commit 12c2b3e983
1 changed files with 1 additions and 1 deletions

View File

@ -3530,7 +3530,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance);
// TODO: don't create new blocks if recycling an old packet
avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218];
avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[visualParams.Length];
avp.ObjectData.TextureEntry = textureEntry;
AvatarAppearancePacket.VisualParamBlock avblock = null;