If we're fetching active gestures via the XInventoryServiceConnector, then properly look at the ITEMS dictionary already returned rather than the level above this.

0.7.3-extended
Justin Clark-Casey (justincc) 2012-07-30 23:14:20 +01:00
parent 272cd9886d
commit 12fbfb6125
1 changed files with 1 additions and 1 deletions

View File

@ -470,7 +470,7 @@ namespace OpenSim.Services.Connectors
List<InventoryItemBase> items = new List<InventoryItemBase>();
foreach (Object o in ret.Values) // getting the values directly, we don't care about the keys item_i
foreach (Object o in ((Dictionary<string,object>)ret["ITEMS"]).Values)
items.Add(BuildItem((Dictionary<string, object>)o));
return items;