Fix merge artefacts
parent
8204976fb4
commit
130668057f
|
@ -639,7 +639,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
m_sceneGridService = sceneGridService;
|
||||
m_SimulationDataService = simDataService;
|
||||
m_EstateDataService = estateDataService;
|
||||
m_regionHandle = m_regInfo.RegionHandle;
|
||||
m_regionHandle = RegionInfo.RegionHandle;
|
||||
m_lastIncoming = 0;
|
||||
m_lastOutgoing = 0;
|
||||
|
||||
|
@ -4156,7 +4156,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// We have to wait until the viewer contacts this region after receiving EAC.
|
||||
// That calls AddNewClient, which finally creates the ScenePresence
|
||||
int flags = GetUserFlags(cAgentData.AgentID);
|
||||
if (m_regInfo.EstateSettings.IsBanned(cAgentData.AgentID, flags))
|
||||
if (RegionInfo.EstateSettings.IsBanned(cAgentData.AgentID, flags))
|
||||
{
|
||||
m_log.DebugFormat("[SCENE]: Denying root agent entry to {0}: banned", cAgentData.AgentID);
|
||||
return false;
|
||||
|
|
|
@ -113,7 +113,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
protected ulong m_regionHandle;
|
||||
protected string m_regionName;
|
||||
protected RegionInfo m_regInfo;
|
||||
|
||||
public ITerrainChannel Heightmap;
|
||||
|
||||
|
|
|
@ -355,6 +355,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
AssetBase asset = m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString());
|
||||
if (null == asset)
|
||||
{
|
||||
string msg = String.Format("asset ID {0} could not be found", item.AssetID);
|
||||
StoreScriptError(item.ItemID, msg);
|
||||
m_log.ErrorFormat(
|
||||
"[PRIM INVENTORY]: Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found",
|
||||
item.Name, item.ItemID, m_part.AbsolutePosition,
|
||||
|
@ -367,13 +369,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (m_part.ParentGroup.m_savedScriptState != null)
|
||||
item.OldItemID = RestoreSavedScriptState(item.LoadedItemID, item.OldItemID, item.ItemID);
|
||||
|
||||
string msg = String.Format("asset ID {0} could not be found", item.AssetID);
|
||||
StoreScriptError(item.ItemID, msg);
|
||||
m_log.ErrorFormat(
|
||||
"[PRIM INVENTORY]: Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found",
|
||||
item.Name, item.ItemID, m_part.AbsolutePosition,
|
||||
m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID);
|
||||
|
||||
m_items.LockItemsForWrite(true);
|
||||
|
||||
m_items[item.ItemID].OldItemID = item.OldItemID;
|
||||
|
|
Loading…
Reference in New Issue