* Removed J# language support because it has issues with Mono.
parent
fe0528b98c
commit
135e9b1f53
308
OpenSim.sln
308
OpenSim.sln
|
@ -1,5 +1,5 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual C# Express 2005
|
||||
# Visual Studio 2005
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\Region\Application\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework", "OpenSim\Framework\General\OpenSim.Framework.csproj", "{8ACA2445-0000-0000-0000-000000000000}"
|
||||
|
@ -53,117 +53,197 @@ EndProject
|
|||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleApp", "OpenSim\Region\Examples\SimpleApp\SimpleApp.csproj", "{24B12448-0000-0000-0000-000000000000}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
({438A9556-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).4 = ({CB52B7E7-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).5 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).6 = ({36B72A9B-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).7 = ({C74E4A30-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).8 = ({2CC71860-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).9 = ({586E2916-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).10 = ({61FCCDB3-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).11 = ({DC3698B2-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).12 = ({BFB5D807-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).13 = ({4806E378-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).14 = ({DCBA491C-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).15 = ({F4FF31EB-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).16 = ({C9E0F891-0000-0000-0000-000000000000})
|
||||
({8ACA2445-0000-0000-0000-000000000000}).2 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({CB52B7E7-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({CB52B7E7-0000-0000-0000-000000000000}).2 = ({36B72A9B-0000-0000-0000-000000000000})
|
||||
({FD2D303D-0000-0000-0000-000000000000}).2 = ({36B72A9B-0000-0000-0000-000000000000})
|
||||
({C74E4A30-0000-0000-0000-000000000000}).0 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({2CC71860-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({2CC71860-0000-0000-0000-000000000000}).2 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({586E2916-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({586E2916-0000-0000-0000-000000000000}).3 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({586E2916-0000-0000-0000-000000000000}).4 = ({36B72A9B-0000-0000-0000-000000000000})
|
||||
({586E2916-0000-0000-0000-000000000000}).5 = ({C74E4A30-0000-0000-0000-000000000000})
|
||||
({586E2916-0000-0000-0000-000000000000}).6 = ({2CC71860-0000-0000-0000-000000000000})
|
||||
({61FCCDB3-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({39038E85-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({39038E85-0000-0000-0000-000000000000}).2 = ({2CC71860-0000-0000-0000-000000000000})
|
||||
({39038E85-0000-0000-0000-000000000000}).3 = ({61FCCDB3-0000-0000-0000-000000000000})
|
||||
({DC3698B2-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({DC3698B2-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({DC3698B2-0000-0000-0000-000000000000}).5 = ({2CC71860-0000-0000-0000-000000000000})
|
||||
({DC3698B2-0000-0000-0000-000000000000}).6 = ({61FCCDB3-0000-0000-0000-000000000000})
|
||||
({DC3698B2-0000-0000-0000-000000000000}).7 = ({F4FF31EB-0000-0000-0000-000000000000})
|
||||
({DC3698B2-0000-0000-0000-000000000000}).8 = ({C9E0F891-0000-0000-0000-000000000000})
|
||||
({BFB5D807-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({BFB5D807-0000-0000-0000-000000000000}).2 = ({CB52B7E7-0000-0000-0000-000000000000})
|
||||
({BFB5D807-0000-0000-0000-000000000000}).3 = ({36B72A9B-0000-0000-0000-000000000000})
|
||||
({BFB5D807-0000-0000-0000-000000000000}).4 = ({586E2916-0000-0000-0000-000000000000})
|
||||
({4806E378-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({4806E378-0000-0000-0000-000000000000}).2 = ({CB52B7E7-0000-0000-0000-000000000000})
|
||||
({4806E378-0000-0000-0000-000000000000}).3 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({4806E378-0000-0000-0000-000000000000}).4 = ({36B72A9B-0000-0000-0000-000000000000})
|
||||
({4806E378-0000-0000-0000-000000000000}).5 = ({2CC71860-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).4 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).5 = ({CB52B7E7-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).6 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).7 = ({C74E4A30-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).8 = ({2CC71860-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).9 = ({61FCCDB3-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).10 = ({39038E85-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).11 = ({F4FF31EB-0000-0000-0000-000000000000})
|
||||
({DCBA491C-0000-0000-0000-000000000000}).12 = ({C9E0F891-0000-0000-0000-000000000000})
|
||||
({241A8CDD-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({241A8CDD-0000-0000-0000-000000000000}).3 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({98C7B681-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({98C7B681-0000-0000-0000-000000000000}).2 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({15B4FEF3-0000-0000-0000-000000000000}).1 = ({F4FF31EB-0000-0000-0000-000000000000})
|
||||
({F4FF31EB-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({F4FF31EB-0000-0000-0000-000000000000}).2 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({90620634-0000-0000-0000-000000000000}).2 = ({F4FF31EB-0000-0000-0000-000000000000})
|
||||
({A6D191D8-0000-0000-0000-000000000000}).1 = ({F4FF31EB-0000-0000-0000-000000000000})
|
||||
({A4691E59-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({A4691E59-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({43DB702D-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({43DB702D-0000-0000-0000-000000000000}).3 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({477B9270-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({477B9270-0000-0000-0000-000000000000}).2 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).2 = ({CB52B7E7-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).3 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).4 = ({2CC71860-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).5 = ({61FCCDB3-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).6 = ({DC3698B2-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).7 = ({BFB5D807-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).8 = ({DCBA491C-0000-0000-0000-000000000000})
|
||||
({24B12448-0000-0000-0000-000000000000}).9 = ({241A8CDD-0000-0000-0000-000000000000})
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FD2D303D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
|
@ -86,6 +86,9 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CommunicationsManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="IGridServices.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
@ -95,9 +98,6 @@
|
|||
<Compile Include="IUserServices.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CommunicationsManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
|
|
@ -11,10 +11,10 @@
|
|||
<resources prefix="OpenSim.Framework.Communications" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="CommunicationsManager.cs" />
|
||||
<include name="IGridServices.cs" />
|
||||
<include name="IInterRegionCommunications.cs" />
|
||||
<include name="IUserServices.cs" />
|
||||
<include name="CommunicationsManager.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
|
|
@ -69,10 +69,10 @@
|
|||
<Compile Include="AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LogBase.cs">
|
||||
<Compile Include="ConsoleCallbacksBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ConsoleCallbacksBase.cs">
|
||||
<Compile Include="LogBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainLog.cs">
|
||||
|
|
|
@ -12,8 +12,8 @@
|
|||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AssemblyInfo.cs" />
|
||||
<include name="LogBase.cs" />
|
||||
<include name="ConsoleCallbacksBase.cs" />
|
||||
<include name="LogBase.cs" />
|
||||
<include name="MainLog.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
|
|
@ -88,13 +88,13 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="DB4oUserData.cs">
|
||||
<Compile Include="DB4oGridData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="DB4oManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="DB4oGridData.cs">
|
||||
<Compile Include="DB4oUserData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
|
|
|
@ -11,9 +11,9 @@
|
|||
<resources prefix="OpenSim.Framework.Data.DB4o" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="DB4oUserData.cs" />
|
||||
<include name="DB4oManager.cs" />
|
||||
<include name="DB4oGridData.cs" />
|
||||
<include name="DB4oManager.cs" />
|
||||
<include name="DB4oUserData.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
|
|
@ -88,19 +88,19 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MySQLGridData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MySQLInventoryData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MySQLUserData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MySQLManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MySQLLogData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MySQLGridData.cs">
|
||||
<Compile Include="MySQLManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MySQLUserData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
|
|
|
@ -11,11 +11,11 @@
|
|||
<resources prefix="OpenSim.Framework.Data.MySQL" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="MySQLInventoryData.cs" />
|
||||
<include name="MySQLUserData.cs" />
|
||||
<include name="MySQLManager.cs" />
|
||||
<include name="MySQLLogData.cs" />
|
||||
<include name="MySQLGridData.cs" />
|
||||
<include name="MySQLInventoryData.cs" />
|
||||
<include name="MySQLLogData.cs" />
|
||||
<include name="MySQLManager.cs" />
|
||||
<include name="MySQLUserData.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
|
|
@ -88,10 +88,10 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="SQLiteManager.cs">
|
||||
<Compile Include="SQLiteGridData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SQLiteGridData.cs">
|
||||
<Compile Include="SQLiteManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
|
|
|
@ -11,8 +11,8 @@
|
|||
<resources prefix="OpenSim.Framework.Data.SQLite" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="SQLiteManager.cs" />
|
||||
<include name="SQLiteGridData.cs" />
|
||||
<include name="SQLiteManager.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
|
|
@ -78,15 +78,9 @@
|
|||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ReservationData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GridData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SimProfileData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ILogData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
@ -96,6 +90,12 @@
|
|||
<Compile Include="InventoryData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ReservationData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SimProfileData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UserData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
|
|
@ -11,12 +11,12 @@
|
|||
<resources prefix="OpenSim.Framework.Data" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="ReservationData.cs" />
|
||||
<include name="GridData.cs" />
|
||||
<include name="SimProfileData.cs" />
|
||||
<include name="ILogData.cs" />
|
||||
<include name="IniConfig.cs" />
|
||||
<include name="InventoryData.cs" />
|
||||
<include name="ReservationData.cs" />
|
||||
<include name="SimProfileData.cs" />
|
||||
<include name="UserData.cs" />
|
||||
<include name="UserProfileData.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
|
|
|
@ -91,85 +91,76 @@
|
|||
<Compile Include="AgentInventory.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Util.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="AuthenticateSessionBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Logger.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Remoting.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RegionCommsListener.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LoginService.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="BlockingQueue.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UserProfile.cs">
|
||||
<Compile Include="IRegionCommsListener.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="IRegionCommsListener.cs">
|
||||
<Compile Include="Logger.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LoginService.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RegionCommsListener.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Remoting.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SimProfile.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\AuthenticateResponse.cs">
|
||||
<Compile Include="UserProfile.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IUserServer.cs">
|
||||
<Compile Include="Util.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\AuthenticateResponse.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IAssetServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IWorld.cs">
|
||||
<Compile Include="Interfaces\IClientAPI.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\ILocalStorage.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IClientAPI.cs">
|
||||
<Compile Include="Interfaces\IUserServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\IWorld.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Config\IGenericConfig.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Config\IUserConfig.cs">
|
||||
<Compile Include="Interfaces\Config\IGridConfig.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Interfaces\Config\IGridConfig.cs">
|
||||
<Compile Include="Interfaces\Config\IUserConfig.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\NeighbourInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\RegionHandle.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\RegionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\ParcelData.cs">
|
||||
<Compile Include="Types\AgentCiruitData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AgentWearable.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\PrimData.cs">
|
||||
<Compile Include="Types\AssetBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\MapBlockData.cs">
|
||||
<Compile Include="Types\AssetLandmark.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AssetStorage.cs">
|
||||
|
@ -178,21 +169,30 @@
|
|||
<Compile Include="Types\EstateSettings.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AgentCiruitData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\Login.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AssetLandmark.cs">
|
||||
<Compile Include="Types\MapBlockData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\AssetBase.cs">
|
||||
<Compile Include="Types\NeighbourInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\NetworkServersInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\ParcelData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\PrimData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\RegionHandle.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Types\RegionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||
<PropertyGroup>
|
||||
|
|
|
@ -12,40 +12,40 @@
|
|||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AgentInventory.cs" />
|
||||
<include name="Util.cs" />
|
||||
<include name="AuthenticateSessionBase.cs" />
|
||||
<include name="Logger.cs" />
|
||||
<include name="Remoting.cs" />
|
||||
<include name="RegionCommsListener.cs" />
|
||||
<include name="LoginService.cs" />
|
||||
<include name="BlockingQueue.cs" />
|
||||
<include name="UserProfile.cs" />
|
||||
<include name="IRegionCommsListener.cs" />
|
||||
<include name="Logger.cs" />
|
||||
<include name="LoginService.cs" />
|
||||
<include name="RegionCommsListener.cs" />
|
||||
<include name="Remoting.cs" />
|
||||
<include name="SimProfile.cs" />
|
||||
<include name="UserProfile.cs" />
|
||||
<include name="Util.cs" />
|
||||
<include name="Interfaces/AuthenticateResponse.cs" />
|
||||
<include name="Interfaces/IUserServer.cs" />
|
||||
<include name="Interfaces/IAssetServer.cs" />
|
||||
<include name="Interfaces/IWorld.cs" />
|
||||
<include name="Interfaces/ILocalStorage.cs" />
|
||||
<include name="Interfaces/IClientAPI.cs" />
|
||||
<include name="Interfaces/ILocalStorage.cs" />
|
||||
<include name="Interfaces/IUserServer.cs" />
|
||||
<include name="Interfaces/IWorld.cs" />
|
||||
<include name="Interfaces/Config/IGenericConfig.cs" />
|
||||
<include name="Interfaces/Config/IUserConfig.cs" />
|
||||
<include name="Interfaces/Config/IGridConfig.cs" />
|
||||
<include name="Interfaces/Config/IUserConfig.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
<include name="Types/NeighbourInfo.cs" />
|
||||
<include name="Types/RegionHandle.cs" />
|
||||
<include name="Types/RegionInfo.cs" />
|
||||
<include name="Types/ParcelData.cs" />
|
||||
<include name="Types/AgentCiruitData.cs" />
|
||||
<include name="Types/AgentWearable.cs" />
|
||||
<include name="Types/PrimData.cs" />
|
||||
<include name="Types/MapBlockData.cs" />
|
||||
<include name="Types/AssetBase.cs" />
|
||||
<include name="Types/AssetLandmark.cs" />
|
||||
<include name="Types/AssetStorage.cs" />
|
||||
<include name="Types/EstateSettings.cs" />
|
||||
<include name="Types/AgentCiruitData.cs" />
|
||||
<include name="Types/Login.cs" />
|
||||
<include name="Types/AssetLandmark.cs" />
|
||||
<include name="Types/AssetBase.cs" />
|
||||
<include name="Types/MapBlockData.cs" />
|
||||
<include name="Types/NeighbourInfo.cs" />
|
||||
<include name="Types/NetworkServersInfo.cs" />
|
||||
<include name="Types/ParcelData.cs" />
|
||||
<include name="Types/PrimData.cs" />
|
||||
<include name="Types/RegionHandle.cs" />
|
||||
<include name="Types/RegionInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
|
|
|
@ -90,19 +90,19 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="IRestHandler.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="XmlRpcMethod.cs">
|
||||
<Compile Include="BaseHttpServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CheckSumServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="IRestHandler.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UDPServerBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="BaseHttpServer.cs">
|
||||
<Compile Include="XmlRpcMethod.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
|
|
@ -11,11 +11,11 @@
|
|||
<resources prefix="OpenSim.Framework.Servers" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="IRestHandler.cs" />
|
||||
<include name="XmlRpcMethod.cs" />
|
||||
<include name="CheckSumServer.cs" />
|
||||
<include name="UDPServerBase.cs" />
|
||||
<include name="BaseHttpServer.cs" />
|
||||
<include name="CheckSumServer.cs" />
|
||||
<include name="IRestHandler.cs" />
|
||||
<include name="UDPServerBase.cs" />
|
||||
<include name="XmlRpcMethod.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
|
|
|
@ -21,11 +21,11 @@
|
|||
</lib>
|
||||
<include name="../../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="OpenSim.Framework.dll" />
|
||||
<include name="OpenSim.Framework.Console.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Data.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Servers.dll" />
|
||||
<include name="OpenSim.Framework.GenericConfig.Xml.dll" />
|
||||
<include name="OpenSim.Framework.Servers.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
|
|
|
@ -98,10 +98,10 @@
|
|||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Main.cs">
|
||||
<Compile Include="AssetHttpServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="AssetHttpServer.cs">
|
||||
<Compile Include="Main.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
|
|
|
@ -11,8 +11,8 @@
|
|||
<resources prefix="OpenSim.Grid.AssetServer" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="Main.cs" />
|
||||
<include name="AssetHttpServer.cs" />
|
||||
<include name="Main.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
@ -22,9 +22,9 @@
|
|||
</lib>
|
||||
<include name="../../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Servers.dll" />
|
||||
<include name="OpenSim.Framework.dll" />
|
||||
<include name="OpenSim.Framework.Console.dll" />
|
||||
<include name="OpenSim.Framework.Servers.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
|
|
|
@ -20,8 +20,8 @@
|
|||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Servers.dll" />
|
||||
<include name="OpenSim.Framework.dll" />
|
||||
<include name="OpenSim.Framework.Servers.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="../../../bin/XMLRPC.dll" />
|
||||
</references>
|
||||
|
|
|
@ -21,8 +21,8 @@
|
|||
</lib>
|
||||
<include name="../../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="OpenSim.Framework.dll" />
|
||||
<include name="OpenSim.Framework.Console.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
|
|
|
@ -22,11 +22,11 @@
|
|||
</lib>
|
||||
<include name="../../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="OpenSim.Framework.dll" />
|
||||
<include name="OpenSim.Framework.Console.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Data.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Servers.dll" />
|
||||
<include name="OpenSim.Framework.GenericConfig.Xml.dll" />
|
||||
<include name="OpenSim.Framework.Servers.dll" />
|
||||
<include name="../../../bin/OpenSim.Grid.Framework.Manager.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
|
|
|
@ -21,8 +21,8 @@
|
|||
</lib>
|
||||
<include name="../../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="OpenSim.Framework.dll" />
|
||||
<include name="OpenSim.Framework.Console.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
|
|
|
@ -114,10 +114,10 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="UserManager.cs">
|
||||
<Compile Include="Main.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Main.cs">
|
||||
<Compile Include="UserManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
|
|
|
@ -11,8 +11,8 @@
|
|||
<resources prefix="OpenSim.Grid.UserServer" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="UserManager.cs" />
|
||||
<include name="Main.cs" />
|
||||
<include name="UserManager.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
@ -22,11 +22,11 @@
|
|||
</lib>
|
||||
<include name="../../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="OpenSim.Framework.dll" />
|
||||
<include name="OpenSim.Framework.Console.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Data.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.Servers.dll" />
|
||||
<include name="OpenSim.Framework.GenericConfig.Xml.dll" />
|
||||
<include name="OpenSim.Framework.Servers.dll" />
|
||||
<include name="../../../bin/OpenSim.Framework.UserManagement.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
|
|
|
@ -170,15 +170,15 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="VersionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Application.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="OpenSimMain.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="VersionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||
<PropertyGroup>
|
||||
|
|
|
@ -11,9 +11,9 @@
|
|||
<resources prefix="OpenSim" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="VersionInfo.cs" />
|
||||
<include name="Application.cs" />
|
||||
<include name="OpenSimMain.cs" />
|
||||
<include name="VersionInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
|
|
|
@ -96,40 +96,40 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="LLSDCapsDetails.cs">
|
||||
<Compile Include="Caps.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDArray.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDEmpty.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDTest.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDUploadReply.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDType.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDCapEvent.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDMapRequest.cs">
|
||||
<Compile Include="LLSDCapsDetails.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Caps.cs">
|
||||
<Compile Include="LLSDEmpty.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDMapLayerResponse.cs">
|
||||
<Compile Include="LLSDHelpers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDMapLayer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDHelpers.cs">
|
||||
<Compile Include="LLSDMapLayerResponse.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDMapRequest.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDTest.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDType.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDUploadReply.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
|
|
@ -11,18 +11,18 @@
|
|||
<resources prefix="OpenSim.Region.Capabilities" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="LLSDCapsDetails.cs" />
|
||||
<include name="LLSDArray.cs" />
|
||||
<include name="LLSDEmpty.cs" />
|
||||
<include name="LLSDTest.cs" />
|
||||
<include name="LLSDUploadReply.cs" />
|
||||
<include name="LLSDType.cs" />
|
||||
<include name="LLSDCapEvent.cs" />
|
||||
<include name="LLSDMapRequest.cs" />
|
||||
<include name="Caps.cs" />
|
||||
<include name="LLSDMapLayerResponse.cs" />
|
||||
<include name="LLSDMapLayer.cs" />
|
||||
<include name="LLSDArray.cs" />
|
||||
<include name="LLSDCapEvent.cs" />
|
||||
<include name="LLSDCapsDetails.cs" />
|
||||
<include name="LLSDEmpty.cs" />
|
||||
<include name="LLSDHelpers.cs" />
|
||||
<include name="LLSDMapLayer.cs" />
|
||||
<include name="LLSDMapLayerResponse.cs" />
|
||||
<include name="LLSDMapRequest.cs" />
|
||||
<include name="LLSDTest.cs" />
|
||||
<include name="LLSDType.cs" />
|
||||
<include name="LLSDUploadReply.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
|
|
|
@ -122,19 +122,13 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ClientView.AgentAssetUpload.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientStackNetworkHandler.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="PacketServer.cs">
|
||||
<Compile Include="ClientView.AgentAssetUpload.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UDPServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientViewBase.cs">
|
||||
<Compile Include="ClientView.API.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientView.cs">
|
||||
|
@ -143,13 +137,19 @@
|
|||
<Compile Include="ClientView.PacketHandlers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientView.ProcessPackets.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientViewBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="PacketServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RegionApplicationBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientView.API.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientView.ProcessPackets.cs">
|
||||
<Compile Include="UDPServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Assets\InventoryCache.cs">
|
||||
|
|
|
@ -11,16 +11,16 @@
|
|||
<resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="ClientView.AgentAssetUpload.cs" />
|
||||
<include name="ClientStackNetworkHandler.cs" />
|
||||
<include name="PacketServer.cs" />
|
||||
<include name="UDPServer.cs" />
|
||||
<include name="ClientViewBase.cs" />
|
||||
<include name="ClientView.AgentAssetUpload.cs" />
|
||||
<include name="ClientView.API.cs" />
|
||||
<include name="ClientView.cs" />
|
||||
<include name="ClientView.PacketHandlers.cs" />
|
||||
<include name="RegionApplicationBase.cs" />
|
||||
<include name="ClientView.API.cs" />
|
||||
<include name="ClientView.ProcessPackets.cs" />
|
||||
<include name="ClientViewBase.cs" />
|
||||
<include name="PacketServer.cs" />
|
||||
<include name="RegionApplicationBase.cs" />
|
||||
<include name="UDPServer.cs" />
|
||||
<include name="Assets/InventoryCache.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
|
|
@ -98,15 +98,15 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CommunicationsLocal.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LocalBackEndServices.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LocalUserServices.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CommunicationsLocal.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
|
|
@ -11,9 +11,9 @@
|
|||
<resources prefix="OpenSim.Region.Communications.Local" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="CommunicationsLocal.cs" />
|
||||
<include name="LocalBackEndServices.cs" />
|
||||
<include name="LocalUserServices.cs" />
|
||||
<include name="CommunicationsLocal.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
|
|
@ -116,13 +116,13 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="OGS1InterSimComms.cs">
|
||||
<Compile Include="CommunicationsOGS1.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="OGS1GridServices.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CommunicationsOGS1.cs">
|
||||
<Compile Include="OGS1InterSimComms.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="OGS1UserServices.cs">
|
||||
|
|
|
@ -11,9 +11,9 @@
|
|||
<resources prefix="OpenSim.Region.Communications.OGS1" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="OGS1InterSimComms.cs" />
|
||||
<include name="OGS1GridServices.cs" />
|
||||
<include name="CommunicationsOGS1.cs" />
|
||||
<include name="OGS1GridServices.cs" />
|
||||
<include name="OGS1InterSimComms.cs" />
|
||||
<include name="OGS1UserServices.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
|
|
|
@ -82,10 +82,6 @@
|
|||
<HintPath>System.Xml.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VJSharpCodeProvider" >
|
||||
<HintPath>VJSharpCodeProvider.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="XMLRPC.dll" >
|
||||
<HintPath>..\..\..\bin\XMLRPC.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -148,61 +144,58 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="RegionManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="EstateManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ParcelManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\ScenePresence.Body.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\SceneEvents.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\ScenePresence.Animations.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\Scene.PacketHandlers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\SceneObject.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\Primitive.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\IScenePresenceBody.cs">
|
||||
<Compile Include="RegionManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\Entity.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\SceneBase.cs">
|
||||
<Compile Include="Scenes\IScenePresenceBody.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\ScenePresence.cs">
|
||||
<Compile Include="Scenes\Primitive.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\Scene.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\ScriptManager.cs">
|
||||
<Compile Include="Scenes\Scene.PacketHandlers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\ScriptInfo.cs">
|
||||
<Compile Include="Scenes\SceneBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\SceneEvents.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\SceneObject.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\ScenePresence.Animations.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\ScenePresence.Body.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\ScenePresence.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\Script.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs">
|
||||
<Compile Include="Scenes\scripting\ScriptInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\Engines\JSharpScriptEngine.cs">
|
||||
<Compile Include="Scenes\scripting\ScriptManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\Engines\JScriptEngine.cs">
|
||||
|
|
|
@ -11,25 +11,24 @@
|
|||
<resources prefix="OpenSim.Region.Environment" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="RegionManager.cs" />
|
||||
<include name="EstateManager.cs" />
|
||||
<include name="ParcelManager.cs" />
|
||||
<include name="Scenes/ScenePresence.Body.cs" />
|
||||
<include name="Scenes/SceneEvents.cs" />
|
||||
<include name="Scenes/ScenePresence.Animations.cs" />
|
||||
<include name="Scenes/Scene.PacketHandlers.cs" />
|
||||
<include name="Scenes/SceneObject.cs" />
|
||||
<include name="Scenes/Primitive.cs" />
|
||||
<include name="Scenes/IScenePresenceBody.cs" />
|
||||
<include name="RegionManager.cs" />
|
||||
<include name="Scenes/Entity.cs" />
|
||||
<include name="Scenes/SceneBase.cs" />
|
||||
<include name="Scenes/ScenePresence.cs" />
|
||||
<include name="Scenes/IScenePresenceBody.cs" />
|
||||
<include name="Scenes/Primitive.cs" />
|
||||
<include name="Scenes/Scene.cs" />
|
||||
<include name="Scenes/scripting/ScriptManager.cs" />
|
||||
<include name="Scenes/scripting/ScriptInfo.cs" />
|
||||
<include name="Scenes/Scene.PacketHandlers.cs" />
|
||||
<include name="Scenes/SceneBase.cs" />
|
||||
<include name="Scenes/SceneEvents.cs" />
|
||||
<include name="Scenes/SceneObject.cs" />
|
||||
<include name="Scenes/ScenePresence.Animations.cs" />
|
||||
<include name="Scenes/ScenePresence.Body.cs" />
|
||||
<include name="Scenes/ScenePresence.cs" />
|
||||
<include name="Scenes/scripting/Script.cs" />
|
||||
<include name="Scenes/scripting/ScriptInfo.cs" />
|
||||
<include name="Scenes/scripting/ScriptManager.cs" />
|
||||
<include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" />
|
||||
<include name="Scenes/scripting/Engines/JSharpScriptEngine.cs" />
|
||||
<include name="Scenes/scripting/Engines/JScriptEngine.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
@ -52,7 +51,6 @@
|
|||
<include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
<include name="VJSharpCodeProvider.dll" />
|
||||
<include name="../../../bin/XMLRPC.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
|
|
|
@ -1,104 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
// Compilation stuff
|
||||
using System.CodeDom;
|
||||
using System.CodeDom.Compiler;
|
||||
using Microsoft.VJSharp;
|
||||
|
||||
namespace OpenSim.Region.Enviorment.Scripting
|
||||
{
|
||||
public class JSharpScriptEngine : IScriptCompiler
|
||||
{
|
||||
public string FileExt()
|
||||
{
|
||||
return ".jsl";
|
||||
}
|
||||
|
||||
private Dictionary<string, IScript> LoadDotNetScript(ICodeCompiler compiler, string filename)
|
||||
{
|
||||
CompilerParameters compilerParams = new CompilerParameters();
|
||||
CompilerResults compilerResults;
|
||||
compilerParams.GenerateExecutable = false;
|
||||
compilerParams.GenerateInMemory = true;
|
||||
compilerParams.IncludeDebugInformation = false;
|
||||
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
|
||||
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
|
||||
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
|
||||
compilerParams.ReferencedAssemblies.Add("System.dll");
|
||||
|
||||
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
|
||||
|
||||
if (compilerResults.Errors.Count > 0)
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors");
|
||||
foreach (CompilerError error in compilerResults.Errors)
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
|
||||
|
||||
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
|
||||
{
|
||||
Type testInterface = pluginType.GetInterface("IScript", true);
|
||||
|
||||
if (testInterface != null)
|
||||
{
|
||||
IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
|
||||
|
||||
string scriptName = "J#/" + script.getName();
|
||||
Console.WriteLine("Script: " + scriptName + " loaded.");
|
||||
|
||||
if (!scripts.ContainsKey(scriptName))
|
||||
{
|
||||
scripts.Add(scriptName, script);
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts[scriptName] = script;
|
||||
}
|
||||
}
|
||||
}
|
||||
return scripts;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public Dictionary<string, IScript> compile(string filename)
|
||||
{
|
||||
VJSharpCodeProvider jsharpProvider = new VJSharpCodeProvider();
|
||||
return LoadDotNetScript(jsharpProvider.CreateCompiler(), filename);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -59,9 +59,6 @@ namespace OpenSim.Region.Enviorment.Scripting
|
|||
|
||||
JScriptEngine jscriptCompiler = new JScriptEngine();
|
||||
compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
|
||||
|
||||
JSharpScriptEngine jsharpCompiler = new JSharpScriptEngine();
|
||||
compilers.Add(jsharpCompiler.FileExt(), jsharpCompiler);
|
||||
}
|
||||
|
||||
public void Compile(string filename)
|
||||
|
|
|
@ -93,6 +93,9 @@
|
|||
<Compile Include="AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Db4LocalStorage.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MapStorage.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
@ -102,9 +105,6 @@
|
|||
<Compile Include="UUIDPrimQuery.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Db4LocalStorage.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||
<PropertyGroup>
|
||||
|
|
|
@ -12,10 +12,10 @@
|
|||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AssemblyInfo.cs" />
|
||||
<include name="Db4LocalStorage.cs" />
|
||||
<include name="MapStorage.cs" />
|
||||
<include name="UUIDParcelQuery.cs" />
|
||||
<include name="UUIDPrimQuery.cs" />
|
||||
<include name="Db4LocalStorage.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
|
|
|
@ -83,6 +83,9 @@
|
|||
<Compile Include="Prebuild.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\FatalException.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Kernel.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
@ -92,25 +95,19 @@
|
|||
<Compile Include="Core\WarningException.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\FatalException.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Interfaces\ITarget.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Interfaces\IDataNode.cs">
|
||||
<Compile Include="Core\Attributes\DataNodeAttribute.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Attributes\OptionNodeAttribute.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Attributes\DataNodeAttribute.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Attributes\TargetAttribute.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\ProjectNode.cs">
|
||||
<Compile Include="Core\Interfaces\IDataNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Interfaces\ITarget.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\ConfigurationNode.cs">
|
||||
|
@ -122,28 +119,40 @@
|
|||
<Compile Include="Core\Nodes\ExcludeNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\OptionsNode.cs">
|
||||
<Compile Include="Core\Nodes\FileNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\ReferencePathNode.cs">
|
||||
<Compile Include="Core\Nodes\FilesNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\MatchNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\SolutionNode.cs">
|
||||
<Compile Include="Core\Nodes\OptionsNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\ProcessNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\ProjectNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\ReferenceNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\FileNode.cs">
|
||||
<Compile Include="Core\Nodes\ReferencePathNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Nodes\FilesNode.cs">
|
||||
<Compile Include="Core\Nodes\SolutionNode.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Parse\IfContext.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Parse\Preprocessor.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Targets\AutotoolsTarget.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Targets\DebugTarget.cs">
|
||||
|
@ -152,7 +161,10 @@
|
|||
<Compile Include="Core\Targets\MonoDevelopTarget.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Targets\AutotoolsTarget.cs">
|
||||
<Compile Include="Core\Targets\NAntTarget.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Targets\SharpDevelop2Target.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Targets\SharpDevelopTarget.cs">
|
||||
|
@ -164,33 +176,21 @@
|
|||
<Compile Include="Core\Targets\VS2003Target.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Targets\SharpDevelop2Target.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Targets\VS2005Target.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Targets\NAntTarget.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Parse\IfContext.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Parse\Preprocessor.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Utilities\Helper.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Utilities\Log.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Utilities\CommandLineCollection.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Utilities\CurrentDirectory.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Utilities\Helper.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Core\Utilities\Log.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
|
|
@ -14,42 +14,42 @@
|
|||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="Prebuild.cs" />
|
||||
<include name="Core/FatalException.cs" />
|
||||
<include name="Core/Kernel.cs" />
|
||||
<include name="Core/UnknownLanguageException.cs" />
|
||||
<include name="Core/WarningException.cs" />
|
||||
<include name="Core/FatalException.cs" />
|
||||
<include name="Core/Interfaces/ITarget.cs" />
|
||||
<include name="Core/Interfaces/IDataNode.cs" />
|
||||
<include name="Core/Attributes/OptionNodeAttribute.cs" />
|
||||
<include name="Core/Attributes/DataNodeAttribute.cs" />
|
||||
<include name="Core/Attributes/OptionNodeAttribute.cs" />
|
||||
<include name="Core/Attributes/TargetAttribute.cs" />
|
||||
<include name="Core/Nodes/ProjectNode.cs" />
|
||||
<include name="Core/Interfaces/IDataNode.cs" />
|
||||
<include name="Core/Interfaces/ITarget.cs" />
|
||||
<include name="Core/Nodes/ConfigurationNode.cs" />
|
||||
<include name="Core/Nodes/DataNode.cs" />
|
||||
<include name="Core/Nodes/ExcludeNode.cs" />
|
||||
<include name="Core/Nodes/OptionsNode.cs" />
|
||||
<include name="Core/Nodes/ReferencePathNode.cs" />
|
||||
<include name="Core/Nodes/MatchNode.cs" />
|
||||
<include name="Core/Nodes/SolutionNode.cs" />
|
||||
<include name="Core/Nodes/ProcessNode.cs" />
|
||||
<include name="Core/Nodes/ReferenceNode.cs" />
|
||||
<include name="Core/Nodes/FileNode.cs" />
|
||||
<include name="Core/Nodes/FilesNode.cs" />
|
||||
<include name="Core/Nodes/MatchNode.cs" />
|
||||
<include name="Core/Nodes/OptionsNode.cs" />
|
||||
<include name="Core/Nodes/ProcessNode.cs" />
|
||||
<include name="Core/Nodes/ProjectNode.cs" />
|
||||
<include name="Core/Nodes/ReferenceNode.cs" />
|
||||
<include name="Core/Nodes/ReferencePathNode.cs" />
|
||||
<include name="Core/Nodes/SolutionNode.cs" />
|
||||
<include name="Core/Parse/IfContext.cs" />
|
||||
<include name="Core/Parse/Preprocessor.cs" />
|
||||
<include name="Core/Targets/AutotoolsTarget.cs" />
|
||||
<include name="Core/Targets/DebugTarget.cs" />
|
||||
<include name="Core/Targets/MonoDevelopTarget.cs" />
|
||||
<include name="Core/Targets/AutotoolsTarget.cs" />
|
||||
<include name="Core/Targets/NAntTarget.cs" />
|
||||
<include name="Core/Targets/SharpDevelop2Target.cs" />
|
||||
<include name="Core/Targets/SharpDevelopTarget.cs" />
|
||||
<include name="Core/Targets/VS2002Target.cs" />
|
||||
<include name="Core/Targets/VS2003Target.cs" />
|
||||
<include name="Core/Targets/SharpDevelop2Target.cs" />
|
||||
<include name="Core/Targets/VS2005Target.cs" />
|
||||
<include name="Core/Targets/NAntTarget.cs" />
|
||||
<include name="Core/Parse/IfContext.cs" />
|
||||
<include name="Core/Parse/Preprocessor.cs" />
|
||||
<include name="Core/Utilities/Helper.cs" />
|
||||
<include name="Core/Utilities/Log.cs" />
|
||||
<include name="Core/Utilities/CommandLineCollection.cs" />
|
||||
<include name="Core/Utilities/CurrentDirectory.cs" />
|
||||
<include name="Core/Utilities/Helper.cs" />
|
||||
<include name="Core/Utilities/Log.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
|
|
|
@ -636,8 +636,6 @@
|
|||
<Reference name="OpenSim.Region.Capabilities"/>
|
||||
<!-- For scripting in funny languages by default -->
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
<!-- This needs checking with the Mono folks -->
|
||||
<Reference name="VJSharpCodeProvider"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
|
||||
|
|
Loading…
Reference in New Issue