Yes! First test of new login service done still in 2009! Bombs in auth, because the data migration is missing. Will fix it next year...

* HAPPY NEW YEAR!
slimupdates
Diva Canto 2009-12-31 20:51:35 -08:00
parent 5ab871cb6a
commit 1387919c20
7 changed files with 433 additions and 2 deletions

View File

@ -8,8 +8,10 @@
</Dependencies>
<Extension path = "/OpenSim/RegionModules">
<!--
<RegionModule id="LLStandaloneLoginModule" type="OpenSim.Client.Linden.LLStandaloneLoginModule" />
<RegionModule id="LLProxyLoginModule" type="OpenSim.Client.Linden.LLProxyLoginModule" />
-->
<RegionModule id="LLClientStackModule" type="OpenSim.Client.Linden.LLClientStackModule" />
</Extension>
</Addin>

View File

@ -51,12 +51,14 @@
<RegionModule id="RemotePresenceServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.RemotePresenceServicesConnector" />
<RegionModule id="LocalUserAccountServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts.LocalUserAccountServicesConnector" />
<RegionModule id="RemoteUserAccountServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts.RemoteUserAccountServicesConnector" />
<RegionModule id="LocalSimulationConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation.LocalSimulationConnectorModule" />
<!-- Service connectors IN modules -->
<RegionModule id="AssetServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset.AssetServiceInConnectorModule" />
<RegionModule id="InventoryServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory.InventoryServiceInConnectorModule" />
<RegionModule id="LandServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Land.LandServiceInConnectorModule" />
<RegionModule id="NeighbourServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour.NeighbourServiceInConnectorModule" /> \
<RegionModule id="HypergridServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid.HypergridServiceInConnectorModule" /> \
<RegionModule id="LLLoginServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Login.LLLoginServiceInConnectorModule" /> \
</Extension>

View File

@ -0,0 +1,125 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using System.Collections.Generic;
using log4net;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Base;
using OpenSim.Server.Handlers.Login;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Login
{
public class LLLoginServiceInConnectorModule : ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static bool m_Enabled = false;
private static bool m_Registered = false;
private IConfigSource m_Config;
private List<Scene> m_Scenes = new List<Scene>();
#region IRegionModule interface
public void Initialise(IConfigSource config)
{
m_Config = config;
IConfig moduleConfig = config.Configs["Modules"];
if (moduleConfig != null)
{
m_Enabled = moduleConfig.GetBoolean("LLLoginServiceInConnector", false);
if (m_Enabled)
{
m_log.Info("[LLLOGIN IN CONNECTOR]: LLLoginerviceInConnector enabled");
}
}
}
public void PostInitialise()
{
if (!m_Enabled)
return;
m_log.Info("[LLLOGIN IN CONNECTOR]: Starting...");
}
public void Close()
{
}
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "LLLoginServiceInConnectorModule"; }
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
m_Scenes.Add(scene);
}
public void RemoveRegion(Scene scene)
{
if (m_Enabled && m_Scenes.Contains(scene))
m_Scenes.Remove(scene);
}
public void RegionLoaded(Scene scene)
{
if (!m_Registered)
{
m_Registered = true;
new LLLoginServiceInConnector(m_Config, MainServer.Instance, scene);
//Object[] args = new Object[] { m_Config, MainServer.Instance, this, scene };
//ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:LLLoginServiceInConnector", args);
}
}
#endregion
}
}

View File

@ -0,0 +1,298 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
{
public class LocalSimulationConnectorModule : ISharedRegionModule, ISimulationService
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_sceneList = new List<Scene>();
#region IRegionModule
public void Initialise(IConfigSource config)
{
// This module is always on
m_log.Debug("[LOCAL SIMULATION]: Enabling LocalSimulation module");
}
public void PostInitialise()
{
}
public void AddRegion(Scene scene)
{
}
public void RemoveRegion(Scene scene)
{
RemoveScene(scene);
}
public void RegionLoaded(Scene scene)
{
Init(scene);
}
public void Close()
{
}
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "LocalSimulationConnectorModule"; }
}
/// <summary>
/// Can be called from other modules.
/// </summary>
/// <param name="scene"></param>
public void RemoveScene(Scene scene)
{
lock (m_sceneList)
{
if (m_sceneList.Contains(scene))
{
m_sceneList.Remove(scene);
}
}
}
/// <summary>
/// Can be called from other modules.
/// </summary>
/// <param name="scene"></param>
public void Init(Scene scene)
{
if (!m_sceneList.Contains(scene))
{
lock (m_sceneList)
{
m_sceneList.Add(scene);
scene.RegisterModuleInterface<ISimulationService>(this);
}
}
}
#endregion /* IRegionModule */
#region ISimulation
/**
* Agent-related communications
*/
public bool CreateAgent(ulong regionHandle, AgentCircuitData aCircuit, uint teleportFlags, out string reason)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
return s.NewUserConnection(aCircuit, teleportFlags, out reason);
}
}
// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle);
uint x = 0, y = 0;
Utils.LongToUInts(regionHandle, out x, out y);
reason = "Did not find region " + x + "-" + y;
return false;
}
public bool UpdateAgent(ulong regionHandle, AgentData cAgentData)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.DebugFormat(
// "[LOCAL COMMS]: Found region {0} {1} to send ChildAgentUpdate",
// s.RegionInfo.RegionName, regionHandle);
s.IncomingChildAgentDataUpdate(cAgentData);
return true;
}
}
// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle);
return false;
}
public bool UpdateAgent(ulong regionHandle, AgentPosition cAgentData)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate");
s.IncomingChildAgentDataUpdate(cAgentData);
return true;
}
}
//m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
return false;
}
public bool RetrieveAgent(ulong regionHandle, UUID id, out IAgentData agent)
{
agent = null;
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate");
return s.IncomingRetrieveRootAgent(id, out agent);
}
}
//m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
return false;
}
public bool ReleaseAgent(ulong regionHandle, UUID id, string uri)
{
//uint x, y;
//Utils.LongToUInts(regionHandle, out x, out y);
//x = x / Constants.RegionSize;
//y = y / Constants.RegionSize;
//m_log.Debug("\n >>> Local SendReleaseAgent " + x + "-" + y);
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
return s.IncomingReleaseAgent(id);
}
}
//m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent");
return false;
}
public bool CloseAgent(ulong regionHandle, UUID id)
{
//uint x, y;
//Utils.LongToUInts(regionHandle, out x, out y);
//x = x / Constants.RegionSize;
//y = y / Constants.RegionSize;
//m_log.Debug("\n >>> Local SendCloseAgent " + x + "-" + y);
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent");
return s.IncomingCloseAgent(id);
}
}
//m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent");
return false;
}
/**
* Object-related communications
*/
public bool CreateObject(ulong regionHandle, ISceneObject sog, bool isLocalCall)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject");
if (isLocalCall)
{
// We need to make a local copy of the object
ISceneObject sogClone = sog.CloneForNewScene();
sogClone.SetState(sog.GetStateSnapshot(), s);
return s.IncomingCreateObject(sogClone);
}
else
{
// Use the object as it came through the wire
return s.IncomingCreateObject(sog);
}
}
}
return false;
}
public bool CreateObject(ulong regionHandle, UUID userID, UUID itemID)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
return s.IncomingCreateObject(userID, itemID);
}
}
return false;
}
#endregion /* IInterregionComms */
#region Misc
public IScene GetScene(ulong regionhandle)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionhandle)
return s;
}
// ? weird. should not happen
return m_sceneList[0];
}
public bool IsLocalRegion(ulong regionhandle)
{
foreach (Scene s in m_sceneList)
if (s.RegionInfo.RegionHandle == regionhandle)
return true;
return false;
}
#endregion
}
}

View File

@ -47,6 +47,7 @@ namespace OpenSim.Server.Handlers.Login
public LLLoginServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) :
base(config, server, String.Empty)
{
m_log.Debug("[LLLOGIN IN CONNECTOR]: Starting...");
string loginService = ReadLocalServiceFromConfig(config);
ISimulationService simService = scene.RequestModuleInterface<ISimulationService>();
@ -85,7 +86,7 @@ namespace OpenSim.Server.Handlers.Login
private void InitializeHandlers(IHttpServer server)
{
LLLoginHandlers loginHandlers = new LLLoginHandlers(m_LoginService);
server.AddXmlRPCHandler("Login_to_simulator", loginHandlers.HandleXMLRPCLogin, false);
server.AddXmlRPCHandler("login_to_simulator", loginHandlers.HandleXMLRPCLogin, false);
server.SetDefaultLLSDHandler(loginHandlers.HandleLLSDLogin);
}

View File

@ -64,6 +64,8 @@ namespace OpenSim.Services.LLLoginService
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
m_LocalSimulationService = simService;
m_log.DebugFormat("[LLOGIN SERVICE]: Starting...");
}
public LLLoginService(IConfigSource config) : this(config, null)

View File

@ -24,6 +24,7 @@
HypergridServiceInConnector = true
NeighbourServiceInConnector = true
LibraryModule = true
LLLoginServiceInConnector = true
[AssetService]
; For the AssetServiceInConnector
@ -62,7 +63,7 @@
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
[LoginService]
LocalServiceModule = "OpenSim.Services.LLoginService.dll:LLLoginService"
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService"