changes to pass nini config object to the modules that get
loaded so that they may read out any bits they are interested inafrisby
parent
aaaa3c6835
commit
139994757c
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@ -34,6 +34,7 @@ using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Region.Environment.Interfaces;
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using libsecondlife;
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using Nini.Config;
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namespace OpenSim.Grid.ScriptEngine.DotNetEngine
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{
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@ -103,7 +104,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine
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#region IRegionModule
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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this.InitializeEngine(scene, MainLog.Instance);
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}
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@ -63,6 +63,7 @@ namespace OpenSim
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protected ModuleLoader m_moduleLoader;
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protected LocalLoginService m_loginService;
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private IConfigSource m_config;
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protected string m_storageDLL = "OpenSim.DataStore.NullStorage.dll";
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@ -89,9 +90,8 @@ namespace OpenSim
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public OpenSimMain(IConfigSource configSource)
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: base()
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{
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IConfigSource startupSource = configSource;
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string iniFile = startupSource.Configs["Startup"].GetString("inifile", "OpenSim.ini");
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string useExecutePathString = startupSource.Configs["Startup"].GetString("useexecutepath", "false").ToLower();
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string iniFile = configSource.Configs["Startup"].GetString("inifile", "OpenSim.ini");
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string useExecutePathString = configSource.Configs["Startup"].GetString("useexecutepath", "false").ToLower();
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bool useExecutePath = false;
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if (useExecutePathString == "true" || useExecutePathString == "" || useExecutePathString == "1" || useExecutePathString == "yes")
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{
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@ -104,46 +104,46 @@ namespace OpenSim
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string iniFilePath = Path.Combine(Util.configDir(), iniFile);
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if (File.Exists(iniFilePath))
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{
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startupSource = new IniConfigSource(iniFilePath);
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m_config = new IniConfigSource(iniFilePath);
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//enable following line, if we want the original config source(normally commandline args) merged with ini file settings.
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//in this case we have it so that if both sources have the same named setting, the command line value will overwrite the ini file value.
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//(as if someone has bothered to enter a command line arg, we should take notice of it)
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startupSource.Merge(configSource);
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m_config.Merge(configSource);
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}
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ReadConfigSettings(startupSource);
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ReadConfigSettings();
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}
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protected void ReadConfigSettings(IConfigSource configSource)
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protected void ReadConfigSettings()
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{
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m_networkServersInfo = new NetworkServersInfo();
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m_sandbox = !configSource.Configs["Startup"].GetBoolean("gridmode", false);
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m_physicsEngine = configSource.Configs["Startup"].GetString("physics", "basicphysics");
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m_silent = configSource.Configs["Startup"].GetBoolean("noverbose", false);
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m_permissions = configSource.Configs["Startup"].GetBoolean("serverside_object_permissions", false);
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m_sandbox = !m_config.Configs["Startup"].GetBoolean("gridmode", false);
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m_physicsEngine = m_config.Configs["Startup"].GetString("physics", "basicphysics");
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m_silent = m_config.Configs["Startup"].GetBoolean("noverbose", false);
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m_permissions = m_config.Configs["Startup"].GetBoolean("serverside_object_permissions", false);
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m_storageDLL = configSource.Configs["Startup"].GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll");
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m_storageDLL = m_config.Configs["Startup"].GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll");
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m_startupCommandsFile = configSource.Configs["Startup"].GetString("startup_console_commands_file", "");
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m_shutdownCommandsFile = configSource.Configs["Startup"].GetString("shutdown_console_commands_file", "");
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m_startupCommandsFile = m_config.Configs["Startup"].GetString("startup_console_commands_file", "");
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m_shutdownCommandsFile = m_config.Configs["Startup"].GetString("shutdown_console_commands_file", "");
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m_scriptEngine = configSource.Configs["Startup"].GetString("script_engine", "DotNetEngine");
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m_scriptEngine = m_config.Configs["Startup"].GetString("script_engine", "DotNetEngine");
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m_assetStorage = configSource.Configs["Startup"].GetString("asset_database", "db4o");
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m_assetStorage = m_config.Configs["Startup"].GetString("asset_database", "db4o");
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configSource.Configs["Startup"].GetBoolean("default_modules", true);
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configSource.Configs["Startup"].GetBoolean("default_shared_modules", true);
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configSource.Configs["Startup"].GetString("except_modules", "");
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configSource.Configs["Startup"].GetString("except_shared_modules", "");
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m_config.Configs["Startup"].GetBoolean("default_modules", true);
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m_config.Configs["Startup"].GetBoolean("default_shared_modules", true);
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m_config.Configs["Startup"].GetString("except_modules", "");
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m_config.Configs["Startup"].GetString("except_shared_modules", "");
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standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false);
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standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim");
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standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll");
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standaloneUserPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll");
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standaloneAssetPlugin = configSource.Configs["StandAlone"].GetString("asset_plugin", "OpenSim.Framework.Data.SQLite.dll");
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m_networkServersInfo.loadFromConfiguration(configSource);
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standaloneAuthenticate = m_config.Configs["StandAlone"].GetBoolean("accounts_authenticate", false);
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standaloneWelcomeMessage = m_config.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim");
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standaloneInventoryPlugin = m_config.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll");
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standaloneUserPlugin = m_config.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll");
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standaloneAssetPlugin = m_config.Configs["StandAlone"].GetString("asset_plugin", "OpenSim.Framework.Data.SQLite.dll");
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m_networkServersInfo.loadFromConfiguration(m_config);
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}
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@ -207,7 +207,7 @@ namespace OpenSim
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configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
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}
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m_moduleLoader = new ModuleLoader( m_log );
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m_moduleLoader = new ModuleLoader( m_log, m_config );
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MainLog.Instance.Verbose("Loading Shared Modules");
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m_moduleLoader.LoadDefaultSharedModules();
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@ -27,12 +27,13 @@
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*/
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Interfaces
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{
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public interface IRegionModule
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{
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void Initialise(Scene scene);
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void Initialise(Scene scene, IConfigSource source);
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void PostInitialise();
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void Close();
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string Name { get; }
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@ -34,6 +34,7 @@ using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment
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{
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@ -44,10 +45,12 @@ namespace OpenSim.Region.Environment
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public List<IRegionModule> LoadedModules = new List<IRegionModule>();
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public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>();
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private readonly LogBase m_log;
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private IConfigSource m_config;
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public ModuleLoader(LogBase log)
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public ModuleLoader(LogBase log, IConfigSource config)
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{
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m_log = log;
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m_config = config;
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}
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public void PickupModules(Scene scene, string moduleDir)
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@ -70,14 +73,14 @@ namespace OpenSim.Region.Environment
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{
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foreach (IRegionModule module in LoadedSharedModules.Values)
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{
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module.Initialise(scene);
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module.Initialise(scene, m_config);
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scene.AddModule(module.Name, module); //should be doing this?
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}
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}
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public void InitializeModule(IRegionModule module, Scene scene)
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{
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module.Initialise(scene);
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module.Initialise(scene, m_config);
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scene.AddModule(module.Name, module);
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LoadedModules.Add(module);
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}
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@ -29,6 +29,7 @@
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using OpenSim.Framework.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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@ -40,7 +41,7 @@ namespace OpenSim.Region.Environment.Modules
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{
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}
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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m_scene.EventManager.OnNewClient += NewClient;
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@ -30,6 +30,7 @@ using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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@ -41,7 +42,7 @@ namespace OpenSim.Region.Environment.Modules
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{
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}
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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m_scene.EventManager.OnNewClient += NewClient;
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@ -35,6 +35,7 @@ using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Utilities;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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@ -67,7 +68,7 @@ namespace OpenSim.Region.Environment.Modules
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m_ircReader = null;
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}
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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m_scene.EventManager.OnNewClient += NewClient;
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@ -33,6 +33,7 @@ using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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@ -45,7 +46,7 @@ namespace OpenSim.Region.Environment.Modules
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private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>();
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID))
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{
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@ -28,6 +28,7 @@
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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{
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private Scene m_scene;
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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}
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@ -28,6 +28,7 @@
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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@ -35,7 +36,7 @@ namespace OpenSim.Region.Environment.Modules
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{
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private Scene m_scene;
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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}
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@ -30,6 +30,7 @@ using System.Collections.Generic;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Framework.Console;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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@ -38,7 +39,7 @@ namespace OpenSim.Region.Environment.Modules
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private List<Scene> m_scenes = new List<Scene>();
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private LogBase m_log;
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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if (!m_scenes.Contains(scene))
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{
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@ -28,6 +28,7 @@
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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{
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private Scene m_scene;
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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}
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Net;
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@ -8,6 +8,7 @@ using libsecondlife;
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using OpenJPEGNet;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Interfaces;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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@ -17,7 +18,7 @@ namespace OpenSim.Region.Environment.Modules
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private IDynamicTextureManager m_textureManager;
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private Scene m_scene;
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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if (m_scene == null)
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{
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@ -30,6 +30,7 @@ using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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{
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}
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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m_scene.EventManager.OnNewClient += NewClient;
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@ -40,6 +40,7 @@ using OpenSim.Framework.Servers;
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using Nwc.XmlRpc;
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using System.Collections;
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using System.Collections.Generic;
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using Nini.Config;
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/*****************************************************
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*
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{
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}
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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@ -39,6 +39,7 @@ using OpenSim.Framework.Servers;
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using Nwc.XmlRpc;
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using System.Collections;
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using System.Collections.Generic;
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using Nini.Config;
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/*****************************************************
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*
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@ -93,7 +94,7 @@ namespace OpenSim.Region.Environment.Modules
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{
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}
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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@ -32,6 +32,7 @@ using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Region.Environment.Modules
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{
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{
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}
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public void Initialise(Scene scene)
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_scene = scene;
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m_scene.EventManager.OnNewClient += NewClient;
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@ -39,12 +39,15 @@ using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Physics.Manager;
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using Nini.Config;
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namespace SimpleApp
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{
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class Program : RegionApplicationBase, conscmd_callback
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{
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private ModuleLoader m_moduleLoader;
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private IConfigSource m_config;
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protected override LogBase CreateLog()
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{
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return new LogBase(null, "SimpleApp", this, false);
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@ -86,7 +89,7 @@ namespace SimpleApp
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UDPServer udpServer;
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m_moduleLoader = new ModuleLoader( m_log );
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m_moduleLoader = new ModuleLoader( m_log, m_config );
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m_moduleLoader.LoadDefaultSharedModules();
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Scene scene = SetupScene(regionInfo, out udpServer);
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@ -155,7 +158,7 @@ namespace SimpleApp
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protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager)
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{
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return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader( m_log ));
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return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader( m_log, m_config ));
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}
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protected override StorageManager CreateStorageManager(RegionInfo regionInfo)
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@ -32,6 +32,7 @@ using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ExtensionsScriptModule.CSharp;
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using OpenSim.Region.ExtensionsScriptModule.JScript;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine;
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using Nini.Config;
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namespace OpenSim.Region.ExtensionsScriptModule
|
||||
{
|
||||
|
@ -67,7 +68,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
|
|||
compilers.Add(javaCompiler.FileExt(), javaCompiler);
|
||||
}
|
||||
|
||||
public void Initialise(Scene scene)
|
||||
public void Initialise(Scene scene, IConfigSource config)
|
||||
{
|
||||
System.Console.WriteLine("Initialising Extensions Scripting Module");
|
||||
m_scene = scene;
|
||||
|
|
|
@ -34,6 +34,7 @@ using OpenSim.Region.Environment.Scenes;
|
|||
using OpenSim.Region.Environment.Scenes.Scripting;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using libsecondlife;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
||||
{
|
||||
|
@ -103,7 +104,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
|||
|
||||
#region IRegionModule
|
||||
|
||||
public void Initialise(Scene scene)
|
||||
public void Initialise(Scene scene, IConfigSource config)
|
||||
{
|
||||
this.InitializeEngine(scene, MainLog.Instance);
|
||||
}
|
||||
|
|
10
prebuild.xml
10
prebuild.xml
|
@ -475,11 +475,12 @@
|
|||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.DotNetEngine"/>
|
||||
<!-- For scripting in funny languages by default -->
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
|
||||
<Reference name="Nini.dll" />
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
|
@ -592,7 +593,7 @@
|
|||
<Reference name="OpenSim.Region.Environment"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="Axiom.MathLib.dll"/>
|
||||
|
||||
<Reference name="Nini.dll"/>
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
|
@ -670,7 +671,7 @@
|
|||
<Reference name="OpenSim.Region.ClientStack"/>
|
||||
<Reference name="OpenSim.Region.Environment"/>
|
||||
<Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
|
||||
|
||||
<Reference name="Nini.dll" />
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
|
@ -895,6 +896,7 @@
|
|||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Common"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
|
@ -983,6 +985,8 @@
|
|||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Common"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
|
|
Loading…
Reference in New Issue