minor: move "threads abort" and "force gc" console commands into debug category - these are not things one needs to do in normal operation
parent
76e778fe2c
commit
139dcf1246
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@ -246,7 +246,7 @@ namespace OpenSim.Framework.Servers
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"Show thread status", HandleShow);
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"Show thread status", HandleShow);
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m_console.Commands.AddCommand(
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m_console.Commands.AddCommand(
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"General", false, "threads abort",
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"Debug", false, "threads abort",
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"threads abort <thread-id>",
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"threads abort <thread-id>",
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"Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort);
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"Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort);
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@ -263,7 +263,7 @@ namespace OpenSim.Framework.Servers
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HandleDebugThreadpoolSet);
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HandleDebugThreadpoolSet);
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m_console.Commands.AddCommand(
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m_console.Commands.AddCommand(
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"General", false, "force gc",
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"Debug", false, "force gc",
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"force gc",
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"force gc",
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"Manually invoke runtime garbage collection. For debugging purposes",
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"Manually invoke runtime garbage collection. For debugging purposes",
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HandleForceGc);
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HandleForceGc);
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