From 13a9a4b653c5470e6a450bfd9b2049273a4ef7b2 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Sat, 14 Dec 2013 07:53:01 -0800 Subject: [PATCH] varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module. --- .../LoadRegions/LoadRegionsPlugin.cs | 4 +- .../RemoteController/RemoteAdminPlugin.cs | 20 +++--- OpenSim/Data/Tests/RegionTests.cs | 8 +-- OpenSim/Framework/RegionInfo.cs | 68 ++++++------------- OpenSim/Region/Application/OpenSim.cs | 4 +- OpenSim/Region/Application/OpenSimBase.cs | 2 +- .../ClientStack/Linden/UDP/LLClientView.cs | 4 +- .../CoreModules/Avatar/Chat/ChatModule.cs | 4 +- .../Avatar/UserProfiles/UserProfileModule.cs | 4 +- .../EntityTransfer/EntityTransferModule.cs | 24 +++---- .../Scripting/EMailModules/EmailModule.cs | 4 +- .../MapImage/MapImageServiceModule.cs | 4 +- .../World/Archiver/ArchiveScenesGroup.cs | 8 +-- .../World/Archiver/DearchiveScenesGroup.cs | 2 +- .../World/Estate/EstateManagementCommands.cs | 12 ++-- .../World/Land/LandManagementModule.cs | 4 +- .../World/Terrain/TerrainModule.cs | 10 +-- .../World/WorldMap/WorldMapModule.cs | 22 +++--- OpenSim/Region/Framework/Scenes/Scene.cs | 20 +++--- .../Region/Framework/Scenes/SceneManager.cs | 4 +- .../Region/Framework/Scenes/ScenePresence.cs | 6 +- .../Framework/Scenes/SimStatsReporter.cs | 2 +- .../Avatar/Chat/RegionState.cs | 4 +- .../RegionCombinerIndividualEventForwarder.cs | 8 +-- .../RegionCombinerModule.cs | 28 ++++---- .../Shared/Api/Implementation/LSL_Api.cs | 10 +-- .../SimianGrid/SimianGridMaptileModule.cs | 4 +- OpenSim/Services/Interfaces/IGridService.cs | 4 +- 28 files changed, 137 insertions(+), 161 deletions(-) diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs index 74a7a50b91..1d63d2611e 100644 --- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs +++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs @@ -184,11 +184,11 @@ namespace OpenSim.ApplicationPlugins.LoadRegions return false; } else if ( - regions[i].LegacyRegionLocX == regions[j].LegacyRegionLocX && regions[i].LegacyRegionLocY == regions[j].LegacyRegionLocY) + regions[i].RegionLocX == regions[j].RegionLocX && regions[i].RegionLocY == regions[j].RegionLocY) { m_log.ErrorFormat( "[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same grid location ({2}, {3})", - regions[i].RegionName, regions[j].RegionName, regions[i].LegacyRegionLocX, regions[i].LegacyRegionLocY); + regions[i].RegionName, regions[j].RegionName, regions[i].RegionLocX, regions[i].RegionLocY); return false; } else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port) diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 642e82e091..ec58692f3f 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs @@ -545,7 +545,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController throw new Exception( String.Format("region UUID already in use by region {0}, UUID {1}, <{2},{3}>", scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, - scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY)); + scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY)); } else { @@ -559,8 +559,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController region.RegionID = regionID; region.originRegionID = regionID; region.RegionName = (string) requestData["region_name"]; - region.LegacyRegionLocX = Convert.ToUInt32(requestData["region_x"]); - region.LegacyRegionLocY = Convert.ToUInt32(requestData["region_y"]); + region.RegionLocX = Convert.ToUInt32(requestData["region_x"]); + region.RegionLocY = Convert.ToUInt32(requestData["region_y"]); // check for collisions: region name, region UUID, // region location @@ -568,14 +568,14 @@ namespace OpenSim.ApplicationPlugins.RemoteController throw new Exception( String.Format("region name already in use by region {0}, UUID {1}, <{2},{3}>", scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, - scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY)); + scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY)); - if (m_application.SceneManager.TryGetScene(region.LegacyRegionLocX, region.LegacyRegionLocY, out scene)) + if (m_application.SceneManager.TryGetScene(region.RegionLocX, region.RegionLocY, out scene)) throw new Exception( String.Format("region location <{0},{1}> already in use by region {2}, UUID {3}, <{4},{5}>", - region.LegacyRegionLocX, region.LegacyRegionLocY, + region.RegionLocX, region.RegionLocY, scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, - scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY)); + scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY)); region.InternalEndPoint = new IPEndPoint(IPAddress.Parse((string) requestData["listen_ip"]), 0); @@ -589,7 +589,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController region.InternalEndPoint.Address, region.InternalEndPoint.Port, scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, - scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY)); + scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY)); region.ExternalHostName = (string) requestData["external_address"]; @@ -628,8 +628,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController String.Format( m_config.GetString("region_file_template", "{0}x{1}-{2}.ini"), - region.LegacyRegionLocX.ToString(), - region.LegacyRegionLocY.ToString(), + region.RegionLocX.ToString(), + region.RegionLocY.ToString(), regionID.ToString(), region.InternalEndPoint.Port.ToString(), region.RegionName.Replace(" ", "_").Replace(":", "_"). diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs index b4989d1145..dbed8f65d7 100644 --- a/OpenSim/Data/Tests/RegionTests.cs +++ b/OpenSim/Data/Tests/RegionTests.cs @@ -300,8 +300,8 @@ namespace OpenSim.Data.Tests RegionInfo regionInfo = new RegionInfo(); regionInfo.RegionID = region3; - regionInfo.LegacyRegionLocX = 0; - regionInfo.LegacyRegionLocY = 0; + regionInfo.RegionLocX = 0; + regionInfo.RegionLocY = 0; SceneObjectPart sop = new SceneObjectPart(); SceneObjectGroup sog = new SceneObjectGroup(sop); @@ -1066,8 +1066,8 @@ namespace OpenSim.Data.Tests { RegionInfo regionInfo = new RegionInfo(); regionInfo.RegionID = regionId; - regionInfo.LegacyRegionLocX = 0; - regionInfo.LegacyRegionLocY = 0; + regionInfo.RegionLocX = 0; + regionInfo.RegionLocY = 0; SceneObjectPart sop = new SceneObjectPart(); sop.Name = name; diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 63b3d89e70..35278f8c85 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs @@ -144,9 +144,9 @@ namespace OpenSim.Framework public UUID ScopeID = UUID.Zero; private UUID m_maptileStaticUUID = UUID.Zero; - public uint RegionWorldLocX = 0; - public uint RegionWorldLocY = 0; - public uint RegionWorldLocZ = 0; + public uint WorldLocX = 0; + public uint WorldLocY = 0; + public uint WorldLocZ = 0; public uint RegionSizeX = Constants.RegionSize; public uint RegionSizeY = Constants.RegionSize; public uint RegionSizeZ = Constants.RegionHeight; @@ -452,52 +452,28 @@ namespace OpenSim.Framework /// Coordinate is scaled as world coordinates divided by the legacy region size /// and is thus is the number of legacy regions. /// - public uint LegacyRegionLocX - { - get { return RegionWorldLocX / Constants.RegionSize; } - set { RegionWorldLocX = value * Constants.RegionSize; } - } - - /// - /// The y co-ordinate of this region in map tiles (e.g. 1000). - /// Coordinate is scaled as world coordinates divided by the legacy region size - /// and is thus is the number of legacy regions. - /// - public uint LegacyRegionLocY - { - get { return RegionWorldLocY / Constants.RegionSize; } - set { RegionWorldLocY = value * Constants.RegionSize; } - } - - /// - /// The x co-ordinate of this region in map tiles (e.g. 1000). - /// Coordinate is scaled as world coordinates divided by the legacy region size - /// and is thus is the number of legacy regions. - /// DO NOT USE FOR NEW CODE! This entrypoint exists for downward compatability with external modules. - /// public uint RegionLocX { - get { return LegacyRegionLocX; } - set { LegacyRegionLocX = value; } + get { return WorldLocX / Constants.RegionSize; } + set { WorldLocX = value * Constants.RegionSize; } } /// /// The y co-ordinate of this region in map tiles (e.g. 1000). /// Coordinate is scaled as world coordinates divided by the legacy region size /// and is thus is the number of legacy regions. - /// DO NOT USE FOR NEW CODE! This entrypoint exists for downward compatability with external modules. /// public uint RegionLocY { - get { return LegacyRegionLocY; } - set { LegacyRegionLocY = value; } + get { return WorldLocY / Constants.RegionSize; } + set { WorldLocY = value * Constants.RegionSize; } } public void SetDefaultRegionSize() { - RegionWorldLocX = 0; - RegionWorldLocY = 0; - RegionWorldLocZ = 0; + WorldLocX = 0; + WorldLocY = 0; + WorldLocZ = 0; RegionSizeX = Constants.RegionSize; RegionSizeY = Constants.RegionSize; RegionSizeZ = Constants.RegionHeight; @@ -508,7 +484,7 @@ namespace OpenSim.Framework // compute the region coordinates from it. public ulong RegionHandle { - get { return Util.UIntsToLong(RegionWorldLocX, RegionWorldLocY); } + get { return Util.UIntsToLong(WorldLocX, WorldLocY); } } public void SetEndPoint(string ipaddr, int port) @@ -615,8 +591,8 @@ namespace OpenSim.Framework string[] locationElements = location.Split(new char[] {','}); - LegacyRegionLocX = Convert.ToUInt32(locationElements[0]); - LegacyRegionLocY = Convert.ToUInt32(locationElements[1]); + RegionLocX = Convert.ToUInt32(locationElements[0]); + RegionLocY = Convert.ToUInt32(locationElements[1]); // Region size // Default to legacy region size if not specified. @@ -815,7 +791,7 @@ namespace OpenSim.Framework config.Set("RegionUUID", RegionID.ToString()); - string location = String.Format("{0},{1}", LegacyRegionLocX, LegacyRegionLocY); + string location = String.Format("{0},{1}", RegionLocX, RegionLocY); config.Set("Location", location); if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize) @@ -909,9 +885,9 @@ namespace OpenSim.Framework "Region Name", RegionName, true); configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, - "Grid Location (X Axis)", LegacyRegionLocX.ToString(), true); + "Grid Location (X Axis)", RegionLocX.ToString(), true); configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, - "Grid Location (Y Axis)", LegacyRegionLocY.ToString(), true); + "Grid Location (Y Axis)", RegionLocY.ToString(), true); configMember.addConfigurationOption("sim_size_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Size of region in X dimension", RegionSizeX.ToString(), true); configMember.addConfigurationOption("sim_size_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, @@ -1050,10 +1026,10 @@ namespace OpenSim.Framework RegionName = (string) configuration_result; break; case "sim_location_x": - LegacyRegionLocX = (uint) configuration_result; + RegionLocX = (uint) configuration_result; break; case "sim_location_y": - LegacyRegionLocY = (uint) configuration_result; + RegionLocY = (uint) configuration_result; break; case "sim_size_x": RegionSizeX = (uint) configuration_result; @@ -1144,8 +1120,8 @@ namespace OpenSim.Framework args["http_port"] = OSD.FromString(HttpPort.ToString()); args["server_uri"] = OSD.FromString(ServerURI); - args["region_xloc"] = OSD.FromString(LegacyRegionLocX.ToString()); - args["region_yloc"] = OSD.FromString(LegacyRegionLocY.ToString()); + args["region_xloc"] = OSD.FromString(RegionLocX.ToString()); + args["region_yloc"] = OSD.FromString(RegionLocY.ToString()); args["region_size_x"] = OSD.FromString(RegionSizeX.ToString()); args["region_size_y"] = OSD.FromString(RegionSizeY.ToString()); args["region_size_z"] = OSD.FromString(RegionSizeZ.ToString()); @@ -1180,13 +1156,13 @@ namespace OpenSim.Framework { uint locx; UInt32.TryParse(args["region_xloc"].AsString(), out locx); - LegacyRegionLocX = locx; + RegionLocX = locx; } if (args["region_yloc"] != null) { uint locy; UInt32.TryParse(args["region_yloc"].AsString(), out locy); - LegacyRegionLocY = locy; + RegionLocY = locy; } if (args.ContainsKey("region_size_x")) RegionSizeX = (uint)args["region_size_x"].AsInteger(); diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 1d93e9b087..c2d9942ba6 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -825,8 +825,8 @@ namespace OpenSim MainConsole.Instance.Output(String.Format( "Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}, Estate Name: {4}", scene.RegionInfo.RegionName, - scene.RegionInfo.LegacyRegionLocX, - scene.RegionInfo.LegacyRegionLocY, + scene.RegionInfo.RegionLocX, + scene.RegionInfo.RegionLocY, scene.RegionInfo.InternalEndPoint.Port, scene.RegionInfo.EstateSettings.EstateName)); }); diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 7e7f42ed31..0dc9306536 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs @@ -743,7 +743,7 @@ namespace OpenSim { m_log.InfoFormat( "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", - whichRegion.RegionName, whichRegion.LegacyRegionLocX, whichRegion.LegacyRegionLocY); + whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY); ShutdownClientServer(whichRegion); IScene scene; diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index a9ae71cbad..c250787a2b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -2885,8 +2885,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP { pos = (land.AABBMax + land.AABBMin) * 0.5f; } - reply.Data.GlobalX = info.LegacyRegionLocX + x; - reply.Data.GlobalY = info.LegacyRegionLocY + y; + reply.Data.GlobalX = info.RegionLocX + x; + reply.Data.GlobalY = info.RegionLocY + y; reply.Data.GlobalZ = pos.Z; reply.Data.SimName = Utils.StringToBytes(info.RegionName); reply.Data.SnapshotID = land.SnapshotID; diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index db62b31789..10122e6b56 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs @@ -189,7 +189,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat string message = c.Message; Scene scene = (Scene)c.Scene; Vector3 fromPos = c.Position; - Vector3 regionPos = new Vector3(scene.RegionInfo.RegionWorldLocX, scene.RegionInfo.RegionWorldLocY, 0); + Vector3 regionPos = new Vector3(scene.RegionInfo.WorldLocX, scene.RegionInfo.WorldLocY, 0); if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; @@ -341,7 +341,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat { Vector3 fromRegionPos = fromPos + regionPos; Vector3 toRegionPos = presence.AbsolutePosition + - new Vector3(presence.Scene.RegionInfo.RegionWorldLocX, presence.Scene.RegionInfo.RegionWorldLocY, 0); + new Vector3(presence.Scene.RegionInfo.WorldLocX, presence.Scene.RegionInfo.WorldLocY, 0); int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs index a9824668b8..80dfa0495c 100644 --- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs @@ -663,8 +663,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles Vector3 avaPos = p.AbsolutePosition; // Getting the global position for the Avatar - Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.RegionWorldLocX + avaPos.X, - remoteClient.Scene.RegionInfo.RegionWorldLocY + avaPos.Y, + Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.WorldLocX + avaPos.X, + remoteClient.Scene.RegionInfo.WorldLocY + avaPos.Y, avaPos.Z); string landOwnerName = string.Empty; diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index c3d076532e..1bb3e3bb16 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -491,8 +491,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer } // Check that these are not the same coordinates - if (finalDestination.RegionLocX == sp.Scene.RegionInfo.LegacyRegionLocX && - finalDestination.RegionLocY == sp.Scene.RegionInfo.LegacyRegionLocY) + if (finalDestination.RegionLocX == sp.Scene.RegionInfo.RegionLocX && + finalDestination.RegionLocY == sp.Scene.RegionInfo.RegionLocY) { // Can't do. Viewer crashes sp.ControllingClient.SendTeleportFailed("Space warp! You would crash. Move to a different region and try again."); @@ -564,8 +564,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); // Insanely, RegionLoc on RegionInfo is the 256m map co-ord whilst GridRegion.RegionLoc is the raw meters position. - return Math.Abs(sourceRegion.LegacyRegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance - && Math.Abs(sourceRegion.LegacyRegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; + return Math.Abs(sourceRegion.RegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance + && Math.Abs(sourceRegion.RegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; } /// @@ -632,7 +632,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer string.Format( "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", finalDestination.RegionName, finalDestination.RegionCoordX, finalDestination.RegionCoordY, - sourceRegion.RegionName, sourceRegion.LegacyRegionLocX, sourceRegion.LegacyRegionLocY, + sourceRegion.RegionName, sourceRegion.RegionLocX, sourceRegion.RegionLocY, MaxTransferDistance)); return; @@ -1919,7 +1919,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer if (m_regionInfo != null) { - neighbours = RequestNeighbours(sp, m_regionInfo.LegacyRegionLocX, m_regionInfo.LegacyRegionLocY); + neighbours = RequestNeighbours(sp, m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); } else { @@ -2244,10 +2244,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer extent.X = ((int)extent.X / (int)Constants.RegionSize); extent.Y = ((int)extent.Y / (int)Constants.RegionSize); - swCorner.X = Scene.RegionInfo.LegacyRegionLocX - 1; - swCorner.Y = Scene.RegionInfo.LegacyRegionLocY - 1; - neCorner.X = Scene.RegionInfo.LegacyRegionLocX + extent.X; - neCorner.Y = Scene.RegionInfo.LegacyRegionLocY + extent.Y; + swCorner.X = Scene.RegionInfo.RegionLocX - 1; + swCorner.Y = Scene.RegionInfo.RegionLocY - 1; + neCorner.X = Scene.RegionInfo.RegionLocX + extent.X; + neCorner.Y = Scene.RegionInfo.RegionLocY + extent.Y; } /// @@ -2560,8 +2560,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer Vector3 oldGroupPosition = grp.RootPart.GroupPosition; // Compute the absolute position of the object. - double objectWorldLocX = (double)scene.RegionInfo.RegionWorldLocX + attemptedPosition.X; - double objectWorldLocY = (double)scene.RegionInfo.RegionWorldLocY + attemptedPosition.Y; + double objectWorldLocX = (double)scene.RegionInfo.WorldLocX + attemptedPosition.X; + double objectWorldLocY = (double)scene.RegionInfo.WorldLocY + attemptedPosition.Y; // Ask the grid service for the region that contains the passed address GridRegion destination = GetRegionContainingWorldLocation(scene.GridService, scene.RegionInfo.ScopeID, objectWorldLocX, objectWorldLocY); diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index bf87392d8c..4e7ad7546a 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs @@ -213,8 +213,8 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules if (part != null) { ObjectRegionName = s.RegionInfo.RegionName; - uint localX = s.RegionInfo.RegionWorldLocX; - uint localY = s.RegionInfo.RegionWorldLocY; + uint localX = s.RegionInfo.WorldLocX; + uint localY = s.RegionInfo.WorldLocY; ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; return part; } diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs index c1f2f0436a..26d22b8a26 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs @@ -224,10 +224,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage } string reason = string.Empty; - if (!m_MapService.AddMapTile((int)scene.RegionInfo.LegacyRegionLocX, (int)scene.RegionInfo.LegacyRegionLocY, jpgData, out reason)) + if (!m_MapService.AddMapTile((int)scene.RegionInfo.RegionLocX, (int)scene.RegionInfo.RegionLocY, jpgData, out reason)) { m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}", - scene.RegionInfo.RegionName, scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY, reason); + scene.RegionInfo.RegionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, reason); } } } diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs index 9aa4243530..d8dace20c8 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs @@ -71,8 +71,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver public void AddScene(Scene scene) { - uint x = scene.RegionInfo.LegacyRegionLocX; - uint y = scene.RegionInfo.LegacyRegionLocY; + uint x = scene.RegionInfo.RegionLocX; + uint y = scene.RegionInfo.RegionLocY; SortedDictionary row; if (!Regions.TryGetValue(y, out row)) @@ -120,8 +120,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver { // We add the region's coordinates to ensure uniqueness even if multiple regions have the same name string path = string.Format("{0}_{1}_{2}", - scene.RegionInfo.LegacyRegionLocX - Rect.X + 1, - scene.RegionInfo.LegacyRegionLocY - Rect.Y + 1, + scene.RegionInfo.RegionLocX - Rect.X + 1, + scene.RegionInfo.RegionLocY - Rect.Y + 1, scene.RegionInfo.RegionName.Replace(' ', '_')); m_regionDirs[scene.RegionInfo.RegionID] = path; }); diff --git a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs index 25f1e5c30e..3dcc020188 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs @@ -145,7 +145,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver { foreach (RegionInfo archivedRegion in m_directory2region.Values) { - Point location = new Point((int)rootScene.RegionInfo.LegacyRegionLocX, (int)rootScene.RegionInfo.LegacyRegionLocY); + Point location = new Point((int)rootScene.RegionInfo.RegionLocX, (int)rootScene.RegionInfo.RegionLocY); location.Offset(archivedRegion.Location); Scene scene; diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs index bc172a4d0f..173b603fe5 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs @@ -96,9 +96,9 @@ namespace OpenSim.Region.CoreModules.World.Estate int x = (args.Length > 5 ? int.Parse(args[5]) : -1); int y = (args.Length > 6 ? int.Parse(args[6]) : -1); - if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) + if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) { - if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) + if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) { int corner = int.Parse(num); UUID texture = UUID.Parse(uuid); @@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.World.Estate int x = (args.Length > 4 ? int.Parse(args[4]) : -1); int y = (args.Length > 5 ? int.Parse(args[5]) : -1); - if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) + if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) { - if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) + if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) { double selectedheight = double.Parse(heightstring); @@ -159,9 +159,9 @@ namespace OpenSim.Region.CoreModules.World.Estate int x = (args.Length > 6 ? int.Parse(args[6]) : -1); int y = (args.Length > 7 ? int.Parse(args[7]) : -1); - if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) + if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) { - if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) + if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) { int corner = int.Parse(num); float lowValue = float.Parse(min, Culture.NumberFormatInfo); diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index a68f67fbac..99db7ff5c0 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs @@ -1798,8 +1798,8 @@ namespace OpenSim.Region.CoreModules.World.Land // HACK for now RegionInfo r = new RegionInfo(); r.RegionName = info.RegionName; - r.LegacyRegionLocX = (uint)info.RegionLocX; - r.LegacyRegionLocY = (uint)info.RegionLocY; + r.RegionLocX = (uint)info.RegionLocX; + r.RegionLocY = (uint)info.RegionLocY; r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess); remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); } diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index d991a30099..9766bfe6b8 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs @@ -561,8 +561,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain /// Where to begin our slice public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) { - int offsetX = (int) m_scene.RegionInfo.LegacyRegionLocX - fileStartX; - int offsetY = (int) m_scene.RegionInfo.LegacyRegionLocY - fileStartY; + int offsetX = (int) m_scene.RegionInfo.RegionLocX - fileStartX; + int offsetY = (int) m_scene.RegionInfo.RegionLocY - fileStartY; if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) { @@ -602,14 +602,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain /// The may y co-ordinate at which to begin the save. public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) { - int offsetX = (int)m_scene.RegionInfo.LegacyRegionLocX - fileStartX; - int offsetY = (int)m_scene.RegionInfo.LegacyRegionLocY - fileStartY; + int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX; + int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY; if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight) { MainConsole.Instance.OutputFormat( "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.", - m_scene.RegionInfo.LegacyRegionLocX, m_scene.RegionInfo.LegacyRegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); + m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); return; } diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 2d564fea9c..cd315b10e5 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -249,7 +249,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. - if (m_scene.RegionInfo.LegacyRegionLocX >= 2048 || m_scene.RegionInfo.LegacyRegionLocY >= 2048) + if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048) { ScenePresence avatarPresence = null; @@ -278,10 +278,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap List mapBlocks = new List(); ; List regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, - (int)(m_scene.RegionInfo.LegacyRegionLocX - 8) * (int)Constants.RegionSize, - (int)(m_scene.RegionInfo.LegacyRegionLocX + 8) * (int)Constants.RegionSize, - (int)(m_scene.RegionInfo.LegacyRegionLocY - 8) * (int)Constants.RegionSize, - (int)(m_scene.RegionInfo.LegacyRegionLocY + 8) * (int)Constants.RegionSize); + (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, + (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, + (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, + (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); foreach (GridRegion r in regions) { MapBlockData block = new MapBlockData(); @@ -1218,10 +1218,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap List mapBlocks = new List(); List regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, - (int)(m_scene.RegionInfo.LegacyRegionLocX - 9) * (int)Constants.RegionSize, - (int)(m_scene.RegionInfo.LegacyRegionLocX + 9) * (int)Constants.RegionSize, - (int)(m_scene.RegionInfo.LegacyRegionLocY - 9) * (int)Constants.RegionSize, - (int)(m_scene.RegionInfo.LegacyRegionLocY + 9) * (int)Constants.RegionSize); + (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize, + (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize, + (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize, + (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize); List textures = new List(); List bitImages = new List(); @@ -1262,8 +1262,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap for (int i = 0; i < mapBlocks.Count; i++) { - ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.LegacyRegionLocX) + 10); - ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.LegacyRegionLocY) + 10); + ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.RegionLocX) + 10); + ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.RegionLocY) + 10); g.DrawImage(bitImages[i], (x * 128), 2560 - (y * 128), 128, 128); // y origin is top } diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index be8aed1111..3a5aa0fe00 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1110,8 +1110,8 @@ namespace OpenSim.Region.Framework.Scenes if (RegionInfo.RegionHandle != otherRegion.RegionHandle) { // If these are cast to INT because long + negative values + abs returns invalid data - int resultX = Math.Abs((int)xcell - (int)RegionInfo.LegacyRegionLocX); - int resultY = Math.Abs((int)ycell - (int)RegionInfo.LegacyRegionLocY); + int resultX = Math.Abs((int)xcell - (int)RegionInfo.RegionLocX); + int resultY = Math.Abs((int)ycell - (int)RegionInfo.RegionLocY); if (resultX <= 1 && resultY <= 1) { // Let the grid service module know, so this can be cached @@ -1186,8 +1186,8 @@ namespace OpenSim.Region.Framework.Scenes /// public int HaveNeighbor(Cardinals car, ref int[] fix) { - uint neighbourx = RegionInfo.LegacyRegionLocX; - uint neighboury = RegionInfo.LegacyRegionLocY; + uint neighbourx = RegionInfo.RegionLocX; + uint neighboury = RegionInfo.RegionLocY; int dir = (int)car; @@ -1209,8 +1209,8 @@ namespace OpenSim.Region.Framework.Scenes if (neighbourRegion == null) { - fix[0] = (int)(RegionInfo.LegacyRegionLocX - neighbourx); - fix[1] = (int)(RegionInfo.LegacyRegionLocY - neighboury); + fix[0] = (int)(RegionInfo.RegionLocX - neighbourx); + fix[1] = (int)(RegionInfo.RegionLocY - neighboury); return dir * (-1); } else @@ -4393,8 +4393,8 @@ namespace OpenSim.Region.Framework.Scenes { uint rRegionX = (uint)(cAgentData.RegionHandle >> 40); uint rRegionY = (((uint)(cAgentData.RegionHandle)) >> 8); - uint tRegionX = RegionInfo.LegacyRegionLocX; - uint tRegionY = RegionInfo.LegacyRegionLocY; + uint tRegionX = RegionInfo.RegionLocX; + uint tRegionY = RegionInfo.RegionLocY; //Send Data to ScenePresence childAgentUpdate.UpdateChildAgent(cAgentData, tRegionX, tRegionY, rRegionX, rRegionY); // Not Implemented: @@ -4636,8 +4636,8 @@ namespace OpenSim.Region.Framework.Scenes uint regionX, regionY; Util.RegionHandleToWorldLoc(regionHandle, out regionX, out regionY); - int shiftx = (int) regionX - (int)RegionInfo.RegionWorldLocX; - int shifty = (int) regionY - (int)RegionInfo.RegionWorldLocY; + int shiftx = (int) regionX - (int)RegionInfo.WorldLocX; + int shifty = (int) regionY - (int)RegionInfo.WorldLocY; position.X += shiftx; position.Y += shifty; diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 2677989a1c..28f7896c33 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs @@ -445,8 +445,8 @@ namespace OpenSim.Region.Framework.Scenes { foreach (Scene mscene in m_localScenes) { - if (mscene.RegionInfo.LegacyRegionLocX == locX && - mscene.RegionInfo.LegacyRegionLocY == locY) + if (mscene.RegionInfo.RegionLocX == locX && + mscene.RegionInfo.RegionLocY == locY) { scene = mscene; return true; diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8eb6f7d744..3f5db12ab0 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -702,7 +702,7 @@ namespace OpenSim.Region.Framework.Scenes uint x, y; Util.RegionHandleToRegionLoc(handle, out x, out y); - if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.LegacyRegionLocX, y, Scene.RegionInfo.LegacyRegionLocY)) + if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY)) { old.Add(handle); } @@ -2115,8 +2115,8 @@ namespace OpenSim.Region.Framework.Scenes // } // Get terrain height for sub-region in a megaregion if necessary - int X = (int)((m_scene.RegionInfo.RegionWorldLocX) + pos.X); - int Y = (int)((m_scene.RegionInfo.RegionWorldLocY) + pos.Y); + int X = (int)((m_scene.RegionInfo.WorldLocX) + pos.X); + int Y = (int)((m_scene.RegionInfo.WorldLocY) + pos.Y); GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); // If X and Y is NaN, target_region will be null if (target_region == null) diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 67998a04e4..95f9caf795 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs @@ -437,7 +437,7 @@ namespace OpenSim.Region.Framework.Scenes SimStats simStats = new SimStats( - ReportingRegion.LegacyRegionLocX, ReportingRegion.LegacyRegionLocY, regionFlags, (uint)m_objectCapacity, + ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)m_objectCapacity, rb, sb, m_scene.RegionInfo.originRegionID); handlerSendStatResult = OnSendStatsResult; diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs index cbc538ea2c..d4fe5e0cde 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs @@ -84,8 +84,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat Region = scene.RegionInfo.RegionName; Host = scene.RegionInfo.ExternalHostName; - LocX = Convert.ToString(scene.RegionInfo.LegacyRegionLocX); - LocY = Convert.ToString(scene.RegionInfo.LegacyRegionLocY); + LocX = Convert.ToString(scene.RegionInfo.RegionLocX); + LocY = Convert.ToString(scene.RegionInfo.RegionLocY); IDK = Convert.ToString(_idk_++); showAlert = config.GetBoolean("alert_show", false); diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs index 7f616bbb3f..83732e205d 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs @@ -100,8 +100,8 @@ namespace OpenSim.Region.RegionCombinerModule UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, UUID fromtaskid) { - int differenceX = (int)m_virtScene.RegionInfo.LegacyRegionLocX - (int)m_rootScene.RegionInfo.LegacyRegionLocX; - int differenceY = (int)m_virtScene.RegionInfo.LegacyRegionLocY - (int)m_rootScene.RegionInfo.LegacyRegionLocY; + int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; + int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; rayend.X += differenceX * (int)Constants.RegionSize; rayend.Y += differenceY * (int)Constants.RegionSize; raystart.X += differenceX * (int)Constants.RegionSize; @@ -126,8 +126,8 @@ namespace OpenSim.Region.RegionCombinerModule PrimitiveBaseShape shape, byte bypassraycast, Vector3 raystart, UUID raytargetid, byte rayendisintersection) { - int differenceX = (int)m_virtScene.RegionInfo.LegacyRegionLocX - (int)m_rootScene.RegionInfo.LegacyRegionLocX; - int differenceY = (int)m_virtScene.RegionInfo.LegacyRegionLocY - (int)m_rootScene.RegionInfo.LegacyRegionLocY; + int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; + int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; rayend.X += differenceX * (int)Constants.RegionSize; rayend.Y += differenceY * (int)Constants.RegionSize; raystart.X += differenceX * (int)Constants.RegionSize; diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs index 3f835a48be..7127c73c18 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs @@ -246,8 +246,8 @@ namespace OpenSim.Region.RegionCombinerModule newConn.RegionScene = scene; newConn.RegionLandChannel = scene.LandChannel; newConn.RegionId = scene.RegionInfo.originRegionID; - newConn.X = scene.RegionInfo.LegacyRegionLocX; - newConn.Y = scene.RegionInfo.LegacyRegionLocY; + newConn.X = scene.RegionInfo.RegionLocX; + newConn.Y = scene.RegionInfo.RegionLocY; newConn.XEnd = (int)Constants.RegionSize; newConn.YEnd = (int)Constants.RegionSize; @@ -502,11 +502,11 @@ namespace OpenSim.Region.RegionCombinerModule lock (scene.WestBorders) { - scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocX - rootConn.RegionScene.RegionInfo.LegacyRegionLocX) * (int)Constants.RegionSize); //auto teleport West + scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocX - rootConn.RegionScene.RegionInfo.RegionLocX) * (int)Constants.RegionSize); //auto teleport West // Trigger auto teleport to root region - scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; - scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; + scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; + scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; } // Reset Terrain.. since terrain loads before we get here, we need to load @@ -564,9 +564,9 @@ namespace OpenSim.Region.RegionCombinerModule lock (scene.SouthBorders) { - scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocY - rootConn.RegionScene.RegionInfo.LegacyRegionLocY) * (int)Constants.RegionSize); //auto teleport south - scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; - scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; + scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocY - rootConn.RegionScene.RegionInfo.RegionLocY) * (int)Constants.RegionSize); //auto teleport south + scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; + scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; } // Reset Terrain.. since terrain normally loads first. @@ -636,9 +636,9 @@ namespace OpenSim.Region.RegionCombinerModule lock (scene.SouthBorders) { - scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocY - rootConn.RegionScene.RegionInfo.LegacyRegionLocY) * (int)Constants.RegionSize); //auto teleport south - scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; - scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; + scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocY - rootConn.RegionScene.RegionInfo.RegionLocY) * (int)Constants.RegionSize); //auto teleport south + scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; + scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; } lock (rootConn.RegionScene.EastBorders) @@ -657,9 +657,9 @@ namespace OpenSim.Region.RegionCombinerModule lock (scene.WestBorders) { - scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocX - rootConn.RegionScene.RegionInfo.LegacyRegionLocX) * (int)Constants.RegionSize); //auto teleport West - scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; - scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; + scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocX - rootConn.RegionScene.RegionInfo.RegionLocX) * (int)Constants.RegionSize); //auto teleport West + scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; + scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; } /* diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index f46bdf3666..6861865f31 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -4244,7 +4244,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, item.AssetID.ToString()); - Vector3 region = new Vector3(World.RegionInfo.RegionWorldLocX, World.RegionInfo.RegionWorldLocY, 0); + Vector3 region = new Vector3(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); World.AssetService.Get(item.AssetID.ToString(), this, delegate(string i, object sender, AssetBase a) @@ -5478,7 +5478,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llGetRegionCorner() { m_host.AddScriptLPS(1); - return new LSL_Vector(World.RegionInfo.RegionWorldLocX, World.RegionInfo.RegionWorldLocY, 0); + return new LSL_Vector(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); } /// @@ -5651,8 +5651,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api List neighbors = World.GridService.GetNeighbours(World.RegionInfo.ScopeID, World.RegionInfo.RegionID); - uint neighborX = World.RegionInfo.LegacyRegionLocX + (uint)dir.x; - uint neighborY = World.RegionInfo.LegacyRegionLocY + (uint)dir.y; + uint neighborX = World.RegionInfo.RegionLocX + (uint)dir.x; + uint neighborY = World.RegionInfo.RegionLocY + (uint)dir.y; foreach (GridRegion sri in neighbors) { @@ -10767,7 +10767,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api httpHeaders["X-SecondLife-Shard"] = shard; httpHeaders["X-SecondLife-Object-Name"] = m_host.Name; httpHeaders["X-SecondLife-Object-Key"] = m_host.UUID.ToString(); - httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.LegacyRegionLocX, regionInfo.LegacyRegionLocY); + httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.RegionLocX, regionInfo.RegionLocY); httpHeaders["X-SecondLife-Local-Position"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", position.X, position.Y, position.Z); httpHeaders["X-SecondLife-Local-Velocity"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", velocity.X, velocity.Y, velocity.Z); httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W); diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs b/OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs index 71334ee133..b999509510 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs @@ -201,8 +201,8 @@ namespace OpenSim.Services.Connectors.SimianGrid NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "xAddMapTile" }, - { "X", scene.RegionInfo.LegacyRegionLocX.ToString() }, - { "Y", scene.RegionInfo.LegacyRegionLocY.ToString() }, + { "X", scene.RegionInfo.RegionLocX.ToString() }, + { "Y", scene.RegionInfo.RegionLocY.ToString() }, { "ContentType", "image/png" }, { "EncodedData", System.Convert.ToBase64String(pngData) } }; diff --git a/OpenSim/Services/Interfaces/IGridService.cs b/OpenSim/Services/Interfaces/IGridService.cs index e1a3cef429..df2b4d7cdb 100644 --- a/OpenSim/Services/Interfaces/IGridService.cs +++ b/OpenSim/Services/Interfaces/IGridService.cs @@ -255,8 +255,8 @@ namespace OpenSim.Services.Interfaces public GridRegion(RegionInfo ConvertFrom) { m_regionName = ConvertFrom.RegionName; - m_regionLocX = (int)(ConvertFrom.RegionWorldLocX); - m_regionLocY = (int)(ConvertFrom.RegionWorldLocY); + m_regionLocX = (int)(ConvertFrom.WorldLocX); + m_regionLocY = (int)(ConvertFrom.WorldLocY); RegionSizeX = (int)ConvertFrom.RegionSizeX; RegionSizeY = (int)ConvertFrom.RegionSizeY; m_internalEndPoint = ConvertFrom.InternalEndPoint;