add Cap_FetchLib2 note that this is still local to regions, not using grid as it possible should, but this needs more work, and issue with HG older grids/regions
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3dbdacf31f
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13b4ce8199
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@ -0,0 +1,141 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Reflection;
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using System.Text;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Services.Interfaces;
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using OSDArray = OpenMetaverse.StructuredData.OSDArray;
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using OSDMap = OpenMetaverse.StructuredData.OSDMap;
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using log4net;
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namespace OpenSim.Capabilities.Handlers
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{
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public class FetchLib2Handler
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IInventoryService m_inventoryService;
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private ILibraryService m_LibraryService;
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private UUID m_agentID;
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private UUID libOwner;
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public FetchLib2Handler(IInventoryService invService, ILibraryService libraryService, UUID agentId)
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{
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m_inventoryService = invService;
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m_agentID = agentId;
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m_LibraryService = libraryService;
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if(libraryService != null)
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libOwner = m_LibraryService.LibraryRootFolder.Owner;
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}
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public string FetchLibRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
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if (m_LibraryService == null)
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return "<llsd><map><key><agent_id></key><uuid /><key>items</key><array /></map></llsd>";
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OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
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OSDArray itemsRequested = (OSDArray)requestmap["items"];
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if (m_agentID == UUID.Zero)
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return "<llsd><map><key><agent_id></key><uuid /><key>items</key><array /></map></llsd>";
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UUID[] itemIDs = new UUID[itemsRequested.Count];
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int i = 0;
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foreach (OSDMap osdItemId in itemsRequested)
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itemIDs[i++] = osdItemId["item_id"].AsUUID();
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InventoryItemBase[] items = null;
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// items = m_inventoryService.GetMultipleItems(libOwner, itemIDs);
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items = m_LibraryService.GetMultipleItems(itemIDs);
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StringBuilder lsl = LLSDxmlEncode.Start(2048);
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
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if(items == null || items.Length == 0)
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{
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LLSDxmlEncode.AddEmptyArray("items",lsl);
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}
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else
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{
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LLSDxmlEncode.AddArray("items",lsl);
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foreach (InventoryItemBase item in items)
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{
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if (item != null)
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{
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddElem("parent_id", item.Folder, lsl);
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LLSDxmlEncode.AddElem("asset_id", item.AssetID, lsl);
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LLSDxmlEncode.AddElem("item_id", item.ID, lsl);
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LLSDxmlEncode.AddMap("permissions",lsl);
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LLSDxmlEncode.AddElem("creator_id", item.CreatorIdAsUuid, lsl);
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LLSDxmlEncode.AddElem("owner_id", item.Owner, lsl);
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LLSDxmlEncode.AddElem("group_id", item.GroupID, lsl);
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LLSDxmlEncode.AddElem("base_mask", (int)item.CurrentPermissions, lsl);
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LLSDxmlEncode.AddElem("owner_mask", (int)item.CurrentPermissions, lsl);
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LLSDxmlEncode.AddElem("group_mask", (int)item.GroupPermissions, lsl);
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LLSDxmlEncode.AddElem("everyone_mask", (int)item.EveryOnePermissions, lsl);
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LLSDxmlEncode.AddElem("next_owner_mask", (int)item.NextPermissions, lsl);
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LLSDxmlEncode.AddElem("is_owner_group", item.GroupOwned, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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LLSDxmlEncode.AddElem("type", item.AssetType, lsl);
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LLSDxmlEncode.AddElem("inv_type", item.InvType, lsl);
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LLSDxmlEncode.AddElem("flags", ((int)item.Flags) & 0xff, lsl);
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LLSDxmlEncode.AddElem("flags", ((int)item.Flags) & 0xff, lsl);
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LLSDxmlEncode.AddMap("sale_info",lsl);
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LLSDxmlEncode.AddElem("sale_price", item.SalePrice, lsl);
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LLSDxmlEncode.AddElem("sale_type", item.SaleType, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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LLSDxmlEncode.AddElem("name", item.Name, lsl);
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LLSDxmlEncode.AddElem("desc", item.Description, lsl);
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LLSDxmlEncode.AddElem("created_at", item.CreationDate, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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}
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}
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LLSDxmlEncode.AddEndArray(lsl);
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}
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LLSDxmlEncode.AddEndMap(lsl);
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return LLSDxmlEncode.End(lsl);;
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}
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}
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}
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@ -81,7 +81,7 @@ namespace OpenSim.Framework
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sb.Append("</map>");
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sb.Append("</map>");
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}
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}
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public static void AddEmpyMap(StringBuilder sb)
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public static void AddEmptyMap(StringBuilder sb)
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{
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{
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sb.Append("<map />");
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sb.Append("<map />");
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}
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}
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@ -97,7 +97,7 @@ namespace OpenSim.Framework
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sb.Append("</array>");
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sb.Append("</array>");
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}
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}
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public static void AddEmpyArray(StringBuilder sb)
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public static void AddEmptyArray(StringBuilder sb)
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{
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{
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sb.Append("<array />");
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sb.Append("<array />");
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}
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}
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@ -254,7 +254,7 @@ namespace OpenSim.Framework
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sb.Append("</key><map>");
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sb.Append("</key><map>");
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}
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}
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public static void AddEmpyMap(string name, StringBuilder sb)
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public static void AddEmptyMap(string name, StringBuilder sb)
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{
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{
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sb.Append("<key>");
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sb.Append("<key>");
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sb.Append(name);
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sb.Append(name);
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@ -269,7 +269,7 @@ namespace OpenSim.Framework
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sb.Append("</key><array>");
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sb.Append("</key><array>");
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}
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}
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public static void AddEmpyArray(string name, StringBuilder sb)
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public static void AddEmptyArray(string name, StringBuilder sb)
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{
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{
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sb.Append("<key>");
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sb.Append("<key>");
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sb.Append(name);
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sb.Append(name);
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@ -1381,7 +1381,7 @@ namespace OpenSim.Region.ClientStack.Linden
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StringBuilder lsl = LLSDxmlEncode.Start();
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StringBuilder lsl = LLSDxmlEncode.Start();
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if(object_ids.Count == 0)
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if(object_ids.Count == 0)
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LLSDxmlEncode.AddEmpyMap(lsl);
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LLSDxmlEncode.AddEmptyMap(lsl);
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else
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else
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{
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{
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddMap(lsl);
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@ -1419,7 +1419,7 @@ namespace OpenSim.Region.ClientStack.Linden
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StringBuilder lsl = LLSDxmlEncode.Start(512);
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StringBuilder lsl = LLSDxmlEncode.Start(512);
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if(object_ids.Count == 0)
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if(object_ids.Count == 0)
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LLSDxmlEncode.AddEmpyMap(lsl);
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LLSDxmlEncode.AddEmptyMap(lsl);
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else
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else
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{
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{
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bool haveone = false;
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bool haveone = false;
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@ -1854,7 +1854,7 @@ namespace OpenSim.Region.ClientStack.Linden
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StringBuilder lsl = LLSDxmlEncode.Start(names.Count * 256 + 256);
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StringBuilder lsl = LLSDxmlEncode.Start(names.Count * 256 + 256);
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddMap(lsl);
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if(names.Count == 0)
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if(names.Count == 0)
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LLSDxmlEncode.AddEmpyArray("agents", lsl);
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LLSDxmlEncode.AddEmptyArray("agents", lsl);
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else
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else
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{
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{
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LLSDxmlEncode.AddArray("agents", lsl);
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LLSDxmlEncode.AddArray("agents", lsl);
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@ -51,8 +51,9 @@ namespace OpenSim.Region.ClientStack.Linden
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private Scene m_scene;
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private Scene m_scene;
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private IInventoryService m_inventoryService;
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private IInventoryService m_inventoryService;
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private ILibraryService m_LibraryService;
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private string m_fetchInventory2Url;
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private string m_fetchInventory2Url;
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private string m_fetchLib2Url;
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#region ISharedRegionModule Members
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#region ISharedRegionModule Members
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@ -63,6 +64,7 @@ namespace OpenSim.Region.ClientStack.Linden
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return;
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return;
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m_fetchInventory2Url = config.GetString("Cap_FetchInventory2", string.Empty);
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m_fetchInventory2Url = config.GetString("Cap_FetchInventory2", string.Empty);
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m_fetchLib2Url = config.GetString("Cap_FetchLib2", "localhost");
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if (m_fetchInventory2Url != string.Empty)
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if (m_fetchInventory2Url != string.Empty)
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Enabled = true;
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Enabled = true;
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@ -91,7 +93,7 @@ namespace OpenSim.Region.ClientStack.Linden
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return;
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return;
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m_inventoryService = m_scene.InventoryService;
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m_inventoryService = m_scene.InventoryService;
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m_LibraryService = m_scene.LibraryService;
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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}
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}
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@ -111,6 +113,7 @@ namespace OpenSim.Region.ClientStack.Linden
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private void RegisterCaps(UUID agentID, Caps caps)
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private void RegisterCaps(UUID agentID, Caps caps)
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{
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{
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RegisterFetchCap(agentID, caps, "FetchInventory2", m_fetchInventory2Url);
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RegisterFetchCap(agentID, caps, "FetchInventory2", m_fetchInventory2Url);
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RegisterFetchLibCap(agentID, caps, "FetchLib2", m_fetchLib2Url);
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}
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}
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private void RegisterFetchCap(UUID agentID, Caps caps, string capName, string url)
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private void RegisterFetchCap(UUID agentID, Caps caps, string capName, string url)
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caps.RegisterHandler(capName, capUrl);
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caps.RegisterHandler(capName, capUrl);
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}
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}
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// m_log.DebugFormat(
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// "[FETCH INVENTORY2 MODULE]: Registered capability {0} at {1} in region {2} for {3}",
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// capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
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}
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private void RegisterFetchLibCap(UUID agentID, Caps caps, string capName, string url)
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{
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string capUrl;
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if (url == "localhost")
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{
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capUrl = "/CAPS/" + UUID.Random();
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FetchLib2Handler fetchHandler = new FetchLib2Handler(m_inventoryService, m_LibraryService, agentID);
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IRequestHandler reqHandler
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= new RestStreamHandler(
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"POST", capUrl, fetchHandler.FetchLibRequest, capName, agentID.ToString());
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caps.RegisterHandler(capName, reqHandler);
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}
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else
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{
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capUrl = url;
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caps.RegisterHandler(capName, capUrl);
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}
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// m_log.DebugFormat(
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// m_log.DebugFormat(
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// "[FETCH INVENTORY2 MODULE]: Registered capability {0} at {1} in region {2} for {3}",
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// "[FETCH INVENTORY2 MODULE]: Registered capability {0} at {1} in region {2} for {3}",
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// capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
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// capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
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@ -38,6 +38,7 @@ namespace OpenSim.Services.Interfaces
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InventoryFolderImpl LibraryRootFolder { get; }
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InventoryFolderImpl LibraryRootFolder { get; }
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Dictionary<UUID, InventoryFolderImpl> GetAllFolders();
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Dictionary<UUID, InventoryFolderImpl> GetAllFolders();
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InventoryItemBase GetItem(UUID itemID);
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InventoryItemBase[] GetMultipleItems(UUID[] itemIDs);
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}
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}
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}
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}
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@ -50,25 +50,35 @@ namespace OpenSim.Services.InventoryService
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private InventoryFolderImpl m_LibraryRootFolder;
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static private InventoryFolderImpl m_LibraryRootFolder;
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public InventoryFolderImpl LibraryRootFolder
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public InventoryFolderImpl LibraryRootFolder
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{
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{
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get { return m_LibraryRootFolder; }
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get { return m_LibraryRootFolder; }
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}
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}
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private UUID libOwner = new UUID("11111111-1111-0000-0000-000100bba000");
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static private UUID libOwner = new UUID("11111111-1111-0000-0000-000100bba000");
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/// <summary>
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/// <summary>
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/// Holds the root library folder and all its descendents. This is really only used during inventory
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/// Holds the root library folder and all its descendents. This is really only used during inventory
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/// setup so that we don't have to repeatedly search the tree of library folders.
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/// setup so that we don't have to repeatedly search the tree of library folders.
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/// </summary>
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/// </summary>
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protected Dictionary<UUID, InventoryFolderImpl> libraryFolders
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static protected Dictionary<UUID, InventoryFolderImpl> libraryFolders
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= new Dictionary<UUID, InventoryFolderImpl>();
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= new Dictionary<UUID, InventoryFolderImpl>(32);
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public LibraryService(IConfigSource config)
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static protected Dictionary<UUID, InventoryItemBase> m_items = new Dictionary<UUID, InventoryItemBase>(256);
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: base(config)
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static LibraryService m_root;
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static object m_rootLock = new object();
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public LibraryService(IConfigSource config):base(config)
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{
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{
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lock(m_rootLock)
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{
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if(m_root != null)
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return;
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m_root = this;
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}
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string pLibrariesLocation = Path.Combine("inventory", "Libraries.xml");
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string pLibrariesLocation = Path.Combine("inventory", "Libraries.xml");
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string pLibName = "OpenSim Library";
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string pLibName = "OpenSim Library";
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@ -187,7 +197,8 @@ namespace OpenSim.Services.InventoryService
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InventoryItemBase item = new InventoryItemBase();
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InventoryItemBase item = new InventoryItemBase();
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item.Owner = libOwner;
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item.Owner = libOwner;
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item.CreatorId = libOwner.ToString();
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item.CreatorId = libOwner.ToString();
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item.ID = new UUID(config.GetString("inventoryID", m_LibraryRootFolder.ID.ToString()));
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UUID itID = new UUID(config.GetString("inventoryID", m_LibraryRootFolder.ID.ToString()));
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item.ID = itID;
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item.AssetID = new UUID(config.GetString("assetID", item.ID.ToString()));
|
item.AssetID = new UUID(config.GetString("assetID", item.ID.ToString()));
|
||||||
item.Folder = new UUID(config.GetString("folderID", m_LibraryRootFolder.ID.ToString()));
|
item.Folder = new UUID(config.GetString("folderID", m_LibraryRootFolder.ID.ToString()));
|
||||||
item.Name = config.GetString("name", String.Empty);
|
item.Name = config.GetString("name", String.Empty);
|
||||||
|
@ -204,11 +215,12 @@ namespace OpenSim.Services.InventoryService
|
||||||
if (libraryFolders.ContainsKey(item.Folder))
|
if (libraryFolders.ContainsKey(item.Folder))
|
||||||
{
|
{
|
||||||
InventoryFolderImpl parentFolder = libraryFolders[item.Folder];
|
InventoryFolderImpl parentFolder = libraryFolders[item.Folder];
|
||||||
try
|
if(!parentFolder.Items.ContainsKey(itID))
|
||||||
{
|
{
|
||||||
parentFolder.Items.Add(item.ID, item);
|
parentFolder.Items.Add(itID, item);
|
||||||
|
m_items[itID] = item;
|
||||||
}
|
}
|
||||||
catch (Exception)
|
else
|
||||||
{
|
{
|
||||||
m_log.WarnFormat("[LIBRARY INVENTORY] Item {1} [{0}] not added, duplicate item", item.ID, item.Name);
|
m_log.WarnFormat("[LIBRARY INVENTORY] Item {1} [{0}] not added, duplicate item", item.ID, item.Name);
|
||||||
}
|
}
|
||||||
|
@ -281,5 +293,27 @@ namespace OpenSim.Services.InventoryService
|
||||||
folders.AddRange(subs);
|
folders.AddRange(subs);
|
||||||
return folders;
|
return folders;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public InventoryItemBase GetItem(UUID itemID)
|
||||||
|
{
|
||||||
|
if(m_items.ContainsKey(itemID))
|
||||||
|
return m_items[itemID];
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public InventoryItemBase[] GetMultipleItems(UUID[] ids)
|
||||||
|
{
|
||||||
|
List<InventoryItemBase> items = new List<InventoryItemBase>();
|
||||||
|
int i = 0;
|
||||||
|
foreach (UUID id in ids)
|
||||||
|
{
|
||||||
|
if(m_items.ContainsKey(id))
|
||||||
|
items.Add(m_items[id]);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(items.Count == 0)
|
||||||
|
return null;
|
||||||
|
return items.ToArray();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -843,6 +843,7 @@
|
||||||
Cap_WebFetchInventoryDescendents = ""
|
Cap_WebFetchInventoryDescendents = ""
|
||||||
Cap_FetchInventoryDescendents2 = "localhost"
|
Cap_FetchInventoryDescendents2 = "localhost"
|
||||||
Cap_FetchInventory2 = "localhost"
|
Cap_FetchInventory2 = "localhost"
|
||||||
|
Cap_FetchLib2 = "localhost"
|
||||||
|
|
||||||
; Capability for searching for people
|
; Capability for searching for people
|
||||||
Cap_AvatarPickerSearch = "localhost"
|
Cap_AvatarPickerSearch = "localhost"
|
||||||
|
|
Loading…
Reference in New Issue