* Four more warnings, etc etc.

0.6.0-stable
Adam Frisby 2008-03-05 22:00:41 +00:00
parent 810d2126ea
commit 1410210b84
3 changed files with 5 additions and 25 deletions

View File

@ -364,23 +364,12 @@ namespace OpenSim.Region.ClientStack
public void ServerListener()
{
uint newPort = listenPort;
m_log.Info("[SERVER]: Opening UDP socket on " + listenIP.ToString() + " " + newPort + ".");// Allow alternate ports: " + Allow_Alternate_Port.ToString());
try
{
m_log.Info("[SERVER]: Opening UDP socket on " + listenIP.ToString() + " " + newPort + ".");
ServerIncoming = new IPEndPoint(listenIP, (int)newPort);
Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
Server.Bind(ServerIncoming);
listenPort = newPort;
}
catch (Exception ex)
{
// We are not looking for alternate ports?
//if (!Allow_Alternate_Port)
throw (ex);
// We are looking for alternate ports!
//m_log.Info("[SERVER]: UDP socket on " + listenIP.ToString() + " " + listenPort.ToString() + " is not available, trying next.");
}
m_log.Info("[SERVER]: UDP socket bound, getting ready to listen");

View File

@ -82,11 +82,9 @@ namespace OpenSim.Region.Physics.OdePlugin
private bool m_wascolliding = false;
private bool m_wascollidingGround = false;
private bool m_iscollidingObj = false;
private bool m_wascollidingObj = false;
private bool m_alwaysRun = false;
private bool m_hackSentFall = false;
private bool m_hackSentFly = false;
private bool m_foundDebian = false;
public uint m_localID = 0;
private CollisionLocker ode;
@ -105,9 +103,6 @@ namespace OpenSim.Region.Physics.OdePlugin
| CollisionCategories.Body
| CollisionCategories.Character
| CollisionCategories.Land);
private bool jumping = false;
//private float gravityAccel;
public IntPtr Body;
private OdeScene _parent_scene;
public IntPtr Shell;
@ -126,7 +121,6 @@ namespace OpenSim.Region.Physics.OdePlugin
if (System.Environment.OSVersion.Platform == PlatformID.Unix)
{
m_foundDebian = true;
m_tensor = 2000000f;
}
else
@ -409,7 +403,6 @@ namespace OpenSim.Region.Physics.OdePlugin
if (System.Environment.OSVersion.Platform == PlatformID.Unix)
{
m_foundDebian = true;
m_tensor = 2000000f;
}
else

View File

@ -120,8 +120,6 @@ namespace OpenSim.Region.Physics.OdePlugin
private IntPtr m_linkJoint = (IntPtr)0;
private int debugcounter = 0;
public OdePrim(String primName, OdeScene parent_scene, PhysicsVector pos, PhysicsVector size,
Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical, CollisionLocker dode)
{