Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor

slimupdates
Diva Canto 2009-12-31 17:19:22 -08:00
commit 1427572294
18 changed files with 1793 additions and 68 deletions

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@ -756,6 +756,25 @@ namespace OpenSim.Client.MXP.ClientStack
public event AvatarNotesUpdate OnAvatarNotesUpdate; public event AvatarNotesUpdate OnAvatarNotesUpdate;
public event MuteListRequest OnMuteListRequest; public event MuteListRequest OnMuteListRequest;
public event AvatarInterestUpdate OnAvatarInterestUpdate; public event AvatarInterestUpdate OnAvatarInterestUpdate;
public event FindAgentUpdate OnFindAgentEvent;
public event TrackAgentUpdate OnTrackAgentEvent;
public event NewUserReport OnUserReportEvent;
public event SaveStateHandler OnSaveStateEvent;
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
public event FreezeUserUpdate OnParcelFreezeUserEvent;
public event EjectUserUpdate OnParcelEjectUserEvent;
public event ParcelBuyPass OnParcelBuyPass;
public event ParcelGodMark OnParcelGodMark;
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
public event SimWideDeletesDelegate OnSimWideDeletes;
public event SendPostcard OnSendPostcard;
public event MuteListEntryUpdate OnUpdateMuteListEntryEvent;
public event MuteListEntryRemove OnRemoveMuteListEntryEvent;
public event GodlikeMessage onGodlikeMessageEvent;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent;
public event PlacesQuery OnPlacesQuery; public event PlacesQuery OnPlacesQuery;
@ -1659,5 +1678,17 @@ namespace OpenSim.Client.MXP.ClientStack
public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages) public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
{ {
} }
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
} }
} }

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@ -374,6 +374,25 @@ namespace OpenSim.Client.Sirikata.ClientStack
public event GrantUserFriendRights OnGrantUserRights; public event GrantUserFriendRights OnGrantUserRights;
public event MuteListRequest OnMuteListRequest; public event MuteListRequest OnMuteListRequest;
public event PlacesQuery OnPlacesQuery; public event PlacesQuery OnPlacesQuery;
public event FindAgentUpdate OnFindAgentEvent;
public event TrackAgentUpdate OnTrackAgentEvent;
public event NewUserReport OnUserReportEvent;
public event SaveStateHandler OnSaveStateEvent;
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
public event FreezeUserUpdate OnParcelFreezeUserEvent;
public event EjectUserUpdate OnParcelEjectUserEvent;
public event ParcelBuyPass OnParcelBuyPass;
public event ParcelGodMark OnParcelGodMark;
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
public event SimWideDeletesDelegate OnSimWideDeletes;
public event SendPostcard OnSendPostcard;
public event MuteListEntryUpdate OnUpdateMuteListEntryEvent;
public event MuteListEntryRemove OnRemoveMuteListEntryEvent;
public event GodlikeMessage onGodlikeMessageEvent;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent;
public void SetDebugPacketLevel(int newDebug) public void SetDebugPacketLevel(int newDebug)
{ {
throw new System.NotImplementedException(); throw new System.NotImplementedException();
@ -1121,6 +1140,18 @@ namespace OpenSim.Client.Sirikata.ClientStack
{ {
throw new System.NotImplementedException(); throw new System.NotImplementedException();
} }
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
#endregion #endregion
} }

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@ -405,6 +405,25 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
public event MuteListRequest OnMuteListRequest = delegate { }; public event MuteListRequest OnMuteListRequest = delegate { };
public event AvatarInterestUpdate OnAvatarInterestUpdate = delegate { }; public event AvatarInterestUpdate OnAvatarInterestUpdate = delegate { };
public event PlacesQuery OnPlacesQuery = delegate { }; public event PlacesQuery OnPlacesQuery = delegate { };
public event FindAgentUpdate OnFindAgentEvent = delegate { };
public event TrackAgentUpdate OnTrackAgentEvent = delegate { };
public event NewUserReport OnUserReportEvent = delegate { };
public event SaveStateHandler OnSaveStateEvent = delegate { };
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest = delegate { };
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest = delegate { };
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest = delegate { };
public event FreezeUserUpdate OnParcelFreezeUserEvent = delegate { };
public event EjectUserUpdate OnParcelEjectUserEvent = delegate { };
public event ParcelBuyPass OnParcelBuyPass = delegate { };
public event ParcelGodMark OnParcelGodMark = delegate { };
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest = delegate { };
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest = delegate { };
public event SimWideDeletesDelegate OnSimWideDeletes = delegate { };
public event SendPostcard OnSendPostcard = delegate { };
public event MuteListEntryUpdate OnUpdateMuteListEntryEvent = delegate { };
public event MuteListEntryRemove OnRemoveMuteListEntryEvent = delegate { };
public event GodlikeMessage onGodlikeMessageEvent = delegate { };
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent = delegate { };
@ -1165,5 +1184,17 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages) public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
{ {
} }
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
} }
} }

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@ -452,6 +452,47 @@ namespace OpenSim.Framework
public delegate void AgentFOV(IClientAPI client, float verticalAngle); public delegate void AgentFOV(IClientAPI client, float verticalAngle);
public delegate double UpdatePriorityHandler(UpdatePriorityData data); public delegate double UpdatePriorityHandler(UpdatePriorityData data);
public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int Flags,UUID AgentID);
public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name, UUID AgentID);
public delegate void AvatarInterestReply(IClientAPI client,UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages);
public delegate void FindAgentUpdate(IClientAPI client, UUID hunter, UUID target);
public delegate void TrackAgentUpdate(IClientAPI client, UUID hunter, UUID target);
public delegate void FreezeUserUpdate(IClientAPI client, UUID parcelowner,uint flags, UUID target);
public delegate void EjectUserUpdate(IClientAPI client, UUID parcelowner,uint flags, UUID target);
public delegate void NewUserReport(IClientAPI client, string regionName,UUID abuserID, byte catagory, byte checkflags, string details, UUID objectID, Vector3 postion, byte reportType ,UUID screenshotID, string summery, UUID reporter);
public delegate void GodUpdateRegionInfoUpdate(IClientAPI client, float BillableFactor, ulong EstateID, ulong RegionFlags, byte[] SimName,int RedirectX, int RedirectY);
public delegate void GodlikeMessage(IClientAPI client, UUID requester, byte[] Method, byte[] Parameter);
public delegate void SaveStateHandler(IClientAPI client,UUID agentID);
public delegate void GroupAccountSummaryRequest(IClientAPI client,UUID agentID, UUID groupID);
public delegate void GroupAccountDetailsRequest(IClientAPI client,UUID agentID, UUID groupID, UUID transactionID, UUID sessionID);
public delegate void GroupAccountTransactionsRequest(IClientAPI client,UUID agentID, UUID groupID, UUID transactionID, UUID sessionID);
public delegate void ParcelBuyPass(IClientAPI client, UUID agentID, int ParcelLocalID);
public delegate void ParcelGodMark(IClientAPI client, UUID agentID, int ParcelLocalID);
public delegate void GroupActiveProposalsRequest(IClientAPI client,UUID agentID, UUID groupID, UUID transactionID, UUID sessionID);
public delegate void GroupVoteHistoryRequest(IClientAPI client,UUID agentID, UUID groupID, UUID transactionID, UUID sessionID);
public delegate void SimWideDeletesDelegate(IClientAPI client,UUID agentID, int flags, UUID targetID);
public delegate void SendPostcard(IClientAPI client);
#endregion #endregion
@ -1028,6 +1069,26 @@ namespace OpenSim.Framework
event PlacesQuery OnPlacesQuery; event PlacesQuery OnPlacesQuery;
event FindAgentUpdate OnFindAgentEvent;
event TrackAgentUpdate OnTrackAgentEvent;
event NewUserReport OnUserReportEvent;
event SaveStateHandler OnSaveStateEvent;
event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
event FreezeUserUpdate OnParcelFreezeUserEvent;
event EjectUserUpdate OnParcelEjectUserEvent;
event ParcelBuyPass OnParcelBuyPass;
event ParcelGodMark OnParcelGodMark;
event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
event SimWideDeletesDelegate OnSimWideDeletes;
event SendPostcard OnSendPostcard;
event MuteListEntryUpdate OnUpdateMuteListEntryEvent;
event MuteListEntryRemove OnRemoveMuteListEntryEvent;
event GodlikeMessage onGodlikeMessageEvent;
event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent;
/// <summary> /// <summary>
/// Set the debug level at which packet output should be printed to console. /// Set the debug level at which packet output should be printed to console.
/// </summary> /// </summary>
@ -1394,5 +1455,12 @@ namespace OpenSim.Framework
void SendRebakeAvatarTextures(UUID textureID); void SendRebakeAvatarTextures(UUID textureID);
void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages); void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages);
void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt);
void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier);
void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt);
} }
} }

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@ -298,6 +298,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event AvatarInterestUpdate OnAvatarInterestUpdate; public event AvatarInterestUpdate OnAvatarInterestUpdate;
public event PlacesQuery OnPlacesQuery; public event PlacesQuery OnPlacesQuery;
public event AgentFOV OnAgentFOV; public event AgentFOV OnAgentFOV;
public event FindAgentUpdate OnFindAgentEvent;
public event TrackAgentUpdate OnTrackAgentEvent;
public event NewUserReport OnUserReportEvent;
public event SaveStateHandler OnSaveStateEvent;
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
public event FreezeUserUpdate OnParcelFreezeUserEvent;
public event EjectUserUpdate OnParcelEjectUserEvent;
public event ParcelBuyPass OnParcelBuyPass;
public event ParcelGodMark OnParcelGodMark;
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
public event SimWideDeletesDelegate OnSimWideDeletes;
public event SendPostcard OnSendPostcard;
public event MuteListEntryUpdate OnUpdateMuteListEntryEvent;
public event MuteListEntryRemove OnRemoveMuteListEntryEvent;
public event GodlikeMessage onGodlikeMessageEvent;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent;
#endregion Events #endregion Events
@ -805,6 +825,189 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
OutPacket(gmp, ThrottleOutPacketType.Task); OutPacket(gmp, ThrottleOutPacketType.Task);
} }
public void SendGroupActiveProposals(IClientAPI sender,UUID agentID, UUID sessionID, UUID groupID, UUID transactionID, Dictionary<int, string> VoteID, Dictionary<int, string> VoteInitiator, Dictionary<int, string> Majority, Dictionary<int, string> Quorum, Dictionary<int, string> TerseDateID, Dictionary<int, string> StartDateTime, Dictionary<int, string> EndDateTime, Dictionary<int, string> ProposalText)
{
foreach(KeyValuePair<int, string> Blank in VoteID)
{
GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket();
GAPIRP.AgentData.AgentID = agentID;
GAPIRP.AgentData.GroupID = groupID;
GAPIRP.TransactionData.TransactionID = transactionID;
GAPIRP.TransactionData.TotalNumItems = 1;
GroupActiveProposalItemReplyPacket.ProposalDataBlock ProposalData = new GroupActiveProposalItemReplyPacket.ProposalDataBlock();
GAPIRP.ProposalData = new GroupActiveProposalItemReplyPacket.ProposalDataBlock[1];
ProposalData.VoteCast = Utils.StringToBytes("false");
ProposalData.VoteID = new UUID(VoteID[Blank.Key]);
ProposalData.VoteInitiator = new UUID(VoteInitiator[Blank.Key]);
ProposalData.Majority = (float)Convert.ToInt32(Majority[Blank.Key]);
ProposalData.Quorum = Convert.ToInt32(Quorum[Blank.Key]);
ProposalData.TerseDateID = Utils.StringToBytes(TerseDateID[Blank.Key]);
ProposalData.StartDateTime = Utils.StringToBytes(StartDateTime[Blank.Key]);
ProposalData.EndDateTime = Utils.StringToBytes(EndDateTime[Blank.Key]);
ProposalData.ProposalText = Utils.StringToBytes(ProposalText[Blank.Key]);
ProposalData.AlreadyVoted = false;
GAPIRP.ProposalData[0] = ProposalData;
OutPacket(GAPIRP, ThrottleOutPacketType.Task);
}
if(VoteID.Count == 0)
{
GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket();
GAPIRP.AgentData.AgentID = agentID;
GAPIRP.AgentData.GroupID = groupID;
GAPIRP.TransactionData.TransactionID = transactionID;
GAPIRP.TransactionData.TotalNumItems = 1;
GroupActiveProposalItemReplyPacket.ProposalDataBlock ProposalData = new GroupActiveProposalItemReplyPacket.ProposalDataBlock();
GAPIRP.ProposalData = new GroupActiveProposalItemReplyPacket.ProposalDataBlock[1];
ProposalData.VoteCast = Utils.StringToBytes("false");
ProposalData.VoteID = UUID.Zero;
ProposalData.VoteInitiator = UUID.Zero;
ProposalData.Majority = 0;
ProposalData.Quorum = 0;
ProposalData.TerseDateID = Utils.StringToBytes("");
ProposalData.StartDateTime = Utils.StringToBytes("");
ProposalData.EndDateTime = Utils.StringToBytes("");
ProposalData.ProposalText = Utils.StringToBytes("");
ProposalData.AlreadyVoted = false;
GAPIRP.ProposalData[0] = ProposalData;
OutPacket(GAPIRP, ThrottleOutPacketType.Task);
}
}
public void SendGroupVoteHistory(IClientAPI sender,UUID agentID, UUID sessionID, UUID groupID, UUID transactionID, Dictionary<int, string> VoteID, Dictionary<int, string> VoteInitiator, Dictionary<int, string> Majority, Dictionary<int, string> Quorum, Dictionary<int, string> TerseDateID, Dictionary<int, string> StartDateTime, Dictionary<int, string> EndDateTime, Dictionary<int, string> VoteType, Dictionary<int, string> VoteResult, Dictionary<int, string> ProposalText)
{
foreach(KeyValuePair<int, string> Blank in VoteID)
{
GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket();
GVHIRP.AgentData.AgentID = agentID;
GVHIRP.AgentData.GroupID = groupID;
GVHIRP.TransactionData.TransactionID = transactionID;
GVHIRP.TransactionData.TotalNumItems = 1;
GVHIRP.HistoryItemData.VoteID = new UUID(VoteID[Blank.Key]);
GVHIRP.HistoryItemData.VoteInitiator = new UUID(VoteInitiator[Blank.Key]);
GVHIRP.HistoryItemData.Majority = (float)Convert.ToInt32(Majority[Blank.Key]);
GVHIRP.HistoryItemData.Quorum = Convert.ToInt32(Quorum[Blank.Key]);
GVHIRP.HistoryItemData.TerseDateID = Utils.StringToBytes(TerseDateID[Blank.Key]);
GVHIRP.HistoryItemData.StartDateTime = Utils.StringToBytes(StartDateTime[Blank.Key]);
GVHIRP.HistoryItemData.EndDateTime = Utils.StringToBytes(EndDateTime[Blank.Key]);
GVHIRP.HistoryItemData.VoteType = Utils.StringToBytes(VoteType[Blank.Key]);
GVHIRP.HistoryItemData.VoteResult = Utils.StringToBytes(VoteResult[Blank.Key]);
GVHIRP.HistoryItemData.ProposalText = Utils.StringToBytes(ProposalText[Blank.Key]);
GroupVoteHistoryItemReplyPacket.VoteItemBlock VoteItem = new GroupVoteHistoryItemReplyPacket.VoteItemBlock();
GVHIRP.VoteItem = new GroupVoteHistoryItemReplyPacket.VoteItemBlock[1];
VoteItem.CandidateID = UUID.Zero;
VoteItem.NumVotes = 0; //TODO: FIX THIS!!!
VoteItem.VoteCast = Utils.StringToBytes("Yes");
GVHIRP.VoteItem[0] = VoteItem;
OutPacket(GVHIRP, ThrottleOutPacketType.Task);
}
if(VoteID.Count == 0)
{
GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket();
GVHIRP.AgentData.AgentID = agentID;
GVHIRP.AgentData.GroupID = groupID;
GVHIRP.TransactionData.TransactionID = transactionID;
GVHIRP.TransactionData.TotalNumItems = 0;
GVHIRP.HistoryItemData.VoteID = UUID.Zero;
GVHIRP.HistoryItemData.VoteInitiator = UUID.Zero;
GVHIRP.HistoryItemData.Majority = 0;
GVHIRP.HistoryItemData.Quorum = 0;
GVHIRP.HistoryItemData.TerseDateID = Utils.StringToBytes("");
GVHIRP.HistoryItemData.StartDateTime = Utils.StringToBytes("");
GVHIRP.HistoryItemData.EndDateTime = Utils.StringToBytes("");
GVHIRP.HistoryItemData.VoteType = Utils.StringToBytes("");
GVHIRP.HistoryItemData.VoteResult = Utils.StringToBytes("");
GVHIRP.HistoryItemData.ProposalText = Utils.StringToBytes("");
GroupVoteHistoryItemReplyPacket.VoteItemBlock VoteItem = new GroupVoteHistoryItemReplyPacket.VoteItemBlock();
GVHIRP.VoteItem = new GroupVoteHistoryItemReplyPacket.VoteItemBlock[1];
VoteItem.CandidateID = UUID.Zero;
VoteItem.NumVotes = 0; //TODO: FIX THIS!!!
VoteItem.VoteCast = Utils.StringToBytes("No");
GVHIRP.VoteItem[0] = VoteItem;
OutPacket(GVHIRP, ThrottleOutPacketType.Task);
}
}
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
GroupAccountDetailsReplyPacket GADRP = new GroupAccountDetailsReplyPacket();
GADRP.AgentData = new GroupAccountDetailsReplyPacket.AgentDataBlock();
GADRP.AgentData.AgentID = sender.AgentId;
GADRP.AgentData.GroupID = groupID;
GADRP.HistoryData = new GroupAccountDetailsReplyPacket.HistoryDataBlock[1];
GroupAccountDetailsReplyPacket.HistoryDataBlock History = new GroupAccountDetailsReplyPacket.HistoryDataBlock();
GADRP.MoneyData = new GroupAccountDetailsReplyPacket.MoneyDataBlock();
GADRP.MoneyData.CurrentInterval = 0;
GADRP.MoneyData.IntervalDays = 7;
GADRP.MoneyData.RequestID = transactionID;
GADRP.MoneyData.StartDate = Utils.StringToBytes(DateTime.Today.ToString());
History.Amount = amt;
History.Description = Utils.StringToBytes("");
GADRP.HistoryData[0] = History;
OutPacket(GADRP, ThrottleOutPacketType.Task);
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
GroupAccountSummaryReplyPacket GASRP =
(GroupAccountSummaryReplyPacket)PacketPool.Instance.GetPacket(
PacketType.GroupAccountSummaryReply);
GASRP.AgentData = new GroupAccountSummaryReplyPacket.AgentDataBlock();
GASRP.AgentData.AgentID = sender.AgentId;
GASRP.AgentData.GroupID = groupID;
GASRP.MoneyData = new GroupAccountSummaryReplyPacket.MoneyDataBlock();
GASRP.MoneyData.Balance = (int)moneyAmt;
GASRP.MoneyData.TotalCredits = totalTier;
GASRP.MoneyData.TotalDebits = usedTier;
GASRP.MoneyData.StartDate = new byte[1];
GASRP.MoneyData.CurrentInterval = 1;
GASRP.MoneyData.GroupTaxCurrent = 0;
GASRP.MoneyData.GroupTaxEstimate = 0;
GASRP.MoneyData.IntervalDays = 0;
GASRP.MoneyData.LandTaxCurrent = 0;
GASRP.MoneyData.LandTaxEstimate = 0;
GASRP.MoneyData.LastTaxDate = new byte[1];
GASRP.MoneyData.LightTaxCurrent = 0;
GASRP.MoneyData.TaxDate = new byte[1];
GASRP.MoneyData.RequestID = sender.AgentId;
GASRP.MoneyData.ParcelDirFeeEstimate = 0;
GASRP.MoneyData.ParcelDirFeeCurrent = 0;
GASRP.MoneyData.ObjectTaxEstimate = 0;
GASRP.MoneyData.NonExemptMembers = 0;
GASRP.MoneyData.ObjectTaxCurrent = 0;
GASRP.MoneyData.LightTaxEstimate = 0;
OutPacket(GASRP, ThrottleOutPacketType.Task);
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
GroupAccountTransactionsReplyPacket GATRP =
(GroupAccountTransactionsReplyPacket)PacketPool.Instance.GetPacket(
PacketType.GroupAccountTransactionsReply);
GATRP.AgentData = new GroupAccountTransactionsReplyPacket.AgentDataBlock();
GATRP.AgentData.AgentID = sender.AgentId;
GATRP.AgentData.GroupID = groupID;
GATRP.MoneyData = new GroupAccountTransactionsReplyPacket.MoneyDataBlock();
GATRP.MoneyData.CurrentInterval = 0;
GATRP.MoneyData.IntervalDays = 7;
GATRP.MoneyData.RequestID = transactionID;
GATRP.MoneyData.StartDate = Utils.StringToBytes(DateTime.Today.ToString());
GATRP.HistoryData = new GroupAccountTransactionsReplyPacket.HistoryDataBlock[1];
GroupAccountTransactionsReplyPacket.HistoryDataBlock History = new GroupAccountTransactionsReplyPacket.HistoryDataBlock();
History.Amount = 0;
History.Item = Utils.StringToBytes("");
History.Time = Utils.StringToBytes("");
History.Type = 0;
History.User = Utils.StringToBytes("");
GATRP.HistoryData[0] = History;
OutPacket(GATRP, ThrottleOutPacketType.Task);
}
/// <summary> /// <summary>
/// Send the region heightmap to the client /// Send the region heightmap to the client
@ -4554,6 +4757,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AddLocalPacketHandler(PacketType.AvatarInterestsUpdate, HandleAvatarInterestsUpdate); AddLocalPacketHandler(PacketType.AvatarInterestsUpdate, HandleAvatarInterestsUpdate);
AddLocalPacketHandler(PacketType.GrantUserRights, HandleGrantUserRights); AddLocalPacketHandler(PacketType.GrantUserRights, HandleGrantUserRights);
AddLocalPacketHandler(PacketType.PlacesQuery, HandlePlacesQuery); AddLocalPacketHandler(PacketType.PlacesQuery, HandlePlacesQuery);
AddLocalPacketHandler(PacketType.UpdateMuteListEntry, HandleUpdateMuteListEntry);
AddLocalPacketHandler(PacketType.RemoveMuteListEntry, HandleRemoveMuteListEntry);
AddLocalPacketHandler(PacketType.UserReport, HandleUserReport);
AddLocalPacketHandler(PacketType.FindAgent, HandleFindAgent);
AddLocalPacketHandler(PacketType.TrackAgent, HandleTrackAgent);
AddLocalPacketHandler(PacketType.GodUpdateRegionInfo, HandleGodUpdateRegionInfoUpdate);
AddLocalPacketHandler(PacketType.GodlikeMessage, HandleGodlikeMessage);
AddLocalPacketHandler(PacketType.StateSave, HandleSaveStatePacket);
AddLocalPacketHandler(PacketType.GroupAccountDetailsRequest, HandleGroupAccountDetailsRequest);
AddLocalPacketHandler(PacketType.GroupAccountSummaryRequest, HandleGroupAccountSummaryRequest);
AddLocalPacketHandler(PacketType.GroupAccountTransactionsRequest, HandleGroupTransactionsDetailsRequest);
AddLocalPacketHandler(PacketType.FreezeUser, HandleFreezeUser);
AddLocalPacketHandler(PacketType.EjectUser, HandleEjectUser);
AddLocalPacketHandler(PacketType.ParcelBuyPass, HandleParcelBuyPass);
AddLocalPacketHandler(PacketType.ParcelGodMarkAsContent, HandleParcelGodMarkAsContent);
AddLocalPacketHandler(PacketType.GroupActiveProposalsRequest, HandleGroupActiveProposalsRequest);
AddLocalPacketHandler(PacketType.GroupVoteHistoryRequest, HandleGroupVoteHistoryRequest);
AddLocalPacketHandler(PacketType.SimWideDeletes, HandleSimWideDeletes);
AddLocalPacketHandler(PacketType.SendPostcard, HandleSendPostcard);
} }
#region Packet Handlers #region Packet Handlers
@ -4649,7 +4871,72 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return false; return false;
} }
private bool HandleParcelGodMarkAsContent(IClientAPI client, Packet Packet)
{
ParcelGodMarkAsContentPacket ParcelGodMarkAsContent =
(ParcelGodMarkAsContentPacket)Packet;
ParcelGodMark ParcelGodMarkAsContentHandler = OnParcelGodMark;
if (ParcelGodMarkAsContentHandler != null)
{
ParcelGodMarkAsContentHandler(this,
ParcelGodMarkAsContent.AgentData.AgentID,
ParcelGodMarkAsContent.ParcelData.LocalID);
return true;
}
return false;
}
private bool HandleFreezeUser(IClientAPI client, Packet Packet)
{
FreezeUserPacket FreezeUser = (FreezeUserPacket)Packet;
FreezeUserUpdate FreezeUserHandler = OnParcelFreezeUserEvent;
if (FreezeUserHandler != null)
{
FreezeUserHandler(this,
FreezeUser.AgentData.AgentID,
FreezeUser.Data.Flags,
FreezeUser.Data.TargetID);
return true;
}
return false;
}
private bool HandleEjectUser(IClientAPI client, Packet Packet)
{
EjectUserPacket EjectUser =
(EjectUserPacket)Packet;
EjectUserUpdate EjectUserHandler = OnParcelEjectUserEvent;
if (EjectUserHandler != null)
{
EjectUserHandler(this,
EjectUser.AgentData.AgentID,
EjectUser.Data.Flags,
EjectUser.Data.TargetID);
return true;
}
return false;
}
private bool HandleParcelBuyPass(IClientAPI client, Packet Packet)
{
ParcelBuyPassPacket ParcelBuyPass =
(ParcelBuyPassPacket)Packet;
ParcelBuyPass ParcelBuyPassHandler = OnParcelBuyPass;
if (ParcelBuyPassHandler != null)
{
ParcelBuyPassHandler(this,
ParcelBuyPass.AgentData.AgentID,
ParcelBuyPass.ParcelData.LocalID);
return true;
}
return false;
}
private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack)
{ {
ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; ParcelBuyPacket parcel = (ParcelBuyPacket)Pack;
@ -5015,7 +5302,37 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
return true; return true;
} }
private bool HandleFindAgent(IClientAPI client, Packet Packet)
{
FindAgentPacket FindAgent =
(FindAgentPacket)Packet;
FindAgentUpdate FindAgentHandler = OnFindAgentEvent;
if (FindAgentHandler != null)
{
FindAgentHandler(this,FindAgent.AgentBlock.Hunter,FindAgent.AgentBlock.Prey);
return true;
}
return false;
}
private bool HandleTrackAgent(IClientAPI client, Packet Packet)
{
TrackAgentPacket TrackAgent =
(TrackAgentPacket)Packet;
TrackAgentUpdate TrackAgentHandler = OnTrackAgentEvent;
if (TrackAgentHandler != null)
{
TrackAgentHandler(this,
TrackAgent.AgentData.AgentID,
TrackAgent.TargetData.PreyID);
return true;
}
return false;
}
private bool HandlerRezObject(IClientAPI sender, Packet Pack) private bool HandlerRezObject(IClientAPI sender, Packet Pack)
{ {
RezObjectPacket rezPacket = (RezObjectPacket)Pack; RezObjectPacket rezPacket = (RezObjectPacket)Pack;
@ -8285,6 +8602,70 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true; return true;
} }
private bool HandleGodUpdateRegionInfoUpdate(IClientAPI client, Packet Packet)
{
GodUpdateRegionInfoPacket GodUpdateRegionInfo =
(GodUpdateRegionInfoPacket)Packet;
GodUpdateRegionInfoUpdate handlerGodUpdateRegionInfo = OnGodUpdateRegionInfoUpdateEvent;
if (handlerGodUpdateRegionInfo != null)
{
handlerGodUpdateRegionInfo(this,
GodUpdateRegionInfo.RegionInfo.BillableFactor,
GodUpdateRegionInfo.RegionInfo.EstateID,
GodUpdateRegionInfo.RegionInfo.RegionFlags,
GodUpdateRegionInfo.RegionInfo.SimName,
GodUpdateRegionInfo.RegionInfo.RedirectGridX,
GodUpdateRegionInfo.RegionInfo.RedirectGridY);
return true;
}
return false;
}
private bool HandleSimWideDeletes(IClientAPI client, Packet Packet)
{
SimWideDeletesPacket SimWideDeletesRequest =
(SimWideDeletesPacket)Packet;
SimWideDeletesDelegate handlerSimWideDeletesRequest = OnSimWideDeletes;
if (handlerSimWideDeletesRequest != null)
{
handlerSimWideDeletesRequest(this, SimWideDeletesRequest.AgentData.AgentID,(int)SimWideDeletesRequest.DataBlock.Flags,SimWideDeletesRequest.DataBlock.TargetID);
return true;
}
return false;
}
private bool HandleGodlikeMessage(IClientAPI client, Packet Packet)
{
GodlikeMessagePacket GodlikeMessage =
(GodlikeMessagePacket)Packet;
GodlikeMessage handlerGodlikeMessage = onGodlikeMessageEvent;
if (handlerGodlikeMessage != null)
{
handlerGodlikeMessage(this,
GodlikeMessage.MethodData.Invoice,
GodlikeMessage.MethodData.Method,
GodlikeMessage.ParamList[0].Parameter);
return true;
}
return false;
}
private bool HandleSaveStatePacket(IClientAPI client, Packet Packet)
{
StateSavePacket SaveStateMessage =
(StateSavePacket)Packet;
SaveStateHandler handlerSaveStatePacket = OnSaveStateEvent;
if (handlerSaveStatePacket != null)
{
handlerSaveStatePacket(this,SaveStateMessage.AgentData.AgentID);
return true;
}
return false;
}
private bool HandleGodKickUser(IClientAPI sender, Packet Pack) private bool HandleGodKickUser(IClientAPI sender, Packet Pack)
{ {
GodKickUserPacket gkupack = (GodKickUserPacket)Pack; GodKickUserPacket gkupack = (GodKickUserPacket)Pack;
@ -8635,6 +9016,76 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
return true; return true;
} }
private bool HandleUpdateMuteListEntry(IClientAPI client, Packet Packet)
{
UpdateMuteListEntryPacket UpdateMuteListEntry =
(UpdateMuteListEntryPacket)Packet;
MuteListEntryUpdate handlerUpdateMuteListEntry = OnUpdateMuteListEntryEvent;
if (handlerUpdateMuteListEntry != null)
{
handlerUpdateMuteListEntry(this, UpdateMuteListEntry.MuteData.MuteID,
Utils.BytesToString(UpdateMuteListEntry.MuteData.MuteName),
UpdateMuteListEntry.MuteData.MuteType,
UpdateMuteListEntry.AgentData.AgentID);
return true;
}
return false;
}
private bool HandleRemoveMuteListEntry(IClientAPI client, Packet Packet)
{
RemoveMuteListEntryPacket RemoveMuteListEntry =
(RemoveMuteListEntryPacket)Packet;
MuteListEntryRemove handlerRemoveMuteListEntry = OnRemoveMuteListEntryEvent;
if (handlerRemoveMuteListEntry != null)
{
handlerRemoveMuteListEntry(this,
RemoveMuteListEntry.MuteData.MuteID,
Utils.BytesToString(RemoveMuteListEntry.MuteData.MuteName),
RemoveMuteListEntry.AgentData.AgentID);
return true;
}
return false;
}
private bool HandleUserReport(IClientAPI client, Packet Packet)
{
UserReportPacket UserReport =
(UserReportPacket)Packet;
NewUserReport handlerUserReport = OnUserReportEvent;
if (handlerUserReport != null)
{
handlerUserReport(this,
Utils.BytesToString(UserReport.ReportData.AbuseRegionName),
UserReport.ReportData.AbuserID,
UserReport.ReportData.Category,
UserReport.ReportData.CheckFlags,
Utils.BytesToString(UserReport.ReportData.Details),
UserReport.ReportData.ObjectID,
UserReport.ReportData.Position,
UserReport.ReportData.ReportType,
UserReport.ReportData.ScreenshotID,
Utils.BytesToString(UserReport.ReportData.Summary),
UserReport.AgentData.AgentID);
return true;
}
return false;
}
private bool HandleSendPostcard(IClientAPI client, Packet packet)
{
SendPostcardPacket SendPostcard =
(SendPostcardPacket)packet;
SendPostcard handlerSendPostcard = OnSendPostcard;
if (handlerSendPostcard != null)
{
handlerSendPostcard(this);
return true;
}
return false;
}
private bool HandleUseCircuitCode(IClientAPI sender, Packet Pack) private bool HandleUseCircuitCode(IClientAPI sender, Packet Pack)
{ {
@ -8904,7 +9355,72 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true; return true;
} }
private bool HandleGroupVoteHistoryRequest(IClientAPI client, Packet Packet)
{
GroupVoteHistoryRequestPacket GroupVoteHistoryRequest =
(GroupVoteHistoryRequestPacket)Packet;
GroupVoteHistoryRequest handlerGroupVoteHistoryRequest = OnGroupVoteHistoryRequest;
if (handlerGroupVoteHistoryRequest != null)
{
handlerGroupVoteHistoryRequest(this, GroupVoteHistoryRequest.AgentData.AgentID,GroupVoteHistoryRequest.AgentData.SessionID,GroupVoteHistoryRequest.GroupData.GroupID,GroupVoteHistoryRequest.TransactionData.TransactionID);
return true;
}
return false;
}
private bool HandleGroupActiveProposalsRequest(IClientAPI client, Packet Packet)
{
GroupActiveProposalsRequestPacket GroupActiveProposalsRequest =
(GroupActiveProposalsRequestPacket)Packet;
GroupActiveProposalsRequest handlerGroupActiveProposalsRequest = OnGroupActiveProposalsRequest;
if (handlerGroupActiveProposalsRequest != null)
{
handlerGroupActiveProposalsRequest(this, GroupActiveProposalsRequest.AgentData.AgentID,GroupActiveProposalsRequest.AgentData.SessionID,GroupActiveProposalsRequest.GroupData.GroupID,GroupActiveProposalsRequest.TransactionData.TransactionID);
return true;
}
return false;
}
private bool HandleGroupAccountDetailsRequest(IClientAPI client, Packet Packet)
{
GroupAccountDetailsRequestPacket GroupAccountDetailsRequest =
(GroupAccountDetailsRequestPacket)Packet;
GroupAccountDetailsRequest handlerGroupAccountDetailsRequest = OnGroupAccountDetailsRequest;
if (handlerGroupAccountDetailsRequest != null)
{
handlerGroupAccountDetailsRequest(this, GroupAccountDetailsRequest.AgentData.AgentID,GroupAccountDetailsRequest.AgentData.GroupID,GroupAccountDetailsRequest.MoneyData.RequestID,GroupAccountDetailsRequest.AgentData.SessionID);
return true;
}
return false;
}
private bool HandleGroupAccountSummaryRequest(IClientAPI client, Packet Packet)
{
GroupAccountSummaryRequestPacket GroupAccountSummaryRequest =
(GroupAccountSummaryRequestPacket)Packet;
GroupAccountSummaryRequest handlerGroupAccountSummaryRequest = OnGroupAccountSummaryRequest;
if (handlerGroupAccountSummaryRequest != null)
{
handlerGroupAccountSummaryRequest(this, GroupAccountSummaryRequest.AgentData.AgentID,GroupAccountSummaryRequest.AgentData.GroupID);
return true;
}
return false;
}
private bool HandleGroupTransactionsDetailsRequest(IClientAPI client, Packet Packet)
{
GroupAccountTransactionsRequestPacket GroupAccountTransactionsRequest =
(GroupAccountTransactionsRequestPacket)Packet;
GroupAccountTransactionsRequest handlerGroupAccountTransactionsRequest = OnGroupAccountTransactionsRequest;
if (handlerGroupAccountTransactionsRequest != null)
{
handlerGroupAccountTransactionsRequest(this, GroupAccountTransactionsRequest.AgentData.AgentID,GroupAccountTransactionsRequest.AgentData.GroupID,GroupAccountTransactionsRequest.MoneyData.RequestID,GroupAccountTransactionsRequest.AgentData.SessionID);
return true;
}
return false;
}
private bool HandleGroupTitlesRequest(IClientAPI sender, Packet Pack) private bool HandleGroupTitlesRequest(IClientAPI sender, Packet Pack)
{ {
GroupTitlesRequestPacket groupTitlesRequest = GroupTitlesRequestPacket groupTitlesRequest =
@ -13705,7 +14221,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (handlerGodKickUser != null) if (handlerGodKickUser != null)
{ {
handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID, handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID,
gkupack.UserInfo.AgentID, gkupack.UserInfo.KickFlags, gkupack.UserInfo.Reason,gkupack.UserInfo); gkupack.UserInfo.AgentID, gkupack.UserInfo.KickFlags, gkupack.UserInfo.Reason,gkupack.UserInfo);
} }
} }
else else

View File

@ -54,6 +54,534 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
{ {
} }
public void Close()
{
}
public string Name
{
get { return "FriendsModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
#region IInterregionFriendsComms
public List<UUID> InformFriendsInOtherRegion(UUID agentId, ulong destRegionHandle, List<UUID> friends, bool online)
{
List<UUID> tpdAway = new List<UUID>();
// destRegionHandle is a region on another server
uint x = 0, y = 0;
Utils.LongToUInts(destRegionHandle, out x, out y);
GridRegion info = m_gridServices.GetRegionByPosition(m_initialScene.RegionInfo.ScopeID, (int)x, (int)y);
if (info != null)
{
string httpServer = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/presence_update_bulk";
Hashtable reqParams = new Hashtable();
reqParams["agentID"] = agentId.ToString();
reqParams["agentOnline"] = online;
int count = 0;
foreach (UUID uuid in friends)
{
reqParams["friendID_" + count++] = uuid.ToString();
}
reqParams["friendCount"] = count;
IList parameters = new ArrayList();
parameters.Add(reqParams);
try
{
XmlRpcRequest request = new XmlRpcRequest("presence_update_bulk", parameters);
XmlRpcResponse response = request.Send(httpServer, 5000);
Hashtable respData = (Hashtable)response.Value;
count = (int)respData["friendCount"];
for (int i = 0; i < count; ++i)
{
UUID uuid;
if (UUID.TryParse((string)respData["friendID_" + i], out uuid)) tpdAway.Add(uuid);
}
}
catch (WebException e)
{
// Ignore connect failures, simulators come and go
//
if (!e.Message.Contains("ConnectFailure"))
{
m_log.Error("[OGS1 GRID SERVICES]: InformFriendsInOtherRegion XMLRPC failure: ", e);
}
}
catch (Exception e)
{
m_log.Error("[OGS1 GRID SERVICES]: InformFriendsInOtherRegion XMLRPC failure: ", e);
}
}
else m_log.WarnFormat("[OGS1 GRID SERVICES]: Couldn't find region {0}???", destRegionHandle);
return tpdAway;
}
public bool TriggerTerminateFriend(ulong destRegionHandle, UUID agentID, UUID exFriendID)
{
// destRegionHandle is a region on another server
uint x = 0, y = 0;
Utils.LongToUInts(destRegionHandle, out x, out y);
GridRegion info = m_gridServices.GetRegionByPosition(m_initialScene.RegionInfo.ScopeID, (int)x, (int)y);
if (info == null)
{
m_log.WarnFormat("[OGS1 GRID SERVICES]: Couldn't find region {0}", destRegionHandle);
return false; // region not found???
}
string httpServer = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/presence_update_bulk";
Hashtable reqParams = new Hashtable();
reqParams["agentID"] = agentID.ToString();
reqParams["friendID"] = exFriendID.ToString();
IList parameters = new ArrayList();
parameters.Add(reqParams);
try
{
XmlRpcRequest request = new XmlRpcRequest("terminate_friend", parameters);
XmlRpcResponse response = request.Send(httpServer, 5000);
Hashtable respData = (Hashtable)response.Value;
return (bool)respData["success"];
}
catch (Exception e)
{
m_log.Error("[OGS1 GRID SERVICES]: InformFriendsInOtherRegion XMLRPC failure: ", e);
return false;
}
}
#endregion
#region Incoming XMLRPC messages
/// <summary>
/// Receive presence information changes about clients in other regions.
/// </summary>
/// <param name="req"></param>
/// <returns></returns>
public XmlRpcResponse processPresenceUpdateBulk(XmlRpcRequest req, IPEndPoint remoteClient)
{
Hashtable requestData = (Hashtable)req.Params[0];
List<UUID> friendsNotHere = new List<UUID>();
// this is called with the expectation that all the friends in the request are on this region-server.
// But as some time passed since we checked (on the other region-server, via the MessagingServer),
// some of the friends might have teleported away.
// Actually, even now, between this line and the sending below, some people could TP away. So,
// we'll have to lock the m_rootAgents list for the duration to prevent/delay that.
lock (m_rootAgents)
{
List<ScenePresence> friendsHere = new List<ScenePresence>();
try
{
UUID agentID = new UUID((string)requestData["agentID"]);
bool agentOnline = (bool)requestData["agentOnline"];
int count = (int)requestData["friendCount"];
for (int i = 0; i < count; ++i)
{
UUID uuid;
if (UUID.TryParse((string)requestData["friendID_" + i], out uuid))
{
if (m_rootAgents.ContainsKey(uuid)) friendsHere.Add(GetRootPresenceFromAgentID(uuid));
else friendsNotHere.Add(uuid);
}
}
// now send, as long as they are still here...
UUID[] agentUUID = new UUID[] { agentID };
if (agentOnline)
{
foreach (ScenePresence agent in friendsHere)
{
agent.ControllingClient.SendAgentOnline(agentUUID);
}
}
else
{
foreach (ScenePresence agent in friendsHere)
{
agent.ControllingClient.SendAgentOffline(agentUUID);
}
}
}
catch(Exception e)
{
m_log.Warn("[FRIENDS]: Got exception while parsing presence_update_bulk request:", e);
}
}
// no need to lock anymore; if TPs happen now, worst case is that we have an additional agent in this region,
// which should be caught on the next iteration...
Hashtable result = new Hashtable();
int idx = 0;
foreach (UUID uuid in friendsNotHere)
{
result["friendID_" + idx++] = uuid.ToString();
}
result["friendCount"] = idx;
XmlRpcResponse response = new XmlRpcResponse();
response.Value = result;
return response;
}
public XmlRpcResponse processTerminateFriend(XmlRpcRequest req, IPEndPoint remoteClient)
{
Hashtable requestData = (Hashtable)req.Params[0];
bool success = false;
UUID agentID;
UUID friendID;
if (requestData.ContainsKey("agentID") && UUID.TryParse((string)requestData["agentID"], out agentID) &&
requestData.ContainsKey("friendID") && UUID.TryParse((string)requestData["friendID"], out friendID))
{
// try to find it and if it is there, prevent it to vanish before we sent the message
lock (m_rootAgents)
{
if (m_rootAgents.ContainsKey(agentID))
{
m_log.DebugFormat("[FRIEND]: Sending terminate friend {0} to agent {1}", friendID, agentID);
GetRootPresenceFromAgentID(agentID).ControllingClient.SendTerminateFriend(friendID);
success = true;
}
}
}
// return whether we were successful
Hashtable result = new Hashtable();
result["success"] = success;
XmlRpcResponse response = new XmlRpcResponse();
response.Value = result;
return response;
}
#endregion
#region Scene events
private void OnNewClient(IClientAPI client)
{
// All friends establishment protocol goes over instant message
// There's no way to send a message from the sim
// to a user to 'add a friend' without causing dialog box spam
// Subscribe to instant messages
client.OnInstantMessage += OnInstantMessage;
// Friend list management
client.OnApproveFriendRequest += OnApproveFriendRequest;
client.OnDenyFriendRequest += OnDenyFriendRequest;
client.OnTerminateFriendship += OnTerminateFriendship;
// ... calling card handling...
client.OnOfferCallingCard += OnOfferCallingCard;
client.OnAcceptCallingCard += OnAcceptCallingCard;
client.OnDeclineCallingCard += OnDeclineCallingCard;
// we need this one exactly once per agent session (see comments in the handler below)
client.OnEconomyDataRequest += OnEconomyDataRequest;
// if it leaves, we want to know, too
client.OnLogout += OnLogout;
client.OnGrantUserRights += GrantUserFriendRights;
client.OnTrackAgentEvent += FindAgent;
client.OnFindAgentEvent += FindAgent;
}
private void ClientClosed(UUID AgentId, Scene scene)
{
// agent's client was closed. As we handle logout in OnLogout, this here has only to handle
// TPing away (root agent is closed) or TPing/crossing in a region far enough away (client
// agent is closed).
// NOTE: In general, this doesn't mean that the agent logged out, just that it isn't around
// in one of the regions here anymore.
lock (m_rootAgents)
{
if (m_rootAgents.ContainsKey(AgentId))
{
m_rootAgents.Remove(AgentId);
}
}
}
private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
{
lock (m_rootAgents)
{
m_rootAgents[avatar.UUID] = avatar.RegionHandle;
// Claim User! my user! Mine mine mine!
}
}
private void MakeChildAgent(ScenePresence avatar)
{
lock (m_rootAgents)
{
if (m_rootAgents.ContainsKey(avatar.UUID))
{
// only delete if the region matches. As this is a shared module, the avatar could be
// root agent in another region on this server.
if (m_rootAgents[avatar.UUID] == avatar.RegionHandle)
{
m_rootAgents.Remove(avatar.UUID);
// m_log.Debug("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
}
}
}
}
#endregion
private ScenePresence GetRootPresenceFromAgentID(UUID AgentID)
{
ScenePresence returnAgent = null;
lock (m_scenes)
{
ScenePresence queryagent = null;
foreach (Scene scene in m_scenes.Values)
{
queryagent = scene.GetScenePresence(AgentID);
if (queryagent != null)
{
if (!queryagent.IsChildAgent)
{
returnAgent = queryagent;
break;
}
}
}
}
return returnAgent;
}
private ScenePresence GetAnyPresenceFromAgentID(UUID AgentID)
{
ScenePresence returnAgent = null;
lock (m_scenes)
{
ScenePresence queryagent = null;
foreach (Scene scene in m_scenes.Values)
{
queryagent = scene.GetScenePresence(AgentID);
if (queryagent != null)
{
returnAgent = queryagent;
break;
}
}
}
return returnAgent;
}
public void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage)
{
CachedUserInfo userInfo = m_initialScene.CommsManager.UserProfileCacheService.GetUserDetails(fromUserId);
if (userInfo != null)
{
GridInstantMessage msg = new GridInstantMessage(
toUserClient.Scene, fromUserId, userInfo.UserProfile.Name, toUserClient.AgentId,
(byte)InstantMessageDialog.FriendshipOffered, offerMessage, false, Vector3.Zero);
FriendshipOffered(msg);
}
else
{
m_log.ErrorFormat("[FRIENDS]: No user found for id {0} in OfferFriendship()", fromUserId);
}
}
#region FriendRequestHandling
private void OnInstantMessage(IClientAPI client, GridInstantMessage im)
{
// Friend Requests go by Instant Message.. using the dialog param
// https://wiki.secondlife.com/wiki/ImprovedInstantMessage
if (im.dialog == (byte)InstantMessageDialog.FriendshipOffered) // 38
{
// fromAgentName is the *destination* name (the friend we offer friendship to)
ScenePresence initiator = GetAnyPresenceFromAgentID(new UUID(im.fromAgentID));
im.fromAgentName = initiator != null ? initiator.Name : "(hippo)";
FriendshipOffered(im);
}
else if (im.dialog == (byte)InstantMessageDialog.FriendshipAccepted) // 39
{
FriendshipAccepted(client, im);
}
else if (im.dialog == (byte)InstantMessageDialog.FriendshipDeclined) // 40
{
FriendshipDeclined(client, im);
}
}
/// <summary>
/// Invoked when a user offers a friendship.
/// </summary>
///
/// <param name="im"></param>
/// <param name="client"></param>
private void FriendshipOffered(GridInstantMessage im)
{
// this is triggered by the initiating agent:
// A local agent offers friendship to some possibly remote friend.
// A IM is triggered, processed here and sent to the friend (possibly in a remote region).
m_log.DebugFormat("[FRIEND]: Offer(38) - From: {0}, FromName: {1} To: {2}, Session: {3}, Message: {4}, Offline {5}",
im.fromAgentID, im.fromAgentName, im.toAgentID, im.imSessionID, im.message, im.offline);
// 1.20 protocol sends an UUID in the message field, instead of the friendship offer text.
// For interoperability, we have to clear that
if (Util.isUUID(im.message)) im.message = "";
// be sneeky and use the initiator-UUID as transactionID. This means we can be stateless.
// we have to look up the agent name on friendship-approval, though.
im.imSessionID = im.fromAgentID;
if (m_TransferModule != null)
{
// Send it to whoever is the destination.
// If new friend is local, it will send an IM to the viewer.
// If new friend is remote, it will cause a OnGridInstantMessage on the remote server
m_TransferModule.SendInstantMessage(
im,
delegate(bool success)
{
m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success);
}
);
}
}
/// <summary>
/// Invoked when a user accepts a friendship offer.
/// </summary>
/// <param name="im"></param>
/// <param name="client"></param>
private void FriendshipAccepted(IClientAPI client, GridInstantMessage im)
{
m_log.DebugFormat("[FRIEND]: 39 - from client {0}, agent {2} {3}, imsession {4} to {5}: {6} (dialog {7})",
client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog);
}
/// <summary>
/// Invoked when a user declines a friendship offer.
/// </summary>
/// May not currently be used - see OnDenyFriendRequest() instead
/// <param name="im"></param>
/// <param name="client"></param>
private void FriendshipDeclined(IClientAPI client, GridInstantMessage im)
{
UUID fromAgentID = new UUID(im.fromAgentID);
UUID toAgentID = new UUID(im.toAgentID);
// declining the friendship offer causes a type 40 IM being sent to the (possibly remote) initiator
// toAgentID is initiator, fromAgentID declined friendship
m_log.DebugFormat("[FRIEND]: 40 - from client {0}, agent {1} {2}, imsession {3} to {4}: {5} (dialog {6})",
client != null ? client.AgentId.ToString() : "<null>",
fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog);
// Send the decline to whoever is the destination.
GridInstantMessage msg
= new GridInstantMessage(
client.Scene, fromAgentID, client.Name, toAgentID,
im.dialog, im.message, im.offline != 0, im.Position);
// If new friend is local, it will send an IM to the viewer.
// If new friend is remote, it will cause a OnGridInstantMessage on the remote server
m_TransferModule.SendInstantMessage(msg,
delegate(bool success) {
m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success);
}
);
}
private void OnGridInstantMessage(GridInstantMessage msg)
{
// This event won't be raised unless we have that agent,
// so we can depend on the above not trying to send
// via grid again
//m_log.DebugFormat("[FRIEND]: Got GridIM from {0}, to {1}, imSession {2}, message {3}, dialog {4}",
// msg.fromAgentID, msg.toAgentID, msg.imSessionID, msg.message, msg.dialog);
if (msg.dialog == (byte)InstantMessageDialog.FriendshipOffered ||
msg.dialog == (byte)InstantMessageDialog.FriendshipAccepted ||
msg.dialog == (byte)InstantMessageDialog.FriendshipDeclined)
{
// this should succeed as we *know* the root agent is here.
m_TransferModule.SendInstantMessage(msg,
delegate(bool success) {
//m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success);
}
);
}
if (msg.dialog == (byte)InstantMessageDialog.FriendshipAccepted)
{
// for accept friendship, we have to do a bit more
ApproveFriendship(new UUID(msg.fromAgentID), new UUID(msg.toAgentID), msg.fromAgentName);
}
}
private void ApproveFriendship(UUID fromAgentID, UUID toAgentID, string fromName)
{
m_log.DebugFormat("[FRIEND]: Approve friendship from {0} (ID: {1}) to {2}",
fromAgentID, fromName, toAgentID);
// a new friend was added in the initiator's and friend's data, so the cache entries are wrong now.
lock (m_friendLists)
{
m_friendLists.Invalidate(fromAgentID.ToString());
m_friendLists.Invalidate(toAgentID.ToString());
}
// now send presence update and add a calling card for the new friend
ScenePresence initiator = GetAnyPresenceFromAgentID(toAgentID);
if (initiator == null)
{
// quite wrong. Shouldn't happen.
m_log.WarnFormat("[FRIEND]: Coudn't find initiator of friend request {0}", toAgentID);
return;
}
m_log.DebugFormat("[FRIEND]: Tell {0} that {1} is online",
initiator.Name, fromName);
// tell initiator that friend is online
initiator.ControllingClient.SendAgentOnline(new UUID[] { fromAgentID });
// find the folder for the friend...
//InventoryFolderImpl folder =
// initiator.Scene.CommsManager.UserProfileCacheService.GetUserDetails(toAgentID).FindFolderForType((int)InventoryType.CallingCard);
IInventoryService invService = initiator.Scene.InventoryService;
InventoryFolderBase folder = invService.GetFolderForType(toAgentID, AssetType.CallingCard);
if (folder != null)
{
// ... and add the calling card
CreateCallingCard(initiator.ControllingClient, fromAgentID, folder.ID, fromName);
}
>>>>>>> master:OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
}
public void AddRegion(Scene scene) public void AddRegion(Scene scene)
{ {
} }
@ -84,6 +612,26 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
string offerMessage) string offerMessage)
{ {
} }
public void FindAgent(IClientAPI remoteClient, UUID hunter, UUID target)
{
List<FriendListItem> friendList = GetUserFriends(hunter);
foreach (FriendListItem item in friendList)
{
if(item.onlinestatus == true)
{
if(item.Friend == target && (item.FriendPerms & (uint)FriendRights.CanSeeOnMap) != 0)
{
ScenePresence SPTarget = ((Scene)remoteClient.Scene).GetScenePresence(target);
string regionname = SPTarget.Scene.RegionInfo.RegionName;
remoteClient.SendScriptTeleportRequest("FindAgent", regionname,new Vector3(SPTarget.AbsolutePosition),new Vector3(SPTarget.Lookat));
}
}
else
{
remoteClient.SendAgentAlertMessage("The agent you are looking for is not online.", false);
}
}
}
public List<FriendListItem> GetUserFriends(UUID agentID) public List<FriendListItem> GetUserFriends(UUID agentID)
{ {

View File

@ -708,5 +708,10 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
OSD item = EventQueueHelper.GroupMembership(groupUpdate); OSD item = EventQueueHelper.GroupMembership(groupUpdate);
Enqueue(item, avatarID); Enqueue(item, avatarID);
} }
public void QueryReply(PlacesReplyPacket groupUpdate, UUID avatarID)
{
OSD item = EventQueueHelper.PlacesQuery(groupUpdate);
Enqueue(item, avatarID);
}
} }
} }

View File

@ -454,6 +454,48 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
return groupUpdate; return groupUpdate;
} }
public static OSD PlacesQuery(PlacesReplyPacket PlacesReply)
{
OSDMap placesReply = new OSDMap();
placesReply.Add("message", OSD.FromString("PlacesReplyMessage"));
OSDMap body = new OSDMap();
OSDArray agentData = new OSDArray();
OSDMap agentDataMap = new OSDMap();
agentDataMap.Add("AgentID", OSD.FromUUID(PlacesReply.AgentData.AgentID));
agentDataMap.Add("QueryID", OSD.FromUUID(PlacesReply.AgentData.QueryID));
agentDataMap.Add("TransactionID", OSD.FromUUID(PlacesReply.TransactionData.TransactionID));
agentData.Add(agentDataMap);
body.Add("AgentData", agentData);
OSDArray QueryData = new OSDArray();
foreach (PlacesReplyPacket.QueryDataBlock groupDataBlock in PlacesReply.QueryData)
{
OSDMap QueryDataMap = new OSDMap();
QueryDataMap.Add("ActualArea", OSD.FromInteger(groupDataBlock.ActualArea));
QueryDataMap.Add("BillableArea", OSD.FromInteger(groupDataBlock.BillableArea));
QueryDataMap.Add("Description", OSD.FromBinary(groupDataBlock.Desc));
QueryDataMap.Add("Dwell", OSD.FromInteger((int)groupDataBlock.Dwell));
QueryDataMap.Add("Flags", OSD.FromString(Convert.ToString(groupDataBlock.Flags)));
QueryDataMap.Add("GlobalX", OSD.FromInteger((int)groupDataBlock.GlobalX));
QueryDataMap.Add("GlobalY", OSD.FromInteger((int)groupDataBlock.GlobalY));
QueryDataMap.Add("GlobalZ", OSD.FromInteger((int)groupDataBlock.GlobalZ));
QueryDataMap.Add("Name", OSD.FromBinary(groupDataBlock.Name));
QueryDataMap.Add("OwnerID", OSD.FromUUID(groupDataBlock.OwnerID));
QueryDataMap.Add("SimName", OSD.FromBinary(groupDataBlock.SimName));
QueryDataMap.Add("SnapShotID", OSD.FromUUID(groupDataBlock.SnapshotID));
QueryDataMap.Add("ProductSku", OSD.FromInteger(0));
QueryDataMap.Add("Price", OSD.FromInteger(groupDataBlock.Price));
QueryData.Add(QueryDataMap);
}
body.Add("QueryData", QueryData);
placesReply.Add("QueryData[]", body);
return placesReply;
}
} }
} }

View File

@ -273,6 +273,26 @@ namespace OpenSim.Region.Examples.SimpleModule
public event AvatarInterestUpdate OnAvatarInterestUpdate; public event AvatarInterestUpdate OnAvatarInterestUpdate;
public event PlacesQuery OnPlacesQuery; public event PlacesQuery OnPlacesQuery;
public event FindAgentUpdate OnFindAgentEvent;
public event TrackAgentUpdate OnTrackAgentEvent;
public event NewUserReport OnUserReportEvent;
public event SaveStateHandler OnSaveStateEvent;
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
public event FreezeUserUpdate OnParcelFreezeUserEvent;
public event EjectUserUpdate OnParcelEjectUserEvent;
public event ParcelBuyPass OnParcelBuyPass;
public event ParcelGodMark OnParcelGodMark;
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
public event SimWideDeletesDelegate OnSimWideDeletes;
public event SendPostcard OnSendPostcard;
public event MuteListEntryUpdate OnUpdateMuteListEntryEvent;
public event MuteListEntryRemove OnRemoveMuteListEntryEvent;
public event GodlikeMessage onGodlikeMessageEvent;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent;
#pragma warning restore 67 #pragma warning restore 67
@ -1103,5 +1123,17 @@ namespace OpenSim.Region.Examples.SimpleModule
public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages) public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
{ {
} }
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
} }
} }

View File

@ -340,6 +340,17 @@ namespace OpenSim.Region.Framework.Scenes
{ {
get { return true; } get { return true; }
} }
private bool m_passCollision;
public bool PassCollision
{
get { return m_passCollision; }
set
{
m_passCollision = value;
HasGroupChanged = true;
}
}
public bool IsSelected public bool IsSelected
{ {

View File

@ -140,6 +140,9 @@ namespace OpenSim.Region.Framework.Scenes
[XmlIgnore] [XmlIgnore]
public UUID FromItemID; public UUID FromItemID;
[XmlIgnore]
private Dictionary<int, string> m_CollisionFilter = new Dictionary<int, string>();
/// <value> /// <value>
/// The UUID of the user inventory item from which this object was rezzed if this is a root part. /// The UUID of the user inventory item from which this object was rezzed if this is a root part.
@ -452,6 +455,17 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
[XmlIgnore]
public Dictionary<int, string> CollisionFilter
{
get { return m_CollisionFilter; }
set
{
m_CollisionFilter = value;
}
}
public ulong RegionHandle public ulong RegionHandle
{ {
get { return m_regionHandle; } get { return m_regionHandle; }
@ -1876,18 +1890,49 @@ namespace OpenSim.Region.Framework.Scenes
return; return;
SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId);
string data = "";
if (obj != null) if (obj != null)
{ {
DetectedObject detobj = new DetectedObject(); if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
detobj.keyUUID = obj.UUID; {
detobj.nameStr = obj.Name; bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
detobj.ownerUUID = obj._ownerID; //If it is 1, it is to accept ONLY collisions from this object
detobj.posVector = obj.AbsolutePosition; if(found)
detobj.rotQuat = obj.GetWorldRotation(); {
detobj.velVector = obj.Velocity; DetectedObject detobj = new DetectedObject();
detobj.colliderType = 0; detobj.keyUUID = obj.UUID;
detobj.groupUUID = obj._groupID; detobj.nameStr = obj.Name;
colliding.Add(detobj); detobj.ownerUUID = obj._ownerID;
detobj.posVector = obj.AbsolutePosition;
detobj.rotQuat = obj.GetWorldRotation();
detobj.velVector = obj.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = obj._groupID;
colliding.Add(detobj);
}
//If it is 0, it is to not accept collisions from this object
else
{
}
}
else
{
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
if(found)
{
DetectedObject detobj = new DetectedObject();
detobj.keyUUID = obj.UUID;
detobj.nameStr = obj.Name;
detobj.ownerUUID = obj._ownerID;
detobj.posVector = obj.AbsolutePosition;
detobj.rotQuat = obj.GetWorldRotation();
detobj.velVector = obj.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = obj._groupID;
colliding.Add(detobj);
}
}
} }
else else
{ {
@ -1899,16 +1944,47 @@ namespace OpenSim.Region.Framework.Scenes
if (av.LocalId == localId) if (av.LocalId == localId)
{ {
DetectedObject detobj = new DetectedObject(); if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
detobj.keyUUID = av.UUID; {
detobj.nameStr = av.ControllingClient.Name; bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
detobj.ownerUUID = av.UUID; //If it is 1, it is to accept ONLY collisions from this avatar
detobj.posVector = av.AbsolutePosition; if(found)
detobj.rotQuat = av.Rotation; {
detobj.velVector = av.Velocity; DetectedObject detobj = new DetectedObject();
detobj.colliderType = 0; detobj.keyUUID = av.UUID;
detobj.groupUUID = av.ControllingClient.ActiveGroupId; detobj.nameStr = av.ControllingClient.Name;
colliding.Add(detobj); detobj.ownerUUID = av.UUID;
detobj.posVector = av.AbsolutePosition;
detobj.rotQuat = av.Rotation;
detobj.velVector = av.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = av.ControllingClient.ActiveGroupId;
colliding.Add(detobj);
}
//If it is 0, it is to not accept collisions from this avatar
else
{
}
}
else
{
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
//If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
if(found)
{
DetectedObject detobj = new DetectedObject();
detobj.keyUUID = av.UUID;
detobj.nameStr = av.ControllingClient.Name;
detobj.ownerUUID = av.UUID;
detobj.posVector = av.AbsolutePosition;
detobj.rotQuat = av.Rotation;
detobj.velVector = av.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = av.ControllingClient.ActiveGroupId;
colliding.Add(detobj);
}
}
} }
} }
} }
@ -1922,7 +1998,10 @@ namespace OpenSim.Region.Framework.Scenes
if (m_parentGroup.Scene == null) if (m_parentGroup.Scene == null)
return; return;
if(m_parentGroup.PassCollision == true)
{
//TODO: Add pass to root prim!
}
m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage); m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage);
} }
} }
@ -1947,39 +2026,101 @@ namespace OpenSim.Region.Framework.Scenes
return; return;
SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId);
string data = "";
if (obj != null) if (obj != null)
{ {
DetectedObject detobj = new DetectedObject(); if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
detobj.keyUUID = obj.UUID; {
detobj.nameStr = obj.Name; bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
detobj.ownerUUID = obj._ownerID; //If it is 1, it is to accept ONLY collisions from this object
detobj.posVector = obj.AbsolutePosition; if(found)
detobj.rotQuat = obj.GetWorldRotation(); {
detobj.velVector = obj.Velocity; DetectedObject detobj = new DetectedObject();
detobj.colliderType = 0; detobj.keyUUID = obj.UUID;
detobj.groupUUID = obj._groupID; detobj.nameStr = obj.Name;
colliding.Add(detobj); detobj.ownerUUID = obj._ownerID;
detobj.posVector = obj.AbsolutePosition;
detobj.rotQuat = obj.GetWorldRotation();
detobj.velVector = obj.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = obj._groupID;
colliding.Add(detobj);
}
//If it is 0, it is to not accept collisions from this object
else
{
}
}
else
{
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
if(found)
{
DetectedObject detobj = new DetectedObject();
detobj.keyUUID = obj.UUID;
detobj.nameStr = obj.Name;
detobj.ownerUUID = obj._ownerID;
detobj.posVector = obj.AbsolutePosition;
detobj.rotQuat = obj.GetWorldRotation();
detobj.velVector = obj.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = obj._groupID;
colliding.Add(detobj);
}
}
} }
else else
{ {
ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences(); ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences();
for (int i = 0; i < avlist.Length; i++) for (int i = 0; i < avlist.Length; i++)
{ {
ScenePresence av = avlist[i]; ScenePresence av = avlist[i];
if (av.LocalId == localId) if (av.LocalId == localId)
{ {
DetectedObject detobj = new DetectedObject(); if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
detobj.keyUUID = av.UUID; {
detobj.nameStr = av.Name; bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
detobj.ownerUUID = av.UUID; //If it is 1, it is to accept ONLY collisions from this avatar
detobj.posVector = av.AbsolutePosition; if(found)
detobj.rotQuat = av.Rotation; {
detobj.velVector = av.Velocity; DetectedObject detobj = new DetectedObject();
detobj.colliderType = 0; detobj.keyUUID = av.UUID;
detobj.groupUUID = av.ControllingClient.ActiveGroupId; detobj.nameStr = av.ControllingClient.Name;
colliding.Add(detobj); detobj.ownerUUID = av.UUID;
detobj.posVector = av.AbsolutePosition;
detobj.rotQuat = av.Rotation;
detobj.velVector = av.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = av.ControllingClient.ActiveGroupId;
colliding.Add(detobj);
}
//If it is 0, it is to not accept collisions from this avatar
else
{
}
}
else
{
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
//If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
if(found)
{
DetectedObject detobj = new DetectedObject();
detobj.keyUUID = av.UUID;
detobj.nameStr = av.ControllingClient.Name;
detobj.ownerUUID = av.UUID;
detobj.posVector = av.AbsolutePosition;
detobj.rotQuat = av.Rotation;
detobj.velVector = av.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = av.ControllingClient.ActiveGroupId;
colliding.Add(detobj);
}
}
} }
} }
} }
@ -2016,18 +2157,49 @@ namespace OpenSim.Region.Framework.Scenes
if (m_parentGroup.Scene == null) if (m_parentGroup.Scene == null)
return; return;
SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId);
string data = "";
if (obj != null) if (obj != null)
{ {
DetectedObject detobj = new DetectedObject(); if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
detobj.keyUUID = obj.UUID; {
detobj.nameStr = obj.Name; bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
detobj.ownerUUID = obj._ownerID; //If it is 1, it is to accept ONLY collisions from this object
detobj.posVector = obj.AbsolutePosition; if(found)
detobj.rotQuat = obj.GetWorldRotation(); {
detobj.velVector = obj.Velocity; DetectedObject detobj = new DetectedObject();
detobj.colliderType = 0; detobj.keyUUID = obj.UUID;
detobj.groupUUID = obj._groupID; detobj.nameStr = obj.Name;
colliding.Add(detobj); detobj.ownerUUID = obj._ownerID;
detobj.posVector = obj.AbsolutePosition;
detobj.rotQuat = obj.GetWorldRotation();
detobj.velVector = obj.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = obj._groupID;
colliding.Add(detobj);
}
//If it is 0, it is to not accept collisions from this object
else
{
}
}
else
{
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
//If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
if(found)
{
DetectedObject detobj = new DetectedObject();
detobj.keyUUID = obj.UUID;
detobj.nameStr = obj.Name;
detobj.ownerUUID = obj._ownerID;
detobj.posVector = obj.AbsolutePosition;
detobj.rotQuat = obj.GetWorldRotation();
detobj.velVector = obj.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = obj._groupID;
colliding.Add(detobj);
}
}
} }
else else
{ {
@ -2039,16 +2211,47 @@ namespace OpenSim.Region.Framework.Scenes
if (av.LocalId == localId) if (av.LocalId == localId)
{ {
DetectedObject detobj = new DetectedObject(); if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name))
detobj.keyUUID = av.UUID; {
detobj.nameStr = av.Name; bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
detobj.ownerUUID = av.UUID; //If it is 1, it is to accept ONLY collisions from this avatar
detobj.posVector = av.AbsolutePosition; if(found)
detobj.rotQuat = av.Rotation; {
detobj.velVector = av.Velocity; DetectedObject detobj = new DetectedObject();
detobj.colliderType = 0; detobj.keyUUID = av.UUID;
detobj.groupUUID = av.ControllingClient.ActiveGroupId; detobj.nameStr = av.ControllingClient.Name;
colliding.Add(detobj); detobj.ownerUUID = av.UUID;
detobj.posVector = av.AbsolutePosition;
detobj.rotQuat = av.Rotation;
detobj.velVector = av.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = av.ControllingClient.ActiveGroupId;
colliding.Add(detobj);
}
//If it is 0, it is to not accept collisions from this avatar
else
{
}
}
else
{
bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
//If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
if(found)
{
DetectedObject detobj = new DetectedObject();
detobj.keyUUID = av.UUID;
detobj.nameStr = av.ControllingClient.Name;
detobj.ownerUUID = av.UUID;
detobj.posVector = av.AbsolutePosition;
detobj.rotQuat = av.Rotation;
detobj.velVector = av.Velocity;
detobj.colliderType = 0;
detobj.groupUUID = av.ControllingClient.ActiveGroupId;
colliding.Add(detobj);
}
}
} }
} }
} }

View File

@ -836,6 +836,25 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public event MuteListRequest OnMuteListRequest; public event MuteListRequest OnMuteListRequest;
public event AvatarInterestUpdate OnAvatarInterestUpdate; public event AvatarInterestUpdate OnAvatarInterestUpdate;
public event PlacesQuery OnPlacesQuery; public event PlacesQuery OnPlacesQuery;
public event FindAgentUpdate OnFindAgentEvent;
public event TrackAgentUpdate OnTrackAgentEvent;
public event NewUserReport OnUserReportEvent;
public event SaveStateHandler OnSaveStateEvent;
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
public event FreezeUserUpdate OnParcelFreezeUserEvent;
public event EjectUserUpdate OnParcelEjectUserEvent;
public event ParcelBuyPass OnParcelBuyPass;
public event ParcelGodMark OnParcelGodMark;
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
public event SimWideDeletesDelegate OnSimWideDeletes;
public event SendPostcard OnSendPostcard;
public event MuteListEntryUpdate OnUpdateMuteListEntryEvent;
public event MuteListEntryRemove OnRemoveMuteListEntryEvent;
public event GodlikeMessage onGodlikeMessageEvent;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent;
#pragma warning restore 67 #pragma warning restore 67
@ -1628,5 +1647,17 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages) public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
{ {
} }
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
} }
} }

View File

@ -379,6 +379,26 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public event AvatarInterestUpdate OnAvatarInterestUpdate; public event AvatarInterestUpdate OnAvatarInterestUpdate;
public event PlacesQuery OnPlacesQuery; public event PlacesQuery OnPlacesQuery;
public event FindAgentUpdate OnFindAgentEvent;
public event TrackAgentUpdate OnTrackAgentEvent;
public event NewUserReport OnUserReportEvent;
public event SaveStateHandler OnSaveStateEvent;
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
public event FreezeUserUpdate OnParcelFreezeUserEvent;
public event EjectUserUpdate OnParcelEjectUserEvent;
public event ParcelBuyPass OnParcelBuyPass;
public event ParcelGodMark OnParcelGodMark;
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
public event SimWideDeletesDelegate OnSimWideDeletes;
public event SendPostcard OnSendPostcard;
public event MuteListEntryUpdate OnUpdateMuteListEntryEvent;
public event MuteListEntryRemove OnRemoveMuteListEntryEvent;
public event GodlikeMessage onGodlikeMessageEvent;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent;
#pragma warning restore 67 #pragma warning restore 67
@ -1108,5 +1128,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages) public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
{ {
} }
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
} }
} }

View File

@ -2752,7 +2752,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llCollisionFilter(string name, string id, int accept) public void llCollisionFilter(string name, string id, int accept)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llCollisionFilter"); m_host.CollisionFilter.Clear();
if(id != null)
{
m_host.CollisionFilter.Add(accept,id);
}
else
{
m_host.CollisionFilter.Add(accept,name);
}
} }
public void llTakeControls(int controls, int accept, int pass_on) public void llTakeControls(int controls, int accept, int pass_on)
@ -4232,7 +4240,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llPassCollisions(int pass) public void llPassCollisions(int pass)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llPassCollisions"); if(pass == 0)
{
m_host.ParentGroup.PassCollision = false;
}
else
{
m_host.ParentGroup.PassCollision = true;
}
} }
public LSL_String llGetScriptName() public LSL_String llGetScriptName()

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@ -1983,5 +1983,82 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return (int)pws; return (int)pws;
} }
public void osSetSpeed(string UUID, float SpeedModifier)
{
CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
m_host.AddScriptLPS(1);
ScenePresence avatar = World.GetScenePresence(new UUID(UUID));
avatar.SpeedModifier = SpeedModifier;
}
public void osKickAvatar(string FirstName,string SurName,string alert)
{
CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID))
{
foreach (ScenePresence presence in World.GetAvatars())
{
if ((presence.Firstname == FirstName) &&
presence.Lastname == SurName)
{
// kick client...
if (alert != null)
presence.ControllingClient.Kick(alert);
// ...and close on our side
presence.Scene.IncomingCloseAgent(presence.UUID);
}
}
}
}
public void osCauseDamage(string avatar, double damage)
{
CheckThreatLevel(ThreatLevel.High, "osCauseDamage");
m_host.AddScriptLPS(1);
UUID avatarId = new UUID(avatar);
Vector3 pos = m_host.GetWorldPosition();
ScenePresence presence = World.GetScenePresence(avatarId);
if (presence != null)
{
LandData land = World.GetLandData((float)pos.X, (float)pos.Y);
if ((land.Flags & (uint)ParcelFlags.AllowDamage) == (uint)ParcelFlags.AllowDamage)
{
float health = presence.Health;
health -= (float)damage;
presence.setHealthWithUpdate(health);
if (health <= 0)
{
float healthliveagain = 100;
presence.ControllingClient.SendAgentAlertMessage("You died!", true);
presence.setHealthWithUpdate(healthliveagain);
presence.Scene.TeleportClientHome(presence.UUID, presence.ControllingClient);
}
}
}
}
public void osCauseHealing(string avatar, double healing)
{
CheckThreatLevel(ThreatLevel.High, "osCauseHealing");
m_host.AddScriptLPS(1);
UUID avatarId = new UUID(avatar);
ScenePresence presence = World.GetScenePresence(avatarId);
Vector3 pos = m_host.GetWorldPosition();
bool result = World.ScriptDanger(m_host.LocalId, new Vector3((float)pos.X, (float)pos.Y, (float)pos.Z));
if (result)
{
if (presence != null)
{
float health = presence.Health;
health += (float)healing;
if (health >= 100)
{
health = 100;
}
presence.setHealthWithUpdate(health);
}
}
}
} }
} }

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@ -165,5 +165,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_List osGetRegionStats(); LSL_List osGetRegionStats();
int osGetSimulatorMemory(); int osGetSimulatorMemory();
void osKickAvatar(string FirstName,string SurName,string alert);
void osSetSpeed(string UUID, float SpeedModifier);
void osCauseHealing(string avatar, double healing);
void osCauseDamage(string avatar, double damage);
} }
} }

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@ -647,5 +647,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{ {
return m_OSSL_Functions.osGetSimulatorMemory(); return m_OSSL_Functions.osGetSimulatorMemory();
} }
public void osKickAvatar(string FirstName,string SurName,string alert)
{
m_OSSL_Functions.osKickAvatar( FirstName, SurName, alert);
}
public void osSetSpeed(string UUID, float SpeedModifier)
{
m_OSSL_Functions.osSetSpeed(UUID, SpeedModifier);
}
public void osCauseDamage(string avatar, double damage)
{
m_OSSL_Functions.osCauseDamage(avatar, damage);
}
public void osCauseHealing(string avatar, double healing)
{
m_OSSL_Functions.osCauseHealing(avatar, healing);
}
} }
} }

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@ -287,6 +287,26 @@ namespace OpenSim.Tests.Common.Mock
public event AvatarInterestUpdate OnAvatarInterestUpdate; public event AvatarInterestUpdate OnAvatarInterestUpdate;
public event PlacesQuery OnPlacesQuery; public event PlacesQuery OnPlacesQuery;
public event FindAgentUpdate OnFindAgentEvent;
public event TrackAgentUpdate OnTrackAgentEvent;
public event NewUserReport OnUserReportEvent;
public event SaveStateHandler OnSaveStateEvent;
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
public event FreezeUserUpdate OnParcelFreezeUserEvent;
public event EjectUserUpdate OnParcelEjectUserEvent;
public event ParcelBuyPass OnParcelBuyPass;
public event ParcelGodMark OnParcelGodMark;
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
public event SimWideDeletesDelegate OnSimWideDeletes;
public event SendPostcard OnSendPostcard;
public event MuteListEntryUpdate OnUpdateMuteListEntryEvent;
public event MuteListEntryRemove OnRemoveMuteListEntryEvent;
public event GodlikeMessage onGodlikeMessageEvent;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent;
#pragma warning restore 67 #pragma warning restore 67
@ -1163,5 +1183,17 @@ namespace OpenSim.Tests.Common.Mock
public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages) public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
{ {
} }
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
} }
} }