From 1434cb88fd60eb47a73e0b5f91e5e38c296c81a8 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 3 Sep 2015 22:22:59 +0100 Subject: [PATCH] a bit better addAvatar() call chain --- OpenSim/Region/Physics/Manager/PhysicsScene.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 1bab7e1f4a..a9b30e1a11 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs @@ -180,11 +180,7 @@ namespace OpenSim.Region.Physics.Manager public virtual PhysicsActor AddAvatar( uint localID, string avName, Vector3 position, Vector3 size, bool isFlying) { - PhysicsActor ret = AddAvatar(avName, position, Vector3.Zero, size, isFlying); - - if (ret != null) - ret.LocalID = localID; - + PhysicsActor ret = AddAvatar(localID, avName, position, Vector3.Zero, size, isFlying); return ret; }