Remove long unused Scene.DumpAssetsToFile boolean.
parent
2ce8a050e4
commit
145e38e5e9
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@ -714,7 +714,7 @@ namespace OpenSim
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return new Scene(
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regionInfo, circuitManager, sceneGridService,
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simDataService, estateDataService, false,
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simDataService, estateDataService,
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Config, m_version);
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}
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@ -720,7 +720,6 @@ namespace OpenSim.Region.Framework.Scenes
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public Scene(RegionInfo regInfo, AgentCircuitManager authen,
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SceneCommunicationService sceneGridService,
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ISimulationDataService simDataService, IEstateDataService estateDataService,
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bool dumpAssetsToFile,
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IConfigSource config, string simulatorVersion)
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: this(regInfo)
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{
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@ -811,8 +810,6 @@ namespace OpenSim.Region.Framework.Scenes
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RegisterDefaultSceneEvents();
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DumpAssetsToFile = dumpAssetsToFile;
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// XXX: Don't set the public property since we don't want to activate here. This needs to be handled
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// better in the future.
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m_scripts_enabled = !RegionInfo.RegionSettings.DisableScripts;
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@ -4482,8 +4479,6 @@ namespace OpenSim.Region.Framework.Scenes
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#region Script Engine
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public bool DumpAssetsToFile;
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private bool ScriptDanger(SceneObjectPart part,Vector3 pos)
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{
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ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y);
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@ -139,7 +139,7 @@ namespace OpenSim.Tests.Common
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SceneCommunicationService scs = new SceneCommunicationService();
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TestScene testScene = new TestScene(
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regInfo, m_acm, scs, m_simDataService, m_estateDataService, false, configSource, null);
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regInfo, m_acm, scs, m_simDataService, m_estateDataService, configSource, null);
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INonSharedRegionModule godsModule = new GodsModule();
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godsModule.Initialise(new IniConfigSource());
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@ -41,10 +41,9 @@ namespace OpenSim.Tests.Common.Mock
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public TestScene(
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RegionInfo regInfo, AgentCircuitManager authen,
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SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService,
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bool dumpAssetsToFile,
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IConfigSource config, string simulatorVersion)
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: base(regInfo, authen, sceneGridService, simDataService, estateDataService,
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dumpAssetsToFile, config, simulatorVersion)
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config, simulatorVersion)
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{
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}
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