Committing the skeleton of the authentication service

0.6.6-post-fixes
Melanie Thielker 2009-06-03 20:14:41 +00:00
parent 18cc7ffa44
commit 14bb372bb0
2 changed files with 105 additions and 0 deletions

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@ -0,0 +1,74 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using Nini.Config;
using log4net;
using OpenSim.Framework;
using OpenSim.Data;
using OpenSim.Services.Base;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Services.AuthenticationService
{
public class AuthenticationService : ServiceBase, IAuthenticationService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
public AuthenticationService(IConfigSource config) : base(config)
{
}
public UUID AllocateUserSession(UUID userID)
{
return UUID.Zero;
}
public string GetUserKey(UUID userID, string authToken)
{
return String.Empty;
}
public bool VerifyUserKey(UUID userID, string key)
{
return false;
}
public bool VerifyUserSession(UUID userID, UUID session)
{
return false;
}
public void DestroyUserSession(UUID userID)
{
}
}
}

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@ -1361,6 +1361,37 @@
</Files>
</Project>
<Project name="OpenSim.Services.AuthenticationService" path="OpenSim/Services/AuthenticationService" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Services.Interfaces"/>
<Reference name="OpenSim.Services.Base"/>
<Reference name="OpenSim.Services.Connectors"/>
<Reference name="OpenSim.Data"/>
<Reference name="Nini.dll" />
<Reference name="log4net.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenSim.Server.Base" path="OpenSim/Server/Base" type="Library">
<Configuration name="Debug">
<Options>