* moved SceneManager to RegionApplicationBase
* Implemented SceneManager.StopScene() and Scene.Stop() * Some SimpleAppingafrisby
parent
3c7161d128
commit
14d5a2e9b7
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@ -67,7 +67,6 @@ namespace OpenSim
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protected List<UDPServer> m_udpServers = new List<UDPServer>();
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protected List<UDPServer> m_udpServers = new List<UDPServer>();
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protected List<RegionInfo> m_regionData = new List<RegionInfo>();
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protected List<RegionInfo> m_regionData = new List<RegionInfo>();
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protected SceneManager m_localScenes = new SceneManager();
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private bool m_silent;
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private bool m_silent;
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private readonly string m_logFilename = ("region-console.log");
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private readonly string m_logFilename = ("region-console.log");
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@ -215,7 +214,7 @@ namespace OpenSim
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//Server side object editing permissions checking
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//Server side object editing permissions checking
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scene.PermissionsMngr.BypassPermissions = !m_permissions;
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scene.PermissionsMngr.BypassPermissions = !m_permissions;
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m_localScenes.Add(scene);
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m_sceneManager.Add(scene);
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m_udpServers.Add(udpServer);
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m_udpServers.Add(udpServer);
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m_regionData.Add(regionInfo);
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m_regionData.Add(regionInfo);
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@ -332,7 +331,7 @@ namespace OpenSim
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// IMPLEMENT THIS
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// IMPLEMENT THIS
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m_log.Verbose("Closing console and terminating");
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m_log.Verbose("Closing console and terminating");
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m_localScenes.Close();
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m_sceneManager.Close();
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m_log.Close();
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m_log.Close();
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Environment.Exit(0);
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Environment.Exit(0);
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@ -377,19 +376,19 @@ namespace OpenSim
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switch (command)
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switch (command)
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{
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{
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case "set-time":
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case "set-time":
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m_localScenes.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0]));
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m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0]));
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break;
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break;
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case "force-update":
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case "force-update":
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Console.WriteLine("Updating all clients");
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Console.WriteLine("Updating all clients");
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m_localScenes.ForceCurrentSceneClientUpdate();
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m_sceneManager.ForceCurrentSceneClientUpdate();
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break;
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break;
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case "edit-scale":
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case "edit-scale":
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if (cmdparams.Length == 4)
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if (cmdparams.Length == 4)
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{
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{
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m_localScenes.HandleEditCommandOnCurrentScene(cmdparams);
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m_sceneManager.HandleEditCommandOnCurrentScene(cmdparams);
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}
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}
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break;
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break;
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@ -427,34 +426,34 @@ namespace OpenSim
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case "save-xml":
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case "save-xml":
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if (cmdparams.Length > 0)
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if (cmdparams.Length > 0)
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{
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{
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m_localScenes.SaveCurrentSceneToXml(cmdparams[0]);
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m_sceneManager.SaveCurrentSceneToXml(cmdparams[0]);
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}
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}
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else
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else
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{
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{
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m_localScenes.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
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m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
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}
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}
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break;
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break;
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case "load-xml":
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case "load-xml":
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if (cmdparams.Length > 0)
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if (cmdparams.Length > 0)
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{
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{
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m_localScenes.LoadCurrentSceneFromXml(cmdparams[0]);
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m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0]);
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}
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}
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else
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else
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{
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{
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m_localScenes.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME);
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m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME);
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}
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}
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break;
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break;
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case "terrain":
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case "terrain":
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if (!m_localScenes.RunTerrainCmdOnCurrentScene(cmdparams, ref result))
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if (!m_sceneManager.RunTerrainCmdOnCurrentScene(cmdparams, ref result))
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{
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{
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m_log.Error(result);
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m_log.Error(result);
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}
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}
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break;
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break;
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case "script":
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case "script":
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m_localScenes.SendCommandToCurrentSceneScripts(cmdparams);
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m_sceneManager.SendCommandToCurrentSceneScripts(cmdparams);
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break;
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break;
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case "command-script":
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case "command-script":
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@ -468,16 +467,16 @@ namespace OpenSim
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// Treats each user as a super-admin when disabled
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// Treats each user as a super-admin when disabled
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bool permissions = Convert.ToBoolean(cmdparams[0]);
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bool permissions = Convert.ToBoolean(cmdparams[0]);
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m_localScenes.SetBypassPermissionsOnCurrentScene(!permissions);
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m_sceneManager.SetBypassPermissionsOnCurrentScene(!permissions);
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break;
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break;
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case "backup":
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case "backup":
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m_localScenes.BackupCurrentScene();
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m_sceneManager.BackupCurrentScene();
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break;
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break;
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case "alert":
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case "alert":
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m_localScenes.HandleAlertCommandOnCurrentScene(cmdparams);
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m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams);
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break;
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break;
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case "create":
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case "create":
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@ -497,7 +496,7 @@ namespace OpenSim
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{
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{
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string regionName = this.CombineParams(cmdparams, 0);
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string regionName = this.CombineParams(cmdparams, 0);
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if (m_localScenes.TrySetCurrentScene(regionName))
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if (m_sceneManager.TrySetCurrentScene(regionName))
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{
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{
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}
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}
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@ -507,13 +506,13 @@ namespace OpenSim
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}
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}
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}
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}
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if (m_localScenes.CurrentScene == null)
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if (m_sceneManager.CurrentScene == null)
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{
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{
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MainLog.Instance.Verbose("Currently at Root level. To change region please use 'change-region <regioname>'");
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MainLog.Instance.Verbose("Currently at Root level. To change region please use 'change-region <regioname>'");
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}
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}
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else
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else
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{
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{
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MainLog.Instance.Verbose("Current Region: " + m_localScenes.CurrentScene.RegionInfo.RegionName + ". To change region please use 'change-region <regioname>'");
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MainLog.Instance.Verbose("Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName + ". To change region please use 'change-region <regioname>'");
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}
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}
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break;
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break;
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@ -535,7 +534,7 @@ namespace OpenSim
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int newDebug;
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int newDebug;
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if (int.TryParse(args[1], out newDebug))
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if (int.TryParse(args[1], out newDebug))
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{
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{
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m_localScenes.SetDebugPacketOnCurrentScene(m_log, newDebug);
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m_sceneManager.SetDebugPacketOnCurrentScene(m_log, newDebug);
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}
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}
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else
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else
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{
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{
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@ -568,11 +567,11 @@ namespace OpenSim
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case "users":
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case "users":
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m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP", "World"));
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m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP", "World"));
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List<ScenePresence> avatars = m_localScenes.GetCurrentSceneAvatars();
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List<ScenePresence> avatars = m_sceneManager.GetCurrentSceneAvatars();
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foreach (ScenePresence avatar in avatars)
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foreach (ScenePresence avatar in avatars)
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{
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{
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RegionInfo regionInfo = m_localScenes.GetRegionInfo(avatar.RegionHandle);
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RegionInfo regionInfo = m_sceneManager.GetRegionInfo(avatar.RegionHandle);
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string regionName;
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string regionName;
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if (regionInfo == null)
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if (regionInfo == null)
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@ -56,6 +56,8 @@ namespace OpenSim.Region.ClientStack
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protected LogBase m_log;
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protected LogBase m_log;
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protected CommunicationsManager m_commsManager;
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protected CommunicationsManager m_commsManager;
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protected SceneManager m_sceneManager = new SceneManager();
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public RegionApplicationBase()
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public RegionApplicationBase()
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{
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{
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m_startuptime = DateTime.Now;
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m_startuptime = DateTime.Now;
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@ -1416,5 +1416,12 @@ namespace OpenSim.Region.Environment.Scenes
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avatar = null;
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avatar = null;
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return false;
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return false;
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}
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}
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public override void Close()
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{
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m_heartbeatTimer.Close();
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base.Close();
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}
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}
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}
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}
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}
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@ -227,5 +227,11 @@ namespace OpenSim.Region.Environment.Scenes
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avatar = null;
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avatar = null;
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return false;
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return false;
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}
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}
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public void CloseScene(Scene scene)
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{
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m_localScenes.Remove(scene);
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scene.Close();
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}
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}
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}
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}
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}
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@ -178,10 +178,17 @@ namespace SimpleApp
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public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { }
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public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { }
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public virtual void SendRegionHandshake(RegionInfo regionInfo)
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public virtual void SendRegionHandshake(RegionInfo regionInfo)
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{
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if (OnRegionHandShakeReply != null)
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{
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{
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this.OnRegionHandShakeReply(this);
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this.OnRegionHandShakeReply(this);
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}
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if (OnCompleteMovementToRegion != null)
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{
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this.OnCompleteMovementToRegion();
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this.OnCompleteMovementToRegion();
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}
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}
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}
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private void Update( )
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private void Update( )
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{
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{
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@ -72,6 +72,8 @@ namespace SimpleApp
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scene.StartTimer();
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scene.StartTimer();
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m_sceneManager.Add(scene);
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m_moduleLoader.PostInitialise();
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m_moduleLoader.PostInitialise();
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m_moduleLoader.ClearCache();
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m_moduleLoader.ClearCache();
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@ -89,7 +91,7 @@ namespace SimpleApp
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scene.AddEntity(complexObject);
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scene.AddEntity(complexObject);
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}
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}
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/*for (int i = 0; i < 500; i++)
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for (int i = 0; i < 2; i++)
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{
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{
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MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager);
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MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager);
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scene.AddNewClient(m_character, false);
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scene.AddNewClient(m_character, false);
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@ -100,7 +102,8 @@ namespace SimpleApp
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{
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{
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avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2);
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avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2);
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}*/
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}
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DirectoryInfo dirInfo = new DirectoryInfo( "." );
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DirectoryInfo dirInfo = new DirectoryInfo( "." );
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