diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 594a943e46..4a94814a98 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs @@ -189,7 +189,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } if (item.Sequence != 0) - contents.Add(item.Sequence); + lock(contents) contents.Add(item.Sequence); lock (this) { @@ -241,7 +241,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP item.TickCount = System.Environment.TickCount; if (item.Sequence == 0) return item; - lock (contents) + lock(contents) { if (contents.Contains(item.Sequence)) if (contents.Remove(item.Sequence)) @@ -252,13 +252,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP public void Cancel(uint sequence) { - while (contents.Remove(sequence)) + lock(contents) while (contents.Remove(sequence)) ; } public bool Contains(uint sequence) { - return contents.Contains(sequence); + lock(contents) return contents.Contains(sequence); } public void Flush() @@ -318,7 +318,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP TextureOutgoingPacketQueue.Clear(); AssetOutgoingPacketQueue.Clear(); SendQueue.Clear(); - contents.Clear(); + lock(contents) contents.Clear(); } }