Merge branch 'master' into careminster-presence-refactor
commit
14fcc2510e
|
@ -1729,7 +1729,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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GridRegion home = m_app.SceneManager.CurrentOrFirstScene.GridService.GetRegionByPosition(scopeID,
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(int)(regX * Constants.RegionSize), (int)(regY * Constants.RegionSize));
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if (home != null)
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m_app.SceneManager.CurrentOrFirstScene.PresenceService.SetHomeLocation(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
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m_app.SceneManager.CurrentOrFirstScene.GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
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}
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else
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{
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|
|
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@ -37,6 +37,11 @@ namespace OpenSim.Data
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{
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public string UserID;
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public Dictionary<string, string> Data;
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public GridUserData()
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{
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Data = new Dictionary<string, string>();
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}
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}
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/// <summary>
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@ -44,7 +49,7 @@ namespace OpenSim.Data
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/// </summary>
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public interface IGridUserData
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{
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GridUserData GetGridUserData(string userID);
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bool StoreGridUserData(GridUserData data);
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GridUserData Get(string userID);
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bool Store(GridUserData data);
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}
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}
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@ -50,10 +50,8 @@ namespace OpenSim.Data
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PresenceData Get(UUID sessionID);
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void LogoutRegionAgents(UUID regionID);
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bool ReportAgent(UUID sessionID, UUID regionID, string position, string lookAt);
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bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt);
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bool ReportAgent(UUID sessionID, UUID regionID);
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PresenceData[] Get(string field, string data);
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void Prune(string userID);
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bool Delete(string field, string val);
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}
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}
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@ -46,11 +46,11 @@ namespace OpenSim.Data.MSSQL
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public MSSQLGridUserData(string connectionString, string realm) :
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base(connectionString, realm, "UserGrid")
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base(connectionString, realm, "GridUserStore")
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{
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}
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public GridUserData GetGridUserData(string userID)
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public GridUserData Get(string userID)
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{
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GridUserData[] ret = Get("UserID", userID);
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@ -60,9 +60,5 @@ namespace OpenSim.Data.MSSQL
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return ret[0];
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}
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public bool StoreGridUserData(GridUserData data)
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{
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return Store(data);
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}
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}
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}
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@ -67,7 +67,7 @@ namespace OpenSim.Data.MSSQL
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using (SqlCommand cmd = new SqlCommand())
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{
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cmd.CommandText = String.Format("UPDATE {0} SET Online='false' WHERE [RegionID]=@RegionID", m_Realm);
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cmd.CommandText = String.Format("DELETE FROM {0} WHERE [RegionID]=@RegionID", m_Realm);
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cmd.Parameters.Add(m_database.CreateParameter("@RegionID", regionID.ToString()));
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cmd.Connection = conn;
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@ -76,8 +76,7 @@ namespace OpenSim.Data.MSSQL
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}
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}
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public bool ReportAgent(UUID sessionID, UUID regionID, string position,
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string lookAt)
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public bool ReportAgent(UUID sessionID, UUID regionID)
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{
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PresenceData[] pd = Get("SessionID", sessionID.ToString());
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if (pd.Length == 0)
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@ -88,16 +87,11 @@ namespace OpenSim.Data.MSSQL
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{
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cmd.CommandText = String.Format(@"UPDATE {0} SET
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[RegionID] = @RegionID,
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[Position] = @Position,
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[LookAt] = @LookAt,
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[Online] = 'true'
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[RegionID] = @RegionID
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WHERE [SessionID] = @SessionID", m_Realm);
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cmd.Parameters.Add(m_database.CreateParameter("@SessionID", sessionID.ToString()));
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cmd.Parameters.Add(m_database.CreateParameter("@RegionID", regionID.ToString()));
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cmd.Parameters.Add(m_database.CreateParameter("@Position", position.ToString()));
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cmd.Parameters.Add(m_database.CreateParameter("@LookAt", lookAt.ToString()));
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cmd.Connection = conn;
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conn.Open();
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if (cmd.ExecuteNonQuery() == 0)
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@ -106,65 +100,5 @@ namespace OpenSim.Data.MSSQL
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return true;
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}
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public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
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{
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PresenceData[] pd = Get("UserID", userID);
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if (pd.Length == 0)
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return false;
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand())
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{
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cmd.CommandText = String.Format(@"UPDATE {0} SET
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[HomeRegionID] = @HomeRegionID,
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[HomePosition] = @HomePosition,
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[HomeLookAt] = @HomeLookAt
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WHERE [UserID] = @UserID", m_Realm);
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cmd.Parameters.Add(m_database.CreateParameter("@UserID", userID));
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cmd.Parameters.Add(m_database.CreateParameter("@HomeRegionID", regionID.ToString()));
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cmd.Parameters.Add(m_database.CreateParameter("@HomePosition", position));
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cmd.Parameters.Add(m_database.CreateParameter("@HomeLookAt", lookAt));
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cmd.Connection = conn;
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conn.Open();
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if (cmd.ExecuteNonQuery() == 0)
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return false;
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}
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return true;
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}
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public void Prune(string userID)
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{
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand())
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{
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cmd.CommandText = String.Format("SELECT * from {0} WHERE [UserID] = @UserID", m_Realm);
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cmd.Parameters.Add(m_database.CreateParameter("@UserID", userID));
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cmd.Connection = conn;
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conn.Open();
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using (SqlDataReader reader = cmd.ExecuteReader())
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{
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List<UUID> deleteSessions = new List<UUID>();
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int online = 0;
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while (reader.Read())
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{
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if (bool.Parse(reader["Online"].ToString()))
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online++;
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else
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deleteSessions.Add(new UUID(reader["SessionID"].ToString()));
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}
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if (online == 0 && deleteSessions.Count > 0)
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deleteSessions.RemoveAt(0);
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foreach (UUID s in deleteSessions)
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Delete("SessionID", s.ToString());
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}
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}
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}
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}
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}
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|
|
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@ -44,9 +44,9 @@ namespace OpenSim.Data.MySQL
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public MySQLGridUserData(string connectionString, string realm) : base(connectionString, realm, "UserGrid") {}
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public MySQLGridUserData(string connectionString, string realm) : base(connectionString, realm, "GridUserStore") {}
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public GridUserData GetGridUserData(string userID)
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public GridUserData Get(string userID)
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{
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GridUserData[] ret = Get("UserID", userID);
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|
@ -56,9 +56,6 @@ namespace OpenSim.Data.MySQL
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return ret[0];
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}
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public bool StoreGridUserData(GridUserData data)
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{
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return Store(data);
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}
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}
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}
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@ -65,15 +65,14 @@ namespace OpenSim.Data.MySQL
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{
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MySqlCommand cmd = new MySqlCommand();
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cmd.CommandText = String.Format("update {0} set Online='false' where `RegionID`=?RegionID", m_Realm);
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cmd.CommandText = String.Format("delete from {0} where `RegionID`=?RegionID", m_Realm);
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cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
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ExecuteNonQuery(cmd);
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}
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public bool ReportAgent(UUID sessionID, UUID regionID, string position,
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string lookAt)
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public bool ReportAgent(UUID sessionID, UUID regionID)
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{
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PresenceData[] pd = Get("SessionID", sessionID.ToString());
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if (pd.Length == 0)
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|
@ -81,12 +80,10 @@ namespace OpenSim.Data.MySQL
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MySqlCommand cmd = new MySqlCommand();
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cmd.CommandText = String.Format("update {0} set RegionID=?RegionID, Position=?Position, LookAt=?LookAt, Online='true' where `SessionID`=?SessionID", m_Realm);
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cmd.CommandText = String.Format("update {0} set RegionID=?RegionID where `SessionID`=?SessionID", m_Realm);
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cmd.Parameters.AddWithValue("?SessionID", sessionID.ToString());
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cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
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cmd.Parameters.AddWithValue("?Position", position.ToString());
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cmd.Parameters.AddWithValue("?LookAt", lookAt.ToString());
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if (ExecuteNonQuery(cmd) == 0)
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return false;
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@ -94,62 +91,5 @@ namespace OpenSim.Data.MySQL
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return true;
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}
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public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
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{
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PresenceData[] pd = Get("UserID", userID);
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if (pd.Length == 0)
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return false;
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MySqlCommand cmd = new MySqlCommand();
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cmd.CommandText = String.Format("update {0} set HomeRegionID=?HomeRegionID, HomePosition=?HomePosition, HomeLookAt=?HomeLookAt where UserID=?UserID", m_Realm);
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cmd.Parameters.AddWithValue("?UserID", userID);
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cmd.Parameters.AddWithValue("?HomeRegionID", regionID.ToString());
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cmd.Parameters.AddWithValue("?HomePosition", position);
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cmd.Parameters.AddWithValue("?HomeLookAt", lookAt);
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|
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if (ExecuteNonQuery(cmd) == 0)
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return false;
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return true;
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}
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public void Prune(string userID)
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{
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MySqlCommand cmd = new MySqlCommand();
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cmd.CommandText = String.Format("select * from {0} where UserID=?UserID", m_Realm);
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|
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cmd.Parameters.AddWithValue("?UserID", userID);
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|
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
|
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|
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cmd.Connection = dbcon;
|
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|
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using (IDataReader reader = cmd.ExecuteReader())
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{
|
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List<UUID> deleteSessions = new List<UUID>();
|
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int online = 0;
|
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|
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while (reader.Read())
|
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{
|
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if (bool.Parse(reader["Online"].ToString()))
|
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online++;
|
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else
|
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deleteSessions.Add(new UUID(reader["SessionID"].ToString()));
|
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}
|
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|
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// Leave one session behind so that we can pick up details such as home location
|
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if (online == 0 && deleteSessions.Count > 0)
|
||||
deleteSessions.RemoveAt(0);
|
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|
||||
foreach (UUID s in deleteSessions)
|
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Delete("SessionID", s.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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|
|
|
@ -0,0 +1,17 @@
|
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BEGIN;
|
||||
|
||||
CREATE TABLE `GridUser` (
|
||||
`UserID` VARCHAR(255) NOT NULL,
|
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`HomeRegionID` CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
|
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`HomePosition` CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
||||
`HomeLookAt` CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
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`LastRegionID` CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
|
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`LastPosition` CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
||||
`LastLookAt` CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
||||
`Online` CHAR(5) NOT NULL DEFAULT 'false',
|
||||
`Login` CHAR(16) NOT NULL DEFAULT '0',
|
||||
`Logout` CHAR(16) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`UserID`)
|
||||
) ENGINE=InnoDB;
|
||||
|
||||
COMMIT;
|
|
@ -4,12 +4,10 @@ CREATE TABLE `Presence` (
|
|||
`UserID` VARCHAR(255) NOT NULL,
|
||||
`RegionID` CHAR(36) NOT NULL,
|
||||
`SessionID` CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
|
||||
`SecureSessionID` CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
|
||||
`Online` CHAR(5) NOT NULL DEFAULT 'false',
|
||||
`Login` CHAR(16) NOT NULL DEFAULT '0',
|
||||
`Logout` CHAR(16) NOT NULL DEFAULT '0',
|
||||
`Position` CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
||||
`LookAt` CHAR(64) NOT NULL DEFAULT '<0,0,0>'
|
||||
`SecureSessionID` CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'
|
||||
) ENGINE=InnoDB;
|
||||
|
||||
CREATE UNIQUE INDEX SessionID ON Presence(SessionID);
|
||||
CREATE INDEX UserID ON Presence(UserID);
|
||||
|
||||
COMMIT;
|
||||
|
|
|
@ -1,7 +0,0 @@
|
|||
BEGIN;
|
||||
|
||||
ALTER TABLE Presence ADD COLUMN `HomeRegionID` CHAR(36) NOT NULL;
|
||||
ALTER TABLE Presence ADD COLUMN `HomePosition` CHAR(64) NOT NULL DEFAULT '<0,0,0>';
|
||||
ALTER TABLE Presence ADD COLUMN `HomeLookAt` CHAR(64) NOT NULL DEFAULT '<0,0,0>';
|
||||
|
||||
COMMIT;
|
|
@ -1,6 +0,0 @@
|
|||
BEGIN;
|
||||
|
||||
CREATE UNIQUE INDEX SessionID ON Presence(SessionID);
|
||||
CREATE INDEX UserID ON Presence(UserID);
|
||||
|
||||
COMMIT;
|
|
@ -96,45 +96,20 @@ namespace OpenSim.Data.Null
|
|||
m_presenceData.Remove(u);
|
||||
}
|
||||
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID, string position, string lookAt)
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID)
|
||||
{
|
||||
if (Instance != this)
|
||||
return Instance.ReportAgent(sessionID, regionID, position, lookAt);
|
||||
return Instance.ReportAgent(sessionID, regionID);
|
||||
|
||||
if (m_presenceData.ContainsKey(sessionID))
|
||||
{
|
||||
m_presenceData[sessionID].RegionID = regionID;
|
||||
m_presenceData[sessionID].Data["Position"] = position;
|
||||
m_presenceData[sessionID].Data["LookAt"] = lookAt;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
if (Instance != this)
|
||||
return Instance.SetHomeLocation(userID, regionID, position, lookAt);
|
||||
|
||||
bool foundone = false;
|
||||
foreach (PresenceData p in m_presenceData.Values)
|
||||
{
|
||||
if (p.UserID == userID)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[NULL PRESENCE DATA]: Setting home location {0} {1} {2} for {3}",
|
||||
// regionID, position, lookAt, p.UserID);
|
||||
|
||||
p.Data["HomeRegionID"] = regionID.ToString();
|
||||
p.Data["HomePosition"] = position.ToString();
|
||||
p.Data["HomeLookAt"] = lookAt.ToString();
|
||||
foundone = true;
|
||||
}
|
||||
}
|
||||
|
||||
return foundone;
|
||||
}
|
||||
|
||||
public PresenceData[] Get(string field, string data)
|
||||
{
|
||||
|
@ -193,39 +168,6 @@ namespace OpenSim.Data.Null
|
|||
return presences.ToArray();
|
||||
}
|
||||
|
||||
public void Prune(string userID)
|
||||
{
|
||||
if (Instance != this)
|
||||
{
|
||||
Instance.Prune(userID);
|
||||
return;
|
||||
}
|
||||
|
||||
// m_log.DebugFormat("[NULL PRESENCE DATA]: Prune called for {0}", userID);
|
||||
|
||||
List<UUID> deleteSessions = new List<UUID>();
|
||||
int online = 0;
|
||||
|
||||
foreach (KeyValuePair<UUID, PresenceData> kvp in m_presenceData)
|
||||
{
|
||||
// m_log.DebugFormat("Online: {0}", kvp.Value.Data["Online"]);
|
||||
|
||||
bool on = false;
|
||||
if (bool.TryParse(kvp.Value.Data["Online"], out on) && on)
|
||||
online++;
|
||||
else
|
||||
deleteSessions.Add(kvp.Key);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat("[NULL PRESENCE DATA]: online [{0}], deleteSession.Count [{1}]", online, deleteSessions.Count);
|
||||
|
||||
// Leave one session behind so that we can pick up details such as home location
|
||||
if (online == 0 && deleteSessions.Count > 0)
|
||||
deleteSessions.RemoveAt(0);
|
||||
|
||||
foreach (UUID s in deleteSessions)
|
||||
m_presenceData.Remove(s);
|
||||
}
|
||||
|
||||
public bool Delete(string field, string data)
|
||||
{
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
BEGIN TRANSACTION;
|
||||
|
||||
CREATE TABLE GridUser (
|
||||
UserID VARCHAR(255) primary key,
|
||||
HomeRegionID CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
|
||||
HomePosition CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
||||
HomeLookAt CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
||||
LastRegionID CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
|
||||
LastPosition CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
||||
LastLookAt CHAR(64) NOT NULL DEFAULT '<0,0,0>',
|
||||
Online CHAR(5) NOT NULL DEFAULT 'false',
|
||||
Login CHAR(16) NOT NULL DEFAULT '0',
|
||||
Logout CHAR(16) NOT NULL DEFAULT '0'
|
||||
) ;
|
||||
|
||||
COMMIT;
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data.SQLite
|
||||
{
|
||||
/// <summary>
|
||||
/// A SQL Interface for user grid data
|
||||
/// </summary>
|
||||
public class SQLiteGridUserData : SQLiteGenericTableHandler<GridUserData>, IGridUserData
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public SQLiteGridUserData(string connectionString, string realm)
|
||||
: base(connectionString, realm, "GridUserStore") {}
|
||||
|
||||
public new GridUserData Get(string userID)
|
||||
{
|
||||
GridUserData[] ret = Get("UserID", userID);
|
||||
|
||||
if (ret.Length == 0)
|
||||
return null;
|
||||
|
||||
return ret[0];
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -526,11 +526,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
{
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName);
|
||||
|
||||
OpenSim.Services.Interfaces.PresenceInfo pinfo = m_aScene.PresenceService.GetAgent(client.SessionId);
|
||||
//OpenSim.Services.Interfaces.PresenceInfo pinfo = m_aScene.PresenceService.GetAgent(client.SessionId);
|
||||
GridUserInfo uinfo = m_aScene.GridUserService.GetGridUserInfo(client.AgentId.ToString());
|
||||
|
||||
if (pinfo != null)
|
||||
if (uinfo != null)
|
||||
{
|
||||
GridRegion regionInfo = m_aScene.GridService.GetRegionByUUID(UUID.Zero, pinfo.HomeRegionID);
|
||||
GridRegion regionInfo = m_aScene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID);
|
||||
if (regionInfo == null)
|
||||
{
|
||||
// can't find the Home region: Tell viewer and abort
|
||||
|
@ -539,7 +540,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
}
|
||||
// a little eekie that this goes back to Scene and with a forced cast, will fix that at some point...
|
||||
((Scene)(client.Scene)).RequestTeleportLocation(
|
||||
client, regionInfo.RegionHandle, pinfo.HomePosition, pinfo.HomeLookAt,
|
||||
client, regionInfo.RegionHandle, uinfo.HomePosition, uinfo.HomeLookAt,
|
||||
(uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -154,7 +154,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason);
|
||||
if (success)
|
||||
// Log them out of this grid
|
||||
m_aScene.PresenceService.LogoutAgent(agentCircuit.SessionID, sp.AbsolutePosition, sp.Lookat);
|
||||
m_aScene.PresenceService.LogoutAgent(agentCircuit.SessionID);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
@ -238,6 +238,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
{
|
||||
if (obj.IsLoggingOut)
|
||||
{
|
||||
object sp = null;
|
||||
if (obj.Scene.TryGetScenePresence(obj.AgentId, out sp))
|
||||
{
|
||||
if (((ScenePresence)sp).IsChildAgent)
|
||||
return;
|
||||
}
|
||||
|
||||
AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
|
||||
|
||||
if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
|
||||
|
|
|
@ -59,9 +59,11 @@
|
|||
<RegionModule id="RemoteUserAccountServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts.RemoteUserAccountServicesConnector" />
|
||||
|
||||
<RegionModule id="LocalGridUserServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser.LocalGridUserServicesConnector" />
|
||||
|
||||
<RegionModule id="RemoteGridUserServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser.RemoteGridUserServicesConnector" />
|
||||
|
||||
<RegionModule id="LocalSimulationConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation.LocalSimulationConnectorModule" />
|
||||
<RegionModule id="RemoteSimulationConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation.RemoteSimulationConnectorModule" />
|
||||
|
||||
<!-- Service connectors IN modules -->
|
||||
<RegionModule id="AssetServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset.AssetServiceInConnectorModule" />
|
||||
<RegionModule id="InventoryServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory.InventoryServiceInConnectorModule" />
|
||||
|
|
|
@ -0,0 +1,116 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
|
||||
{
|
||||
public class ActivityDetector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IGridUserService m_GridUserService;
|
||||
private Scene m_aScene;
|
||||
|
||||
public ActivityDetector(IGridUserService guservice)
|
||||
{
|
||||
m_GridUserService = guservice;
|
||||
m_log.DebugFormat("[ACTIVITY DETECTOR]: starting ");
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
// For now the only events we listen to are these
|
||||
// But we could trigger the position update more often
|
||||
scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
|
||||
scene.EventManager.OnNewClient += OnNewClient;
|
||||
scene.EventManager.OnAvatarEnteringNewParcel += OnEnteringNewParcel;
|
||||
|
||||
if (m_aScene == null)
|
||||
m_aScene = scene;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
scene.EventManager.OnMakeRootAgent -= OnMakeRootAgent;
|
||||
scene.EventManager.OnNewClient -= OnNewClient;
|
||||
}
|
||||
|
||||
public void OnMakeRootAgent(ScenePresence sp)
|
||||
{
|
||||
m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName);
|
||||
|
||||
m_GridUserService.SetLastPosition(sp.UUID.ToString(), sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
|
||||
}
|
||||
|
||||
public void OnNewClient(IClientAPI client)
|
||||
{
|
||||
client.OnConnectionClosed += OnConnectionClose;
|
||||
}
|
||||
|
||||
public void OnConnectionClose(IClientAPI client)
|
||||
{
|
||||
if (client.IsLoggingOut)
|
||||
{
|
||||
object sp = null;
|
||||
Vector3 position = new Vector3(128, 128, 0);
|
||||
Vector3 lookat = new Vector3(0, 1, 0);
|
||||
|
||||
if (client.Scene.TryGetScenePresence(client.AgentId, out sp))
|
||||
{
|
||||
if (sp is ScenePresence)
|
||||
{
|
||||
if (((ScenePresence)sp).IsChildAgent)
|
||||
return;
|
||||
|
||||
position = ((ScenePresence)sp).AbsolutePosition;
|
||||
lookat = ((ScenePresence)sp).Lookat;
|
||||
}
|
||||
}
|
||||
m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
|
||||
m_GridUserService.LoggedOut(client.AgentId.ToString(), client.Scene.RegionInfo.RegionID, position, lookat);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void OnEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
|
||||
{
|
||||
// TODO: grab the parcel ID from ILandModule
|
||||
// and send that along
|
||||
m_GridUserService.SetLastPosition(sp.UUID.ToString(), sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -41,13 +41,19 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
|
|||
{
|
||||
public class LocalGridUserServicesConnector : ISharedRegionModule, IGridUserService
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IGridUserService m_service;
|
||||
private IGridUserService m_GridUserService;
|
||||
|
||||
private ActivityDetector m_ActivityDetector;
|
||||
|
||||
private bool m_Enabled = false;
|
||||
|
||||
public Type ReplaceableInterface
|
||||
#region ISharedRegionModule
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
@ -68,7 +74,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
|
|||
IConfig userConfig = source.Configs["GridUserService"];
|
||||
if (userConfig == null)
|
||||
{
|
||||
m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: GridUserService missing from ini files");
|
||||
m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: GridUserService missing from OpenSim.ini");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -81,15 +87,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
|
|||
}
|
||||
|
||||
Object[] args = new Object[] { source };
|
||||
m_service = ServerUtils.LoadPlugin<IGridUserService>(serviceDll, args);
|
||||
m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(serviceDll, args);
|
||||
|
||||
if (m_service == null)
|
||||
if (m_GridUserService == null)
|
||||
{
|
||||
m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: Can't load GridUser service");
|
||||
m_log.ErrorFormat(
|
||||
"[LOCAL GRID USER SERVICE CONNECTOR]: Cannot load user account service specified as {0}", serviceDll);
|
||||
return;
|
||||
}
|
||||
|
||||
m_ActivityDetector = new ActivityDetector(this);
|
||||
|
||||
m_Enabled = true;
|
||||
m_log.Info("[LOCAL GRID USER SERVICE CONNECTOR]: Local GridUser connector enabled");
|
||||
|
||||
m_log.Info("[LOCAL GRID USER SERVICE CONNECTOR]: Local grid user connector enabled");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -111,29 +122,57 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.RegisterModuleInterface<IGridUserService>(m_service);
|
||||
scene.RegisterModuleInterface<IGridUserService>(m_GridUserService);
|
||||
m_ActivityDetector.AddRegion(scene);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.UnregisterModuleInterface<IGridUserService>(this);
|
||||
m_ActivityDetector.RemoveRegion(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.InfoFormat("[LOCAL GRID USER SERVICE CONNECTOR]: Enabled local grid user for region {0}", scene.RegionInfo.RegionName);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IGridUserService
|
||||
|
||||
public GridUserInfo LoggedIn(string userID)
|
||||
{
|
||||
return m_GridUserService.LoggedIn(userID);
|
||||
}
|
||||
|
||||
public bool LoggedOut(string userID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
||||
{
|
||||
return m_GridUserService.LoggedOut(userID, regionID, lastPosition, lastLookAt);
|
||||
}
|
||||
|
||||
public bool SetHome(string userID, UUID homeID, Vector3 homePosition, Vector3 homeLookAt)
|
||||
{
|
||||
return m_GridUserService.SetHome(userID, homeID, homePosition, homeLookAt);
|
||||
}
|
||||
|
||||
public bool SetLastPosition(string userID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
||||
{
|
||||
return m_GridUserService.SetLastPosition(userID, regionID, lastPosition, lastLookAt);
|
||||
}
|
||||
|
||||
public GridUserInfo GetGridUserInfo(string userID)
|
||||
{
|
||||
return m_service.GetGridUserInfo(userID);
|
||||
}
|
||||
|
||||
public bool StoreGridUserInfo(GridUserInfo info)
|
||||
{
|
||||
return m_service.StoreGridUserInfo(info);
|
||||
return m_GridUserService.GetGridUserInfo(userID);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,153 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Services.Connectors;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
|
||||
{
|
||||
public class RemoteGridUserServicesConnector : ISharedRegionModule, IGridUserService
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
#region ISharedRegionModule
|
||||
|
||||
private bool m_Enabled = false;
|
||||
|
||||
private ActivityDetector m_ActivityDetector;
|
||||
private IGridUserService m_RemoteConnector;
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "RemoteGridUserServicesConnector"; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig moduleConfig = source.Configs["Modules"];
|
||||
if (moduleConfig != null)
|
||||
{
|
||||
string name = moduleConfig.GetString("GridUserServices", "");
|
||||
if (name == Name)
|
||||
{
|
||||
m_RemoteConnector = new GridUserServicesConnector(source);
|
||||
|
||||
m_Enabled = true;
|
||||
|
||||
m_ActivityDetector = new ActivityDetector(this);
|
||||
|
||||
m_log.Info("[REMOTE GRID USER CONNECTOR]: Remote grid user enabled");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.RegisterModuleInterface<IGridUserService>(this);
|
||||
m_ActivityDetector.AddRegion(scene);
|
||||
|
||||
m_log.InfoFormat("[REMOTE GRID USER CONNECTOR]: Enabled remote grid user for region {0}", scene.RegionInfo.RegionName);
|
||||
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_ActivityDetector.RemoveRegion(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IGridUserService
|
||||
|
||||
public GridUserInfo LoggedIn(string userID)
|
||||
{
|
||||
m_log.Warn("[REMOTE GRID USER CONNECTOR]: LoggedIn not implemented at the simulators");
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool LoggedOut(string userID, UUID region, Vector3 position, Vector3 lookat)
|
||||
{
|
||||
return m_RemoteConnector.LoggedOut(userID, region, position, lookat);
|
||||
}
|
||||
|
||||
|
||||
public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
return m_RemoteConnector.SetHome(userID, regionID, position, lookAt);
|
||||
}
|
||||
|
||||
public bool SetLastPosition(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
return m_RemoteConnector.SetLastPosition(userID, regionID, position, lookAt);
|
||||
}
|
||||
|
||||
public GridUserInfo GetGridUserInfo(string userID)
|
||||
{
|
||||
return m_RemoteConnector.GetGridUserInfo(userID);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -167,9 +167,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat)
|
||||
public bool LogoutAgent(UUID sessionID)
|
||||
{
|
||||
return m_PresenceService.LogoutAgent(sessionID, position, lookat);
|
||||
return m_PresenceService.LogoutAgent(sessionID);
|
||||
}
|
||||
|
||||
|
||||
|
@ -178,9 +178,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
return m_PresenceService.LogoutRegionAgents(regionID);
|
||||
}
|
||||
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID)
|
||||
{
|
||||
return m_PresenceService.ReportAgent(sessionID, regionID, position, lookAt);
|
||||
return m_PresenceService.ReportAgent(sessionID, regionID);
|
||||
}
|
||||
|
||||
public PresenceInfo GetAgent(UUID sessionID)
|
||||
|
@ -193,11 +193,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
return m_PresenceService.GetAgents(userIDs);
|
||||
}
|
||||
|
||||
public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
return m_PresenceService.SetHomeLocation(userID, regionID, position, lookAt);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
public void OnMakeRootAgent(ScenePresence sp)
|
||||
{
|
||||
m_log.DebugFormat("[PRESENCE DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName);
|
||||
m_PresenceService.ReportAgent(sp.ControllingClient.SessionId, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
|
||||
m_PresenceService.ReportAgent(sp.ControllingClient.SessionId, sp.Scene.RegionInfo.RegionID);
|
||||
}
|
||||
|
||||
public void OnNewClient(IClientAPI client)
|
||||
|
@ -85,19 +85,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
if (client.IsLoggingOut)
|
||||
{
|
||||
object sp = null;
|
||||
Vector3 position = new Vector3(128, 128, 0);
|
||||
Vector3 lookat = new Vector3(0, 1, 0);
|
||||
|
||||
if (client.Scene.TryGetScenePresence(client.AgentId, out sp))
|
||||
{
|
||||
if (sp is ScenePresence)
|
||||
{
|
||||
position = ((ScenePresence)sp).AbsolutePosition;
|
||||
lookat = ((ScenePresence)sp).Lookat;
|
||||
if (((ScenePresence)sp).IsChildAgent)
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
m_PresenceService.LogoutAgent(client.SessionId, position, lookat);
|
||||
m_log.DebugFormat("[PRESENCE DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
|
||||
m_PresenceService.LogoutAgent(client.SessionId);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -127,9 +127,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat)
|
||||
public bool LogoutAgent(UUID sessionID)
|
||||
{
|
||||
return m_RemoteConnector.LogoutAgent(sessionID, position, lookat);
|
||||
return m_RemoteConnector.LogoutAgent(sessionID);
|
||||
}
|
||||
|
||||
|
||||
|
@ -138,9 +138,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
return m_RemoteConnector.LogoutRegionAgents(regionID);
|
||||
}
|
||||
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID)
|
||||
{
|
||||
return m_RemoteConnector.ReportAgent(sessionID, regionID, position, lookAt);
|
||||
return m_RemoteConnector.ReportAgent(sessionID, regionID);
|
||||
}
|
||||
|
||||
public PresenceInfo GetAgent(UUID sessionID)
|
||||
|
@ -153,11 +153,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
return m_RemoteConnector.GetAgents(userIDs);
|
||||
}
|
||||
|
||||
public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
return m_RemoteConnector.SetHomeLocation(userID, regionID, position, lookAt);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
|
|
@ -90,27 +90,25 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests
|
|||
PresenceInfo result = m_LocalConnector.GetAgent(session1);
|
||||
Assert.IsNotNull(result, "Retrieved GetAgent is null");
|
||||
Assert.That(result.UserID, Is.EqualTo(user1), "Retrieved userID does not match");
|
||||
Assert.IsTrue(result.Online, "Agent just logged in but is offline");
|
||||
|
||||
UUID region1 = UUID.Random();
|
||||
bool r = m_LocalConnector.ReportAgent(session1, region1, Vector3.Zero, Vector3.Zero);
|
||||
bool r = m_LocalConnector.ReportAgent(session1, region1);
|
||||
Assert.IsTrue(r, "First ReportAgent returned false");
|
||||
result = m_LocalConnector.GetAgent(session1);
|
||||
Assert.That(result.RegionID, Is.EqualTo(region1), "Agent is not in the right region (region1)");
|
||||
|
||||
UUID region2 = UUID.Random();
|
||||
r = m_LocalConnector.ReportAgent(session1, region2, Vector3.Zero, Vector3.Zero);
|
||||
r = m_LocalConnector.ReportAgent(session1, region2);
|
||||
Assert.IsTrue(r, "Second ReportAgent returned false");
|
||||
result = m_LocalConnector.GetAgent(session1);
|
||||
Assert.That(result.RegionID, Is.EqualTo(region2), "Agent is not in the right region (region2)");
|
||||
|
||||
r = m_LocalConnector.LogoutAgent(session1, Vector3.Zero, Vector3.UnitY);
|
||||
r = m_LocalConnector.LogoutAgent(session1);
|
||||
Assert.IsTrue(r, "LogoutAgent returned false");
|
||||
result = m_LocalConnector.GetAgent(session1);
|
||||
Assert.IsNotNull(result, "Agent session disappeared from storage after logout");
|
||||
Assert.IsFalse(result.Online, "Agent is reported to be Online after logout");
|
||||
Assert.IsNull(result, "Agent session is still stored after logout");
|
||||
|
||||
r = m_LocalConnector.ReportAgent(session1, region1, Vector3.Zero, Vector3.Zero);
|
||||
r = m_LocalConnector.ReportAgent(session1, region1);
|
||||
Assert.IsFalse(r, "ReportAgent of non-logged in user returned true");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -318,7 +318,18 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return m_AvatarService;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected IGridUserService m_GridUserService;
|
||||
public IGridUserService GridUserService
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_GridUserService == null)
|
||||
m_GridUserService = RequestModuleInterface<IGridUserService>();
|
||||
return m_GridUserService;
|
||||
}
|
||||
}
|
||||
|
||||
protected IXMLRPC m_xmlrpcModule;
|
||||
protected IWorldComm m_worldCommModule;
|
||||
public IAttachmentsModule AttachmentsModule { get; set; }
|
||||
|
@ -1334,8 +1345,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (defaultRegions != null && defaultRegions.Count >= 1)
|
||||
home = defaultRegions[0];
|
||||
|
||||
if (PresenceService != null && home != null)
|
||||
PresenceService.SetHomeLocation(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
||||
if (GridUserService != null && home != null)
|
||||
GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
||||
else
|
||||
m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set home for account {0} {1}.",
|
||||
first, last);
|
||||
|
@ -3123,7 +3134,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <param name="flags"></param>
|
||||
public virtual void SetHomeRezPoint(IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags)
|
||||
{
|
||||
if (PresenceService.SetHomeLocation(remoteClient.AgentId.ToString(), RegionInfo.RegionID, position, lookAt))
|
||||
if (GridUserService != null && GridUserService.SetHome(remoteClient.AgentId.ToString(), RegionInfo.RegionID, position, lookAt))
|
||||
// FUBAR ALERT: this needs to be "Home position set." so the viewer saves a home-screenshot.
|
||||
m_dialogModule.SendAlertToUser(remoteClient, "Home position set.");
|
||||
else
|
||||
|
@ -3577,7 +3588,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
OpenSim.Services.Interfaces.PresenceInfo pinfo = presence.GetAgent(agent.SessionID);
|
||||
|
||||
if (pinfo == null || (pinfo != null && pinfo.Online == false))
|
||||
if (pinfo == null)
|
||||
{
|
||||
reason = String.Format("Failed to verify user {0} {1}, access denied to region {2}.", agent.firstname, agent.lastname, RegionInfo.RegionName);
|
||||
return false;
|
||||
|
|
|
@ -257,7 +257,6 @@ namespace PrimMesher
|
|||
public int uv2;
|
||||
public int uv3;
|
||||
|
||||
|
||||
public Face(int v1, int v2, int v3)
|
||||
{
|
||||
primFace = 0;
|
||||
|
@ -630,6 +629,9 @@ namespace PrimMesher
|
|||
internal int numOuterVerts = 0;
|
||||
internal int numHollowVerts = 0;
|
||||
|
||||
internal int outerFaceNumber = -1;
|
||||
internal int hollowFaceNumber = -1;
|
||||
|
||||
internal bool calcVertexNormals = false;
|
||||
internal int bottomFaceNumber = 0;
|
||||
internal int numPrimFaces = 0;
|
||||
|
@ -936,10 +938,10 @@ namespace PrimMesher
|
|||
|
||||
if (calcVertexNormals && hasProfileCut)
|
||||
{
|
||||
int lastOuterVertIndex = this.numOuterVerts - 1;
|
||||
|
||||
if (hasHollow)
|
||||
{
|
||||
int lastOuterVertIndex = this.numOuterVerts - 1;
|
||||
|
||||
this.cut1CoordIndices.Add(0);
|
||||
this.cut1CoordIndices.Add(this.coords.Count - 1);
|
||||
|
||||
|
@ -955,6 +957,12 @@ namespace PrimMesher
|
|||
|
||||
else
|
||||
{
|
||||
this.cut1CoordIndices.Add(0);
|
||||
this.cut1CoordIndices.Add(1);
|
||||
|
||||
this.cut2CoordIndices.Add(lastOuterVertIndex);
|
||||
this.cut2CoordIndices.Add(0);
|
||||
|
||||
this.cutNormal1.X = this.vertexNormals[1].Y;
|
||||
this.cutNormal1.Y = -this.vertexNormals[1].X;
|
||||
|
||||
|
@ -979,11 +987,14 @@ namespace PrimMesher
|
|||
// I know it's ugly but so is the whole concept of prim face numbers
|
||||
|
||||
int faceNum = 1; // start with outer faces
|
||||
this.outerFaceNumber = faceNum;
|
||||
|
||||
int startVert = hasProfileCut && !hasHollow ? 1 : 0;
|
||||
if (startVert > 0)
|
||||
this.faceNumbers.Add(-1);
|
||||
for (int i = 0; i < this.numOuterVerts - 1; i++)
|
||||
this.faceNumbers.Add(sides < 5 ? faceNum++ : faceNum);
|
||||
//this.faceNumbers.Add(sides < 5 ? faceNum++ : faceNum);
|
||||
this.faceNumbers.Add(sides < 5 && i < sides ? faceNum++ : faceNum);
|
||||
|
||||
//if (!hasHollow && !hasProfileCut)
|
||||
// this.bottomFaceNumber = faceNum++;
|
||||
|
@ -993,12 +1004,15 @@ namespace PrimMesher
|
|||
if (sides > 4 && (hasHollow || hasProfileCut))
|
||||
faceNum++;
|
||||
|
||||
if (sides < 5 && (hasHollow || hasProfileCut) && this.numOuterVerts < sides)
|
||||
faceNum++;
|
||||
|
||||
if (hasHollow)
|
||||
{
|
||||
for (int i = 0; i < this.numHollowVerts; i++)
|
||||
this.faceNumbers.Add(faceNum);
|
||||
|
||||
faceNum++;
|
||||
this.hollowFaceNumber = faceNum++;
|
||||
}
|
||||
//if (hasProfileCut || hasHollow)
|
||||
// this.bottomFaceNumber = faceNum++;
|
||||
|
@ -1006,11 +1020,11 @@ namespace PrimMesher
|
|||
|
||||
if (hasHollow && hasProfileCut)
|
||||
this.faceNumbers.Add(faceNum++);
|
||||
|
||||
for (int i = 0; i < this.faceNumbers.Count; i++)
|
||||
if (this.faceNumbers[i] == -1)
|
||||
this.faceNumbers[i] = faceNum++;
|
||||
|
||||
|
||||
this.numPrimFaces = faceNum;
|
||||
}
|
||||
|
||||
|
@ -1455,11 +1469,15 @@ namespace PrimMesher
|
|||
public float revolutions = 1.0f;
|
||||
public int stepsPerRevolution = 24;
|
||||
|
||||
private int profileOuterFaceNumber = -1;
|
||||
private int profileHollowFaceNumber = -1;
|
||||
|
||||
private bool hasProfileCut = false;
|
||||
private bool hasHollow = false;
|
||||
public bool calcVertexNormals = false;
|
||||
private bool normalsProcessed = false;
|
||||
public bool viewerMode = false;
|
||||
public bool sphereMode = false;
|
||||
|
||||
public int numPrimFaces = 0;
|
||||
|
||||
|
@ -1491,10 +1509,35 @@ namespace PrimMesher
|
|||
s += "\nradius...............: " + this.radius.ToString();
|
||||
s += "\nrevolutions..........: " + this.revolutions.ToString();
|
||||
s += "\nstepsPerRevolution...: " + this.stepsPerRevolution.ToString();
|
||||
s += "\nsphereMode...........: " + this.sphereMode.ToString();
|
||||
s += "\nhasProfileCut........: " + this.hasProfileCut.ToString();
|
||||
s += "\nhasHollow............: " + this.hasHollow.ToString();
|
||||
s += "\nviewerMode...........: " + this.viewerMode.ToString();
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
public int ProfileOuterFaceNumber
|
||||
{
|
||||
get { return profileOuterFaceNumber; }
|
||||
}
|
||||
|
||||
public int ProfileHollowFaceNumber
|
||||
{
|
||||
get { return profileHollowFaceNumber; }
|
||||
}
|
||||
|
||||
public bool HasProfileCut
|
||||
{
|
||||
get { return hasProfileCut; }
|
||||
}
|
||||
|
||||
public bool HasHollow
|
||||
{
|
||||
get { return hasHollow; }
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a PrimMesh object and creates the profile for extrusion.
|
||||
/// </summary>
|
||||
|
@ -1531,8 +1574,12 @@ namespace PrimMesher
|
|||
if (hollow < 0.0f)
|
||||
this.hollow = 0.0f;
|
||||
|
||||
this.hasProfileCut = (this.profileStart > 0.0f || this.profileEnd < 1.0f);
|
||||
this.hasHollow = (this.hollow > 0.001f);
|
||||
//if (sphereMode)
|
||||
// this.hasProfileCut = this.profileEnd - this.profileStart < 0.4999f;
|
||||
//else
|
||||
// //this.hasProfileCut = (this.profileStart > 0.0f || this.profileEnd < 1.0f);
|
||||
// this.hasProfileCut = this.profileEnd - this.profileStart < 0.9999f;
|
||||
//this.hasHollow = (this.hollow > 0.001f);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1540,6 +1587,8 @@ namespace PrimMesher
|
|||
/// </summary>
|
||||
public void Extrude(PathType pathType)
|
||||
{
|
||||
bool needEndFaces = false;
|
||||
|
||||
this.coords = new List<Coord>();
|
||||
this.faces = new List<Face>();
|
||||
|
||||
|
@ -1565,6 +1614,12 @@ namespace PrimMesher
|
|||
steps = (int)(steps * 4.5 * length);
|
||||
}
|
||||
|
||||
if (sphereMode)
|
||||
this.hasProfileCut = this.profileEnd - this.profileStart < 0.4999f;
|
||||
else
|
||||
//this.hasProfileCut = (this.profileStart > 0.0f || this.profileEnd < 1.0f);
|
||||
this.hasProfileCut = this.profileEnd - this.profileStart < 0.9999f;
|
||||
this.hasHollow = (this.hollow > 0.001f);
|
||||
|
||||
float twistBegin = this.twistBegin / 360.0f * twoPi;
|
||||
float twistEnd = this.twistEnd / 360.0f * twoPi;
|
||||
|
@ -1634,6 +1689,32 @@ namespace PrimMesher
|
|||
|
||||
this.numPrimFaces = profile.numPrimFaces;
|
||||
|
||||
//profileOuterFaceNumber = profile.faceNumbers[0];
|
||||
//if (!needEndFaces)
|
||||
// profileOuterFaceNumber--;
|
||||
//profileOuterFaceNumber = needEndFaces ? 1 : 0;
|
||||
|
||||
|
||||
//if (hasHollow)
|
||||
//{
|
||||
// if (needEndFaces)
|
||||
// profileHollowFaceNumber = profile.faceNumbers[profile.numOuterVerts + 1];
|
||||
// else
|
||||
// profileHollowFaceNumber = profile.faceNumbers[profile.numOuterVerts] - 1;
|
||||
//}
|
||||
|
||||
|
||||
profileOuterFaceNumber = profile.outerFaceNumber;
|
||||
if (!needEndFaces)
|
||||
profileOuterFaceNumber--;
|
||||
|
||||
if (hasHollow)
|
||||
{
|
||||
profileHollowFaceNumber = profile.hollowFaceNumber;
|
||||
if (!needEndFaces)
|
||||
profileHollowFaceNumber--;
|
||||
}
|
||||
|
||||
int cut1Vert = -1;
|
||||
int cut2Vert = -1;
|
||||
if (hasProfileCut)
|
||||
|
@ -1673,7 +1754,7 @@ namespace PrimMesher
|
|||
|
||||
path.Create(pathType, steps);
|
||||
|
||||
bool needEndFaces = false;
|
||||
|
||||
if (pathType == PathType.Circular)
|
||||
{
|
||||
needEndFaces = false;
|
||||
|
@ -1761,7 +1842,7 @@ namespace PrimMesher
|
|||
int startVert = coordsLen + 1;
|
||||
int endVert = this.coords.Count;
|
||||
|
||||
if (sides < 5 || this.hasProfileCut || hollow > 0.0f)
|
||||
if (sides < 5 || this.hasProfileCut || this.hasHollow)
|
||||
startVert--;
|
||||
|
||||
for (int i = startVert; i < endVert; i++)
|
||||
|
@ -1813,11 +1894,13 @@ namespace PrimMesher
|
|||
u1 -= (int)u1;
|
||||
if (u2 < 0.1f)
|
||||
u2 = 1.0f;
|
||||
//this.profileOuterFaceNumber = primFaceNum;
|
||||
}
|
||||
else if (whichVert > profile.coords.Count - profile.numHollowVerts - 1)
|
||||
{
|
||||
u1 *= 2.0f;
|
||||
u2 *= 2.0f;
|
||||
//this.profileHollowFaceNumber = primFaceNum;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,176 @@
|
|||
/*
|
||||
* Copyright (c) Contributors
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
// to build without references to System.Drawing, comment this out
|
||||
#define SYSTEM_DRAWING
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
#if SYSTEM_DRAWING
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
|
||||
namespace PrimMesher
|
||||
{
|
||||
public class SculptMap
|
||||
{
|
||||
public int width;
|
||||
public int height;
|
||||
public byte[] redBytes;
|
||||
public byte[] greenBytes;
|
||||
public byte[] blueBytes;
|
||||
|
||||
public SculptMap()
|
||||
{
|
||||
}
|
||||
|
||||
public SculptMap(Bitmap bm, int lod)
|
||||
{
|
||||
int bmW = bm.Width;
|
||||
int bmH = bm.Height;
|
||||
|
||||
if (bmW == 0 || bmH == 0)
|
||||
throw new Exception("SculptMap: bitmap has no data");
|
||||
|
||||
int numLodPixels = lod * 2 * lod * 2; // (32 * 2)^2 = 64^2 pixels for default sculpt map image
|
||||
|
||||
bool needsScaling = false;
|
||||
|
||||
width = bmW;
|
||||
height = bmH;
|
||||
while (width * height > numLodPixels)
|
||||
{
|
||||
width >>= 1;
|
||||
height >>= 1;
|
||||
needsScaling = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
if (needsScaling)
|
||||
bm = ScaleImage(bm, width, height,
|
||||
System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
throw new Exception("Exception in ScaleImage(): e: " + e.ToString());
|
||||
}
|
||||
|
||||
if (width * height > lod * lod)
|
||||
{
|
||||
width >>= 1;
|
||||
height >>= 1;
|
||||
}
|
||||
|
||||
int numBytes = (width + 1) * (height + 1);
|
||||
redBytes = new byte[numBytes];
|
||||
greenBytes = new byte[numBytes];
|
||||
blueBytes = new byte[numBytes];
|
||||
|
||||
int byteNdx = 0;
|
||||
|
||||
try
|
||||
{
|
||||
for (int y = 0; y <= height; y++)
|
||||
{
|
||||
for (int x = 0; x <= width; x++)
|
||||
{
|
||||
int bmY = y < height ? y * 2 : y * 2 - 1;
|
||||
int bmX = x < width ? x * 2 : x * 2 - 1;
|
||||
Color c = bm.GetPixel(bmX, bmY);
|
||||
|
||||
redBytes[byteNdx] = c.R;
|
||||
greenBytes[byteNdx] = c.G;
|
||||
blueBytes[byteNdx] = c.B;
|
||||
|
||||
++byteNdx;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw new Exception("Caught exception processing byte arrays in SculptMap(): e: " + e.ToString());
|
||||
}
|
||||
|
||||
width++;
|
||||
height++;
|
||||
}
|
||||
|
||||
public List<List<Coord>> ToRows(bool mirror)
|
||||
{
|
||||
int numRows = height;
|
||||
int numCols = width;
|
||||
|
||||
List<List<Coord>> rows = new List<List<Coord>>(numRows);
|
||||
|
||||
float pixScale = 1.0f / 255;
|
||||
|
||||
int rowNdx, colNdx;
|
||||
int smNdx = 0;
|
||||
|
||||
for (rowNdx = 0; rowNdx < numRows; rowNdx++)
|
||||
{
|
||||
List<Coord> row = new List<Coord>(numCols);
|
||||
for (colNdx = 0; colNdx < numCols; colNdx++)
|
||||
{
|
||||
if (mirror)
|
||||
row.Add(new Coord(-(redBytes[smNdx] * pixScale - 0.5f), (greenBytes[smNdx] * pixScale - 0.5f), blueBytes[smNdx] * pixScale - 0.5f));
|
||||
else
|
||||
row.Add(new Coord(redBytes[smNdx] * pixScale - 0.5f, greenBytes[smNdx] * pixScale - 0.5f, blueBytes[smNdx] * pixScale - 0.5f));
|
||||
|
||||
++smNdx;
|
||||
}
|
||||
rows.Add(row);
|
||||
}
|
||||
return rows;
|
||||
}
|
||||
|
||||
private Bitmap ScaleImage(Bitmap srcImage, int destWidth, int destHeight,
|
||||
System.Drawing.Drawing2D.InterpolationMode interpMode)
|
||||
{
|
||||
Bitmap scaledImage = new Bitmap(srcImage, destWidth, destHeight);
|
||||
scaledImage.SetResolution(96.0f, 96.0f);
|
||||
|
||||
Graphics grPhoto = Graphics.FromImage(scaledImage);
|
||||
grPhoto.InterpolationMode = interpMode;
|
||||
|
||||
grPhoto.DrawImage(srcImage,
|
||||
new Rectangle(0, 0, destWidth, destHeight),
|
||||
new Rectangle(0, 0, srcImage.Width, srcImage.Height),
|
||||
GraphicsUnit.Pixel);
|
||||
|
||||
grPhoto.Dispose();
|
||||
return scaledImage;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -53,50 +53,6 @@ namespace PrimMesher
|
|||
public enum SculptType { sphere = 1, torus = 2, plane = 3, cylinder = 4 };
|
||||
|
||||
#if SYSTEM_DRAWING
|
||||
private Bitmap ScaleImage(Bitmap srcImage, float scale, bool removeAlpha)
|
||||
{
|
||||
int sourceWidth = srcImage.Width;
|
||||
int sourceHeight = srcImage.Height;
|
||||
int sourceX = 0;
|
||||
int sourceY = 0;
|
||||
|
||||
int destX = 0;
|
||||
int destY = 0;
|
||||
int destWidth = (int)(srcImage.Width * scale);
|
||||
int destHeight = (int)(srcImage.Height * scale);
|
||||
|
||||
Bitmap scaledImage;
|
||||
|
||||
if (removeAlpha)
|
||||
{
|
||||
if (srcImage.PixelFormat == PixelFormat.Format32bppArgb)
|
||||
for (int y = 0; y < srcImage.Height; y++)
|
||||
for (int x = 0; x < srcImage.Width; x++)
|
||||
{
|
||||
Color c = srcImage.GetPixel(x, y);
|
||||
srcImage.SetPixel(x, y, Color.FromArgb(255, c.R, c.G, c.B));
|
||||
}
|
||||
|
||||
scaledImage = new Bitmap(destWidth, destHeight,
|
||||
PixelFormat.Format24bppRgb);
|
||||
}
|
||||
else
|
||||
scaledImage = new Bitmap(srcImage, destWidth, destHeight);
|
||||
|
||||
scaledImage.SetResolution(96.0f, 96.0f);
|
||||
|
||||
Graphics grPhoto = Graphics.FromImage(scaledImage);
|
||||
grPhoto.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Low;
|
||||
|
||||
grPhoto.DrawImage(srcImage,
|
||||
new Rectangle(destX, destY, destWidth, destHeight),
|
||||
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
|
||||
GraphicsUnit.Pixel);
|
||||
|
||||
grPhoto.Dispose();
|
||||
return scaledImage;
|
||||
}
|
||||
|
||||
|
||||
public SculptMesh SculptMeshFromFile(string fileName, SculptType sculptType, int lod, bool viewerMode)
|
||||
{
|
||||
|
@ -106,6 +62,7 @@ namespace PrimMesher
|
|||
return sculptMesh;
|
||||
}
|
||||
|
||||
|
||||
public SculptMesh(string fileName, int sculptType, int lod, int viewerMode, int mirror, int invert)
|
||||
{
|
||||
Bitmap bitmap = (Bitmap)Bitmap.FromFile(fileName);
|
||||
|
@ -296,36 +253,53 @@ namespace PrimMesher
|
|||
return rows;
|
||||
}
|
||||
|
||||
private List<List<Coord>> bitmap2CoordsSampled(Bitmap bitmap, int scale, bool mirror)
|
||||
{
|
||||
int numRows = bitmap.Height / scale;
|
||||
int numCols = bitmap.Width / scale;
|
||||
List<List<Coord>> rows = new List<List<Coord>>(numRows);
|
||||
|
||||
float pixScale = 1.0f / 256.0f;
|
||||
|
||||
int imageX, imageY = 0;
|
||||
|
||||
int rowNdx, colNdx;
|
||||
|
||||
for (rowNdx = 0; rowNdx <= numRows; rowNdx++)
|
||||
{
|
||||
List<Coord> row = new List<Coord>(numCols);
|
||||
imageY = rowNdx * scale;
|
||||
if (rowNdx == numRows) imageY--;
|
||||
for (colNdx = 0; colNdx <= numCols; colNdx++)
|
||||
{
|
||||
imageX = colNdx * scale;
|
||||
if (colNdx == numCols) imageX--;
|
||||
|
||||
Color c = bitmap.GetPixel(imageX, imageY);
|
||||
if (c.A != 255)
|
||||
{
|
||||
bitmap.SetPixel(imageX, imageY, Color.FromArgb(255, c.R, c.G, c.B));
|
||||
c = bitmap.GetPixel(imageX, imageY);
|
||||
}
|
||||
|
||||
if (mirror)
|
||||
row.Add(new Coord(-(c.R * pixScale - 0.5f), c.G * pixScale - 0.5f, c.B * pixScale - 0.5f));
|
||||
else
|
||||
row.Add(new Coord(c.R * pixScale - 0.5f, c.G * pixScale - 0.5f, c.B * pixScale - 0.5f));
|
||||
|
||||
}
|
||||
rows.Add(row);
|
||||
}
|
||||
return rows;
|
||||
}
|
||||
|
||||
|
||||
void _SculptMesh(Bitmap sculptBitmap, SculptType sculptType, int lod, bool viewerMode, bool mirror, bool invert)
|
||||
{
|
||||
coords = new List<Coord>();
|
||||
faces = new List<Face>();
|
||||
normals = new List<Coord>();
|
||||
uvs = new List<UVCoord>();
|
||||
|
||||
sculptType = (SculptType)(((int)sculptType) & 0x07);
|
||||
|
||||
if (mirror)
|
||||
if (sculptType == SculptType.plane)
|
||||
invert = !invert;
|
||||
|
||||
float sculptBitmapLod = (float)Math.Sqrt(sculptBitmap.Width * sculptBitmap.Height);
|
||||
|
||||
float sourceScaleFactor = (float)(lod) / sculptBitmapLod;
|
||||
|
||||
float fScale = 1.0f / sourceScaleFactor;
|
||||
|
||||
int iScale = (int)fScale;
|
||||
if (iScale < 1) iScale = 1;
|
||||
if (iScale > 2 && iScale % 2 == 0)
|
||||
_SculptMesh(bitmap2Coords(ScaleImage(sculptBitmap, 64.0f / sculptBitmapLod, true), 64 / lod, mirror), sculptType, viewerMode, mirror, invert);
|
||||
else
|
||||
_SculptMesh(bitmap2Coords(sculptBitmap, iScale, mirror), sculptType, viewerMode, mirror, invert);
|
||||
_SculptMesh(new SculptMap(sculptBitmap, lod).ToRows(mirror), sculptType, viewerMode, mirror, invert);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
void _SculptMesh(List<List<Coord>> rows, SculptType sculptType, bool viewerMode, bool mirror, bool invert)
|
||||
{
|
||||
coords = new List<Coord>();
|
||||
|
@ -349,8 +323,18 @@ namespace PrimMesher
|
|||
|
||||
if (sculptType != SculptType.plane)
|
||||
{
|
||||
for (int rowNdx = 0; rowNdx < rows.Count; rowNdx++)
|
||||
rows[rowNdx].Add(rows[rowNdx][0]);
|
||||
if (rows.Count % 2 == 0)
|
||||
{
|
||||
for (int rowNdx = 0; rowNdx < rows.Count; rowNdx++)
|
||||
rows[rowNdx].Add(rows[rowNdx][0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
int lastIndex = rows[0].Count - 1;
|
||||
|
||||
for (int i = 0; i < rows.Count; i++)
|
||||
rows[i][0] = rows[i][lastIndex];
|
||||
}
|
||||
}
|
||||
|
||||
Coord topPole = rows[0][width / 2];
|
||||
|
@ -358,23 +342,41 @@ namespace PrimMesher
|
|||
|
||||
if (sculptType == SculptType.sphere)
|
||||
{
|
||||
int count = rows[0].Count;
|
||||
List<Coord> topPoleRow = new List<Coord>(count);
|
||||
List<Coord> bottomPoleRow = new List<Coord>(count);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
if (rows.Count % 2 == 0)
|
||||
{
|
||||
topPoleRow.Add(topPole);
|
||||
bottomPoleRow.Add(bottomPole);
|
||||
int count = rows[0].Count;
|
||||
List<Coord> topPoleRow = new List<Coord>(count);
|
||||
List<Coord> bottomPoleRow = new List<Coord>(count);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
topPoleRow.Add(topPole);
|
||||
bottomPoleRow.Add(bottomPole);
|
||||
}
|
||||
rows.Insert(0, topPoleRow);
|
||||
rows.Add(bottomPoleRow);
|
||||
}
|
||||
else
|
||||
{
|
||||
int count = rows[0].Count;
|
||||
|
||||
List<Coord> topPoleRow = rows[0];
|
||||
List<Coord> bottomPoleRow = rows[rows.Count - 1];
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
topPoleRow[i] = topPole;
|
||||
bottomPoleRow[i] = bottomPole;
|
||||
}
|
||||
}
|
||||
rows.Insert(0, topPoleRow);
|
||||
rows.Add(bottomPoleRow);
|
||||
}
|
||||
else if (sculptType == SculptType.torus)
|
||||
|
||||
if (sculptType == SculptType.torus)
|
||||
rows.Add(rows[0]);
|
||||
|
||||
int coordsDown = rows.Count;
|
||||
int coordsAcross = rows[0].Count;
|
||||
int lastColumn = coordsAcross - 1;
|
||||
|
||||
float widthUnit = 1.0f / (coordsAcross - 1);
|
||||
float heightUnit = 1.0f / (coordsDown - 1);
|
||||
|
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
|
||||
namespace OpenSim.Server.Handlers.GridUser
|
||||
{
|
||||
public class GridUserServiceConnector : ServiceConnector
|
||||
{
|
||||
private IGridUserService m_GridUserService;
|
||||
private string m_ConfigName = "GridUserService";
|
||||
|
||||
public GridUserServiceConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
|
||||
|
||||
string service = serverConfig.GetString("LocalServiceModule",
|
||||
String.Empty);
|
||||
|
||||
if (service == String.Empty)
|
||||
throw new Exception("No LocalServiceModule in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(service, args);
|
||||
|
||||
server.AddStreamHandler(new GridUserServerPostHandler(m_GridUserService));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,278 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Server.Handlers.GridUser
|
||||
{
|
||||
public class GridUserServerPostHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IGridUserService m_GridUserService;
|
||||
|
||||
public GridUserServerPostHandler(IGridUserService service) :
|
||||
base("POST", "/griduser")
|
||||
{
|
||||
m_GridUserService = service;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream requestData,
|
||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
string method = string.Empty;
|
||||
try
|
||||
{
|
||||
Dictionary<string, object> request =
|
||||
ServerUtils.ParseQueryString(body);
|
||||
|
||||
if (!request.ContainsKey("METHOD"))
|
||||
return FailureResult();
|
||||
|
||||
method = request["METHOD"].ToString();
|
||||
|
||||
switch (method)
|
||||
{
|
||||
case "loggedin":
|
||||
return LoggedIn(request);
|
||||
case "loggedout":
|
||||
return LoggedOut(request);
|
||||
case "sethome":
|
||||
return SetHome(request);
|
||||
case "setposition":
|
||||
return SetPosition(request);
|
||||
case "getgriduserinfo":
|
||||
return GetGridUserInfo(request);
|
||||
}
|
||||
m_log.DebugFormat("[GRID USER HANDLER]: unknown method request: {0}", method);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[GRID USER HANDLER]: Exception in method {0}: {1}", method, e);
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
|
||||
}
|
||||
|
||||
byte[] LoggedIn(Dictionary<string, object> request)
|
||||
{
|
||||
string user = String.Empty;
|
||||
|
||||
if (!request.ContainsKey("UserID"))
|
||||
return FailureResult();
|
||||
|
||||
user = request["UserID"].ToString();
|
||||
|
||||
GridUserInfo guinfo = m_GridUserService.LoggedIn(user);
|
||||
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
result["result"] = guinfo.ToKeyValuePairs();
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
//m_log.DebugFormat("[GRID USER HANDLER]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
|
||||
}
|
||||
|
||||
byte[] LoggedOut(Dictionary<string, object> request)
|
||||
{
|
||||
string userID = string.Empty;
|
||||
UUID regionID = UUID.Zero;
|
||||
Vector3 position = Vector3.Zero;
|
||||
Vector3 lookat = Vector3.Zero;
|
||||
|
||||
if (!UnpackArgs(request, out userID, out regionID, out position, out lookat))
|
||||
return FailureResult();
|
||||
|
||||
if (m_GridUserService.LoggedOut(userID, regionID, position, lookat))
|
||||
return SuccessResult();
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
byte[] SetHome(Dictionary<string, object> request)
|
||||
{
|
||||
string user = string.Empty;
|
||||
UUID region = UUID.Zero;
|
||||
Vector3 position = new Vector3(128, 128, 70);
|
||||
Vector3 look = Vector3.Zero;
|
||||
|
||||
if (!UnpackArgs(request, out user, out region, out position, out look))
|
||||
return FailureResult();
|
||||
|
||||
if (m_GridUserService.SetHome(user, region, position, look))
|
||||
return SuccessResult();
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
byte[] SetPosition(Dictionary<string, object> request)
|
||||
{
|
||||
string user = string.Empty;
|
||||
UUID region = UUID.Zero;
|
||||
Vector3 position = new Vector3(128, 128, 70);
|
||||
Vector3 look = Vector3.Zero;
|
||||
|
||||
if (!request.ContainsKey("UserID") || !request.ContainsKey("RegionID"))
|
||||
return FailureResult();
|
||||
|
||||
if (!UnpackArgs(request, out user, out region, out position, out look))
|
||||
return FailureResult();
|
||||
|
||||
if (m_GridUserService.SetLastPosition(user, region, position, look))
|
||||
return SuccessResult();
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
byte[] GetGridUserInfo(Dictionary<string, object> request)
|
||||
{
|
||||
string user = String.Empty;
|
||||
|
||||
if (!request.ContainsKey("UserID"))
|
||||
return FailureResult();
|
||||
|
||||
user = request["UserID"].ToString();
|
||||
|
||||
GridUserInfo guinfo = m_GridUserService.GetGridUserInfo(user);
|
||||
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
result["result"] = guinfo.ToKeyValuePairs();
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
//m_log.DebugFormat("[GRID USER HANDLER]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
|
||||
}
|
||||
|
||||
private bool UnpackArgs(Dictionary<string, object> request, out string user, out UUID region, out Vector3 position, out Vector3 lookAt)
|
||||
{
|
||||
user = string.Empty;
|
||||
region = UUID.Zero;
|
||||
position = new Vector3(128, 128, 70);
|
||||
lookAt = Vector3.Zero;
|
||||
|
||||
if (!request.ContainsKey("UserID") || !request.ContainsKey("RegionID"))
|
||||
return false;
|
||||
|
||||
user = request["UserID"].ToString();
|
||||
|
||||
if (!UUID.TryParse(request["RegionID"].ToString(), out region))
|
||||
return false;
|
||||
|
||||
if (request.ContainsKey("Position"))
|
||||
Vector3.TryParse(request["Position"].ToString(), out position);
|
||||
|
||||
if (request.ContainsKey("LookAt"))
|
||||
Vector3.TryParse(request["LookAt"].ToString(), out lookAt);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private byte[] SuccessResult()
|
||||
{
|
||||
XmlDocument doc = new XmlDocument();
|
||||
|
||||
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
|
||||
doc.AppendChild(xmlnode);
|
||||
|
||||
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
|
||||
"");
|
||||
|
||||
doc.AppendChild(rootElement);
|
||||
|
||||
XmlElement result = doc.CreateElement("", "result", "");
|
||||
result.AppendChild(doc.CreateTextNode("Success"));
|
||||
|
||||
rootElement.AppendChild(result);
|
||||
|
||||
return DocToBytes(doc);
|
||||
}
|
||||
|
||||
private byte[] FailureResult()
|
||||
{
|
||||
XmlDocument doc = new XmlDocument();
|
||||
|
||||
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
|
||||
doc.AppendChild(xmlnode);
|
||||
|
||||
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
|
||||
"");
|
||||
|
||||
doc.AppendChild(rootElement);
|
||||
|
||||
XmlElement result = doc.CreateElement("", "result", "");
|
||||
result.AppendChild(doc.CreateTextNode("Failure"));
|
||||
|
||||
rootElement.AppendChild(result);
|
||||
|
||||
return DocToBytes(doc);
|
||||
}
|
||||
|
||||
private byte[] DocToBytes(XmlDocument doc)
|
||||
{
|
||||
MemoryStream ms = new MemoryStream();
|
||||
XmlTextWriter xw = new XmlTextWriter(ms, null);
|
||||
xw.Formatting = Formatting.Indented;
|
||||
doc.WriteTo(xw);
|
||||
xw.Flush();
|
||||
|
||||
return ms.ToArray();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -90,8 +90,6 @@ namespace OpenSim.Server.Handlers.Presence
|
|||
return GetAgent(request);
|
||||
case "getagents":
|
||||
return GetAgents(request);
|
||||
case "sethome":
|
||||
return SetHome(request);
|
||||
}
|
||||
m_log.DebugFormat("[PRESENCE HANDLER]: unknown method request: {0}", method);
|
||||
}
|
||||
|
@ -140,12 +138,7 @@ namespace OpenSim.Server.Handlers.Presence
|
|||
if (!UUID.TryParse(request["SessionID"].ToString(), out session))
|
||||
return FailureResult();
|
||||
|
||||
if (request.ContainsKey("Position") && request["Position"] != null)
|
||||
Vector3.TryParse(request["Position"].ToString(), out position);
|
||||
if (request.ContainsKey("LookAt") && request["Position"] != null)
|
||||
Vector3.TryParse(request["LookAt"].ToString(), out lookat);
|
||||
|
||||
if (m_PresenceService.LogoutAgent(session, position, lookat))
|
||||
if (m_PresenceService.LogoutAgent(session))
|
||||
return SuccessResult();
|
||||
|
||||
return FailureResult();
|
||||
|
@ -171,8 +164,6 @@ namespace OpenSim.Server.Handlers.Presence
|
|||
{
|
||||
UUID session = UUID.Zero;
|
||||
UUID region = UUID.Zero;
|
||||
Vector3 position = new Vector3(128, 128, 70);
|
||||
Vector3 look = Vector3.Zero;
|
||||
|
||||
if (!request.ContainsKey("SessionID") || !request.ContainsKey("RegionID"))
|
||||
return FailureResult();
|
||||
|
@ -183,13 +174,7 @@ namespace OpenSim.Server.Handlers.Presence
|
|||
if (!UUID.TryParse(request["RegionID"].ToString(), out region))
|
||||
return FailureResult();
|
||||
|
||||
if (request.ContainsKey("position"))
|
||||
Vector3.TryParse(request["position"].ToString(), out position);
|
||||
|
||||
if (request.ContainsKey("lookAt"))
|
||||
Vector3.TryParse(request["lookAt"].ToString(), out look);
|
||||
|
||||
if (m_PresenceService.ReportAgent(session, region, position, look))
|
||||
if (m_PresenceService.ReportAgent(session, region))
|
||||
{
|
||||
return SuccessResult();
|
||||
}
|
||||
|
@ -318,31 +303,5 @@ namespace OpenSim.Server.Handlers.Presence
|
|||
return ms.ToArray();
|
||||
}
|
||||
|
||||
byte[] SetHome(Dictionary<string, object> request)
|
||||
{
|
||||
UUID region = UUID.Zero;
|
||||
Vector3 position = new Vector3(128, 128, 70);
|
||||
Vector3 look = Vector3.Zero;
|
||||
|
||||
if (!request.ContainsKey("UserID") || !request.ContainsKey("RegionID"))
|
||||
return FailureResult();
|
||||
|
||||
string user = request["UserID"].ToString();
|
||||
|
||||
if (!UUID.TryParse(request["RegionID"].ToString(), out region))
|
||||
return FailureResult();
|
||||
|
||||
if (request.ContainsKey("position"))
|
||||
Vector3.TryParse(request["position"].ToString(), out position);
|
||||
|
||||
if (request.ContainsKey("lookAt"))
|
||||
Vector3.TryParse(request["lookAt"].ToString(), out look);
|
||||
|
||||
if (m_PresenceService.SetHomeLocation(user, region, position, look))
|
||||
return SuccessResult();
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,14 +25,206 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using log4net;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Services.Connectors
|
||||
{
|
||||
public class GridUserServiceConnector
|
||||
public class GridUserServicesConnector : IGridUserService
|
||||
{
|
||||
public GridUserServiceConnector()
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_ServerURI = String.Empty;
|
||||
|
||||
public GridUserServicesConnector()
|
||||
{
|
||||
}
|
||||
|
||||
public GridUserServicesConnector(string serverURI)
|
||||
{
|
||||
m_ServerURI = serverURI.TrimEnd('/');
|
||||
}
|
||||
|
||||
public GridUserServicesConnector(IConfigSource source)
|
||||
{
|
||||
Initialise(source);
|
||||
}
|
||||
|
||||
public virtual void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig gridConfig = source.Configs["GridUserService"];
|
||||
if (gridConfig == null)
|
||||
{
|
||||
m_log.Error("[GRID USER CONNECTOR]: GridUserService missing from OpenSim.ini");
|
||||
throw new Exception("GridUser connector init error");
|
||||
}
|
||||
|
||||
string serviceURI = gridConfig.GetString("GridUserServerURI",
|
||||
String.Empty);
|
||||
|
||||
if (serviceURI == String.Empty)
|
||||
{
|
||||
m_log.Error("[GRID USER CONNECTOR]: No Server URI named in section GridUserService");
|
||||
throw new Exception("GridUser connector init error");
|
||||
}
|
||||
m_ServerURI = serviceURI;
|
||||
}
|
||||
|
||||
|
||||
#region IPresenceService
|
||||
|
||||
|
||||
public GridUserInfo LoggedIn(string userID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "loggedin";
|
||||
|
||||
sendData["UserID"] = userID;
|
||||
|
||||
return Get(sendData);
|
||||
|
||||
}
|
||||
|
||||
public bool LoggedOut(string userID, UUID region, Vector3 position, Vector3 lookat)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "loggedout";
|
||||
|
||||
return Set(sendData, userID, region, position, lookat);
|
||||
}
|
||||
|
||||
public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "sethome";
|
||||
|
||||
return Set(sendData, userID, regionID, position, lookAt);
|
||||
}
|
||||
|
||||
public bool SetLastPosition(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "setposition";
|
||||
|
||||
return Set(sendData, userID, regionID, position, lookAt);
|
||||
}
|
||||
|
||||
public GridUserInfo GetGridUserInfo(string userID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "getgriduserinfo";
|
||||
|
||||
sendData["UserID"] = userID;
|
||||
|
||||
return Get(sendData);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
protected bool Set(Dictionary<string, object> sendData, string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
sendData["UserID"] = userID;
|
||||
sendData["RegionID"] = regionID.ToString();
|
||||
sendData["Position"] = position.ToString();
|
||||
sendData["LookAt"] = lookAt.ToString();
|
||||
|
||||
string reqString = ServerUtils.BuildQueryString(sendData);
|
||||
// m_log.DebugFormat("[GRID USER CONNECTOR]: queryString = {0}", reqString);
|
||||
try
|
||||
{
|
||||
string reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "/griduser",
|
||||
reqString);
|
||||
if (reply != string.Empty)
|
||||
{
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
|
||||
|
||||
if (replyData.ContainsKey("result"))
|
||||
{
|
||||
if (replyData["result"].ToString().ToLower() == "success")
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[GRID USER CONNECTOR]: SetPosition reply data does not contain result field");
|
||||
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[GRID USER CONNECTOR]: SetPosition received empty reply");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[GRID USER CONNECTOR]: Exception when contacting grid user server: {0}", e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected GridUserInfo Get(Dictionary<string, object> sendData)
|
||||
{
|
||||
string reqString = ServerUtils.BuildQueryString(sendData);
|
||||
// m_log.DebugFormat("[GRID USER CONNECTOR]: queryString = {0}", reqString);
|
||||
try
|
||||
{
|
||||
string reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "/griduser",
|
||||
reqString);
|
||||
if (reply != string.Empty)
|
||||
{
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
|
||||
GridUserInfo guinfo = null;
|
||||
|
||||
if ((replyData != null) && replyData.ContainsKey("result") && (replyData["result"] != null))
|
||||
{
|
||||
if (replyData["result"] is Dictionary<string, object>)
|
||||
{
|
||||
guinfo = new GridUserInfo((Dictionary<string, object>)replyData["result"]);
|
||||
}
|
||||
}
|
||||
|
||||
return guinfo;
|
||||
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[GRID USER CONNECTOR]: Loggedin received empty reply");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[GRID USER CONNECTOR]: Exception when contacting grid user server: {0}", e.Message);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -132,7 +132,7 @@ namespace OpenSim.Services.Connectors
|
|||
|
||||
}
|
||||
|
||||
public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat)
|
||||
public bool LogoutAgent(UUID sessionID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
|
@ -141,8 +141,6 @@ namespace OpenSim.Services.Connectors
|
|||
sendData["METHOD"] = "logout";
|
||||
|
||||
sendData["SessionID"] = sessionID.ToString();
|
||||
sendData["Position"] = position.ToString();
|
||||
sendData["LookAt"] = lookat.ToString();
|
||||
|
||||
string reqString = ServerUtils.BuildQueryString(sendData);
|
||||
// m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);
|
||||
|
@ -220,7 +218,7 @@ namespace OpenSim.Services.Connectors
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
|
@ -230,8 +228,6 @@ namespace OpenSim.Services.Connectors
|
|||
|
||||
sendData["SessionID"] = sessionID.ToString();
|
||||
sendData["RegionID"] = regionID.ToString();
|
||||
sendData["position"] = position.ToString();
|
||||
sendData["lookAt"] = lookAt.ToString();
|
||||
|
||||
string reqString = ServerUtils.BuildQueryString(sendData);
|
||||
// m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);
|
||||
|
@ -371,52 +367,6 @@ namespace OpenSim.Services.Connectors
|
|||
}
|
||||
|
||||
|
||||
public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "sethome";
|
||||
|
||||
sendData["UserID"] = userID;
|
||||
sendData["RegionID"] = regionID.ToString();
|
||||
sendData["position"] = position.ToString();
|
||||
sendData["lookAt"] = lookAt.ToString();
|
||||
|
||||
string reqString = ServerUtils.BuildQueryString(sendData);
|
||||
// m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);
|
||||
try
|
||||
{
|
||||
string reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "/presence",
|
||||
reqString);
|
||||
if (reply != string.Empty)
|
||||
{
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
|
||||
|
||||
if (replyData.ContainsKey("result"))
|
||||
{
|
||||
if (replyData["result"].ToString().ToLower() == "success")
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[PRESENCE CONNECTOR]: SetHomeLocation reply data does not contain result field");
|
||||
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[PRESENCE CONNECTOR]: SetHomeLocation received empty reply");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server: {0}", e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
|
|
@ -51,7 +51,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
/// message routing) to the SimianGrid backend
|
||||
/// </summary>
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class SimianPresenceServiceConnector : IPresenceService, ISharedRegionModule
|
||||
public class SimianPresenceServiceConnector : IPresenceService, IGridUserService, ISharedRegionModule
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
|
@ -73,6 +73,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
if (!String.IsNullOrEmpty(m_serverUrl))
|
||||
{
|
||||
scene.RegisterModuleInterface<IPresenceService>(this);
|
||||
scene.RegisterModuleInterface<IGridUserService>(this);
|
||||
|
||||
scene.EventManager.OnMakeRootAgent += MakeRootAgentHandler;
|
||||
scene.EventManager.OnNewClient += NewClientHandler;
|
||||
|
@ -86,6 +87,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
if (!String.IsNullOrEmpty(m_serverUrl))
|
||||
{
|
||||
scene.UnregisterModuleInterface<IPresenceService>(this);
|
||||
scene.UnregisterModuleInterface<IGridUserService>(this);
|
||||
|
||||
scene.EventManager.OnMakeRootAgent -= MakeRootAgentHandler;
|
||||
scene.EventManager.OnNewClient -= NewClientHandler;
|
||||
|
@ -151,7 +153,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
return success;
|
||||
}
|
||||
|
||||
public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookAt)
|
||||
public bool LogoutAgent(UUID sessionID)
|
||||
{
|
||||
m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for agent with sessionID " + sessionID);
|
||||
|
||||
|
@ -189,7 +191,12 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
return success;
|
||||
}
|
||||
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID)
|
||||
{
|
||||
return ReportAgent(sessionID, regionID, Vector3.Zero, Vector3.Zero);
|
||||
}
|
||||
|
||||
protected bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
//m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Updating session data for agent with sessionID " + sessionID);
|
||||
|
||||
|
@ -261,7 +268,23 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
return presences.ToArray();
|
||||
}
|
||||
|
||||
public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
#endregion IPresenceService
|
||||
|
||||
#region IGridUserService
|
||||
|
||||
public GridUserInfo LoggedIn(string userID)
|
||||
{
|
||||
// never implemented at the sim
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool LoggedOut(string userID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
||||
{
|
||||
// Not needed for simian grid, event handler is doing it
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Setting home location for user " + userID);
|
||||
|
||||
|
@ -281,7 +304,35 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
return success;
|
||||
}
|
||||
|
||||
#endregion IPresenceService
|
||||
public bool SetLastPosition(string userID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
||||
{
|
||||
// Not needed for simian grid, presence detection is doing it
|
||||
return true;
|
||||
}
|
||||
|
||||
public GridUserInfo GetGridUserInfo(string user)
|
||||
{
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent " + user);
|
||||
|
||||
UUID userID = new UUID(user);
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
{ "RequestMethod", "GetUser" },
|
||||
{ "UserID", userID.ToString() }
|
||||
};
|
||||
|
||||
OSDMap userResponse = WebUtil.PostToService(m_serverUrl, requestArgs);
|
||||
if (userResponse["Success"].AsBoolean())
|
||||
return ResponseToGridUserInfo(userResponse);
|
||||
else
|
||||
m_log.Warn("[SIMIAN PRESENCE CONNECTOR]: Failed to retrieve user data for " + userID + ": " + userResponse["Message"].AsString());
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Presence Detection
|
||||
|
||||
|
@ -325,7 +376,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
SetLastLocation(client.SessionId);
|
||||
}
|
||||
|
||||
LogoutAgent(client.SessionId, Vector3.Zero, Vector3.UnitX);
|
||||
LogoutAgent(client.SessionId);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -478,6 +529,31 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
return info;
|
||||
}
|
||||
|
||||
private GridUserInfo ResponseToGridUserInfo(OSDMap userResponse)
|
||||
{
|
||||
if (userResponse != null && userResponse["User"] is OSDMap)
|
||||
{
|
||||
|
||||
GridUserInfo info = new GridUserInfo();
|
||||
|
||||
info.Online = true;
|
||||
info.UserID = userResponse["UserID"].AsUUID().ToString();
|
||||
info.LastRegionID = userResponse["SceneID"].AsUUID();
|
||||
info.LastPosition = userResponse["ScenePosition"].AsVector3();
|
||||
info.LastLookAt = userResponse["SceneLookAt"].AsVector3();
|
||||
|
||||
OSDMap user = (OSDMap)userResponse["User"];
|
||||
|
||||
info.Login = user["LastLoginDate"].AsDate();
|
||||
info.Logout = user["LastLogoutDate"].AsDate();
|
||||
DeserializeLocation(user["HomeLocation"].AsString(), out info.HomeRegionID, out info.HomePosition, out info.HomeLookAt);
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private string SerializeLocation(UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
return "{" + String.Format("\"SceneID\":\"{0}\",\"Position\":\"{1}\",\"LookAt\":\"{2}\"", regionID, position, lookAt) + "}";
|
||||
|
|
|
@ -59,7 +59,7 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
static bool m_Initialized = false;
|
||||
|
||||
protected static IPresenceService m_PresenceService;
|
||||
protected static IGridUserService m_GridUserService;
|
||||
protected static IGridService m_GridService;
|
||||
protected static GatekeeperServiceConnector m_GatekeeperConnector;
|
||||
|
||||
|
@ -74,14 +74,14 @@ namespace OpenSim.Services.HypergridService
|
|||
throw new Exception(String.Format("No section UserAgentService in config file"));
|
||||
|
||||
string gridService = serverConfig.GetString("GridService", String.Empty);
|
||||
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
|
||||
string gridUserService = serverConfig.GetString("GridUserService", String.Empty);
|
||||
|
||||
if (gridService == string.Empty || presenceService == string.Empty)
|
||||
if (gridService == string.Empty || gridUserService == string.Empty)
|
||||
throw new Exception(String.Format("Incomplete specifications, UserAgent Service cannot function."));
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
|
||||
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
|
||||
m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(gridUserService, args);
|
||||
m_GatekeeperConnector = new GatekeeperServiceConnector();
|
||||
|
||||
m_Initialized = true;
|
||||
|
@ -95,15 +95,14 @@ namespace OpenSim.Services.HypergridService
|
|||
m_log.DebugFormat("[USER AGENT SERVICE]: Request to get home region of user {0}", userID);
|
||||
|
||||
GridRegion home = null;
|
||||
PresenceInfo[] presences = m_PresenceService.GetAgents(new string[] { userID.ToString() });
|
||||
if (presences != null && presences.Length > 0)
|
||||
GridUserInfo uinfo = m_GridUserService.GetGridUserInfo(userID.ToString());
|
||||
if (uinfo != null)
|
||||
{
|
||||
UUID homeID = presences[0].HomeRegionID;
|
||||
if (homeID != UUID.Zero)
|
||||
if (uinfo.HomeRegionID != UUID.Zero)
|
||||
{
|
||||
home = m_GridService.GetRegionByUUID(UUID.Zero, homeID);
|
||||
position = presences[0].HomePosition;
|
||||
lookAt = presences[0].HomeLookAt;
|
||||
home = m_GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID);
|
||||
position = uinfo.HomePosition;
|
||||
lookAt = uinfo.HomeLookAt;
|
||||
}
|
||||
if (home == null)
|
||||
{
|
||||
|
|
|
@ -37,39 +37,79 @@ namespace OpenSim.Services.Interfaces
|
|||
public class GridUserInfo
|
||||
{
|
||||
public string UserID;
|
||||
|
||||
public UUID HomeRegionID;
|
||||
public Vector3 HomePosition;
|
||||
public Vector3 HomeLookAt;
|
||||
|
||||
public UUID LastRegionID;
|
||||
public Vector3 LastPosition;
|
||||
public Vector3 LastLookAt;
|
||||
|
||||
public bool Online;
|
||||
public DateTime Login;
|
||||
public DateTime Logout;
|
||||
|
||||
public GridUserInfo() {}
|
||||
|
||||
public GridUserInfo(Dictionary<string, object> kvp)
|
||||
{
|
||||
if (kvp.ContainsKey("UserID"))
|
||||
UserID = kvp["UserID"].ToString();
|
||||
|
||||
if (kvp.ContainsKey("HomeRegionID"))
|
||||
UUID.TryParse(kvp["HomeRegionID"].ToString(), out HomeRegionID);
|
||||
if (kvp.ContainsKey("HomePosition"))
|
||||
Vector3.TryParse(kvp["HomePosition"].ToString(), out HomePosition);
|
||||
if (kvp.ContainsKey("HomeLookAt"))
|
||||
Vector3.TryParse(kvp["HomeLookAt"].ToString(), out HomeLookAt);
|
||||
|
||||
if (kvp.ContainsKey("LastRegionID"))
|
||||
UUID.TryParse(kvp["LastRegionID"].ToString(), out HomeRegionID);
|
||||
if (kvp.ContainsKey("LastPosition"))
|
||||
Vector3.TryParse(kvp["LastPosition"].ToString(), out LastPosition);
|
||||
if (kvp.ContainsKey("LastLookAt"))
|
||||
Vector3.TryParse(kvp["LastLookAt"].ToString(), out LastLookAt);
|
||||
|
||||
if (kvp.ContainsKey("Login"))
|
||||
DateTime.TryParse(kvp["Login"].ToString(), out Login);
|
||||
if (kvp.ContainsKey("Logout"))
|
||||
DateTime.TryParse(kvp["Logout"].ToString(), out Logout);
|
||||
if (kvp.ContainsKey("Online"))
|
||||
Boolean.TryParse(kvp["Online"].ToString(), out Online);
|
||||
|
||||
}
|
||||
|
||||
public Dictionary<string, object> ToKeyValuePairs()
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
result["UserID"] = UserID;
|
||||
|
||||
result["HomeRegionID"] = HomeRegionID.ToString();
|
||||
result["HomePosition"] = HomePosition.ToString();
|
||||
result["HomeLookAt"] = HomeLookAt.ToString();
|
||||
|
||||
result["LastRegionID"] = LastRegionID.ToString();
|
||||
result["LastPosition"] = LastPosition.ToString();
|
||||
result["LastLookAt"] = LastLookAt.ToString();
|
||||
|
||||
result["Online"] = Online.ToString();
|
||||
result["Login"] = Login.ToString();
|
||||
result["Logout"] = Logout.ToString();
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
public interface IGridUserService
|
||||
{
|
||||
GridUserInfo LoggedIn(string userID);
|
||||
bool LoggedOut(string userID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt);
|
||||
|
||||
bool SetHome(string userID, UUID homeID, Vector3 homePosition, Vector3 homeLookAt);
|
||||
bool SetLastPosition(string userID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt);
|
||||
|
||||
GridUserInfo GetGridUserInfo(string userID);
|
||||
bool StoreGridUserInfo(GridUserInfo info);
|
||||
}
|
||||
}
|
|
@ -55,23 +55,6 @@ namespace OpenSim.Services.Interfaces
|
|||
UserID = kvp["UserID"].ToString();
|
||||
if (kvp.ContainsKey("RegionID"))
|
||||
UUID.TryParse(kvp["RegionID"].ToString(), out RegionID);
|
||||
if (kvp.ContainsKey("login"))
|
||||
DateTime.TryParse(kvp["login"].ToString(), out Login);
|
||||
if (kvp.ContainsKey("logout"))
|
||||
DateTime.TryParse(kvp["logout"].ToString(), out Logout);
|
||||
if (kvp.ContainsKey("lookAt"))
|
||||
Vector3.TryParse(kvp["lookAt"].ToString(), out LookAt);
|
||||
if (kvp.ContainsKey("online"))
|
||||
Boolean.TryParse(kvp["online"].ToString(), out Online);
|
||||
if (kvp.ContainsKey("position"))
|
||||
Vector3.TryParse(kvp["position"].ToString(), out Position);
|
||||
if (kvp.ContainsKey("HomeRegionID"))
|
||||
UUID.TryParse(kvp["HomeRegionID"].ToString(), out HomeRegionID);
|
||||
if (kvp.ContainsKey("HomePosition"))
|
||||
Vector3.TryParse(kvp["HomePosition"].ToString(), out HomePosition);
|
||||
if (kvp.ContainsKey("HomeLookAt"))
|
||||
Vector3.TryParse(kvp["HomeLookAt"].ToString(), out HomeLookAt);
|
||||
|
||||
}
|
||||
|
||||
public Dictionary<string, object> ToKeyValuePairs()
|
||||
|
@ -79,14 +62,6 @@ namespace OpenSim.Services.Interfaces
|
|||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
result["UserID"] = UserID;
|
||||
result["RegionID"] = RegionID.ToString();
|
||||
result["online"] = Online.ToString();
|
||||
result["login"] = Login.ToString();
|
||||
result["logout"] = Logout.ToString();
|
||||
result["position"] = Position.ToString();
|
||||
result["lookAt"] = LookAt.ToString();
|
||||
result["HomeRegionID"] = HomeRegionID.ToString();
|
||||
result["HomePosition"] = HomePosition.ToString();
|
||||
result["HomeLookAt"] = HomeLookAt.ToString();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -115,11 +90,10 @@ namespace OpenSim.Services.Interfaces
|
|||
public interface IPresenceService
|
||||
{
|
||||
bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID);
|
||||
bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookAt);
|
||||
bool LogoutAgent(UUID sessionID);
|
||||
bool LogoutRegionAgents(UUID regionID);
|
||||
|
||||
bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt);
|
||||
bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt);
|
||||
bool ReportAgent(UUID sessionID, UUID regionID);
|
||||
|
||||
PresenceInfo GetAgent(UUID sessionID);
|
||||
PresenceInfo[] GetAgents(string[] userIDs);
|
||||
|
|
|
@ -220,7 +220,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
SetDefaultValues();
|
||||
}
|
||||
|
||||
public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, PresenceInfo pinfo,
|
||||
public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, GridUserInfo pinfo,
|
||||
GridRegion destination, List<InventoryFolderBase> invSkel, FriendInfo[] friendsList, ILibraryService libService,
|
||||
string where, string startlocation, Vector3 position, Vector3 lookAt, string message,
|
||||
GridRegion home, IPEndPoint clientIP)
|
||||
|
@ -288,7 +288,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
}
|
||||
}
|
||||
|
||||
private void FillOutHomeData(PresenceInfo pinfo, GridRegion home)
|
||||
private void FillOutHomeData(GridUserInfo pinfo, GridRegion home)
|
||||
{
|
||||
int x = 1000 * (int)Constants.RegionSize, y = 1000 * (int)Constants.RegionSize;
|
||||
if (home != null)
|
||||
|
|
|
@ -53,6 +53,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
private static bool Initialized = false;
|
||||
|
||||
protected IUserAccountService m_UserAccountService;
|
||||
protected IGridUserService m_GridUserService;
|
||||
protected IAuthenticationService m_AuthenticationService;
|
||||
protected IInventoryService m_InventoryService;
|
||||
protected IGridService m_GridService;
|
||||
|
@ -82,6 +83,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
throw new Exception(String.Format("No section LoginService in config file"));
|
||||
|
||||
string accountService = m_LoginServerConfig.GetString("UserAccountService", String.Empty);
|
||||
string gridUserService = m_LoginServerConfig.GetString("GridUserService", String.Empty);
|
||||
string agentService = m_LoginServerConfig.GetString("UserAgentService", String.Empty);
|
||||
string authService = m_LoginServerConfig.GetString("AuthenticationService", String.Empty);
|
||||
string invService = m_LoginServerConfig.GetString("InventoryService", String.Empty);
|
||||
|
@ -105,8 +107,10 @@ namespace OpenSim.Services.LLLoginService
|
|||
|
||||
Object[] args = new Object[] { config };
|
||||
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(accountService, args);
|
||||
m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(gridUserService, args);
|
||||
m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authService, args);
|
||||
m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(invService, args);
|
||||
|
||||
if (gridService != string.Empty)
|
||||
m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
|
||||
if (presenceService != string.Empty)
|
||||
|
@ -277,8 +281,6 @@ namespace OpenSim.Services.LLLoginService
|
|||
//
|
||||
// Login the presence
|
||||
//
|
||||
PresenceInfo presence = null;
|
||||
GridRegion home = null;
|
||||
if (m_PresenceService != null)
|
||||
{
|
||||
success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession);
|
||||
|
@ -287,17 +289,24 @@ namespace OpenSim.Services.LLLoginService
|
|||
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: could not login presence");
|
||||
return LLFailedLoginResponse.GridProblem;
|
||||
}
|
||||
|
||||
// Get the updated presence info
|
||||
presence = m_PresenceService.GetAgent(session);
|
||||
|
||||
// Get the home region
|
||||
if ((presence.HomeRegionID != UUID.Zero) && m_GridService != null)
|
||||
{
|
||||
home = m_GridService.GetRegionByUUID(scopeID, presence.HomeRegionID);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Change Online status and get the home region
|
||||
//
|
||||
GridRegion home = null;
|
||||
GridUserInfo guinfo = m_GridUserService.LoggedIn(account.PrincipalID.ToString());
|
||||
if (guinfo != null && (guinfo.HomeRegionID != UUID.Zero) && m_GridService != null)
|
||||
{
|
||||
home = m_GridService.GetRegionByUUID(scopeID, guinfo.HomeRegionID);
|
||||
}
|
||||
if (guinfo == null)
|
||||
{
|
||||
// something went wrong, make something up, so that we don't have to test this anywhere else
|
||||
guinfo = new GridUserInfo();
|
||||
guinfo.LastPosition = guinfo.HomePosition = new Vector3(128, 128, 30);
|
||||
}
|
||||
|
||||
//
|
||||
// Find the destination region/grid
|
||||
//
|
||||
|
@ -305,10 +314,10 @@ namespace OpenSim.Services.LLLoginService
|
|||
Vector3 position = Vector3.Zero;
|
||||
Vector3 lookAt = Vector3.Zero;
|
||||
GridRegion gatekeeper = null;
|
||||
GridRegion destination = FindDestination(account, scopeID, presence, session, startLocation, out gatekeeper, out where, out position, out lookAt);
|
||||
GridRegion destination = FindDestination(account, scopeID, guinfo, session, startLocation, home, out gatekeeper, out where, out position, out lookAt);
|
||||
if (destination == null)
|
||||
{
|
||||
m_PresenceService.LogoutAgent(session, presence.Position, presence.LookAt);
|
||||
m_PresenceService.LogoutAgent(session);
|
||||
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: destination not found");
|
||||
return LLFailedLoginResponse.GridProblem;
|
||||
}
|
||||
|
@ -330,7 +339,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
|
||||
if (aCircuit == null)
|
||||
{
|
||||
m_PresenceService.LogoutAgent(session, presence.Position, presence.LookAt);
|
||||
m_PresenceService.LogoutAgent(session);
|
||||
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: {0}", reason);
|
||||
return LLFailedLoginResponse.AuthorizationProblem;
|
||||
|
||||
|
@ -346,7 +355,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
//
|
||||
// Finally, fill out the response and return it
|
||||
//
|
||||
LLLoginResponse response = new LLLoginResponse(account, aCircuit, presence, destination, inventorySkel, friendsList, m_LibraryService,
|
||||
LLLoginResponse response = new LLLoginResponse(account, aCircuit, guinfo, destination, inventorySkel, friendsList, m_LibraryService,
|
||||
where, startLocation, position, lookAt, m_WelcomeMessage, home, clientIP);
|
||||
|
||||
m_log.DebugFormat("[LLOGIN SERVICE]: All clear. Sending login response to client.");
|
||||
|
@ -356,12 +365,12 @@ namespace OpenSim.Services.LLLoginService
|
|||
{
|
||||
m_log.WarnFormat("[LLOGIN SERVICE]: Exception processing login for {0} {1}: {2} {3}", firstName, lastName, e.ToString(), e.StackTrace);
|
||||
if (m_PresenceService != null)
|
||||
m_PresenceService.LogoutAgent(session, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
||||
m_PresenceService.LogoutAgent(session);
|
||||
return LLFailedLoginResponse.InternalError;
|
||||
}
|
||||
}
|
||||
|
||||
protected GridRegion FindDestination(UserAccount account, UUID scopeID, PresenceInfo pinfo, UUID sessionID, string startLocation, out GridRegion gatekeeper, out string where, out Vector3 position, out Vector3 lookAt)
|
||||
protected GridRegion FindDestination(UserAccount account, UUID scopeID, GridUserInfo pinfo, UUID sessionID, string startLocation, GridRegion home, out GridRegion gatekeeper, out string where, out Vector3 position, out Vector3 lookAt)
|
||||
{
|
||||
m_log.DebugFormat("[LLOGIN SERVICE]: FindDestination for start location {0}", startLocation);
|
||||
|
||||
|
@ -383,7 +392,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
|
||||
bool tryDefaults = false;
|
||||
|
||||
if (pinfo.HomeRegionID.Equals(UUID.Zero))
|
||||
if (home == null)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[LLOGIN SERVICE]: User {0} {1} tried to login to a 'home' start location but they have none set",
|
||||
|
@ -393,16 +402,10 @@ namespace OpenSim.Services.LLLoginService
|
|||
}
|
||||
else
|
||||
{
|
||||
region = m_GridService.GetRegionByUUID(scopeID, pinfo.HomeRegionID);
|
||||
region = home;
|
||||
|
||||
if (null == region)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[LLOGIN SERVICE]: User {0} {1} has a recorded home region of {2} but this cannot be found by the grid service",
|
||||
account.FirstName, account.LastName, pinfo.HomeRegionID);
|
||||
|
||||
tryDefaults = true;
|
||||
}
|
||||
position = pinfo.HomePosition;
|
||||
lookAt = pinfo.HomeLookAt;
|
||||
}
|
||||
|
||||
if (tryDefaults)
|
||||
|
@ -438,7 +441,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
|
||||
GridRegion region = null;
|
||||
|
||||
if (pinfo.RegionID.Equals(UUID.Zero) || (region = m_GridService.GetRegionByUUID(scopeID, pinfo.RegionID)) == null)
|
||||
if (pinfo.LastRegionID.Equals(UUID.Zero) || (region = m_GridService.GetRegionByUUID(scopeID, pinfo.LastRegionID)) == null)
|
||||
{
|
||||
List<GridRegion> defaults = m_GridService.GetDefaultRegions(scopeID);
|
||||
if (defaults != null && defaults.Count > 0)
|
||||
|
@ -460,8 +463,8 @@ namespace OpenSim.Services.LLLoginService
|
|||
}
|
||||
else
|
||||
{
|
||||
position = pinfo.Position;
|
||||
lookAt = pinfo.LookAt;
|
||||
position = pinfo.LastPosition;
|
||||
lookAt = pinfo.LastLookAt;
|
||||
}
|
||||
|
||||
return region;
|
||||
|
|
|
@ -54,8 +54,6 @@ namespace OpenSim.Services.PresenceService
|
|||
public bool LoginAgent(string userID, UUID sessionID,
|
||||
UUID secureSessionID)
|
||||
{
|
||||
m_Database.Prune(userID);
|
||||
|
||||
PresenceData[] d = m_Database.Get("UserID", userID);
|
||||
|
||||
PresenceData data = new PresenceData();
|
||||
|
@ -65,24 +63,6 @@ namespace OpenSim.Services.PresenceService
|
|||
data.SessionID = sessionID;
|
||||
data.Data = new Dictionary<string, string>();
|
||||
data.Data["SecureSessionID"] = secureSessionID.ToString();
|
||||
data.Data["Online"] = "true";
|
||||
data.Data["Login"] = Util.UnixTimeSinceEpoch().ToString();
|
||||
if (d != null && d.Length > 0)
|
||||
{
|
||||
data.Data["HomeRegionID"] = d[0].Data["HomeRegionID"];
|
||||
data.Data["HomePosition"] = d[0].Data["HomePosition"];
|
||||
data.Data["HomeLookAt"] = d[0].Data["HomeLookAt"];
|
||||
data.Data["Position"] = d[0].Data["Position"];
|
||||
data.Data["LookAt"] = d[0].Data["LookAt"];
|
||||
|
||||
data.RegionID = d[0].RegionID;
|
||||
}
|
||||
else
|
||||
{
|
||||
data.Data["HomeRegionID"] = UUID.Zero.ToString();
|
||||
data.Data["HomePosition"] = new Vector3(128, 128, 0).ToString();
|
||||
data.Data["HomeLookAt"] = new Vector3(0, 1, 0).ToString();
|
||||
}
|
||||
|
||||
m_Database.Store(data);
|
||||
|
||||
|
@ -91,28 +71,10 @@ namespace OpenSim.Services.PresenceService
|
|||
return true;
|
||||
}
|
||||
|
||||
public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat)
|
||||
public bool LogoutAgent(UUID sessionID)
|
||||
{
|
||||
PresenceData data = m_Database.Get(sessionID);
|
||||
if (data == null)
|
||||
return false;
|
||||
|
||||
PresenceData[] d = m_Database.Get("UserID", data.UserID);
|
||||
|
||||
m_log.DebugFormat("[PRESENCE SERVICE]: LogoutAgent {0} with {1} sessions currently present", data.UserID, d.Length);
|
||||
if (d.Length > 1)
|
||||
{
|
||||
m_Database.Delete("UserID", data.UserID);
|
||||
}
|
||||
|
||||
data.Data["Online"] = "false";
|
||||
data.Data["Logout"] = Util.UnixTimeSinceEpoch().ToString();
|
||||
data.Data["Position"] = position.ToString();
|
||||
data.Data["LookAt"] = lookat.ToString();
|
||||
|
||||
m_Database.Store(data);
|
||||
|
||||
return true;
|
||||
m_log.DebugFormat("[PRESENCE SERVICE]: Session {0} logout", sessionID);
|
||||
return m_Database.Delete("SessionID", sessionID.ToString());
|
||||
}
|
||||
|
||||
public bool LogoutRegionAgents(UUID regionID)
|
||||
|
@ -123,7 +85,7 @@ namespace OpenSim.Services.PresenceService
|
|||
}
|
||||
|
||||
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID)
|
||||
{
|
||||
m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID);
|
||||
try
|
||||
|
@ -134,14 +96,7 @@ namespace OpenSim.Services.PresenceService
|
|||
if (pdata.Data == null)
|
||||
return false;
|
||||
|
||||
if (!pdata.Data.ContainsKey("Online") || (pdata.Data.ContainsKey("Online") && pdata.Data["Online"] == "false"))
|
||||
{
|
||||
m_log.WarnFormat("[PRESENCE SERVICE]: Someone tried to report presence of an agent who's not online");
|
||||
return false;
|
||||
}
|
||||
|
||||
return m_Database.ReportAgent(sessionID, regionID,
|
||||
position.ToString(), lookAt.ToString());
|
||||
return m_Database.ReportAgent(sessionID, regionID);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -160,22 +115,10 @@ namespace OpenSim.Services.PresenceService
|
|||
|
||||
ret.UserID = data.UserID;
|
||||
ret.RegionID = data.RegionID;
|
||||
if (data.Data.ContainsKey("Online"))
|
||||
ret.Online = bool.Parse(data.Data["Online"]);
|
||||
if (data.Data.ContainsKey("Login"))
|
||||
ret.Login = Util.ToDateTime(Convert.ToInt32(data.Data["Login"]));
|
||||
if (data.Data.ContainsKey("Logout"))
|
||||
ret.Logout = Util.ToDateTime(Convert.ToInt32(data.Data["Logout"]));
|
||||
if (data.Data.ContainsKey("Position"))
|
||||
ret.Position = Vector3.Parse(data.Data["Position"]);
|
||||
if (data.Data.ContainsKey("LookAt"))
|
||||
ret.LookAt = Vector3.Parse(data.Data["LookAt"]);
|
||||
if (data.Data.ContainsKey("HomeRegionID"))
|
||||
ret.HomeRegionID = new UUID(data.Data["HomeRegionID"]);
|
||||
if (data.Data.ContainsKey("HomePosition"))
|
||||
ret.HomePosition = Vector3.Parse(data.Data["HomePosition"]);
|
||||
if (data.Data.ContainsKey("HomeLookAt"))
|
||||
ret.HomeLookAt = Vector3.Parse(data.Data["HomeLookAt"]);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
@ -195,16 +138,8 @@ namespace OpenSim.Services.PresenceService
|
|||
|
||||
ret.UserID = d.UserID;
|
||||
ret.RegionID = d.RegionID;
|
||||
ret.Online = bool.Parse(d.Data["Online"]);
|
||||
ret.Login = Util.ToDateTime(Convert.ToInt32(
|
||||
d.Data["Login"]));
|
||||
ret.Logout = Util.ToDateTime(Convert.ToInt32(
|
||||
d.Data["Logout"]));
|
||||
ret.Position = Vector3.Parse(d.Data["Position"]);
|
||||
ret.LookAt = Vector3.Parse(d.Data["LookAt"]);
|
||||
ret.HomeRegionID = new UUID(d.Data["HomeRegionID"]);
|
||||
ret.HomePosition = Vector3.Parse(d.Data["HomePosition"]);
|
||||
ret.HomeLookAt = Vector3.Parse(d.Data["HomeLookAt"]);
|
||||
|
||||
info.Add(ret);
|
||||
}
|
||||
|
@ -214,9 +149,5 @@ namespace OpenSim.Services.PresenceService
|
|||
return info.ToArray();
|
||||
}
|
||||
|
||||
public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
return m_Database.SetHomeLocation(userID, regionID, position, lookAt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,6 +31,7 @@ using System.Reflection;
|
|||
using Nini.Config;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||
|
||||
|
@ -50,27 +51,109 @@ namespace OpenSim.Services.UserAccountService
|
|||
|
||||
public GridUserInfo GetGridUserInfo(string userID)
|
||||
{
|
||||
GridUserData d = m_Database.GetGridUserData(userID);
|
||||
|
||||
GridUserData d = m_Database.Get(userID);
|
||||
|
||||
if (d == null)
|
||||
return null;
|
||||
|
||||
GridUserInfo info = new GridUserInfo();
|
||||
info.UserID = d.UserID;
|
||||
info.HomeRegionID = new UUID(d.Data["HomeRegionID"]);
|
||||
info.HomePosition = Vector3.Parse(d.Data["HomePosition"]);
|
||||
info.HomeLookAt = Vector3.Parse(d.Data["HomeLookAt"]);
|
||||
|
||||
info.LastRegionID = new UUID(d.Data["LastRegionID"]);
|
||||
info.LastPosition = Vector3.Parse(d.Data["LastPosition"]);
|
||||
info.LastLookAt = Vector3.Parse(d.Data["LastLookAt"]);
|
||||
|
||||
info.Online = bool.Parse(d.Data["Online"]);
|
||||
info.Login = Util.ToDateTime(Convert.ToInt32(d.Data["Login"]));
|
||||
info.Logout = Util.ToDateTime(Convert.ToInt32(d.Data["Logout"]));
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
public bool StoreGridUserInfo(GridUserInfo info)
|
||||
|
||||
public GridUserInfo LoggedIn(string userID)
|
||||
{
|
||||
m_log.DebugFormat("[GRID USER SERVICE]: User {0} is online", userID);
|
||||
GridUserData d = m_Database.Get(userID);
|
||||
|
||||
if (d == null)
|
||||
{
|
||||
d = new GridUserData();
|
||||
d.UserID = userID;
|
||||
}
|
||||
|
||||
d.Data["Online"] = true.ToString();
|
||||
d.Data["Login"] = Util.UnixTimeSinceEpoch().ToString();
|
||||
|
||||
m_Database.Store(d);
|
||||
|
||||
return GetGridUserInfo(userID);
|
||||
}
|
||||
|
||||
public bool LoggedOut(string userID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
||||
{
|
||||
m_log.DebugFormat("[GRID USER SERVICE]: User {0} is offline", userID);
|
||||
GridUserData d = m_Database.Get(userID);
|
||||
|
||||
if (d == null)
|
||||
{
|
||||
d = new GridUserData();
|
||||
d.UserID = userID;
|
||||
}
|
||||
|
||||
d.Data["Online"] = false.ToString();
|
||||
d.Data["Logout"] = Util.UnixTimeSinceEpoch().ToString();
|
||||
d.Data["LastRegionID"] = regionID.ToString();
|
||||
d.Data["LastPosition"] = lastPosition.ToString();
|
||||
d.Data["LastLookAt"] = lastLookAt.ToString();
|
||||
|
||||
return m_Database.Store(d);
|
||||
}
|
||||
|
||||
protected bool StoreGridUserInfo(GridUserInfo info)
|
||||
{
|
||||
GridUserData d = new GridUserData();
|
||||
|
||||
d.Data["UserID"] = info.UserID;
|
||||
d.Data["HomeRegionID"] = info.HomeRegionID.ToString();
|
||||
d.Data["HomePosition"] = info.HomePosition.ToString();
|
||||
d.Data["HomeLookAt"] = info.HomeLookAt.ToString();
|
||||
|
||||
return m_Database.StoreGridUserData(d);
|
||||
return m_Database.Store(d);
|
||||
}
|
||||
|
||||
public bool SetHome(string userID, UUID homeID, Vector3 homePosition, Vector3 homeLookAt)
|
||||
{
|
||||
GridUserData d = m_Database.Get(userID);
|
||||
if (d == null)
|
||||
{
|
||||
d = new GridUserData();
|
||||
d.UserID = userID;
|
||||
}
|
||||
|
||||
d.Data["HomeRegionID"] = homeID.ToString();
|
||||
d.Data["HomePosition"] = homePosition.ToString();
|
||||
d.Data["HomeLookAt"] = homeLookAt.ToString();
|
||||
|
||||
return m_Database.Store(d);
|
||||
}
|
||||
|
||||
public bool SetLastPosition(string userID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
||||
{
|
||||
//m_log.DebugFormat("[Grid User Service]: SetLastPosition for {0}", userID);
|
||||
GridUserData d = m_Database.Get(userID);
|
||||
if (d == null)
|
||||
{
|
||||
d = new GridUserData();
|
||||
d.UserID = userID;
|
||||
}
|
||||
|
||||
d.Data["LastRegionID"] = regionID.ToString();
|
||||
d.Data["LastPosition"] = lastPosition.ToString();
|
||||
d.Data["LastLookAt"] = lastLookAt.ToString();
|
||||
|
||||
return m_Database.Store(d);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -46,7 +46,7 @@ namespace OpenSim.Services.UserAccountService
|
|||
|
||||
protected IGridService m_GridService;
|
||||
protected IAuthenticationService m_AuthenticationService;
|
||||
protected IPresenceService m_PresenceService;
|
||||
protected IGridUserService m_GridUserService;
|
||||
protected IInventoryService m_InventoryService;
|
||||
|
||||
public UserAccountService(IConfigSource config)
|
||||
|
@ -69,9 +69,9 @@ namespace OpenSim.Services.UserAccountService
|
|||
if (authServiceDll != string.Empty)
|
||||
m_AuthenticationService = LoadPlugin<IAuthenticationService>(authServiceDll, new Object[] { config });
|
||||
|
||||
string presenceServiceDll = userConfig.GetString("PresenceService", string.Empty);
|
||||
string presenceServiceDll = userConfig.GetString("GridUserService", string.Empty);
|
||||
if (presenceServiceDll != string.Empty)
|
||||
m_PresenceService = LoadPlugin<IPresenceService>(presenceServiceDll, new Object[] { config });
|
||||
m_GridUserService = LoadPlugin<IGridUserService>(presenceServiceDll, new Object[] { config });
|
||||
|
||||
string invServiceDll = userConfig.GetString("InventoryService", string.Empty);
|
||||
if (invServiceDll != string.Empty)
|
||||
|
@ -333,8 +333,8 @@ namespace OpenSim.Services.UserAccountService
|
|||
if (defaultRegions != null && defaultRegions.Count >= 1)
|
||||
home = defaultRegions[0];
|
||||
|
||||
if (m_PresenceService != null && home != null)
|
||||
m_PresenceService.SetHomeLocation(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
||||
if (m_GridUserService != null && home != null)
|
||||
m_GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
||||
else
|
||||
m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set home for account {0} {1}.",
|
||||
firstName, lastName);
|
||||
|
|
|
@ -77,7 +77,7 @@ namespace OpenSim.Tests.Clients.PresenceClient
|
|||
pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
|
||||
|
||||
System.Console.WriteLine("\n");
|
||||
success = m_Connector.ReportAgent(session1, region1, new Vector3(128, 128, 128), new Vector3(4, 5, 6));
|
||||
success = m_Connector.ReportAgent(session1, region1);
|
||||
if (success)
|
||||
m_log.InfoFormat("[PRESENCE CLIENT]: Successfully reported session {0} in region {1}", user1, region1);
|
||||
else
|
||||
|
@ -90,20 +90,7 @@ namespace OpenSim.Tests.Clients.PresenceClient
|
|||
pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
|
||||
|
||||
System.Console.WriteLine("\n");
|
||||
success = m_Connector.SetHomeLocation(user1.ToString(), region1, new Vector3(128, 128, 128), new Vector3(4, 5, 6));
|
||||
if (success)
|
||||
m_log.InfoFormat("[PRESENCE CLIENT]: Successfully set home for user {0} in region {1}", user1, region1);
|
||||
else
|
||||
m_log.InfoFormat("[PRESENCE CLIENT]: failed to set home for user {0}", user1);
|
||||
pinfo = m_Connector.GetAgent(session1);
|
||||
if (pinfo == null)
|
||||
m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0} for third time", user1);
|
||||
else
|
||||
m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; Online={1}; regionID={2}; homeRegion={3}",
|
||||
pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
|
||||
|
||||
System.Console.WriteLine("\n");
|
||||
success = m_Connector.LogoutAgent(session1, Vector3.Zero, Vector3.UnitY);
|
||||
success = m_Connector.LogoutAgent(session1);
|
||||
if (success)
|
||||
m_log.InfoFormat("[PRESENCE CLIENT]: Successfully logged out user {0}", user1);
|
||||
else
|
||||
|
@ -116,7 +103,7 @@ namespace OpenSim.Tests.Clients.PresenceClient
|
|||
pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
|
||||
|
||||
System.Console.WriteLine("\n");
|
||||
success = m_Connector.ReportAgent(session1, UUID.Random(), Vector3.Zero, Vector3.Zero);
|
||||
success = m_Connector.ReportAgent(session1, UUID.Random());
|
||||
if (success)
|
||||
m_log.InfoFormat("[PRESENCE CLIENT]: Report agent succeeded, but this is wrong");
|
||||
else
|
||||
|
|
17
README.txt
17
README.txt
|
@ -1,6 +1,6 @@
|
|||
Welcome to OpenSim!
|
||||
|
||||
== OVERVIEW ==
|
||||
=== OVERVIEW ===
|
||||
|
||||
OpenSim is a BSD Licensed Open Source project to develop a functioning
|
||||
virtual worlds server platform capable of supporting multiple clients
|
||||
|
@ -10,12 +10,12 @@ C#, and can run under Mono or the Microsoft .NET runtimes.
|
|||
This is considered an alpha release. Some stuff works, a lot doesn't.
|
||||
If it breaks, you get to keep *both* pieces.
|
||||
|
||||
== Compiling OpenSim ==
|
||||
=== Compiling OpenSim ===
|
||||
|
||||
Please see BUILDING.txt if you downloaded a source distribution and
|
||||
need to build OpenSim before running it.
|
||||
|
||||
== Running OpenSim on Windows ==
|
||||
=== Running OpenSim on Windows ===
|
||||
|
||||
We recommend that you run OpenSim from a command prompt on Windows in order
|
||||
to capture any errors, though you can also run it by double-clicking
|
||||
|
@ -28,7 +28,7 @@ To run OpenSim from a command prompt
|
|||
|
||||
Now see the "Configuring OpenSim" section
|
||||
|
||||
== Running OpenSim on Linux ==
|
||||
=== Running OpenSim on Linux ===
|
||||
|
||||
You will need Mono >= 2.4.2 to run OpenSim. On some Linux distributions you
|
||||
may need to install additional packages. See http://opensimulator.org/wiki/Dependencies
|
||||
|
@ -41,7 +41,7 @@ To run OpenSim, from the unpacked distribution type:
|
|||
|
||||
Now see the "Configuring OpenSim" section
|
||||
|
||||
== Configuring OpenSim ==
|
||||
=== Configuring OpenSim ===
|
||||
|
||||
When OpenSim starts for the first time, you will be prompted with a
|
||||
series of questions that look something like:
|
||||
|
@ -69,14 +69,14 @@ Helpful resources:
|
|||
* http://opensimulator.org/wiki/Configuring_Regions
|
||||
* http://opensimulator.org/wiki/Mysql-config
|
||||
|
||||
== Connecting to your OpenSim ==
|
||||
=== Connecting to your OpenSim ===
|
||||
|
||||
By default your sim will be running on http://127.0.0.1:9000. To use
|
||||
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
|
||||
client (running on the same machine as your OpenSim). To login, use the
|
||||
same avatar details that you gave to the "create user" console command.
|
||||
|
||||
== Bug reports ==
|
||||
=== Bug reports ===
|
||||
|
||||
In the likely event of bugs biting you (err, your OpenSim) we
|
||||
encourage you to see whether the problem has already been reported on
|
||||
|
@ -97,10 +97,11 @@ mantis"). Useful information to include:
|
|||
|
||||
mono --debug OpenSim.exe
|
||||
|
||||
== More Information on OpenSim ==
|
||||
=== More Information on OpenSim ===
|
||||
|
||||
More extensive information on building, running, and configuring
|
||||
OpenSim, as well as how to report bugs, and participate in the OpenSim
|
||||
project can always be found at http://opensimulator.org.
|
||||
|
||||
Thanks for trying OpenSim, we hope it is a pleasant experience.
|
||||
|
|
@ -11,7 +11,7 @@
|
|||
;;
|
||||
|
||||
[Startup]
|
||||
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryServiceInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8003/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:AssetServiceConnector"
|
||||
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryServiceInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8003/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:AssetServiceConnector"
|
||||
|
||||
; * This is common for all services, it's the network setup for the entire
|
||||
; * server instance, if none if specified above
|
||||
|
@ -93,6 +93,10 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
|
||||
[GridUserService]
|
||||
; for the server connector
|
||||
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
|
||||
[PresenceService]
|
||||
; for the server connector
|
||||
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
|
@ -114,6 +118,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
; for the service
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
||||
|
@ -196,7 +201,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
[UserAgentService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
;; for the service
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
|
||||
;; The interface that local users get when they are in other grids.
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
; *
|
||||
[Startup]
|
||||
|
||||
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
|
||||
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
|
||||
|
||||
; * This is common for all services, it's the network setup for the entire
|
||||
; * server instance, if none if specified above
|
||||
|
@ -95,6 +95,10 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
|
||||
[GridUserService]
|
||||
; for the server connector
|
||||
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
|
||||
[PresenceService]
|
||||
; for the server connector
|
||||
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
|
@ -116,6 +120,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
; for the service
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
||||
|
|
|
@ -8,21 +8,24 @@
|
|||
Include-Common = "config-include/GridCommon.ini"
|
||||
|
||||
[Modules]
|
||||
AssetServices = "RemoteAssetServicesConnector"
|
||||
InventoryServices = "RemoteXInventoryServicesConnector"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "BasicEntityTransferModule"
|
||||
InventoryAccessModule = "BasicInventoryAccessModule"
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
AssetServices = "RemoteAssetServicesConnector"
|
||||
InventoryServices = "RemoteXInventoryServicesConnector"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "RemoteAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "BasicEntityTransferModule"
|
||||
InventoryAccessModule = "BasicInventoryAccessModule"
|
||||
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
|
||||
|
||||
[GridService]
|
||||
|
|
|
@ -40,6 +40,12 @@
|
|||
;
|
||||
UserAccountServerURI = "http://mygridserver.com:8003"
|
||||
|
||||
[GridUserService]
|
||||
;
|
||||
; change this to your grid-wide user accounts server
|
||||
;
|
||||
GridUserServerURI = "http://mygridserver.com:8003"
|
||||
|
||||
[AuthenticationService]
|
||||
;
|
||||
; change this to your grid-wide authentication server
|
||||
|
|
|
@ -8,22 +8,24 @@
|
|||
Include-Common = "config-include/GridCommon.ini"
|
||||
|
||||
[Modules]
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "RemoteAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
|
||||
[AssetService]
|
||||
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
|
||||
|
|
|
@ -17,8 +17,9 @@
|
|||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
EntityTransferModule = "BasicEntityTransferModule"
|
||||
InventoryAccessModule = "BasicInventoryAccessModule"
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
|
||||
[AssetService]
|
||||
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
|
||||
|
@ -54,7 +55,7 @@
|
|||
|
||||
;; These are for creating new accounts
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
|
||||
|
@ -70,6 +71,7 @@
|
|||
[LoginService]
|
||||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
|
|
|
@ -5,25 +5,27 @@
|
|||
;;
|
||||
|
||||
[Modules]
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
AuthenticationServices = "LocalAuthenticationServicesConnector"
|
||||
GridServices = "LocalGridServicesConnector"
|
||||
PresenceServices = "LocalPresenceServicesConnector"
|
||||
UserAccountServices = "LocalUserAccountServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
InventoryServiceInConnector = true
|
||||
AssetServiceInConnector = true
|
||||
HypergridServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
AuthenticationServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
AuthenticationServices = "LocalAuthenticationServicesConnector"
|
||||
GridServices = "LocalGridServicesConnector"
|
||||
PresenceServices = "LocalPresenceServicesConnector"
|
||||
UserAccountServices = "LocalUserAccountServicesConnector"
|
||||
GridUserServices = "LocalGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
|
||||
InventoryServiceInConnector = true
|
||||
AssetServiceInConnector = true
|
||||
HypergridServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
AuthenticationServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
|
||||
[AssetService]
|
||||
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
|
||||
|
@ -68,10 +70,10 @@
|
|||
|
||||
[UserAccountService]
|
||||
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
ConnectionString = "URI=file:userprofiles.db,version=3"
|
||||
|
||||
;; These are for creating new accounts by the service
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
|
||||
|
@ -83,15 +85,16 @@
|
|||
Connector = "OpenSim.Services.FriendsService.dll"
|
||||
|
||||
[LoginService]
|
||||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
|
||||
[GatekeeperService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
||||
|
@ -106,7 +109,7 @@
|
|||
[UserAgentService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
;; for the service
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
|
||||
;; The interface that local users get when they are in other grids
|
||||
|
|
|
@ -17,6 +17,9 @@
|
|||
[UserAccountService]
|
||||
ConnectionString = "URI=file:userprofiles.db,version=3"
|
||||
|
||||
[GridUserService]
|
||||
ConnectionString = "URI=file:griduser.db,version=3"
|
||||
|
||||
[FriendsService]
|
||||
ConnectionString = "URI=file:friends.db,version=3"
|
||||
|
||||
|
|
Loading…
Reference in New Issue