Revert "stop exceptions in setting and getting state from propogating since they aren't fatal to operations"

This reverts commit f4b90b52db.
0.7-release
Justin Clark-Casey (justincc) 2010-06-29 23:44:37 +01:00
parent bfff39c4c0
commit 150ccac747
1 changed files with 8 additions and 31 deletions

View File

@ -356,26 +356,14 @@ namespace OpenSim.Region.Framework.Scenes
m_part.ParentGroup.m_savedScriptState[oldID] = newDoc.OuterXml;
}
foreach (IScriptModule e in engines)
{
if (e != null)
{
// Stop an exception in setting saved state from propogating since this is not fatal.
try
{
if (e.SetXMLState(newID, m_part.ParentGroup.m_savedScriptState[oldID]))
break;
}
catch (Exception ex)
{
m_log.WarnFormat(
"[PRIM INVENTORY]: Could not set script state for old key {0}, new key {1} in prim {2} {3}. Exception {4}{5}",
oldID, newID, m_part.Name, m_part.UUID, ex.Message, ex.StackTrace);
}
}
}
m_part.ParentGroup.m_savedScriptState.Remove(oldID);
}
}
@ -1032,10 +1020,6 @@ namespace OpenSim.Region.Framework.Scenes
foreach (IScriptModule e in engines)
{
if (e != null)
{
// Stop any exception from the script engine from propogating since setting state
// isn't essential.
try
{
string n = e.GetXMLState(item.ItemID);
if (n != String.Empty)
@ -1045,13 +1029,6 @@ namespace OpenSim.Region.Framework.Scenes
break;
}
}
catch (Exception ex)
{
m_log.WarnFormat(
"[PRIM INVENTORY]: Could not retrieve script state for item {0} {1} in prim {2} {3}. Exception {4}{5}",
item.Name, item.ItemID, m_part.Name, m_part.UUID, ex.Message, ex.StackTrace);
}
}
}
}
}