Revert "stop exceptions in setting and getting state from propogating since they aren't fatal to operations"
This reverts commit f4b90b52db
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0.7-release
parent
bfff39c4c0
commit
150ccac747
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@ -356,26 +356,14 @@ namespace OpenSim.Region.Framework.Scenes
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m_part.ParentGroup.m_savedScriptState[oldID] = newDoc.OuterXml;
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}
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foreach (IScriptModule e in engines)
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{
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if (e != null)
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{
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// Stop an exception in setting saved state from propogating since this is not fatal.
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try
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{
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if (e.SetXMLState(newID, m_part.ParentGroup.m_savedScriptState[oldID]))
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break;
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}
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catch (Exception ex)
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{
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m_log.WarnFormat(
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"[PRIM INVENTORY]: Could not set script state for old key {0}, new key {1} in prim {2} {3}. Exception {4}{5}",
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oldID, newID, m_part.Name, m_part.UUID, ex.Message, ex.StackTrace);
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}
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}
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}
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m_part.ParentGroup.m_savedScriptState.Remove(oldID);
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}
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}
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@ -1032,10 +1020,6 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (IScriptModule e in engines)
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{
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if (e != null)
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{
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// Stop any exception from the script engine from propogating since setting state
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// isn't essential.
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try
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{
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string n = e.GetXMLState(item.ItemID);
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if (n != String.Empty)
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@ -1045,13 +1029,6 @@ namespace OpenSim.Region.Framework.Scenes
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break;
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}
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}
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catch (Exception ex)
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{
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m_log.WarnFormat(
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"[PRIM INVENTORY]: Could not retrieve script state for item {0} {1} in prim {2} {3}. Exception {4}{5}",
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item.Name, item.ItemID, m_part.Name, m_part.UUID, ex.Message, ex.StackTrace);
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}
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}
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}
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}
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}
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