From 1569148b49f188f3c46f9fd8ffa096efc70f72fa Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Thu, 14 Apr 2011 20:32:27 +0100 Subject: [PATCH] simplify TestSaveItemToIarV0_1() --- .../Archiver/Tests/InventoryArchiverTests.cs | 20 ++----------------- 1 file changed, 2 insertions(+), 18 deletions(-) diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 7f156f8904..9e3e7d4e75 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -84,24 +84,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests UserProfileTestUtils.CreateUserWithInventory(m_scene, userFirstName, userLastName, userId, userPassword); // Create asset - SceneObjectGroup object1; - SceneObjectPart part1; - { - string partName = "My Little Dog Object"; - UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); - PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); - Vector3 groupPosition = new Vector3(10, 20, 30); - Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); - Vector3 offsetPosition = new Vector3(5, 10, 15); - - part1 - = new SceneObjectPart( - ownerId, shape, groupPosition, rotationOffset, offsetPosition); - part1.Name = partName; - - object1 = new SceneObjectGroup(part1); - m_scene.AddNewSceneObject(object1, false); - } + UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); + SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, ownerId, "My Little Dog Object", 0x50); UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1);