Playing with object costs CAPS ...
parent
051ea18a4f
commit
15ad5f492b
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@ -97,7 +97,9 @@ namespace OpenSim.Region.ClientStack.Linden
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private static readonly string m_copyFromNotecardPath = "0007/";
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// private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
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private static readonly string m_getObjectPhysicsDataPath = "0101/";
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private static readonly string m_getObjectCostPath = "0102/";
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private static readonly string m_ResourceCostSelectedPath = "0103/";
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// These are callbacks which will be setup by the scene so that we can update scene data when we
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// receive capability calls
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@ -185,7 +187,12 @@ namespace OpenSim.Region.ClientStack.Linden
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m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", new RestStreamHandler("POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard));
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IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler("POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData);
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m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler);
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IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost);
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m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler);
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IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected);
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m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler);
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// As of RC 1.22.9 of the Linden client this is
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// supported
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@ -834,6 +841,115 @@ namespace OpenSim.Region.ClientStack.Linden
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Console.WriteLine(response);
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return response;
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}
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public string GetObjectCost(string request, string path,
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string param, IOSHttpRequest httpRequest,
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IOSHttpResponse httpResponse)
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{
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// see being triggered but see no efect .. have something wrong ??
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//
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OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
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OSDMap resp = new OSDMap();
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OSDArray object_ids = (OSDArray)req["object_ids"];
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for (int i = 0; i < object_ids.Count; i++)
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{
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UUID uuid = object_ids[i].AsUUID();
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// only see root parts .. so guess should go by SOG only
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SceneObjectPart obj = m_Scene.GetSceneObjectPart(uuid);
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if (obj != null)
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{
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OSDMap object_data = new OSDMap();
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object_data["linked_set_resource_cost"] = 1.0f;
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object_data["resource_cost"] = 1.0f;
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object_data["physics_cost"] = 1.0f;
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object_data["linked_set_physics_cost"] = 1.0f;
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resp[uuid.ToString()] = object_data;
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}
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}
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string response = OSDParser.SerializeLLSDXmlString(resp);
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Console.WriteLine(response);
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return response;
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}
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public string ResourceCostSelected(string request, string path,
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string param, IOSHttpRequest httpRequest,
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IOSHttpResponse httpResponse)
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{
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OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
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OSDMap resp = new OSDMap();
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float phys=0;
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float stream=0;
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float simul=0;
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if (req.ContainsKey("selected_roots"))
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{
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OSDArray object_ids = (OSDArray)req["selected_roots"];
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// should go by SOG suming costs for all parts
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// ll v3 works ok with several objects select we get the list and adds ok
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// FS calls per object so results are wrong guess fs bug
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for (int i = 0; i < object_ids.Count; i++)
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{
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UUID uuid = object_ids[i].AsUUID();
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SceneObjectPart obj = m_Scene.GetSceneObjectPart(uuid);
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if (obj != null)
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{
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phys += 0.1f; // just to see...
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stream += 0.2f;
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simul += 0.5f;
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}
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}
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}
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else if (req.ContainsKey("selected_prims"))
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{
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OSDArray object_ids = (OSDArray)req["selected_prims"];
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// don't see in use in any of the 2 viewers
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// guess it should be for edit linked but... nothing
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// should go to SOP per part
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for (int i = 0; i < object_ids.Count; i++)
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{
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UUID uuid = object_ids[i].AsUUID();
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SceneObjectPart obj = m_Scene.GetSceneObjectPart(uuid);
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if (obj != null)
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{
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phys += 0.1f;
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stream += 0.2f;
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simul += 0.5f;
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}
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}
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}
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if (simul != 0)
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{
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OSDMap object_data = new OSDMap();
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object_data["physics"] = phys;
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object_data["streaming"] = stream;
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object_data["simulation"] = simul;
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resp["selected"] = object_data;
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}
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string response = OSDParser.SerializeLLSDXmlString(resp);
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Console.WriteLine(response);
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return response;
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}
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}
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public class AssetUploader
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