From 15b38f003623499a01f6f3e7bb4cfb9faa740734 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Fri, 11 Jul 2014 00:15:47 +0100 Subject: [PATCH] minor: further cleanup of old vb and yield prolog script engine references that were removed some time ago --- .../ScriptEngine/Shared/CodeTools/Compiler.cs | 18 +----------------- .../Shared/Instance/ScriptInstance.cs | 2 +- OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 2 -- 3 files changed, 2 insertions(+), 20 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 98658b6425..9379f8fe74 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs @@ -58,9 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools { lsl = 0, cs = 1, - vb = 2, - js = 3, - yp = 4 + vb = 2 } /// @@ -131,8 +129,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools LanguageMapping.Add(enumCompileType.cs.ToString(), enumCompileType.cs); LanguageMapping.Add(enumCompileType.vb.ToString(), enumCompileType.vb); LanguageMapping.Add(enumCompileType.lsl.ToString(), enumCompileType.lsl); - LanguageMapping.Add(enumCompileType.js.ToString(), enumCompileType.js); - LanguageMapping.Add(enumCompileType.yp.ToString(), enumCompileType.yp); // Allowed compilers string allowComp = m_scriptEngine.Config.GetString("AllowedCompilers", "lsl"); @@ -336,12 +332,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools if (source.StartsWith("//lsl", true, CultureInfo.InvariantCulture)) language = enumCompileType.lsl; - if (source.StartsWith("//js", true, CultureInfo.InvariantCulture)) - language = enumCompileType.js; - - if (source.StartsWith("//yp", true, CultureInfo.InvariantCulture)) - language = enumCompileType.yp; - // m_log.DebugFormat("[Compiler]: Compile language is {0}", language); if (!AllowedCompilers.ContainsKey(language.ToString())) @@ -527,12 +517,6 @@ namespace SecondLife m_scriptEngine.ScriptReferencedAssemblies, a => parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, a))); - if (lang == enumCompileType.yp) - { - parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, - "OpenSim.Region.ScriptEngine.Shared.YieldProlog.dll")); - } - parameters.GenerateExecutable = false; parameters.OutputAssembly = assembly; parameters.IncludeDebugInformation = CompileWithDebugInformation; diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 979c84ab1d..9da2168585 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -271,7 +271,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance } // m_log.DebugFormat( -// "[SCRIPT INSTANCE]: Looking to load {0} from assembly {1} in {2}", +// "[SCRIP // scriptType.FullName, m_Assembly, Engine.World.Name); if (dom != System.AppDomain.CurrentDomain) diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 7cb4862e04..8d121664af 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -964,8 +964,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine if (restOfFirstLine.StartsWith("c#") || restOfFirstLine.StartsWith("vb") || restOfFirstLine.StartsWith("lsl") - || restOfFirstLine.StartsWith("js") - || restOfFirstLine.StartsWith("yp") || restOfFirstLine.Length == 0) warnRunningInXEngine = true;