Merge branch 'master' of opensimulator.org:/var/git/opensim
commit
1602148f5e
|
@ -233,7 +233,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
protected int m_maxHitsPerPrimInCastRay = 16;
|
||||
protected int m_maxHitsPerObjectInCastRay = 16;
|
||||
protected bool m_detectExitsInCastRay = false;
|
||||
protected bool m_filterPartsInCastRay = false;
|
||||
protected bool m_doAttachmentsInCastRay = false;
|
||||
protected int m_msThrottleInCastRay = 200;
|
||||
protected int m_msPerRegionInCastRay = 40;
|
||||
|
@ -391,7 +390,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
m_maxHitsPerPrimInCastRay = lslConfig.GetInt("MaxHitsPerPrimInLlCastRay", m_maxHitsPerPrimInCastRay);
|
||||
m_maxHitsPerObjectInCastRay = lslConfig.GetInt("MaxHitsPerObjectInLlCastRay", m_maxHitsPerObjectInCastRay);
|
||||
m_detectExitsInCastRay = lslConfig.GetBoolean("DetectExitHitsInLlCastRay", m_detectExitsInCastRay);
|
||||
m_filterPartsInCastRay = lslConfig.GetBoolean("FilterPartsInLlCastRay", m_filterPartsInCastRay);
|
||||
m_doAttachmentsInCastRay = lslConfig.GetBoolean("DoAttachmentsInLlCastRay", m_doAttachmentsInCastRay);
|
||||
m_msThrottleInCastRay = lslConfig.GetInt("ThrottleTimeInMsInLlCastRay", m_msThrottleInCastRay);
|
||||
m_msPerRegionInCastRay = lslConfig.GetInt("AvailableTimeInMsPerRegionInLlCastRay", m_msPerRegionInCastRay);
|
||||
|
@ -15063,17 +15061,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return;
|
||||
if (isPhantom && notdetectPhantom)
|
||||
return;
|
||||
if (m_filterPartsInCastRay)
|
||||
return;
|
||||
if (isAttachment && !m_doAttachmentsInCastRay)
|
||||
return;
|
||||
|
||||
// Parse object/group if passed filters
|
||||
// Iterate over all prims/parts in object/group
|
||||
foreach(SceneObjectPart part in group.Parts)
|
||||
{
|
||||
// Check part filters if configured
|
||||
if (m_filterPartsInCastRay)
|
||||
{
|
||||
// ignore PhysicsShapeType.None as physics engines do
|
||||
// or we will get into trouble in future
|
||||
|
@ -15090,7 +15083,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
continue;
|
||||
if (isPhantom && notdetectPhantom)
|
||||
continue;
|
||||
}
|
||||
|
||||
// Parse prim/part and project ray if passed filters
|
||||
Vector3 scalePart = part.Scale;
|
||||
|
|
|
@ -1635,9 +1635,6 @@
|
|||
; Report ray intersections with surfaces on exits from a prim as hits in llCastRay V3 if true
|
||||
DetectExitHitsInLlCastRay = false
|
||||
|
||||
; Filter on parts instead of groups in llCastRay V3 if true
|
||||
FilterPartsInLlCastRay = false
|
||||
|
||||
; Detect attachments in llCastRay V3 if true
|
||||
DoAttachmentsInLlCastRay = false
|
||||
|
||||
|
|
Loading…
Reference in New Issue