diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs index f92d1504d3..211d4abb8e 100644 --- a/OpenSim/Framework/TaskInventoryItem.cs +++ b/OpenSim/Framework/TaskInventoryItem.cs @@ -90,7 +90,7 @@ namespace OpenSim.Framework // see IXmlSerializable public void ReadXml(XmlReader reader) { - m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node before actions, {0}", reader.Name); + //m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node before actions, {0}", reader.Name); if (!reader.IsEmptyElement) { @@ -100,21 +100,21 @@ namespace OpenSim.Framework TaskInventoryItem item = (TaskInventoryItem) tiiSerializer.Deserialize(reader); Add(item.ItemID, item); - m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID); + //m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID); } - m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count); + // m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count); } else { - m_log.DebugFormat("[TASK INVENTORY]: Skipping empty element {0}", reader.Name); + //m_log.DebugFormat("[TASK INVENTORY]: Skipping empty element {0}", reader.Name); } // For some .net implementations, this last read is necessary so that we advance beyond the end tag // of the element wrapping this object so that the rest of the serialization can complete normally. reader.Read(); - m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node after actions, {0}", reader.Name); + //m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node after actions, {0}", reader.Name); } // see IXmlSerializable