force lower avatar density for testing

avinationmerge
UbitUmarov 2012-05-05 03:28:35 +01:00
parent 6b3135aa4d
commit 163a86517a
1 changed files with 4 additions and 0 deletions

View File

@ -168,6 +168,10 @@ namespace OpenSim.Region.Physics.OdePlugin
m_density = density;
m_mass = 80f; // sure we have a default
// force lower density for testing
m_density = 3.0f;
mu = parent_scene.AvatarFriction;
walkDivisor = walk_divisor;