* Applying Mantis #1021 (llStartAnimation/llStopAnimation) - Thanks Melanie!

0.6.0-stable
Adam Frisby 2008-04-23 11:53:16 +00:00
parent bca7ab7e36
commit 163d254bb9
3 changed files with 216 additions and 17 deletions

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@ -214,6 +214,8 @@ namespace OpenSim.Framework
public string Name = String.Empty; public string Name = String.Empty;
public string Description = String.Empty; public string Description = String.Empty;
public uint CreationDate = 0; public uint CreationDate = 0;
public LLUUID PermsGranter;
public int PermsMask;
public LLUUID ParentPartID = LLUUID.Zero; public LLUUID ParentPartID = LLUUID.Zero;

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@ -103,7 +103,7 @@ namespace OpenSim.Region.Environment.Scenes
private PhysicsVector m_lastRotationalVelocity = PhysicsVector.Zero; private PhysicsVector m_lastRotationalVelocity = PhysicsVector.Zero;
private Vector3 m_sitTargetPosition = new Vector3(0, 0, 0); private Vector3 m_sitTargetPosition = new Vector3(0, 0, 0);
private Quaternion m_sitTargetOrientation = new Quaternion(0, 0, 0, 1); private Quaternion m_sitTargetOrientation = new Quaternion(0, 0, 0, 1);
private LLUUID m_sitTargetAvatar = LLUUID.Zero; public LLUUID m_sitTargetAvatar = LLUUID.Zero;
#region Permissions #region Permissions

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@ -118,6 +118,51 @@ namespace OpenSim.Region.ScriptEngine.Common
return World.GetCommander(name); return World.GetCommander(name);
} }
private LLUUID InventorySelf()
{
LLUUID invItemID=new LLUUID();
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
{
if(inv.Value.Type == 10 && inv.Value.ItemID == m_itemID)
{
invItemID=inv.Key;
break;
}
}
return invItemID;
}
private LLUUID InventoryKey(string name, int type)
{
m_host.AddScriptLPS(1);
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
{
if(inv.Value.Name == name)
{
if(inv.Value.Type != type)
return LLUUID.Zero;
return inv.Value.AssetID.ToString();
}
}
return LLUUID.Zero;
}
private LLUUID InventoryKey(string name)
{
m_host.AddScriptLPS(1);
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
{
if(inv.Value.Name == name)
{
return inv.Value.AssetID.ToString();
}
}
return LLUUID.Zero;
}
//These are the implementations of the various ll-functions used by the LSL scripts. //These are the implementations of the various ll-functions used by the LSL scripts.
//starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07
public double llSin(double f) public double llSin(double f)
@ -890,12 +935,23 @@ namespace OpenSim.Region.ScriptEngine.Common
public void llSetTexture(string texture, int face) public void llSetTexture(string texture, int face)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
LLUUID textureID=new LLUUID();
if(!LLUUID.TryParse(texture, out textureID))
{
textureID=InventoryKey(texture, (int)AssetType.Texture);
}
if(textureID == LLUUID.Zero)
return;
LLObject.TextureEntry tex = m_host.Shape.Textures; LLObject.TextureEntry tex = m_host.Shape.Textures;
if (face > -1) if (face > -1)
{ {
LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); LLObject.TextureEntryFace texface = tex.CreateFace((uint)face);
texface.TextureID = new LLUUID(texture); texface.TextureID = textureID;
tex.FaceTextures[face] = texface; tex.FaceTextures[face] = texface;
m_host.UpdateTexture(tex); m_host.UpdateTexture(tex);
return; return;
@ -906,10 +962,10 @@ namespace OpenSim.Region.ScriptEngine.Common
{ {
if (tex.FaceTextures[i] != null) if (tex.FaceTextures[i] != null)
{ {
tex.FaceTextures[i].TextureID = new LLUUID(texture); tex.FaceTextures[i].TextureID = textureID;
} }
} }
tex.DefaultTexture.TextureID = new LLUUID(texture); tex.DefaultTexture.TextureID = textureID;
m_host.UpdateTexture(tex); m_host.UpdateTexture(tex);
return; return;
} }
@ -1781,13 +1837,58 @@ namespace OpenSim.Region.ScriptEngine.Common
public void llStartAnimation(string anim) public void llStartAnimation(string anim)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llStartAnimation");
LLUUID invItemID=InventorySelf();
if(invItemID == LLUUID.Zero)
return;
if(m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
return;
if((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
{
// Do NOT try to parse LLUUID, animations cannot be triggered by ID
LLUUID animID=InventoryKey(anim, (int)AssetType.Animation);
if(animID == LLUUID.Zero)
return;
if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter))
{
ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter];
presence.AddAnimation(animID);
}
}
} }
public void llStopAnimation(string anim) public void llStopAnimation(string anim)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llStopAnimation");
LLUUID invItemID=InventorySelf();
if(invItemID == LLUUID.Zero)
return;
if(m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
return;
if((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
{
LLUUID animID = new LLUUID();
if(!LLUUID.TryParse(anim, out animID))
{
animID=InventoryKey(anim);
}
if(animID == LLUUID.Zero)
return;
if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter))
{
ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter];
presence.RemoveAnimation(animID);
}
}
} }
public void llPointAt() public void llPointAt()
@ -1826,21 +1927,108 @@ namespace OpenSim.Region.ScriptEngine.Common
public void llRequestPermissions(string agent, int perm) public void llRequestPermissions(string agent, int perm)
{ {
LLUUID agentID=new LLUUID();
if(!LLUUID.TryParse(agent, out agentID))
return;
LLUUID invItemID=InventorySelf();
if(invItemID == LLUUID.Zero)
return; // Not in a prim? How??
if(agentID == LLUUID.Zero || perm == 0) // Releasing permissions
{
m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero;
m_host.TaskInventory[invItemID].PermsMask=0;
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {(int)0});
return;
}
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llRequestPermissions");
// Cannot combine debit with anything else since the new debit perms dialog has been introduced.
if((perm & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) != 0 &&
perm != BuiltIn_Commands_BaseClass.PERMISSION_DEBIT)
perm &= ~BuiltIn_Commands_BaseClass.PERMISSION_DEBIT;// Silently ignore debit request
bool attachment=false; // Attachments not implemented yet. TODO: reflect real attachemnt state
if(attachment && agent == m_host.OwnerID)
{
// When attached, certain permissions are implicit if requested from owner
int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS |
BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION |
BuiltIn_Commands_BaseClass.PERMISSION_ATTACH;
if((perm & (~implicitPerms)) == 0) // Requested only implicit perms
{
m_host.TaskInventory[invItemID].PermsGranter=agentID;
m_host.TaskInventory[invItemID].PermsMask=perm;
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {(int)perm});
return;
}
}
else if(m_host.m_sitTargetAvatar == agentID) // Sitting avatar
{
// When agent is sitting, certain permissions are implicit if requested from sitting agent
int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION |
BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA;
if((perm & (~implicitPerms)) == 0) // Requested only implicit perms
{
m_host.TaskInventory[invItemID].PermsGranter=agentID;
m_host.TaskInventory[invItemID].PermsMask=perm;
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {(int)perm});
return;
}
}
// TODO: Implement perms dialog sending
// Refuse perms for now
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {(int)0});
NotImplemented("llRequestPermissions");
} }
public string llGetPermissionsKey() public string llGetPermissionsKey()
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llGetPermissionsKey");
return String.Empty; foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
{
if(item.Type == 10 && item.ItemID == m_itemID)
{
return item.PermsGranter.ToString();
}
}
return LLUUID.Zero.ToString();
} }
public int llGetPermissions() public int llGetPermissions()
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llGetPermissions");
foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
{
if(item.Type == 10 && item.ItemID == m_itemID)
{
return item.PermsMask;
}
}
return 0; return 0;
} }
@ -2292,14 +2480,23 @@ namespace OpenSim.Region.ScriptEngine.Common
case (int)BuiltIn_Commands_BaseClass.LINK_THIS: case (int)BuiltIn_Commands_BaseClass.LINK_THIS:
Object[] respObjThis = new object[] foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
{ {
m_host.LinkNum + 1, num, msg, id if (item.Type == 10)
}; {
partItemID = item.ItemID;
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( object[] resobj = new object[]
m_localID, m_itemID, "link_message", EventQueueManager.llDetectNull, respObjThis {
); m_host.LinkNum + 1, num, msg, id
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
m_localID, partItemID, "link_message", EventQueueManager.llDetectNull, resobj
);
}
}
break; break;