Fix missing telehub handling on login

0.7.3-post-fixes
BlueWall 2012-02-17 08:03:53 -05:00
parent 7156545fca
commit 164ae0b24b
1 changed files with 21 additions and 0 deletions

View File

@ -3427,6 +3427,27 @@ namespace OpenSim.Region.Framework.Scenes
agent.startpos.Z = 720;
}
}
// Honor Estate teleport routing via Telehubs
if (RegionInfo.RegionSettings.TelehubObject != UUID.Zero && RegionInfo.EstateSettings.AllowDirectTeleport == false)
{
SceneObjectGroup telehub = GetSceneObjectGroup(RegionInfo.RegionSettings.TelehubObject);
// Can have multiple SpawnPoints
List<SpawnPoint> spawnpoints = RegionInfo.RegionSettings.SpawnPoints();
if ( spawnpoints.Count > 1)
{
// We have multiple SpawnPoints, Route the agent to a random one
agent.startpos = spawnpoints[Util.RandomClass.Next(spawnpoints.Count)].GetLocation(telehub.AbsolutePosition, telehub.GroupRotation);
}
else
{
// We have a single SpawnPoint and will route the agent to it
agent.startpos = spawnpoints[0].GetLocation(telehub.AbsolutePosition, telehub.GroupRotation);
}
return true;
}
// Honor parcel landing type and position.
if (land != null)
{