Mantis#1451. Thank you kindly, mikem for additional
tests for LSL types and strings.0.6.0-stable
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using NUnit.Framework;
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using OpenSim.Tests.Common;
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using OpenSim.Region.ScriptEngine.Common;
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using System;
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namespace OpenSim.Region.ScriptEngine.Common.Tests
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{
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[TestFixture]
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public class LSL_TypesTestLSLFloat
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{
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// Used for testing equality of two floats.
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private double _lowPrecisionTolerance = 0.000001;
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/// <summary>
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/// Tests constructing a LSLFloat from an integer.
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/// </summary>
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[Test]
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public void TestConstructFromInt()
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{
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// The numbers we test for.
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Dictionary<int, double> numberSet = new Dictionary<int, double>();
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numberSet.Add(2, 2.0);
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numberSet.Add(-2, -2.0);
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numberSet.Add(0, 0.0);
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numberSet.Add(1, 1.0);
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numberSet.Add(-1, -1.0);
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numberSet.Add(999999999, 999999999.0);
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numberSet.Add(-99999999, -99999999.0);
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LSL_Types.LSLFloat testFloat;
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foreach(KeyValuePair<int, double> number in numberSet)
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{
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testFloat = new LSL_Types.LSLFloat(number.Key);
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Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance));
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}
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}
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/// <summary>
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/// Tests constructing a LSLFloat from a double.
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/// </summary>
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[Test]
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public void TestConstructFromDouble()
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{
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// The numbers we test for.
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Dictionary<double, double> numberSet = new Dictionary<double, double>();
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numberSet.Add(2.0, 2.0);
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numberSet.Add(-2.0, -2.0);
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numberSet.Add(0.0, 0.0);
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numberSet.Add(1.0, 1.0);
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numberSet.Add(-1.0, -1.0);
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numberSet.Add(999999999.0, 999999999.0);
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numberSet.Add(-99999999.0, -99999999.0);
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numberSet.Add(0.5, 0.5);
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numberSet.Add(0.0005, 0.0005);
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numberSet.Add(0.6805, 0.6805);
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numberSet.Add(-0.5, -0.5);
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numberSet.Add(-0.0005, -0.0005);
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numberSet.Add(-0.6805, -0.6805);
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numberSet.Add(548.5, 548.5);
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numberSet.Add(2.0005, 2.0005);
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numberSet.Add(349485435.6805, 349485435.6805);
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numberSet.Add(-548.5, -548.5);
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numberSet.Add(-2.0005, -2.0005);
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numberSet.Add(-349485435.6805, -349485435.6805);
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LSL_Types.LSLFloat testFloat;
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foreach(KeyValuePair<double, double> number in numberSet)
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{
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testFloat = new LSL_Types.LSLFloat(number.Key);
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Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance));
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}
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}
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/// <summary>
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/// Tests LSLFloat is correctly cast implicitly to integer.
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/// </summary>
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[Test]
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public void TestImplicitCastLSLFloatToInt()
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{
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// The numbers we test for.
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Dictionary<double, int> numberSet = new Dictionary<double, int>();
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numberSet.Add(2.0, 2);
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numberSet.Add(-2.0, -2);
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numberSet.Add(0.0, 0);
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numberSet.Add(1.0, 1);
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numberSet.Add(-1.0, -1);
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numberSet.Add(999999999.0, 999999999);
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numberSet.Add(-99999999.0, -99999999);
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numberSet.Add(0.5, 0);
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numberSet.Add(0.0005, 0);
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numberSet.Add(0.6805, 0);
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numberSet.Add(-0.5, 0);
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numberSet.Add(-0.0005, 0);
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numberSet.Add(-0.6805, 0);
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numberSet.Add(548.5, 548);
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numberSet.Add(2.0005, 2);
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numberSet.Add(349485435.6805, 349485435);
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numberSet.Add(-548.5, -548);
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numberSet.Add(-2.0005, -2);
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numberSet.Add(-349485435.6805, -349485435);
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int testNumber;
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foreach(KeyValuePair<double, int> number in numberSet)
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{
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testNumber = new LSL_Types.LSLFloat(number.Key);
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Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting int " + number.Value);
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}
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}
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/// <summary>
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/// Tests LSLFloat is correctly cast implicitly to unsigned integer.
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/// </summary>
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[Test]
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public void TestImplicitCastLSLFloatToUint()
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{
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// The numbers we test for.
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Dictionary<double, int> numberSet = new Dictionary<double, int>();
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numberSet.Add(2.0, 2);
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numberSet.Add(-2.0, 2);
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numberSet.Add(0.0, 0);
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numberSet.Add(1.0, 1);
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numberSet.Add(-1.0, 1);
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numberSet.Add(999999999.0, 999999999);
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numberSet.Add(-99999999.0, 99999999);
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numberSet.Add(0.5, 0);
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numberSet.Add(0.0005, 0);
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numberSet.Add(0.6805, 0);
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numberSet.Add(-0.5, 0);
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numberSet.Add(-0.0005, 0);
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numberSet.Add(-0.6805, 0);
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numberSet.Add(548.5, 548);
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numberSet.Add(2.0005, 2);
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numberSet.Add(349485435.6805, 349485435);
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numberSet.Add(-548.5, 548);
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numberSet.Add(-2.0005, 2);
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numberSet.Add(-349485435.6805, 349485435);
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uint testNumber;
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foreach(KeyValuePair<double, int> number in numberSet)
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{
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testNumber = new LSL_Types.LSLFloat(number.Key);
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Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting uint " + number.Value);
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}
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}
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/// <summary>
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/// Tests LSLFloat is correctly cast implicitly to Boolean if non-zero.
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/// </summary>
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[Test]
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public void TestImplicitCastLSLFloatToBooleanTrue()
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{
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// A bunch of numbers to test with.
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List<double> numberList = new List<double>();
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numberList.Add(2.0);
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numberList.Add(-2.0);
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numberList.Add(1.0);
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numberList.Add(-1.0);
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numberList.Add(999999999.0);
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numberList.Add(-99999999.0);
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numberList.Add(0.5);
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numberList.Add(0.0005);
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numberList.Add(0.6805);
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numberList.Add(-0.5);
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numberList.Add(-0.0005);
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numberList.Add(-0.6805);
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numberList.Add(548.5);
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numberList.Add(2.0005);
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numberList.Add(349485435.6805);
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numberList.Add(-548.5);
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numberList.Add(-2.0005);
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numberList.Add(-349485435.6805);
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LSL_Types.LSLFloat testFloat;
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bool testBool;
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foreach(double number in numberList)
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{
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testFloat = new LSL_Types.LSLFloat(number);
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testBool = testFloat;
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Assert.IsTrue(testBool);
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}
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}
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/// <summary>
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/// Tests LSLFloat is correctly cast implicitly to Boolean if zero.
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/// </summary>
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[Test]
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public void TestImplicitCastLSLFloatToBooleanFalse()
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{
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LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0);
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bool testBool = testFloat;
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Assert.IsFalse(testBool);
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}
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/// <summary>
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/// Tests integer is correctly cast implicitly to LSLFloat.
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/// </summary>
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[Test]
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public void TestImplicitCastIntToLSLFloat()
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{
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// A bunch of numbers to test with.
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List<int> numberList = new List<int>();
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numberList.Add(2);
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numberList.Add(-2);
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numberList.Add(0);
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numberList.Add(1);
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numberList.Add(-1);
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numberList.Add(999999999);
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numberList.Add(-99999999);
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LSL_Types.LSLFloat testFloat;
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foreach(int number in numberList)
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{
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testFloat = number;
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Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
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}
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}
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/// <summary>
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/// Tests string is correctly cast implicitly to LSLFloat.
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/// </summary>
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[Test]
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public void TestImplicitCastStringToLSLFloat()
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{
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// A bunch of numbers to test with.
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Dictionary<string, double> numberSet = new Dictionary<string, double>();
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numberSet.Add("2", 2.0);
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numberSet.Add("-2", -2.0);
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numberSet.Add("1", 1.0);
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numberSet.Add("-1", -1.0);
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numberSet.Add("0", 0.0);
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numberSet.Add("999999999.0", 999999999.0);
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numberSet.Add("-99999999.0", -99999999.0);
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numberSet.Add("0.5", 0.5);
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numberSet.Add("0.0005", 0.0005);
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numberSet.Add("0.6805", 0.6805);
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numberSet.Add("-0.5", -0.5);
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numberSet.Add("-0.0005", -0.0005);
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numberSet.Add("-0.6805", -0.6805);
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numberSet.Add("548.5", 548.5);
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numberSet.Add("2.0005", 2.0005);
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numberSet.Add("349485435.6805", 349485435.6805);
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numberSet.Add("-548.5", -548.5);
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numberSet.Add("-2.0005", -2.0005);
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numberSet.Add("-349485435.6805", -349485435.6805);
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LSL_Types.LSLFloat testFloat;
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foreach(KeyValuePair<string, double> number in numberSet)
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{
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testFloat = number.Key;
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Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance));
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}
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}
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/// <summary>
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/// Tests double is correctly cast implicitly to LSLFloat.
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/// </summary>
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[Test]
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public void TestImplicitCastDoubleToLSLFloat()
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{
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// A bunch of numbers to test with.
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List<double> numberList = new List<double>();
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numberList.Add(2.0);
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numberList.Add(-2.0);
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numberList.Add(1.0);
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numberList.Add(-1.0);
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numberList.Add(0.0);
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numberList.Add(999999999.0);
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numberList.Add(-99999999.0);
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numberList.Add(0.5);
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numberList.Add(0.0005);
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numberList.Add(0.6805);
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numberList.Add(-0.5);
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numberList.Add(-0.0005);
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numberList.Add(-0.6805);
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numberList.Add(548.5);
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numberList.Add(2.0005);
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numberList.Add(349485435.6805);
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numberList.Add(-548.5);
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numberList.Add(-2.0005);
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numberList.Add(-349485435.6805);
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LSL_Types.LSLFloat testFloat;
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foreach(double number in numberList)
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{
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testFloat = number;
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Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
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}
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}
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/// <summary>
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/// Tests the equality (==) operator.
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/// </summary>
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[Test]
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public void TestEqualsOperator()
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{
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// A bunch of numbers to test with.
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List<double> numberList = new List<double>();
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numberList.Add(2.0);
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numberList.Add(-2.0);
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numberList.Add(1.0);
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numberList.Add(-1.0);
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numberList.Add(0.0);
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numberList.Add(999999999.0);
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numberList.Add(-99999999.0);
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numberList.Add(0.5);
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numberList.Add(0.0005);
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numberList.Add(0.6805);
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numberList.Add(-0.5);
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numberList.Add(-0.0005);
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numberList.Add(-0.6805);
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numberList.Add(548.5);
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numberList.Add(2.0005);
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numberList.Add(349485435.6805);
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numberList.Add(-548.5);
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numberList.Add(-2.0005);
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numberList.Add(-349485435.6805);
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LSL_Types.LSLFloat testFloatA, testFloatB;
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foreach(double number in numberList)
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{
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testFloatA = new LSL_Types.LSLFloat(number);
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testFloatB = new LSL_Types.LSLFloat(number);
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Assert.IsTrue(testFloatA == testFloatB);
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testFloatB = new LSL_Types.LSLFloat(number + 1.0);
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Assert.IsFalse(testFloatA == testFloatB);
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}
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}
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/// <summary>
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/// Tests the inequality (!=) operator.
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/// </summary>
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[Test]
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public void TestNotEqualOperator()
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{
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// A bunch of numbers to test with.
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List<double> numberList = new List<double>();
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numberList.Add(2.0);
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numberList.Add(-2.0);
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numberList.Add(1.0);
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numberList.Add(-1.0);
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numberList.Add(0.0);
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numberList.Add(999999999.0);
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numberList.Add(-99999999.0);
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numberList.Add(0.5);
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numberList.Add(0.0005);
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numberList.Add(0.6805);
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numberList.Add(-0.5);
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numberList.Add(-0.0005);
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numberList.Add(-0.6805);
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numberList.Add(548.5);
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numberList.Add(2.0005);
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numberList.Add(349485435.6805);
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numberList.Add(-548.5);
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numberList.Add(-2.0005);
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numberList.Add(-349485435.6805);
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LSL_Types.LSLFloat testFloatA, testFloatB;
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foreach(double number in numberList)
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{
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testFloatA = new LSL_Types.LSLFloat(number);
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testFloatB = new LSL_Types.LSLFloat(number + 1.0);
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Assert.IsTrue(testFloatA != testFloatB);
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testFloatB = new LSL_Types.LSLFloat(number);
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Assert.IsFalse(testFloatA != testFloatB);
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}
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}
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/// <summary>
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/// Tests the increment operator.
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/// </summary>
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[Test]
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public void TestIncrementOperator()
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{
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// A bunch of numbers to test with.
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List<double> numberList = new List<double>();
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numberList.Add(2.0);
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numberList.Add(-2.0);
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numberList.Add(1.0);
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numberList.Add(-1.0);
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numberList.Add(0.0);
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numberList.Add(999999999.0);
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numberList.Add(-99999999.0);
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numberList.Add(0.5);
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numberList.Add(0.0005);
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numberList.Add(0.6805);
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numberList.Add(-0.5);
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numberList.Add(-0.0005);
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numberList.Add(-0.6805);
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numberList.Add(548.5);
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numberList.Add(2.0005);
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numberList.Add(349485435.6805);
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numberList.Add(-548.5);
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numberList.Add(-2.0005);
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numberList.Add(-349485435.6805);
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LSL_Types.LSLFloat testFloat;
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double testNumber;
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foreach(double number in numberList)
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{
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testFloat = new LSL_Types.LSLFloat(number);
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testNumber = testFloat++;
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Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
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testNumber = testFloat;
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Assert.That(testNumber, new DoubleToleranceConstraint(number + 1.0, _lowPrecisionTolerance));
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testNumber = ++testFloat;
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Assert.That(testNumber, new DoubleToleranceConstraint(number + 2.0, _lowPrecisionTolerance));
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}
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}
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/// <summary>
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/// Tests the decrement operator.
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/// </summary>
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[Test]
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public void TestDecrementOperator()
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{
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// A bunch of numbers to test with.
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List<double> numberList = new List<double>();
|
||||
numberList.Add(2.0);
|
||||
numberList.Add(-2.0);
|
||||
numberList.Add(1.0);
|
||||
numberList.Add(-1.0);
|
||||
numberList.Add(0.0);
|
||||
numberList.Add(999999999.0);
|
||||
numberList.Add(-99999999.0);
|
||||
numberList.Add(0.5);
|
||||
numberList.Add(0.0005);
|
||||
numberList.Add(0.6805);
|
||||
numberList.Add(-0.5);
|
||||
numberList.Add(-0.0005);
|
||||
numberList.Add(-0.6805);
|
||||
numberList.Add(548.5);
|
||||
numberList.Add(2.0005);
|
||||
numberList.Add(349485435.6805);
|
||||
numberList.Add(-548.5);
|
||||
numberList.Add(-2.0005);
|
||||
numberList.Add(-349485435.6805);
|
||||
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
double testNumber;
|
||||
|
||||
foreach(double number in numberList)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLFloat(number);
|
||||
|
||||
testNumber = testFloat--;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
|
||||
testNumber = testFloat;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number - 1.0, _lowPrecisionTolerance));
|
||||
|
||||
testNumber = --testFloat;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number - 2.0, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLFloat is correctly cast implicitly to double.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastLSLFloatToDouble()
|
||||
{
|
||||
// A bunch of numbers to test with.
|
||||
List<double> numberList = new List<double>();
|
||||
numberList.Add(2.0);
|
||||
numberList.Add(-2.0);
|
||||
numberList.Add(1.0);
|
||||
numberList.Add(-1.0);
|
||||
numberList.Add(0.0);
|
||||
numberList.Add(999999999.0);
|
||||
numberList.Add(-99999999.0);
|
||||
numberList.Add(0.5);
|
||||
numberList.Add(0.0005);
|
||||
numberList.Add(0.6805);
|
||||
numberList.Add(-0.5);
|
||||
numberList.Add(-0.0005);
|
||||
numberList.Add(-0.6805);
|
||||
numberList.Add(548.5);
|
||||
numberList.Add(2.0005);
|
||||
numberList.Add(349485435.6805);
|
||||
numberList.Add(-548.5);
|
||||
numberList.Add(-2.0005);
|
||||
numberList.Add(-349485435.6805);
|
||||
|
||||
double testNumber;
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach(double number in numberList)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLFloat(number);
|
||||
testNumber = testFloat;
|
||||
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLFloat.ToString().
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestToString()
|
||||
{
|
||||
// A bunch of numbers to test with.
|
||||
Dictionary<double, string> numberSet = new Dictionary<double, string>();
|
||||
numberSet.Add(2.0, "2.000000");
|
||||
numberSet.Add(-2.0, "-2.000000");
|
||||
numberSet.Add(1.0, "1.000000");
|
||||
numberSet.Add(-1.0, "-1.000000");
|
||||
numberSet.Add(0.0, "0.000000");
|
||||
numberSet.Add(999999999.0, "999999999.000000");
|
||||
numberSet.Add(-99999999.0, "-99999999.000000");
|
||||
numberSet.Add(0.5, "0.500000");
|
||||
numberSet.Add(0.0005, "0.000500");
|
||||
numberSet.Add(0.6805, "0.680500");
|
||||
numberSet.Add(-0.5, "-0.500000");
|
||||
numberSet.Add(-0.0005, "-0.000500");
|
||||
numberSet.Add(-0.6805, "-0.680500");
|
||||
numberSet.Add(548.5, "548.500000");
|
||||
numberSet.Add(2.0005, "2.000500");
|
||||
numberSet.Add(349485435.6805, "349485435.680500");
|
||||
numberSet.Add(-548.5, "-548.500000");
|
||||
numberSet.Add(-2.0005, "-2.000500");
|
||||
numberSet.Add(-349485435.6805, "-349485435.680500");
|
||||
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach(KeyValuePair<double, string> number in numberSet)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLFloat(number.Key);
|
||||
Assert.AreEqual(number.Value, testFloat.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,112 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Region.ScriptEngine.Common;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Common.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class LSL_TypesTestLSLString
|
||||
{
|
||||
/// <summary>
|
||||
/// Tests constructing a LSLString from an LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestConstructFromLSLFloat()
|
||||
{
|
||||
// The numbers we test for.
|
||||
Dictionary<double, string> numberSet = new Dictionary<double, string>();
|
||||
numberSet.Add(2, "2.000000");
|
||||
numberSet.Add(-2, "-2.000000");
|
||||
numberSet.Add(0, "0.000000");
|
||||
numberSet.Add(1, "1.000000");
|
||||
numberSet.Add(-1, "-1.000000");
|
||||
numberSet.Add(999999999, "999999999.000000");
|
||||
numberSet.Add(-99999999, "-99999999.000000");
|
||||
numberSet.Add(0.5, "0.500000");
|
||||
numberSet.Add(0.0005, "0.000500");
|
||||
numberSet.Add(0.6805, "0.680500");
|
||||
numberSet.Add(-0.5, "-0.500000");
|
||||
numberSet.Add(-0.0005, "-0.000500");
|
||||
numberSet.Add(-0.6805, "-0.680500");
|
||||
numberSet.Add(548.5, "548.500000");
|
||||
numberSet.Add(2.0005, "2.000500");
|
||||
numberSet.Add(349485435.6805, "349485435.680500");
|
||||
numberSet.Add(-548.5, "-548.500000");
|
||||
numberSet.Add(-2.0005, "-2.000500");
|
||||
numberSet.Add(-349485435.6805, "-349485435.680500");
|
||||
|
||||
LSL_Types.LSLString testString;
|
||||
|
||||
foreach(KeyValuePair<double, string> number in numberSet)
|
||||
{
|
||||
testString = new LSL_Types.LSLString(new LSL_Types.LSLFloat(number.Key));
|
||||
Assert.AreEqual(number.Value, testString.m_string);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests constructing a LSLString from an LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastLSLFloatToLSLString()
|
||||
{
|
||||
// The numbers we test for.
|
||||
Dictionary<double, string> numberSet = new Dictionary<double, string>();
|
||||
numberSet.Add(2, "2.000000");
|
||||
numberSet.Add(-2, "-2.000000");
|
||||
numberSet.Add(0, "0.000000");
|
||||
numberSet.Add(1, "1.000000");
|
||||
numberSet.Add(-1, "-1.000000");
|
||||
numberSet.Add(999999999, "999999999.000000");
|
||||
numberSet.Add(-99999999, "-99999999.000000");
|
||||
numberSet.Add(0.5, "0.500000");
|
||||
numberSet.Add(0.0005, "0.000500");
|
||||
numberSet.Add(0.6805, "0.680500");
|
||||
numberSet.Add(-0.5, "-0.500000");
|
||||
numberSet.Add(-0.0005, "-0.000500");
|
||||
numberSet.Add(-0.6805, "-0.680500");
|
||||
numberSet.Add(548.5, "548.500000");
|
||||
numberSet.Add(2.0005, "2.000500");
|
||||
numberSet.Add(349485435.6805, "349485435.680500");
|
||||
numberSet.Add(-548.5, "-548.500000");
|
||||
numberSet.Add(-2.0005, "-2.000500");
|
||||
numberSet.Add(-349485435.6805, "-349485435.680500");
|
||||
|
||||
LSL_Types.LSLString testString;
|
||||
|
||||
foreach(KeyValuePair<double, string> number in numberSet)
|
||||
{
|
||||
testString = (LSL_Types.LSLString) new LSL_Types.LSLFloat(number.Key);
|
||||
Assert.AreEqual(number.Value, testString.m_string);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
21
prebuild.xml
21
prebuild.xml
|
@ -1594,6 +1594,27 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.Common.Tests" path="OpenSim/Tests/OpenSim/Region/ScriptEngine/Common" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../../../bin/</ReferencePath>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Common"/>
|
||||
<Reference name="OpenSim.Tests.Common"/>
|
||||
<Reference name="nunit.framework.dll" />
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="false"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.DotNetEngine" path="OpenSim/Region/ScriptEngine/DotNetEngine" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
|
Loading…
Reference in New Issue