minor: Move debug xengine script console command to Debug help section where other debug commands live.
parent
405db6d450
commit
1670d306d7
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@ -389,7 +389,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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(module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript));
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(module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript));
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MainConsole.Instance.Commands.AddCommand(
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MainConsole.Instance.Commands.AddCommand(
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"Scripts", false, "debug scripts log", "debug scripts log <item-id> <log-level>", "Extra debug logging for a script",
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"Debug", false, "debug scripts log", "debug scripts log <item-id> <log-level>", "Extra debug logging for a particular script.",
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"Activates or deactivates extra debug logging for the given script.\n"
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"Activates or deactivates extra debug logging for the given script.\n"
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+ "Level == 0, deactivate extra debug logging.\n"
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+ "Level == 0, deactivate extra debug logging.\n"
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+ "Level >= 1, log state changes.\n"
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+ "Level >= 1, log state changes.\n"
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