diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index d7113bf9cc..99fd86c89b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2517,15 +2517,12 @@ namespace OpenSim.Region.Framework.Scenes if (m_appearance.Texture == null) return; - // Note: because Quaternion is a struct, it can't be null - Quaternion rot = m_bodyRot; - Vector3 pos = m_pos; pos.Z -= m_appearance.HipOffset; remoteAvatar.m_controllingClient.SendAvatarData(new SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, - LocalId, m_pos, m_appearance.Texture.GetBytes(), - m_parentID, rot)); + LocalId, pos, m_appearance.Texture.GetBytes(), + m_parentID, m_bodyRot)); m_scene.StatsReporter.AddAgentUpdates(1); }