Fix llListFindList() returning no match when there is a match with a script constant component in the source list.
Adds regression test for this case. Based on http://opensimulator.org/mantis/view.php?id=6156 Thanks SignpostMarv.0.7.4-post-fixes
							parent
							
								
									bbe04aab95
								
							
						
					
					
						commit
						168c3b78f4
					
				|  | @ -5438,27 +5438,36 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
|         /// Returns the index of the first occurrence of test | ||||
|         /// in src. | ||||
|         /// </summary> | ||||
| 
 | ||||
|         /// <param name="src">Source list</param> | ||||
|         /// <param name="test">List to search for</param> | ||||
|         /// <returns> | ||||
|         /// The index number of the point in src where test was found if it was found. | ||||
|         /// Otherwise returns -1 | ||||
|         /// </returns> | ||||
|         public LSL_Integer llListFindList(LSL_List src, LSL_List test) | ||||
|         { | ||||
| 
 | ||||
|             int index  = -1; | ||||
|             int length = src.Length - test.Length + 1; | ||||
| 
 | ||||
|             m_host.AddScriptLPS(1); | ||||
| 
 | ||||
|             // If either list is empty, do not match | ||||
| 
 | ||||
|             if (src.Length != 0 && test.Length != 0) | ||||
|             { | ||||
|                 for (int i = 0; i < length; i++) | ||||
|                 { | ||||
|                     if (src.Data[i].Equals(test.Data[0])) | ||||
|                     // Why this piece of insanity?  This is because most script constants are C# value types (e.g. int) | ||||
|                     // rather than wrapped LSL types.  Such a script constant does not have int.Equal(LSL_Integer) code | ||||
|                     // and so the comparison fails even if the LSL_Integer conceptually has the same value. | ||||
|                     // Therefore, here we test Equals on both the source and destination objects. | ||||
|                     // However, a future better approach may be use LSL struct script constants (e.g. LSL_Integer(1)). | ||||
|                     if (src.Data[i].Equals(test.Data[0]) || test.Data[0].Equals(src.Data[i])) | ||||
|                     { | ||||
|                         int j; | ||||
|                         for (j = 1; j < test.Length; j++) | ||||
|                             if (!src.Data[i+j].Equals(test.Data[j])) | ||||
|                             if (!(src.Data[i+j].Equals(test.Data[j]) || test.Data[j].Equals(src.Data[i+j]))) | ||||
|                                 break; | ||||
| 
 | ||||
|                         if (j == test.Length) | ||||
|                         { | ||||
|                             index = i; | ||||
|  | @ -5469,19 +5478,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
|             } | ||||
| 
 | ||||
|             return index; | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|         public LSL_String llGetObjectName() | ||||
|         { | ||||
|             m_host.AddScriptLPS(1); | ||||
|             return m_host.Name!=null?m_host.Name:String.Empty; | ||||
|             return m_host.Name !=null ? m_host.Name : String.Empty; | ||||
|         } | ||||
| 
 | ||||
|         public void llSetObjectName(string name) | ||||
|         { | ||||
|             m_host.AddScriptLPS(1); | ||||
|             m_host.Name = name!=null?name:String.Empty; | ||||
|             m_host.Name = name != null ? name : String.Empty; | ||||
|         } | ||||
| 
 | ||||
|         public LSL_String llGetDate() | ||||
|  |  | |||
|  | @ -0,0 +1,134 @@ | |||
| /* | ||||
|  * Copyright (c) Contributors, http://opensimulator.org/ | ||||
|  * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are met: | ||||
|  *     * Redistributions of source code must retain the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer. | ||||
|  *     * Redistributions in binary form must reproduce the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer in the | ||||
|  *       documentation and/or other materials provided with the distribution. | ||||
|  *     * Neither the name of the OpenSimulator Project nor the | ||||
|  *       names of its contributors may be used to endorse or promote products | ||||
|  *       derived from this software without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||||
|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||||
|  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||||
|  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||||
|  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||||
|  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||||
|  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||||
|  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||||
|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| 
 | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using NUnit.Framework; | ||||
| using OpenSim.Framework; | ||||
| using OpenSim.Tests.Common; | ||||
| using OpenSim.Region.ScriptEngine.Shared; | ||||
| using OpenSim.Region.Framework.Scenes; | ||||
| using Nini.Config; | ||||
| using OpenSim.Region.ScriptEngine.Shared.Api; | ||||
| using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||||
| using OpenMetaverse; | ||||
| using OpenSim.Tests.Common.Mock; | ||||
|   | ||||
| using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||||
| using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||||
| using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||||
| using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||||
| 
 | ||||
| namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||||
| { | ||||
|     [TestFixture] | ||||
|     public class LSL_ApiListTests | ||||
|     { | ||||
|         private LSL_Api m_lslApi; | ||||
| 
 | ||||
|         [SetUp] | ||||
|         public void SetUp() | ||||
|         { | ||||
|             IConfigSource initConfigSource = new IniConfigSource(); | ||||
|             IConfig config = initConfigSource.AddConfig("XEngine"); | ||||
|             config.Set("Enabled", "true"); | ||||
| 
 | ||||
|             Scene scene = new SceneHelpers().SetupScene(); | ||||
|             SceneObjectPart part = SceneHelpers.AddSceneObject(scene).RootPart; | ||||
| 
 | ||||
|             XEngine.XEngine engine = new XEngine.XEngine(); | ||||
|             engine.Initialise(initConfigSource); | ||||
|             engine.AddRegion(scene); | ||||
| 
 | ||||
|             m_lslApi = new LSL_Api(); | ||||
|             m_lslApi.Initialize(engine, part, null); | ||||
|         } | ||||
|   | ||||
|         [Test] | ||||
|         public void TestllListFindList() | ||||
|         { | ||||
|             TestHelpers.InMethod(); | ||||
| 
 | ||||
|             LSL_List src = new LSL_List(new LSL_Integer(1), new LSL_Integer(2), new LSL_Integer(3)); | ||||
| 
 | ||||
|             { | ||||
|                 // Test for a single item that should be found | ||||
|                 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(4))); | ||||
|                 Assert.That(result, Is.EqualTo(-1)); | ||||
|             } | ||||
| 
 | ||||
|             { | ||||
|                 // Test for a single item that should be found | ||||
|                 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(2))); | ||||
|                 Assert.That(result, Is.EqualTo(1)); | ||||
|             } | ||||
| 
 | ||||
|             { | ||||
|                 // Test for a constant that should be found | ||||
|                 int result = m_lslApi.llListFindList(src, new LSL_List(ScriptBaseClass.AGENT)); | ||||
|                 Assert.That(result, Is.EqualTo(0)); | ||||
|             } | ||||
| 
 | ||||
|             { | ||||
|                 // Test for a list that should be found | ||||
|                 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(2), new LSL_Integer(3))); | ||||
|                 Assert.That(result, Is.EqualTo(1)); | ||||
|             } | ||||
| 
 | ||||
|             { | ||||
|                 // Test for a single item not in the list | ||||
|                 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(4))); | ||||
|                 Assert.That(result, Is.EqualTo(-1)); | ||||
|             } | ||||
| 
 | ||||
|             { | ||||
|                 // Test for something that should not be cast | ||||
|                 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_String("4"))); | ||||
|                 Assert.That(result, Is.EqualTo(-1)); | ||||
|             } | ||||
| 
 | ||||
|             { | ||||
|                 // Test for a list not in the list | ||||
|                 int result | ||||
|                     = m_lslApi.llListFindList( | ||||
|                         src, new LSL_List(new LSL_Integer(2), new LSL_Integer(3), new LSL_Integer(4))); | ||||
|                 Assert.That(result, Is.EqualTo(-1)); | ||||
|             } | ||||
| 
 | ||||
|             { | ||||
|                 LSL_List srcWithConstants | ||||
|                     = new LSL_List(new LSL_Integer(3), ScriptBaseClass.AGENT, ScriptBaseClass.OS_NPC_LAND_AT_TARGET); | ||||
| 
 | ||||
|                 // Test for constants that appears in the source list that should be found | ||||
|                 int result | ||||
|                     = m_lslApi.llListFindList(srcWithConstants, new LSL_List(new LSL_Integer(1), new LSL_Integer(2))); | ||||
| 
 | ||||
|                 Assert.That(result, Is.EqualTo(1)); | ||||
|             } | ||||
|          } | ||||
|      } | ||||
|  } | ||||
		Loading…
	
		Reference in New Issue
	
	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)