Merge branch 'master' into httptests
commit
16a8e166ff
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@ -457,6 +457,9 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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/// </summary>
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private object m_originRegionIDAccessLock = new object();
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private object m_originRegionIDAccessLock = new object();
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private AutoResetEvent m_updateAgentReceivedAfterTransferEvent = new AutoResetEvent(false);
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/// <summary>
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/// <summary>
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/// Used by the entity transfer module to signal when the presence should not be closed because a subsequent
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/// Used by the entity transfer module to signal when the presence should not be closed because a subsequent
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/// teleport is reusing the connection.
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/// teleport is reusing the connection.
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@ -1950,30 +1953,32 @@ namespace OpenSim.Region.Framework.Scenes
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// (which triggers Scene.IncomingUpdateChildAgent(AgentData cAgentData) here in the destination,
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// (which triggers Scene.IncomingUpdateChildAgent(AgentData cAgentData) here in the destination,
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// m_originRegionID is UUID.Zero; after, it's non-Zero. The CompleteMovement sequence initiated from the
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// m_originRegionID is UUID.Zero; after, it's non-Zero. The CompleteMovement sequence initiated from the
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// viewer (in turn triggered by the source region sending it a TeleportFinish event) waits until it's non-zero
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// viewer (in turn triggered by the source region sending it a TeleportFinish event) waits until it's non-zero
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// m_updateAgentReceivedAfterTransferEvent.WaitOne(10000);
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int count = 50;
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UUID originID = UUID.Zero;
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lock (m_originRegionIDAccessLock)
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try
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originID = m_originRegionID;
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while (originID.Equals(UUID.Zero) && count-- > 0)
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{
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{
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lock (m_originRegionIDAccessLock)
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if(m_updateAgentReceivedAfterTransferEvent.WaitOne(10000))
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originID = m_originRegionID;
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{
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UUID originID = UUID.Zero;
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m_log.DebugFormat("[SCENE PRESENCE]: Agent {0} waiting for update in {1}", client.Name, Scene.Name);
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lock (m_originRegionIDAccessLock)
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Thread.Sleep(200);
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originID = m_originRegionID;
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if (originID.Equals(UUID.Zero))
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{
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// Movement into region will fail
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m_log.WarnFormat("[SCENE PRESENCE]: Update agent {0} at {1} got invalid origin region id ", client.Name, Scene.Name);
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return false;
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}
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return true;
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}
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else
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{
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m_log.WarnFormat("[SCENE PRESENCE]: Update agent {0} at {1} did not receive agent update ", client.Name, Scene.Name);
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return false;
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}
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}
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}
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catch { }
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if (originID.Equals(UUID.Zero))
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return false;
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{
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// Movement into region will fail
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m_log.WarnFormat("[SCENE PRESENCE]: Update agent {0} never arrived in {1}", client.Name, Scene.Name);
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return false;
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}
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return true;
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}
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}
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public void RotateToLookAt(Vector3 lookAt)
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public void RotateToLookAt(Vector3 lookAt)
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@ -2283,6 +2288,13 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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if(gotCrossUpdate)
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{
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if(IgnoredControls != ScriptControlled.CONTROL_ZERO)
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ControllingClient.SendTakeControls((int)IgnoredControls, false, true);
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}
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m_log.DebugFormat("[CompleteMovement] attachments: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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m_log.DebugFormat("[CompleteMovement] attachments: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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if (openChildAgents)
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if (openChildAgents)
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{
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{
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@ -4574,7 +4586,7 @@ namespace OpenSim.Region.Framework.Scenes
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return;
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return;
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CopyFrom(cAgentData);
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CopyFrom(cAgentData);
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m_updateAgentReceivedAfterTransferEvent.Set();
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}
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}
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private static Vector3 marker = new Vector3(-1f, -1f, -1f);
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private static Vector3 marker = new Vector3(-1f, -1f, -1f);
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@ -4787,6 +4799,10 @@ namespace OpenSim.Region.Framework.Scenes
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AddToPhysicalScene(isFlying);
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AddToPhysicalScene(isFlying);
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}
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}
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*/
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*/
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if (Scene.AttachmentsModule != null)
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Scene.AttachmentsModule.CopyAttachments(cAgent, this);
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try
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try
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{
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{
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lock (scriptedcontrols)
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lock (scriptedcontrols)
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@ -4794,6 +4810,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (cAgent.Controllers != null)
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if (cAgent.Controllers != null)
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{
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{
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scriptedcontrols.Clear();
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scriptedcontrols.Clear();
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IgnoredControls = ScriptControlled.CONTROL_ZERO;
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foreach (ControllerData c in cAgent.Controllers)
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foreach (ControllerData c in cAgent.Controllers)
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{
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{
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@ -4804,6 +4821,7 @@ namespace OpenSim.Region.Framework.Scenes
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sc.eventControls = (ScriptControlled)c.EventControls;
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sc.eventControls = (ScriptControlled)c.EventControls;
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scriptedcontrols[sc.itemID] = sc;
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scriptedcontrols[sc.itemID] = sc;
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IgnoredControls |= sc.ignoreControls; // this is not correct, aparently only last applied should count
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}
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}
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}
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}
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}
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}
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@ -4824,8 +4842,6 @@ namespace OpenSim.Region.Framework.Scenes
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if (cAgent.MotionState != 0)
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if (cAgent.MotionState != 0)
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Animator.currentControlState = (ScenePresenceAnimator.motionControlStates) cAgent.MotionState;
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Animator.currentControlState = (ScenePresenceAnimator.motionControlStates) cAgent.MotionState;
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if (Scene.AttachmentsModule != null)
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Scene.AttachmentsModule.CopyAttachments(cAgent, this);
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crossingFlags = cAgent.CrossingFlags;
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crossingFlags = cAgent.CrossingFlags;
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gotCrossUpdate = (crossingFlags != 0);
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gotCrossUpdate = (crossingFlags != 0);
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@ -5108,6 +5124,8 @@ namespace OpenSim.Region.Framework.Scenes
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ControllingClient = null;
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ControllingClient = null;
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LifecycleState = ScenePresenceState.Removed;
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LifecycleState = ScenePresenceState.Removed;
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IsDeleted = true;
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IsDeleted = true;
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m_updateAgentReceivedAfterTransferEvent.Dispose();
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m_updateAgentReceivedAfterTransferEvent = null;
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}
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}
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|
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public void AddAttachment(SceneObjectGroup gobj)
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public void AddAttachment(SceneObjectGroup gobj)
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@ -261,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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// Returns if OSSL is enabled. Throws a script exception if OSSL is not allowed..
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// Returns if OSSL is enabled. Throws a script exception if OSSL is not allowed..
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// for safe funtions always active
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// for safe funtions always active
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public void CheckThreatLevel()
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public void CheckThreatLevel()
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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@ -1056,7 +1056,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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targetID,
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targetID,
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part.SitTargetPosition);
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part.SitTargetPosition);
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}
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}
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// Get a list of all the avatars/agents in the region
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// Get a list of all the avatars/agents in the region
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public LSL_List osGetAgents()
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public LSL_List osGetAgents()
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{
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{
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@ -1074,7 +1074,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public string osGetAgentIP(string agent)
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public string osGetAgentIP(string agent)
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{
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{
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CheckThreatLevel(ThreatLevel.Severe, "osGetAgentIP");
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CheckThreatLevel(ThreatLevel.Severe, "osGetAgentIP");
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if(!(World.Permissions.IsGod(m_host.OwnerID))) // user god always needed
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if(!(World.Permissions.IsGod(m_host.OwnerID))) // user god always needed
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return "";
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return "";
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@ -1651,7 +1651,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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else
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else
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{
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{
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if (UUID.TryParse(arg, out uuid))
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if (UUID.TryParse(arg, out uuid))
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{
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{
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if(newLand.OwnerID != uuid)
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if(newLand.OwnerID != uuid)
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{
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{
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changed = true;
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changed = true;
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@ -1760,7 +1760,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if(changedSeeAvs && avatar.currentParcelUUID == parcelID )
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if(changedSeeAvs && avatar.currentParcelUUID == parcelID )
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avatar.currentParcelUUID = parcelID; // force parcel flags review
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avatar.currentParcelUUID = parcelID; // force parcel flags review
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if(avatar.ControllingClient == null)
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if(avatar.ControllingClient == null)
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return;
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return;
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@ -3593,7 +3593,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public int osGetSimulatorMemoryKB()
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public int osGetSimulatorMemoryKB()
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{
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{
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CheckThreatLevel(ThreatLevel.Moderate, "osGetSimulatorMemory");
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CheckThreatLevel(ThreatLevel.Moderate, "osGetSimulatorMemoryKB");
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long pws = System.Diagnostics.Process.GetCurrentProcess().WorkingSet64;
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long pws = System.Diagnostics.Process.GetCurrentProcess().WorkingSet64;
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@ -4500,7 +4500,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// LSL_Vector CenterOfMass, center mass relative to root prim
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/// LSL_Vector CenterOfMass, center mass relative to root prim
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/// LSL_Vector Inertia, elements of diagonal of inertia Ixx,Iyy,Izz divided by total mass
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/// LSL_Vector Inertia, elements of diagonal of inertia Ixx,Iyy,Izz divided by total mass
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/// LSL_Vector aux, elements of upper triagle of inertia Ixy (= Iyx), Ixz (= Izx), Iyz(= Izy) divided by total mass
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/// LSL_Vector aux, elements of upper triagle of inertia Ixy (= Iyx), Ixz (= Izx), Iyz(= Izy) divided by total mass
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/// </returns>
|
/// </returns>
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public LSL_List osGetInertiaData()
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public LSL_List osGetInertiaData()
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{
|
{
|
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CheckThreatLevel();
|
CheckThreatLevel();
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|
@ -4513,8 +4513,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
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|
|
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SceneObjectGroup sog = m_host.ParentGroup;
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SceneObjectGroup sog = m_host.ParentGroup;
|
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if(sog== null || sog.IsDeleted)
|
if(sog== null || sog.IsDeleted)
|
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return result;
|
return result;
|
||||||
|
|
||||||
sog.GetInertiaData(out TotalMass, out CenterOfMass, out Inertia, out aux );
|
sog.GetInertiaData(out TotalMass, out CenterOfMass, out Inertia, out aux );
|
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if(TotalMass > 0)
|
if(TotalMass > 0)
|
||||||
{
|
{
|
||||||
|
@ -4538,7 +4538,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
/// <summary>
|
/// <summary>
|
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/// set inertial data
|
/// set inertial data
|
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/// replaces the automatic calculation of mass, center of mass and inertia
|
/// replaces the automatic calculation of mass, center of mass and inertia
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="Mass">total mass of linkset</param>
|
/// <param name="Mass">total mass of linkset</param>
|
||||||
/// <param name="centerOfMass">location of center of mass relative to root prim in local coords</param>
|
/// <param name="centerOfMass">location of center of mass relative to root prim in local coords</param>
|
||||||
|
@ -4562,7 +4562,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
// need more checks
|
// need more checks
|
||||||
|
|
||||||
Vector3 CenterOfMass = new Vector3((float)centerOfMass.x,(float)centerOfMass.y,(float)centerOfMass.z);
|
Vector3 CenterOfMass = new Vector3((float)centerOfMass.x,(float)centerOfMass.y,(float)centerOfMass.z);
|
||||||
Vector3 Inertia;
|
Vector3 Inertia;
|
||||||
float m = (float)mass;
|
float m = (float)mass;
|
||||||
|
|
||||||
Inertia.X = m * (float)principalInertiaScaled.x;
|
Inertia.X = m * (float)principalInertiaScaled.x;
|
||||||
|
@ -4578,7 +4578,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// set inertial data as a sphere
|
/// set inertial data as a sphere
|
||||||
/// replaces the automatic calculation of mass, center of mass and inertia
|
/// replaces the automatic calculation of mass, center of mass and inertia
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="Mass">total mass of linkset</param>
|
/// <param name="Mass">total mass of linkset</param>
|
||||||
/// <param name="boxsize">size of the Box</param>
|
/// <param name="boxsize">size of the Box</param>
|
||||||
|
@ -4600,7 +4600,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
// need more checks
|
// need more checks
|
||||||
|
|
||||||
Vector3 CenterOfMass = new Vector3((float)centerOfMass.x,(float)centerOfMass.y,(float)centerOfMass.z);
|
Vector3 CenterOfMass = new Vector3((float)centerOfMass.x,(float)centerOfMass.y,(float)centerOfMass.z);
|
||||||
Vector3 Inertia;
|
Vector3 Inertia;
|
||||||
float lx = (float)boxSize.x;
|
float lx = (float)boxSize.x;
|
||||||
float ly = (float)boxSize.y;
|
float ly = (float)boxSize.y;
|
||||||
float lz = (float)boxSize.z;
|
float lz = (float)boxSize.z;
|
||||||
|
@ -4620,7 +4620,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// set inertial data as a sphere
|
/// set inertial data as a sphere
|
||||||
/// replaces the automatic calculation of mass, center of mass and inertia
|
/// replaces the automatic calculation of mass, center of mass and inertia
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="Mass">total mass of linkset</param>
|
/// <param name="Mass">total mass of linkset</param>
|
||||||
/// <param name="radius">radius of the sphere</param>
|
/// <param name="radius">radius of the sphere</param>
|
||||||
|
@ -4639,9 +4639,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// need more checks
|
// need more checks
|
||||||
|
|
||||||
Vector3 CenterOfMass = new Vector3((float)centerOfMass.x,(float)centerOfMass.y,(float)centerOfMass.z);
|
Vector3 CenterOfMass = new Vector3((float)centerOfMass.x,(float)centerOfMass.y,(float)centerOfMass.z);
|
||||||
Vector3 Inertia;
|
Vector3 Inertia;
|
||||||
float r = (float)radius;
|
float r = (float)radius;
|
||||||
float m = (float)mass;
|
float m = (float)mass;
|
||||||
float t = 0.4f * m * r * r;
|
float t = 0.4f * m * r * r;
|
||||||
|
@ -4656,7 +4656,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// set inertial data as a cylinder
|
/// set inertial data as a cylinder
|
||||||
/// replaces the automatic calculation of mass, center of mass and inertia
|
/// replaces the automatic calculation of mass, center of mass and inertia
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="Mass">total mass of linkset</param>
|
/// <param name="Mass">total mass of linkset</param>
|
||||||
/// <param name="radius">radius of the cylinder</param>
|
/// <param name="radius">radius of the cylinder</param>
|
||||||
|
@ -4678,9 +4678,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// need more checks
|
// need more checks
|
||||||
|
|
||||||
Vector3 CenterOfMass = new Vector3((float)centerOfMass.x,(float)centerOfMass.y,(float)centerOfMass.z);
|
Vector3 CenterOfMass = new Vector3((float)centerOfMass.x,(float)centerOfMass.y,(float)centerOfMass.z);
|
||||||
Vector3 Inertia;
|
Vector3 Inertia;
|
||||||
float m = (float)mass;
|
float m = (float)mass;
|
||||||
float r = (float)radius;
|
float r = (float)radius;
|
||||||
r *= r;
|
r *= r;
|
||||||
|
@ -4702,7 +4702,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// removes inertial data manual override
|
/// removes inertial data manual override
|
||||||
/// default automatic calculation is used again
|
/// default automatic calculation is used again
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void osClearInertia()
|
public void osClearInertia()
|
||||||
{
|
{
|
||||||
|
|
|
@ -2061,7 +2061,7 @@
|
||||||
;MessagingEnabled = true
|
;MessagingEnabled = true
|
||||||
|
|
||||||
; Experimental option to only message cached online users rather than all users
|
; Experimental option to only message cached online users rather than all users
|
||||||
; Should make large group with few online members messaging faster, as the expense of more calls to ROBUST presence service
|
; Should make large group with few online members messaging faster, at the expense of more calls to ROBUST presence service
|
||||||
; (Flotsam groups only; in V2 this is always on)
|
; (Flotsam groups only; in V2 this is always on)
|
||||||
MessageOnlineUsersOnly = false
|
MessageOnlineUsersOnly = false
|
||||||
|
|
||||||
|
|
|
@ -77,7 +77,7 @@
|
||||||
Allow_osGetGender = true
|
Allow_osGetGender = true
|
||||||
Allow_osGetHealth = true
|
Allow_osGetHealth = true
|
||||||
Allow_osGetHealRate = true
|
Allow_osGetHealRate = true
|
||||||
Allow_osGetNPCList = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osGetNPCList = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
Allow_osGetRezzingObject = true
|
Allow_osGetRezzingObject = true
|
||||||
Allow_osNpcGetOwner = ${XEngine|osslNPC}
|
Allow_osNpcGetOwner = ${XEngine|osslNPC}
|
||||||
Allow_osParseJSON = true
|
Allow_osParseJSON = true
|
||||||
|
@ -121,7 +121,7 @@
|
||||||
Allow_osLoadedCreationTime = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osLoadedCreationTime = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
Allow_osMessageObject = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osMessageObject = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
Allow_osRegexIsMatch = true
|
Allow_osRegexIsMatch = true
|
||||||
Allow_osGetAvatarHomeURI = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osGetAvatarHomeURI = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
Allow_osNpcSetProfileAbout = ${XEngine|osslNPC}
|
Allow_osNpcSetProfileAbout = ${XEngine|osslNPC}
|
||||||
Allow_osNpcSetProfileImage = ${XEngine|osslNPC}
|
Allow_osNpcSetProfileImage = ${XEngine|osslNPC}
|
||||||
Allow_osDie = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osDie = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
|
@ -138,6 +138,7 @@
|
||||||
Allow_osGetNumberOfAttachments = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osGetNumberOfAttachments = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
Allow_osGetRegionStats = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osGetRegionStats = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
Allow_osGetSimulatorMemory = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osGetSimulatorMemory = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
|
Allow_osGetSimulatorMemoryKB = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
Allow_osMessageAttachments = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osMessageAttachments = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
Allow_osSetSpeed = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
Allow_osSetSpeed = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||||
|
|
||||||
|
@ -221,28 +222,28 @@
|
||||||
Allow_osGetAgentIP = true ; always restricted to Administrators (true or false to disable)
|
Allow_osGetAgentIP = true ; always restricted to Administrators (true or false to disable)
|
||||||
|
|
||||||
; available functions out of Threat level control (for reference only)
|
; available functions out of Threat level control (for reference only)
|
||||||
; Allow_osClearInertia = true
|
|
||||||
; Allow_osCheckODE = true
|
; Allow_osCheckODE = true
|
||||||
|
; Allow_osClearInertia = true
|
||||||
; Allow_osCollisionSound = true
|
; Allow_osCollisionSound = true
|
||||||
; Allow_osDrawEllipse = true
|
; Allow_osDrawEllipse = true
|
||||||
; Allow_osDrawFilledEllipse = true
|
; Allow_osDrawFilledEllipse = true
|
||||||
; Allow_osDrawFilledPolygon = true
|
; Allow_osDrawFilledPolygon = true
|
||||||
; Allow_osDrawFilledRectangle = true
|
; Allow_osDrawFilledRectangle = true
|
||||||
; Allow_osDrawResetTransform = true
|
|
||||||
; Allow_osDrawRotationTransform = true
|
|
||||||
; Allow_osDrawScaleTransform = true
|
|
||||||
; Allow_osDrawTranslationTransform = true
|
|
||||||
; Allow_osDrawImage = true
|
; Allow_osDrawImage = true
|
||||||
; Allow_osDrawLine = true
|
; Allow_osDrawLine = true
|
||||||
; Allow_osDrawPolygon = true
|
; Allow_osDrawPolygon = true
|
||||||
; Allow_osDrawRectangle = true
|
; Allow_osDrawRectangle = true
|
||||||
|
; Allow_osDrawResetTransform = true
|
||||||
|
; Allow_osDrawRotationTransform = true
|
||||||
|
; Allow_osDrawScaleTransform = true
|
||||||
; Allow_osDrawText = true
|
; Allow_osDrawText = true
|
||||||
|
; Allow_osDrawTranslationTransform = true
|
||||||
; Allow_osGetCurrentSunHour = true
|
; Allow_osGetCurrentSunHour = true
|
||||||
; Allow_osGetPhysicsEngineName = true
|
|
||||||
; Allow_osGetInertiaData = true
|
; Allow_osGetInertiaData = true
|
||||||
; Allow_osGetInventoryDesc = true
|
; Allow_osGetInventoryDesc = true
|
||||||
; Allow_osGetLinkNumber = true
|
; Allow_osGetLinkNumber = true
|
||||||
; Allow_osGetMapTexture = true
|
; Allow_osGetMapTexture = true
|
||||||
|
; Allow_osGetPhysicsEngineName = true
|
||||||
; Allow_osGetRegionSize = true
|
; Allow_osGetRegionSize = true
|
||||||
; Allow_osGetSunParam = true
|
; Allow_osGetSunParam = true
|
||||||
; Allow_osGetTerrainHeight = true
|
; Allow_osGetTerrainHeight = true
|
||||||
|
@ -253,12 +254,12 @@
|
||||||
; Allow_osMax = true
|
; Allow_osMax = true
|
||||||
; Allow_osMin = true
|
; Allow_osMin = true
|
||||||
; Allow_osMovePen = true
|
; Allow_osMovePen = true
|
||||||
|
; Allow_osSetFontName = true
|
||||||
|
; Allow_osSetFontSize = true
|
||||||
; Allow_osSetInertia = true
|
; Allow_osSetInertia = true
|
||||||
; Allow_osSetInertiaAsBox = true
|
; Allow_osSetInertiaAsBox = true
|
||||||
; Allow_osSetInertiaAsSphere = true
|
; Allow_osSetInertiaAsSphere = true
|
||||||
; Allow_osSetInertiaAsCylinder = true
|
; Allow_osSetInertiaAsCylinder = true
|
||||||
; Allow_osSetFontName = true
|
|
||||||
; Allow_osSetFontSize = true
|
|
||||||
; Allow_osSetPenCap = true
|
; Allow_osSetPenCap = true
|
||||||
; Allow_osSetPenColor = true
|
; Allow_osSetPenColor = true
|
||||||
; Allow_osSetPenSize = true
|
; Allow_osSetPenSize = true
|
||||||
|
|
Loading…
Reference in New Issue