From 16ac5413ddb57ac347addebc82d425364a083637 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Fri, 12 Aug 2011 01:52:12 +0100 Subject: [PATCH] rename position parameter in osNpcMoveToTarget to target --- .../Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 4 ++-- OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 07473e57fa..2e28907877 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -2259,7 +2259,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - public void osNpcMoveToTarget(LSL_Key npc, LSL_Vector position, int options) + public void osNpcMoveToTarget(LSL_Key npc, LSL_Vector target, int options) { CheckThreatLevel(ThreatLevel.High, "osNpcMoveToTarget"); @@ -2270,7 +2270,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (!UUID.TryParse(npc.m_string, out npcId)) return; - Vector3 pos = new Vector3((float)position.x, (float)position.y, (float)position.z); + Vector3 pos = new Vector3((float)target.x, (float)target.y, (float)target.z); module.MoveToTarget( new UUID(npc.m_string), World, diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 2ba68ff449..1f3454feb0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -173,7 +173,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces void osNpcLoadAppearance(key npc, string notecardNameOrUuid); vector osNpcGetPos(key npc); void osNpcMoveTo(key npc, vector position); - void osNpcMoveToTarget(key npc, vector position, int options); + void osNpcMoveToTarget(key npc, vector target, int options); rotation osNpcGetRot(key npc); void osNpcSetRot(LSL_Key npc, rotation rot); void osNpcStopMoveToTarget(LSL_Key npc); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 140501c36b..13cf7fae1e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -503,9 +503,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase m_OSSL_Functions.osNpcMoveTo(npc, position); } - public void osNpcMoveToTarget(key npc, vector position, int options) + public void osNpcMoveToTarget(key npc, vector target, int options) { - m_OSSL_Functions.osNpcMoveToTarget(npc, position, options); + m_OSSL_Functions.osNpcMoveToTarget(npc, target, options); } public rotation osNpcGetRot(key npc)