From 16d158f2f1c57ce6ed052dd13a5e35a6d0f8133d Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 17 Nov 2015 05:49:39 +0000 Subject: [PATCH] work around some 'tests' errors: missing call to InventoryDeQueueAndDelete() --- .../Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs index 3024013a38..f0debd06d4 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs @@ -103,7 +103,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // Assert.That(retrievedPart, Is.Not.Null); // Assert.That(retrievedPart.ParentGroup.IsDeleted, Is.False); -// sogd.InventoryDeQueueAndDelete(); + sogd.InventoryDeQueueAndDelete(); // SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(so.LocalId); Assert.That(retrievedPart, Is.Null); @@ -236,7 +236,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests // Assert.That(retrievedPart, Is.Not.Null); // Assert.That(so.IsDeleted, Is.False); -// sogd.InventoryDeQueueAndDelete(); + sogd.InventoryDeQueueAndDelete(); Assert.That(so.IsDeleted, Is.True);