Add --default option to "debug lludp packet" command to allow packet logging to be performed immediately from client start
parent
25889b2d7e
commit
16f40c1a15
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@ -34,6 +34,7 @@ using System.Net.Sockets;
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using System.Reflection;
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using System.Threading;
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using log4net;
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using NDesk.Options;
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using Nini.Config;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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@ -102,10 +103,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// </summary>
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public class LLUDPServer : OpenSimUDPBase
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>Maximum transmission unit, or UDP packet size, for the LLUDP protocol</summary>
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public const int MTU = 1400;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Default packet debug level given to new clients
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/// </summary>
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public int DefaultClientPacketDebugLevel { get; set; }
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/// <summary>The measured resolution of Environment.TickCount</summary>
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public readonly float TickCountResolution;
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@ -514,7 +520,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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MainConsole.Instance.Commands.AddCommand(
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"Debug", false, "debug lludp packet",
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"debug lludp packet <level> [<avatar-first-name> <avatar-last-name>]",
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"debug lludp packet [--default] <level> [<avatar-first-name> <avatar-last-name>]",
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"Turn on packet debugging",
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"If level > 255 then all incoming and outgoing packets are logged.\n"
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+ "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n"
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@ -522,7 +528,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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+ "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n"
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+ "If level <= 50 then outgoing ImprovedTerseObjectUpdate packets are not logged.\n"
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+ "If level <= 0 then no packets are logged.\n"
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+ "If an avatar name is given then only packets from that avatar are logged",
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+ "If --default is specified then the level becomes the default logging level for all subsequent agents.\n"
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+ "In this case, you cannot also specify an avatar name.\n"
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+ "If an avatar name is given then only packets from that avatar are logged.",
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HandlePacketCommand);
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MainConsole.Instance.Commands.AddCommand(
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@ -571,21 +579,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_scene)
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return;
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bool setAsDefaultLevel = false;
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OptionSet optionSet = new OptionSet().Add("default", o => setAsDefaultLevel = o != null);
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List<string> filteredArgs = optionSet.Parse(args);
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string name = null;
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if (args.Length == 6)
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name = string.Format("{0} {1}", args[4], args[5]);
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if (filteredArgs.Count == 6)
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{
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if (!setAsDefaultLevel)
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{
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name = string.Format("{0} {1}", filteredArgs[4], filteredArgs[5]);
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}
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else
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{
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MainConsole.Instance.OutputFormat("ERROR: Cannot specify a user name when setting default logging level");
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return;
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}
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}
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if (args.Length > 3)
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if (filteredArgs.Count > 3)
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{
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int newDebug;
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if (int.TryParse(args[3], out newDebug))
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if (int.TryParse(filteredArgs[3], out newDebug))
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{
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if (setAsDefaultLevel)
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{
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DefaultClientPacketDebugLevel = newDebug;
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MainConsole.Instance.OutputFormat(
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"Debug packet debug for new clients set to {0}", DefaultClientPacketDebugLevel);
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}
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else
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{
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m_scene.ForEachScenePresence(sp =>
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{
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if (name == null || sp.Name == name)
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{
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m_log.DebugFormat(
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MainConsole.Instance.OutputFormat(
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"Packet debug for {0} ({1}) set to {2} in {3}",
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sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_scene.Name);
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@ -593,9 +623,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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});
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}
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}
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else
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{
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MainConsole.Instance.Output("Usage: debug lludp packet 0..255 [<first-name> <last-name>]");
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MainConsole.Instance.Output("Usage: debug lludp packet [--default] 0..255 [<first-name> <last-name>]");
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}
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}
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}
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@ -687,6 +718,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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"OUT LLUDP packet processing for {0} is {1}", m_scene.Name, IsRunningOutbound ? "enabled" : "disabled");
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MainConsole.Instance.OutputFormat("LLUDP pools in {0} are {1}", m_scene.Name, UsePools ? "on" : "off");
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MainConsole.Instance.OutputFormat(
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"Packet debug level for new clients is {0}", DefaultClientPacketDebugLevel);
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}
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public bool HandlesRegion(Location x)
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@ -1533,6 +1567,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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client = new LLClientView(m_scene, this, udpClient, sessionInfo, agentID, sessionID, circuitCode);
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client.OnLogout += LogoutHandler;
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client.DebugPacketLevel = DefaultClientPacketDebugLevel;
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((LLClientView)client).DisableFacelights = m_disableFacelights;
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@ -1482,6 +1482,7 @@
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<Reference name="System.Drawing"/>
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<Reference name="System.Xml"/>
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<Reference name="System.Web"/>
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<Reference name="NDesk.Options" path="../../../../../bin/"/>
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<Reference name="OpenMetaverseTypes" path="../../../../../bin/"/>
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<Reference name="OpenMetaverse.StructuredData" path="../../../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../../../bin/"/>
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